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Brooks Barber

@rollplusfun.bsky.social
914 followers 532 following 2.1K posts

Tabletop game designer - mostly historical but not always. Designer of Sykes-Picot from Hollandspiele. Forthcoming games Threed, Spindletop, and Painkillers. Co-founder of Hawk & Dove Games. www.hawkanddovegames.com

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Reposted by Brooks Barber
Lunarpunk Games @lunarpunk.games · 28/09/2026
Color Jam has funded! We're so, so excited about making this coloring game a reality. Thanks to everyone for sharing, supporting, and helping this exist! And a major thanks to the incredible game designers Gene Koo and Joe Kell, as well as artist Erin Laue. You all made this something truly special.
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Brooks Barber @rollplusfun.bsky.social · 26/09/2026
If you’re a fan of powerful puzzles in small packages, check this game out. It’s mechanically simple, fast playing, with lots of fun decisions to be made. It good! www.seahorseandhummingbird.com/shop/rune-ri...
seahorseandhummingbird.com
Rune Rite - The Seahorse and The Hummingbird
Coming to Kickstarter on Oct 13th! Rune Rite is a witchy flip-and-write of runes, rites and polyomino conjuration. Build custom polyominoes to score big.
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Brooks Barber @rollplusfun.bsky.social · 22/09/2026
I backed this today, and I couldn't be happier to do so! I've had as much fun playing this with my five year old as I have with groups of friends over beers while yelling at each other. The design is ingenious in that it drives your behavior but lets you to bring what you want to the game. Get it!
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Reposted by Brooks Barber
Zach Hoekstra @zhoekstra.bsky.social · 19/09/2026
🎲✂️ If the Pact gamefound campaign makes at least $2 million, @wulfhorngames.bsky.social has promised to dress up in a Jenna mascot costume for the entirety of next Spiel. This is definitely something I have discussed with him beforehand. Help me make this happen, folks.
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Reposted by Brooks Barber
Liz Davidson @beyondsolitaire.bsky.social · 18/09/2026
One of my favorite annual traditions: The Top Solo Historical Games survey results! Thanks to @armchairdragoons.bsky.social for doing this with me. :) boardgamegeek.com/geeklist/384...
boardgamegeek.com
2026 Top 25 Solo Historical Games List
Brant Guillory of Armchair Dragoons and I are at it again! This is the third year that we have done a survey of wargamers and asked them to list their top 5 solo war-/historical games, then assigned p...
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Brooks Barber @rollplusfun.bsky.social · 16/09/2026
Think I have to stop playing now www.maptap.gg September 17 98🎯 100🎯 100🎯 100🎯 99🎯 Final score: 995
maptap.gg
🎯MapTap Daily Geography Game
Play MapTap - the daily geography game! Find 5 world locations on a 3D globe with historical stories. Free browser-based daily game for geography lovers.
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Brooks Barber @rollplusfun.bsky.social · 15/09/2026
Check this one out folks! It's fun!
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Brooks Barber @rollplusfun.bsky.social · 15/09/2026
Another Hawk & Dove announcement this week. I can't wait to see this one through to the end. Please check it out!
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Brooks Barber @rollplusfun.bsky.social · 15/09/2026
Always loved geography. Got lucky on some of these. www.maptap.gg September 15 99🎯 100🎯 100🎯 78🌞 98🔥 Final score: 927
maptap.gg
🎯MapTap Daily Geography Game
Play MapTap - the daily geography game! Find 5 world locations on a 3D globe with historical stories. Free browser-based daily game for geography lovers.
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Brooks Barber @rollplusfun.bsky.social · 08/09/2026
This is probably the first time reading a rulebook has increased my desire to play a game. It's just delightful. I especially enjoyed the footnotes within other footnotes.
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Brooks Barber @rollplusfun.bsky.social · 05/09/2026
Every one of these games is deserving. If you haven’t already, check them out. Congrats to all the nominees!!
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Brooks Barber @rollplusfun.bsky.social · 04/09/2026
Wrote a little today about Painkillers, the history that inspired the game, and what I’m trying to do with it. Enjoy!
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Reposted by Brooks Barber
Fred Serval @fredserval.bsky.social · 21/08/2026
This Sunday @joedewhurst.bsky.social and I will start a The Guerrilla Generation campaign "Resisting Reagan". It will be three episodes, and it will be epic 🔥 - poke @gmtgames.bsky.social youtube.com/live/VvERhDj...
youtube.com
The Guerrilla Generation: Resisting Reagan – Campaign Playthrough | Part 1
YouTube video by Homo Ludens
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Reposted by Brooks Barber
YoYoni @yoyoni.bsky.social · 14/08/2026
Pack your torches and hammers, it's time to smash some machines ⚒️🔥 "The Nights of King Ludd" is coming to Kickstarter Sept 2. We're kicking it off with a game trailer: youtu.be/cToamg7Zvek Animations by @ronengoldstein.bsky.social, voice over by @5g4d.bsky.social #boardgames #luddite #wargames
youtu.be
The Nights of King Ludd Game Trailer
YouTube video by The Dietz Foundation
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Brooks Barber @rollplusfun.bsky.social · 16/08/2026
I think this trend highlights some major biases in modern society. Layered into this is a general disdain not only for those arts traditionally perceived as childish but also for those historically coded as feminine or working class.
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Reposted by Brooks Barber
Hawk and Dove Games @hawkanddovegames.bsky.social · 14/08/2026
Reminder about El Pulpo, now with some prototype photos! Check alt text for details. Very excited about this one. We’ll be showing it at several cons over the next few months!
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Reposted by Brooks Barber
Zach Hoekstra @zhoekstra.bsky.social · 13/08/2026
Happy to announce the launch of Restless Raven Game's landing page! We're a real company now! www.restlessravengames.com
restlessravengames.com
Home | Restless Raven Games
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Reposted by Brooks Barber
Elizabeth Hargrave @elizhargrave.bsky.social · 11/08/2026
One major purpose of TTGDA is to help tabletop game designers negotiate better publishing contracts. We just released the rubric of what we look for -- and info on how different publishers scored on the rubric. Soon we will also release a model contract. More at www.ttgda.org/contract-bas...
Tabletop Game Designers Association (TTGDA) Releases Scoring Rubric and Tabletop
Market Contract Analysis to Promote Equitable Industry Standards

Bridgewater, NJ – The Tabletop Game Designers Association (TTGDA) today announced the
launch of their Contract Scoring Rubric and publication of its Tabletop Market Contract Analysis
– 2026, a comprehensive industry report designed to share information about contract practices
and advocate for fair treatment, intellectual property protection, and designer involvement in the
tabletop game publishing process.
The report, developed by the TTGDA contract & grievance committee—led by industry veterans
Geoff Engelstein, Elizabeth Hargrave, Matt Leacock, and James Lowder—seeks to address the
wide disparity in publishing agreements across the industry. With many first-time game
designers accepting terms that may be disadvantageous, the TTGDA has developed a rigorous,
objective scoring rubric to evaluate publisher contracts.
“Our intention is to shine a light on these industry practices and lead to more equitable
standards,” says TTGDA Vice President Sen-Foong Lim. To assist in this effort, the TTGDA will
be releasing model contracts that adhere to the criteria established in the scoring rubric.
The full report can be downloaded at www.ttgda.org/contract-basics.
Key Industry Findings
The analysis of contracts from over 50 publishers reveals several critical areas where many
standard publishing agreements fall short of fair practices:
● Advances: Only two-thirds of publishers offer a baseline advance above the
TTGDA-recommended minimum of $1,000, while 20% offer no advance at all.
● Designer Involvement in Expansions: 40% of publishers retain the right to create
expansions without consulting the original game’s designer.Intellectual Property Rights: 75% of publishers retain the rights to a game’s name after
the publication agreement concludes and rights to the design revert to the creator.
● Financial Transparency: One-third of publishers deny designers the right to audit their
books, and 10% include non-standard deductions to revenue before royalties are
calculated.
Moving Toward Standards
The Tabletop Market Contract Analysis includes aggregate results, with summary scores for
each individual publisher available to TTGDA members. However TTGDA would like to highlight
the top five scoring publishers (alphabetically): 25th Century Games, Fireside Games, Lunar
Punk, Plaid Hat Games, and UP Games.
“These results are not a call to avoid specific publishers,” says TTGDA President Geoff
Engelstein. “Rather they are a tool for designers to negotiate terms that include fair payment,
intellectual property protection, and a meaningful role in the final product.”
The organization plans to release semi-annual updates to the Tabletop Market Contract
Analysis as more contracts are reviewed and publishers revise their standard agreements.
About the Tabletop Game Designers Association
The Tabletop Game Designers Association is a 501(c)(6) nonprofit organization dedicated to
supporting designers of all types of tabletop games, including board games, role playing games,
card games, miniature games, and others, whether mass market, specialty, or hobby. Learn
more about us at www.ttgda.org.

Contact:
Geoff Engelstein
President
Tabletop Game Designers Association
president@ttgda.org
www.ttgda.org
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Brooks Barber @rollplusfun.bsky.social · 10/08/2026
This 100%. Several recent instances have shown the system is flawed overall. No game should be stuck in the queue for literal months. Having an entry on BGG is, for better or worse, critical to success, especially for smaller or newer creators. And the timing of that can make or break a game.
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Brooks Barber @rollplusfun.bsky.social · 07/08/2026
Very happy to be announcing this! Dan's game is one of the best I've played in the past few years, and I look forward to seeing it out in the world in earnest. Lots more in store in the future!
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Brooks Barber @rollplusfun.bsky.social · 30/07/2026
This game has had such a weird and winding journey. I’m so happy with how it is turning out and can’t wait to see it in print!!
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Reposted by Brooks Barber
YoYoni @yoyoni.bsky.social · 24/07/2026
Today we announce our next board game, "The Nights of King Ludd: The Luddite War on Industry 1811-?" A collaborative game of industrial sabotage ⚒️ 🔥 on Kickstarter September 2: www.kickstarter.com/projects/die... @joedewhurst.bsky.social @thedietzfoundation.bsky.social @ronengoldstein.bsky.social
"The Nights of King Ludd: The Luddite War on Industry 1811-?" is a cooperative strategy board game for 2-4 players. Coming to Kickstarter September 2.
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Brooks Barber @rollplusfun.bsky.social · 21/07/2026
Please forgive me some self-promotion here. My game Sykes-Picot was released in 2025, and I think it fits the criteria of the Summit Award quite well. It is easy to teach and play, and it covers a unique historical topic in a novel way. To anyone willing to nominate it, I'd be highly appreciative.
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Brooks Barber @rollplusfun.bsky.social · 20/07/2026
I love this thread. Reminds me of Nguyen's Games: Agency as Art. I especially love the idea that both losing and winning (and ideally all end conditions possible within the model) should be experienced to fully understand the game.
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Brooks Barber @rollplusfun.bsky.social · 20/07/2026
I'm excited about the possibilities historical gaming presents to us.
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Reposted by Brooks Barber
Clayton @explorersdesign.bsky.social · 15/07/2026
Public Domain Art is the lifeblood of small tabletop rpgs, but it can be a nightmare trying to find the right art and license. This week, I’ve re-uploaded my old list from 2020 (with updates) of public domain websites. That's 500,000+ public domain paintings, photos, maps, and film. Link below 🔗👇
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Reposted by Brooks Barber
W. Eric Martin | Board Game Beat @index.wericmartin.com.ap.brid.gy · 11/07/2026
Meet with designers and check out their creations
wericmartin.com
Game Market Comes to Gen Con 2026
Should the Gen Con 2026 exhibit hall and thousands of scheduled events not feature enough new games for your tastes — or if you're just in the mood for something different — be sure to check out Game Market Indianapolis, a one-night event taking place on Saturday, August 1 at 19:00 on the third floor foyer at the JW Marriott. Game Market Indianapolis is modeled after Tokyo Game Market, with designers presenting small quantities of self-published games sold directly to the public. GMI is organized by designer Taylor Reiner, who has arranged similar events previously, such as Game Market Vegas 2026, which I previewed in February 2026. Reiner told me, "We're so excited for this first year and are hoping to show off what's great about the indie game design scene and how this type of event is great for indie game designers and the gaming scene as a whole." You can see all of the designers taking part in GMI here, along with the games they'll be featuring and with linked rules for many of these games. Titles include: * Daytime Minutes, by Cardner and Alex Babakitis — in this trick-taking game, cards equal minutes, and you want to use as many minutes as possible on your 180-minute SIM card without going over. Luckily, trick calls in the evening as free and don't count against your balance! * Lunar Cycle, by Alan D. Ernstein — another trick-taking game, with some card values changing "with the moon". More specifically, after the first trick, 1s become 9s, then after the second, 2s become 10s, and so on. * **_That's My Poison_** , by Carl Klutzke — yet another trick-taking game, a phrase you'll find repeated a lot here, with players serving as chefs on a team. In each of three meals, each chef has a recipe showing two ingredients they want to collect, then they choose an ingredient they must avoid. Should they win a trick that contains this ingredient, they have to throw out everything! The lowest-scoring chef gives the team its final score. * **_Shortstack_** , by Marceline Leiman — in this trick-taking game, you have two hands simultaneously, and in a trick you first play a card from one hand as the suit (following the lead, if possible), then you play a card from the other hand as the rank. The lowest pair of cards wins, and if no pair is played, the lowest-ranked card wins the trick, with that player claiming the points on its ranked cards. However, if you win too many tricks, you're out of the hand and others score. * **_Fairies Are Everywhere_** , by Taylor Reiner and Ty James — this trick-taking game pits two humans against 1-7 fairies, with the humans trying to hit their secret bids for tricks taken and the fairies trying to make the humans win the same number of tricks. How do they do this? Each fairy gets a power card and a number of gems, and they can move around the table freely looking at the humans' hands, spending a gem to stop time and perform their power. Curious... * **_Through Line_** , by Lucas and Divya Hedgren — three players have three seconds each to draw one line, then the remaining players try to guess the image they drew collectively. * **_The Grid_** , by Rick Fuss — players start with five dice from a bag that contains six dice in each of six colors, and they take turns placing a rolled die in a 6x6 grid, with each number and color appearing at most once in each row and column, after which they draw a new die and roll it. If you can't place a die, discard one from your hand, then re-roll all of your dice, permanently reducing your hand size. Whoever last places a die wins. • • • • • • • • • • • • • • Like what you read? Leave a tip to support independent board game journalism! Leave a tip
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Brooks Barber @rollplusfun.bsky.social · 10/07/2026
I arrived in the Netherlands May 24th and filed for our visa three days later. Slowly but surely, we’ve been making our stay here official. Six weeks later and it is. Our visa is approved and our residence cards are ready for pickup. We have BSNs. Our business is registered with the KvK.
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Brooks Barber @rollplusfun.bsky.social · 09/07/2026
Playtested Spindletop, my board game about early 20th c. oil prospecting in Texas, last night at a local Utrecht event. It’s been a while, and I was happy to see it back on the table. The game is very solid, but there are a couple of things still picking at my brain about it. A quick thread. 🎲✂️
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Brooks Barber @rollplusfun.bsky.social · 08/07/2026
Some more Hawk & Dove news! We'll be at several conventions later this year. OFJH in September in Bordeaux, Essen, and Batalladores in November in Zaragoza. Looking forward to meeting new folks in the historical and wargame space!
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Brooks Barber @rollplusfun.bsky.social · 22/06/2026
Father’s Day involved Dutch “pancakes” and a nice bike ride to a local swimming area, complete with beach, zip lines, and water slides. It was a good one! @colewehrle.bsky.social couldn’t help but think of what you told me about the pancakes over here.
Two Dutch pancakes, one with powdered sugar in the shape of a pirate skull and crossbones and one with tomatoes, salami, and cheese on it. Also a half-finished glass of beer and my hands waiting to cut into my lunch while my wife takes this picture.
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Brooks Barber @rollplusfun.bsky.social · 11/06/2026
Inaugural blog post.
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Brooks Barber @rollplusfun.bsky.social · 10/06/2026
I LOVE designing boardgames. But there's this phase in the process when the problems are these tiny, niggling details that must be addressed, and it's the most tedious. I enjoy the testing and coming up with solutions. I enjoy trying them out. I hate changing all the assets to do those tests... 🎲✂️
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Brooks Barber @rollplusfun.bsky.social · 02/06/2026
Big company announcement.
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Brooks Barber @rollplusfun.bsky.social · 26/05/2026
It’s happening! I landed in Amsterdam at 7:20am Sunday morning. It feels odd knowing I won’t be returning stateside for a long time. This is home now. There’s still a ton to do to get settled but we’re here and that’s huge.
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Brooks Barber @rollplusfun.bsky.social · 20/05/2026
This whole thing is fucked up and I’m glad this person has been removed from a position of influence. However, there remains a significant tension between BGG as the main repository for board game information and the fact it is a privately owned company with little oversight of its practices or bias
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Brooks Barber @rollplusfun.bsky.social · 14/05/2026
I just announced Hawk & Dove’s first game! If you too want to get these newsletters, come subscribe at www.hawkanddovegames.com Thanks!
hawkanddovegames.com
Hawk and Dove
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Brooks Barber @rollplusfun.bsky.social · 28/04/2026
Two of my favorite designers putting on a clinic! www.buzzsprout.com/1993070/epis...
buzzsprout.com
Love This Giant with Cole Wehrle - Game Design Deep Dive
We welcome back Cole Wehrle (who hopefully needs no introduction) for a wide ranging discussion about expansions, Buried Giant- his new publishing home, and much much more. Outro music:
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Brooks Barber @rollplusfun.bsky.social · 24/04/2026
Could not be more pleased to receive Penitent by @danbullock.bsky.social! More games like this need to exist - small batch, biting, passionate. I can’t wait to dig into it soon.
The cover of a board game called Penitent. An image invoking 19th century aesthetics, with two intertwined snakes around the edge, a cross section of a prison in the center, and a handmade stamped eye underneath, making the viewer feel like they are being watched too.
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Brooks Barber @rollplusfun.bsky.social · 07/04/2026
This conversation with Liz was, as always, a delight!
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Reposted by Brooks Barber
Hawk and Dove Games @hawkanddovegames.bsky.social · 03/04/2026
A week from today, we'll be flying to attend Circle DC, hosted by @fortcircle.bsky.social! Looking forward to seeing everyone and especially checking out all the games that are still in development.
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Brooks Barber @rollplusfun.bsky.social · 25/03/2026
Very cool story
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Brooks Barber @rollplusfun.bsky.social · 24/03/2026
If you're interested in the journey of a small new historical publisher, come check us out!
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Brooks Barber @rollplusfun.bsky.social · 24/03/2026
If you don't know @drawnonward.bsky.social, you're missing out. He's a riot. And Liz is amazing, as always. Give a listen and back this game!
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Hawk and Dove Games @hawkanddovegames.bsky.social · 23/03/2026
This is a great video by Matthew. Check it out. Most of what Big Pasti mentions is publisher choice. The design process should be rooted in each individual game and what it needs to express itself best. That may include eliminating players, roll and move, or any other supposedly "bad" choices.
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A Man Possessed is Kickstarting Rune Rite! 🔮 @amanpossessed.bsky.social · 19/03/2026
At #Unpub, I finally started getting some testing done on Threed (nee Triptych by @rollplusfun.bsky.social). Threed is a trick-taking slide puzzle game, and it is a real brain-melter. The rules are short, the gameplay is simple, and it will scorch your psyche. I had... 🧵 1 of #boardgames 🎲✂️
Two people puzzling out a table of the prototype board game, Threed.Two people puzzling out a table of the prototype board game, Threed.
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David Masnato 🔜 PAX U @davidmasnato.com · 19/03/2026
A few standouts I played were Sneaky Squirrels by Joe Kell and Threed by @rollplusfun.bsky.social. Sneaky Squirrels is a tactical risk assessment and memory game. Threed is a wonderfully brain burning trick taker/sliding image puzzle. Both were incredibly clever. I can't stop thinking about them.
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Steven Vesci @vescis.bsky.social · 15/03/2026
CW: Opioids Anyone safe to do so should really experience @rollplusfun.bsky.social 's Painkillers. A very thoughtful presentation of the actions and mindset leading to the American opioid addiction epidemic where you play as the Pharma CEOs cashing in while addiction reigns.
Painkillers board - map of the American Midwest. Cubes represent pharmaceutical sales reps, and double sided tiles representing patients/addicts. A section in the corner tallies a sobering number of victims
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Brooks Barber @rollplusfun.bsky.social · 18/03/2026
Go check out this very cool game by a very cool designer!
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Brooks Barber @rollplusfun.bsky.social · 16/03/2026
I got all six games tested at @unpub.org this year. Thanks to the organizers and playtesters who make this possible! 🎲✂️
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