David @s3rv4nt.bsky.social · 05/06/2026I'm not usually on Bluesky so would prefer email or DM over on Discord if either of those work for you? The commission page has both contacts listed. 110
David @s3rv4nt.bsky.social · 05/06/2026Here is commission details; please let me know if interested and/or if you would like any further details: github.com/s3rvant/boar...github.com 000
David @s3rv4nt.bsky.social · 05/06/2026Here is commission details; please let me know if interested and/or if you would like any further details: github.com/s3rvant/boar...github.com 100
David @s3rv4nt.bsky.social · 05/06/2026Here is commission details; please let me know if interested and/or if you would like any further details: github.com/s3rvant/boar...github.com 010
David @s3rv4nt.bsky.social · 05/06/2026Here is commission details; please let me know if interested and/or if you would like any further details: github.com/s3rvant/boar...github.com 220
David @s3rv4nt.bsky.social · 05/06/2026I also like the idea of using a plastic card (durability) having 1 side art for the ramp and the other side a rules reference so it's serving multiple purposes 000
David @s3rv4nt.bsky.social · 05/06/2026Yep that's correct. Currently leaning toward the playing card method as it best ensures smoothest edge on play surface and last thing I want IRL is a ruined shot from an imperfect ramp leading to a bad time and poor reviews. 000
David @s3rv4nt.bsky.social · 05/06/2026Game info including current models etc. are on my Github: github.com/s3rvant/boar... It's also playable (though physics issues with ramp) on Tabletop Simulator via Steam: steamcommunity.com/sharedfiles/... I'll write up a formal proposal shortly. 100
David @s3rv4nt.bsky.social · 05/06/2026Controls include 2 players able to manipulate objects (pick up, rotate, flick) and both the players and observers with camera controls to move and look around the game area. 000
David @s3rv4nt.bsky.social · 05/06/2026I only need a Godot developer; this is to be a digital representation of a physical game (essentially a physics sandbox) to help with final playtesting and demo of the IRL game. No game logic is needed. Components include play surface, 4 discs, 1 pole, 1 ramp. 100
David @s3rv4nt.bsky.social · 05/06/2026I have measurements; this is a digital representation of a physical prototype There is no game logic; it's basically a physics sandbox - so all controls are simultaneous. Will also need observers with their own camera controls. 000
David @s3rv4nt.bsky.social · 05/06/2026Ideally just browser; I'm familiar with hosting web servers 110
David @s3rv4nt.bsky.social · 05/06/2026Players are flicking discs that collide with each other knocking them around. The discs are also flicked up a ramp to go airborne and collide with a pole to knock it over. Discs that leave the play area fall to a lower level where they can be picked back up and placed back on the edge of the surface 110
David @s3rv4nt.bsky.social · 05/06/2026The main thing on ramp dimensions is how it affects difficulty. A narrow ramp is harder to hit and a taller ramp makes it easier to arc higher on the flick. Ramp length likely only affects how smoothly the disc travels up it as it changes how steep the ramp is. 100
David @s3rv4nt.bsky.social · 04/06/2026Whereas the card is more consistent but has to be held in place to work correctly so is more awkward to actually use 100
David @s3rv4nt.bsky.social · 04/06/2026Thanks and yes I'm still tweaking IRL as well essentially trying to find the most consistent type of ramp such as a wood wedge or resting a playing card on a disc to create a ramp. The wood wedge works mostly but is VERY important to be super flat to the surface or has that same collision issue. 100
David @s3rv4nt.bsky.social · 04/06/2026What ends up happening is discs collide with the ramp edge and bounce or otherwise deflect rather than smoothly traveling up the ramp As a workaround I don't mind picking up a disc to set on the ramp before flicking though ideally that isn't needed - I'm testing this IRL also so is fine either way 100
David @s3rv4nt.bsky.social · 04/06/2026Switching to my Bluesky account instead of Mastodon bridge Yes a physics playground is pretty accurate The game involves flicking discs up a ramp to knock over a pole while the disc is still airborne The main issue I'm having with others solutions is collisions with the ramp edge... 100
David @s3rv4nt.bsky.social · 21/01/2025So long, and thanks for all the fish 🐬 Bluesky was fun but its algorithms continue to frustrate the experience I'm after 😞 I'll remain on Mastodon for the foreseeable future 🐘 fosstodon.org/@s3rvant 010
David @s3rv4nt.bsky.social · 20/01/2025Orapa Mine is a puzzly little brain burner of a board game We've played it several times already usually enough rounds each session so each player can have a turn designing the puzzle #boardgames #gaming 000
David @s3rv4nt.bsky.social · 20/01/2025Just received my copy of Dragon Eclipse and it has a super chunky story book to drive the campaign 010
Reposted by DavidRoss 💙🎲 MoreGamesPlease @moregamesplease.com · 19/01/2025If you're arriving here after the #tiktokban, here's some help finding some lovely board game humans to follow. 1275
David @s3rv4nt.bsky.social · 19/01/2025Daughter and son-in-law came over tonight which means... board games! She requested roll-n-writes and specifically another go at Orapa Mine with picks ending up as: 1 game of Welcome To (lost) 3 rounds of Orapa Mine (won x2) 1 game of Koala Rescue Club (won, 1st time playing) #boardgames #gaming 040
David @s3rv4nt.bsky.social · 16/01/2025Kiddos have been building better Pokemon decks so looked up some cheaper decks to tinker with and ended up building a budget Greninja EX deck based on a few others that I had found. Looking forward to seeing how it holds up. pokemoncard.io/deck/budget-... #pokemontcg #pokemon #gamingpokemoncard.ioBudget Greninja EX / Chien-Pao EX - PokemonCard<p>Greninja is main attacker w - PokemonCard 020
Reposted by DavidCezar Capacle @capacle.bsky.social · 15/01/2025Peeps, the physical version of Everspark is just around the corner, which means you just have TWO MORE DAYS to get it at pre-sale price. 🥳🥳 Now is the time! 📣📣 1133
David @s3rv4nt.bsky.social · 14/01/2025Roller coaster of emotions over the arrival of Dragon Eclipse 🤩 at arriving a day early 😬 seeing 30-40 minute unboxing guide 😍 unpacking the gorgeous minis 😭 at the hour it actually took to unbox ☺️ looked through all the sorted bits Now to schedule game day! #DragonEclipse #boardgames #gaming 010
David @s3rv4nt.bsky.social · 12/01/2025Game day with oldest kiddos including Beacon Patrol, Trailblazers, Welcome To and Quacks of Quedlinburg (not pictured) Didn't win any of them; fun times regardless 😊 #boardgames #gaming 040
David @s3rv4nt.bsky.social · 11/01/2025Man I love playing Scythe; easily one of my favorite games. Recently picked up its sequel Expeditions though haven't yet gotten it to the table. 010
David @s3rv4nt.bsky.social · 10/01/2025Only $6.90 for PDF and $12.11 for hard copy shipped... that was an easy decision to purchase! 110
David @s3rv4nt.bsky.social · 10/01/2025This game for Luanti does a great job replicating the bulk of Minecraft, is entirely free and doesn't have those annoying login troubles: content.luanti.org/packages/Wuz... Kiddos and I now self-host our own server and play Luanti exclusively over Minecraftcontent.luanti.orgVoxeLibre (formerly MineClone2)Survive, farm, build, explore, play with friends, and do much more. Inspired by Minecraft, pushing beyond. 1194
Reposted by DavidLos Angeles Times @latimes.com · 09/01/2025Hollywood High School will serve as an evacuation site for the Sunset fire in Hollywood, KTLA reported. The school is at 1521 Highland Ave. www.latimes.com/california/s...latimes.comSunset fire in Hollywood Hills: Evacuations, shelterAn evacuation zone was established between the 101 Freeway and Laurel Canyon and between Mulholland Drive and Hollywood Boulevard. 231131455
David @s3rv4nt.bsky.social · 08/01/2025Played this one once so far 2 player and enjoyed quite a bit; looking forward to playing again 010
David @s3rv4nt.bsky.social · 08/01/2025Protospiel Online is one of my favorite conventions as a game designer; both getting and giving feedback with other designers has lead to some of the most rapid design iteration of any other playtesting I've done 040
David @s3rv4nt.bsky.social · 08/01/2025This reminds me vaguely of Age of War I assume this is similarly a push-your-luck moment in the game? These can be both fun and aggravating for the various people at the table lol. 110
David @s3rv4nt.bsky.social · 06/01/2025All good :) Best wishes for y'all as well; great to see so many great new games releasing these past few years 020
David @s3rv4nt.bsky.social · 06/01/2025If your company kickstarts board games... I have a couple I'd be happy to chat about 120
Reposted by DavidRoss 💙🎲 MoreGamesPlease @moregamesplease.com · 06/01/2025🌟 Find the #boardgame community on Bluesky with these resources! 🌟 A feed dedicated to board games: bsky.app/profile/more... 📑 LISTS! 📑 Publishers: bsky.app/profile/more... Designers & Developers: bsky.app/profile/more... Artists: bsky.app/profile/more... Creators & Press: bsky.app/profile/more... 2379
David @s3rv4nt.bsky.social · 06/01/2025BoardGameGeek microbadge coupon codes for grabs: MMN7V8NZFMFAS EDELYOBOCUAS IDGACFVMC4AS YAHPKKGVOQPAS OMV7IIUVN2AAS A7TING0LWJWAS #bgg #boardgames 240
David @s3rv4nt.bsky.social · 04/01/2025This one's weighted a bit higher than we usually dig into but... I keep seeing glowing reviews for it so will at least add it to the wishlist for now 🙂 010
Reposted by DavidCezar Capacle @capacle.bsky.social · 03/01/2025Couldn’t resist and added a map-making procedure to Everspark 😄 This one used hand gestures! Boy, the fun I have with those things 😅 0215
Reposted by DavidCezar Capacle @capacle.bsky.social · 02/01/2025Good news, peeps! If you missed the Everspark campaign, now it is available as a pre-launch sale on itch! And you get immediate access to the updated beta version (nearly the final game) for a discounted price! Share the news! 🌟 capacle.itch.io/everspark 12216
David @s3rv4nt.bsky.social · 02/01/2025Ditto here; especially being intentional about playing the heavier games that are harder to get to the table. Poor Golem and Spirit Island have been waiting a year already... 010
David @s3rv4nt.bsky.social · 02/01/2025I have a cooperative abstract on time travel as well as a micro dexterity game I'm considering... both would need some minor work such as better rulebook illustrations before submitting. Maybe. 030
David @s3rv4nt.bsky.social · 30/12/2024Also got in a game of #Faraway where the cards most certainly conspired against me... could NOT find the 2nd plant icon I needed so my entire lineup only scored 4 points... Fortunately my sanctuaries came through allowing a narrow victory #boardgames #gaming 080
David @s3rv4nt.bsky.social · 30/12/2024Got in a game of #Flamecraft with youngest son while lady folks were out and about. 💙 gained a small lead in early game and then took off mid game as ❤️ hit a slump. Late game ❤️ started scoring several shop upgrades but 💙 had a couple big payoffs at the end that sealed their win #boardgames #gaming 0110
David @s3rv4nt.bsky.social · 30/12/2024Google TiSP never warned about this possibility... en.wikipedia.org/wiki/List_of... 020