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Rohbert

@rohbertgames.bsky.social
18 followers 56 following 19 posts

Amateur Game Developer • Gamemaker user • Video game enjoyer • All around nerd • Hello.

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Rohbert @rohbertgames.bsky.social · 05/04/2026
Donkey Kong Country for Gameboy Color. A less than ideal port of a SNES classic. Finale screen, however, makes it worth it. #donkeykong
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Reposted by Rohbert
helf @helfmyselp.com · 09/01/2026
Recently, @rohbertgames.bsky.social and I spent about an hour discussing the pros, cons, and other things about Metroid Prime 4: Beyond. It's available in podcast form if you'd like to check it out! rss.com/podcasts/min...
rss.com
Metroid Prime 4 Beyond | Podcast Episode on RSS.com
In their inaugural episode, Helf and Rohbert discuss the merits and failures of Retro Studio's, Metroid Prime 4 for Nintendo Switch. Helf and Rohbert dissect this game from its messy development histo...
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Rohbert @rohbertgames.bsky.social · 06/12/2025
Added a hover ability. Hold jump to slow your fall, can release and re press multiple times in air. Also added true back and fore grounds with parallax scrolling. It really adds life to the level imo. Shoutout to DKC Oil Drum Alley which inspired this level theme. #gamemaker
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Rohbert @rohbertgames.bsky.social · 03/12/2025
Added camera lag when dashing. Gives a stronger feeling of speed when you "outrun" the cam. Subtle effect, but adds to game feel. May tweak the numbers, but I am happy with it. Also added a simple light effect to background lights and foreground poles (that will parallax scroll later) #gamemaker
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Rohbert @rohbertgames.bsky.social · 01/12/2025
Added a dash ability. There is a lagging camera technique I want to implement to make the speed boost more visually impactful. May also add switches that need to be dashed to trigger. #gamemaker
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Rohbert @rohbertgames.bsky.social · 27/11/2025
Like many folks, I cut my teeth as a game designer from making romhacks. A year ago, Retro Achievements held a design contest for SMW. My level was added to a compilation and now they have created achievements for this compilation hack. My Level is "Lumber Leap." retroachievements.org/game/32795
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Rohbert @rohbertgames.bsky.social · 27/11/2025
Rolling Rocks. I made 2 variants. One that bounces forever on its own that you can ride. And one that is at rest and can be pushed to be moved into position or activate switch or roll over enemies. Shoutout to Super Mario Land 3-1. Also look, a scrolling camera.
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Rohbert @rohbertgames.bsky.social · 11/11/2025
Added 4 way trampoline block. Jump higher when jumping off. Get pushed downwards if bonking. Get knocked back if running into. Will probably use a different graphic, but at least it animates nicely. Also may have a variant that auto pops you up. Also added some foreground tiles. #gamemaker
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Rohbert @rohbertgames.bsky.social · 07/11/2025
I added conveyor belts! Inspired by the conveyor platforms of SMB2 and 3. Always a fun obstacle to deal with in a game. Ideally, enemies and objects will also be affected. Also, switches that affect their direction and speed are in the works. Hope you enjoy. #gamemaker
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Rohbert @rohbertgames.bsky.social · 01/11/2025
Moving platforms are deceivingly hard to implement properly. I'm sure I will have to return to them when I add more systems to the game, but for now, they work™ #gamemaker
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Rohbert @rohbertgames.bsky.social · 30/10/2025
Added a new ability. Butt Stomp! I think I want to add butt stomp only enemies and sections where you need to fall fast and you need to stomp to get vertical speed. Debating if I want to allow cancelling of stomp mid fall. #gamemaker
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Rohbert @rohbertgames.bsky.social · 26/10/2025
Slow but steady progress. Added Powerup Items and implemented Double Jump. Can jump after stepping off cliff. Note: player max jump height increases while running. #gamemaker
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Rohbert @rohbertgames.bsky.social · 25/10/2025
I am making a platformer game. Inspired by games of my youth. 8 bit retro style. I enjoy watching retro game speedrunners. I am aiming to make a game they would enjoy playing. Made a basic movement engine. The graphics are all original and WIP. Walk, Run, Variable Jump, Thru Platforms. #gamemaker
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Rohbert @rohbertgames.bsky.social · 25/10/2025
Hello Gamemakers. My name is Rohbert. Let's keep things simple. I don't like my day job very much anymore. I like games. I actually know how to program. I enjoy programming games. Can I make making games my job? Only one way to find out. Let's make game.
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