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Regan - FF7 Unity Development

@rmusicdev.bsky.social
99 followers 116 following 101 posts

Game developer, NZ 🇳🇿🎮 Trying to remake FFVII in Unity. Likes RPGs 🗡⚔🛡🔫🪃🏹 Ngāpuhi/Tainui/Tararā

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Regan - FF7 Unity Development @rmusicdev.bsky.social · 12/11/2025
I'm so glad companies have no say in how I make my own games as an indie. AAA is cooked.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 02/06/2025
I am too busy lately. Progress has slowed but not stopped. I am only able to get a couple hours in a week at the moment, but for those wondering, I am currently working on the game's script-engine. It will possibly be a year before I can share anything!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 17/04/2025
Fixed an issue where colour palettes weren't ripping correctly and coming out with unsightly black artifacts ranging from extreme to "rather annoying". All better now ^^ See the before/after images.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 17/04/2025
Fixed an issue regarding image/walkmesh alignment. 200+ out of the 700+ fields were affected, but now all 200+ align without issues.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 08/04/2025
I literally just hit a button in Unity now and it sets up all 700+ scenes with camera, backgrounds, models, gateways, scripts ^^
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 03/04/2025
Fixed up a ripping tool which was 60% reliable, but is now 100% reliable, which means I now get all 383 of the game's field models super quick :D Now I just have to apply my anim-fixes in Blender, then I have a few things I do in Maya, lastly the Unity setup.... 383 times :|
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 29/03/2025
Got palettes working within the textures, which means I can now use the original and authentic approach to textures in Unity as opposed to skipping to a final image, which is not only cheating but would mean certain effects in the game can't be applied.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 28/03/2025
Original FF7 data importing to Unity. Essentially working but lots of loose ends to tidy up! Soon I can start moving all the interaction work I already completed into the new pipeline. #FF7 #FFVII #FF7Rebuilt #Unity
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 23/03/2025
Why ppl wanna tell other ppl how to be lol
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 23/03/2025
A Role Playing Game that... You gotta pay DLC for the rest
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 17/03/2025
Instead of building field scenes manually I'm going to import the original game data. This'll mean 700+ scenes done instantly, instead of the 20hrs it takes me to build 1 from scratch. Creating this system will take awhile, so I've been quiet lately and will continue to be!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 24/02/2025
It just does what you ask ^^;
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 16/02/2025
Wrap-around effect so that the world now loops when you fly off the edge of the map.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 15/02/2025
Earlier clip when I was working out his boundary-detection and response
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 15/02/2025
Earlier vid where I was working out the movement code for all the segments (they all queue up behind the head of course)
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 15/02/2025
Yesh! Glad ya like ^^ Which reminds me I'd meant to upload two of the earlier vids when I was working out the movement. I'll do those now.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 15/02/2025
Zolom is in! Stays in his swamp-terrain, bounces from boundaries, moves in curves, hunts Cloud relentlessly >:D #FF7 #FFVII #FF7Rebuilt #Unity
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 12/02/2025
A less exciting but necessary update. Map overlays with vehicle/chocobo/character markers and triangle FoV scope! I also made it really easy to add custom vehicles that assume their own marker in future. No reason ^^; #FF7 #FFVII #Unity #FF7Rebuilt
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 12/02/2025
Concerning news 0_o
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 12/02/2025
Cruddy news! My FF7 project largely leverages their VisualScripting graph and firing the Behaviour team kinda reflects the cricket-silence I've seen from Unity on their graph tools over the years. Time to switch to LUA, then I never have to worry ever again what Unity does with their internals.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 12/02/2025
Weirdly I didn't mean that in a wholly negative way. I think it's true going by the art and story they decide on. Glamping, rich home decor, stuff that doesnt occur easily to less priv'd. But its ok, we can tell others stories but we almost shouldnt. Its fine they tell their story.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 12/02/2025
Indeed. It is often privileged bros makin em lol
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 11/02/2025
My latest World Map work! youtu.be/jexoCQDNfSk - Character/vehicle/camera controls - Triangle-info system for terrain behaviour - World-bend shader - Sky/camera transitions - Particle effects (water, dust, footprints) - Sinking in swamps, forests, rivers #FF7 #FFVII #Unity
youtu.be
Final Fantasy VII (FF7) remade in Unity: World Map traversal
YouTube video by Regan Music
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 25/01/2025
Ohhh lordy, take me to church!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 25/01/2025
Added the upgraded Highwind boosters
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 25/01/2025
Scary!!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 24/01/2025
Pretty much done with Highwind controls. I've got a few tweaks to make but everything's there. I'm fairly proud of my camera-work. The shadow and the sea-spray gave me a bit fair challenge as did the Highwind's bizarre drifting controls. #FF7 #FFVII #Unity #FF7 #FF7Rebuilt
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 24/01/2025
I assume you mean evil twitter lol
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 19/01/2025
FF7 Potato Mode! >:D
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 19/01/2025
Got the region/terrain/chocobo data in to Unity and behaving itself. Next I need to setup the filters to make use it so Cloud can't walk on mountains anymore. Once that's working I can jump into vehicles >:D
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 15/01/2025
What's the reason? I thought non-stick is quite handy. Need more oil to keep cast-iron stick-free neh?
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 14/01/2025
Finally managed to get all the World assets ripped! Took a little more blood, sweat and crying-fits before they were usable in Unity. Now to move on to fun stuff like using vehichles & Chocobos :D #FFVII #FF7 #FF7Rebuilt #Unity
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 11/01/2025
My sky looks nasty when you see how I'm doing it in the editor ^^
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 11/01/2025
Been working on character navigation, camera, sky and world-bend shader. Starting to get happier with it. Will get all the vehichles, landmarks n Weapons in soon enough, then I need to work on the underwater map. Will work harder to get parity right once everything's in place.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 10/01/2025
Yeah, and I think if someone was throwing bots at it, we'd see numbers in the millions. Given the topic and the precedent previously set for numbers, 150k is perfectly reasonable.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 04/01/2025
Well the articles were corporatey and unhelpful all the same, they were worthy of critique at least for being unnecessarily verbose and poorly worded. People should not spend their time writing articles that compare to AI jumble.
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 03/01/2025
Sweet, got the texture anims goin
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 03/01/2025
I think this means bsky needs a Twitter plugin :P
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 03/01/2025
This might not be new to the modding community, but I really like having access to the source files so I can explore Gaia this way!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 03/01/2025
Looks awesome. Where's that?
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 02/01/2025
Back from Christmas travels and making a start on World Map! #FF7 #FFVII #FF7Rebuilt #Unity
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 30/12/2024
Finally, a use for this chatgpt regurgitation. Super saiyan hippo energy for 2025!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 27/12/2024
That's a good reason. I usually do it to trick people into thinking I can read :S
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 27/12/2024
Whoah, Teenage Eiko is scary!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 26/12/2024
Gaslighting ppl about axes' colours is some nekk-level right-wing propaganda
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 22/12/2024
Et voila! Shops. Buy/Sell items/Materia. Still a few things for me to improve but it's in good shape! Visit family for Xmas/NuYrs & I'm not one of those people who own a laptop so no updates from me until the new year, but then it's World Map stuff! #FF7 #FFVII #FF7Rebuilt #Unity
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 19/12/2024
Finally, you can sleep!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 19/12/2024
Oh he's not happy about it, dude's tweakin'!
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 16/12/2024
Have had to repost with fixes :S Currently implementing the game's shops. Had to expand my database editor to include em, now I can start working on the in-game UI and field operations used to access them. The game features 80 shops in total! #FF7 #FFVII #FF7Rebuilt #Unity
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Regan - FF7 Unity Development @rmusicdev.bsky.social · 15/12/2024
Reminds me of The Three Body Problem on Netflix :D
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