🌙 @rinion.studio · 6hmy main worry about using Godot again is that it will end up a larger filesize than is convenient for sharing and download, but at the same time, better something inconvenient than nothing at all. can always come back to Rust another time. 000
🌙 @rinion.studio · 6hwhile something like egui (www.egui.rs) is incredibly interesting as a toolkit (one of the main reasons Rust has been an option, there's a fractionally baked prototype in it somewhere in the filesystem), it's also incredibly exhausting to try and implement what feels like basic affordances in it.egui.rsegui – An immediate mode GUI written in Rust 100
🌙 @rinion.studio · 6hah fuck it, back into Godot we go, i think. not immediately, but if it's going to take 1-2 years to figure out Rust enough to work with what we want anyway, i'd rather have an editor that makes sense visually in the meantime. and who knows! maybe this will work out well enough. 100
🌙 @rinion.studio · 7hconstantly oscillating between "it would be nice to go back to doing this in Rust" and "if we ever want to get this done, a proof of concept in Godot or something is more realistic" 100
🌙 @rinion.studio · 19hsaved by having the buffer of the old file open in another workspace. i'm so good at this. 000
🌙 @rinion.studio · 19htraining my mental fortitude for technology by simply trying to exist and then the payoff is feeling like i want to put myself through the torment nexus of making a VTT 000
🌙 @rinion.studio · 20hi think it is impressive of me that i both continue to hit edge cases doing normal computer things regularly and that i remain committed to making things work despite the world hating me. but also. god it's exhausting. why can't technology just work well when i need it to. 100
🌙 @rinion.studio · 20hohh i'm so mad at keymaps and QMK tools tonight. half because somehow my computer ate an entire backup keymap and then the qmk refresh overwrote the main one (aaaaaaa) and half because it's so unclear how to use these files on linux?? demoralizing. back at it again later this week. sigh. 000
🌙 @rinion.studio · 29/09/2026like, yes, i coooouuullld make use of this feature on a site that i use often,,, orrrrrr,,,, i could just not do that and stack and delete bookmarks and not retain any lasting categorization (why am i like this) (it's not even the awkwardness of finally doing it it's just so hard to change this) 000
🌙 @rinion.studio · 29/09/2026if you see me add 500 things to a to-read collection on itch soon, no you didn't ← lived off browser bookmarks as a kid and it's still very hard to break that habit 100
Reposted by 🌙grace @gracemachine.bsky.social · 28/09/2026For obvious reasons, I haven't talked much about it on here, but my father died suddenly while cycling. Grateful to @sltrib.com for letting me eulogize him and write about the absolute moral necessity of making roads safer for pedestrians and bikers.sltrib.comVoices: Deaths like my father’s are not anomalies. They are the bloody cost of our car-obsessed world.“We can, we must, take action now, before some new senseless death proves the need for change all over again,” Grace Benfell writes in an op-ed. 2019363
🌙 @rinion.studio · 28/09/2026also i really need to figure out at some point if i have ankle issues or what's up with intermittently feeling like i got a minor sprain for 10 minutes. that probably isn't normal. 000
🌙 @rinion.studio · 28/09/2026need to play a lot more games to figure out game design, who'd've thunk it? (probably also why it's been harder to read through a ton of VNs now that we're taking a break from making VNs, ironic as that is) 010
🌙 @rinion.studio · 28/09/2026i do really want to get [ttrpg project] in a shareable state soon. might push for that in free time over the next month. 100
🌙 @rinion.studio · 28/09/2026(suddenly struck with remembrance of physical frailty) oh my arms are going to /kill/ me tomorrow aren't they 000
🌙 @rinion.studio · 28/09/2026literally got a huge chunk of the groundwork done for an impromptu CoC campaign, put 90% of a prototype keymap together, did some overdue cleanup, and even got some exercise in for once on a weekend, and i'm still sitting here wanting to work more on TTRPG system stuff and translation. 000
🌙 @rinion.studio · 28/09/2026oh to be capable of making the progress we want to every day on all these different projects and interests—hm? oh i'm being told that we're actually making good progress on things and it just feels like not enough because time is perceived in a nonlinear fashion. wild. 100
Reposted by 🌙💀 Zambiie @zambiie.bsky.social · 27/09/2026Drew Fufu's starting soon screen! :3 111409242
🌙 @rinion.studio · 27/09/2026the weather being below 26/80 lately has me out positively frolicking, appreciating the sunlight and the wind and shit. gotta move more north so summer stops murdering me in every conceivable way 020
Reposted by 🌙Labubu Belcebú @memaleph.bsky.social · 26/09/2026its wild how the souls series pioneered one of the most unique, innovative and in-depth multiplayer systems in any video game that's been in all of their titles since demon's souls and people still go yeah the devs intended you play solo offline from start to finish 517652
Reposted by 🌙where the oleander grows @nonblnary.bsky.social · 27/09/2026Hi, everyone! Excited to announce that I’m launching I Don’t Remember When I Started Killing Bugs Again: Game of the Year Edition on itch! This serves both as an actual physical page for Bugs as well as a way for you to support me, if you so choose :) tomorrow-today.itch.io/i-dont-remem...tomorrow-today.itch.ioI Don't Remember When I Started Killing Bugs Again: Game of the Year Edition by sage tomorrow, todaya single player journaling rpg WITH UPDATED GRAPHICS AND NEW MECHANICS 111566
🌙 @rinion.studio · 26/09/2026i think this file could have gone on for another 10 or 20 hours if friends hadn't also started playing it, so, good on them for speeding things up, but either way am definitely planning to dive back in for a few things still to try out in the tech tree. 010
🌙 @rinion.studio · 26/09/2026(note that it consumed my life again as soon as i picked it back up and has only loosened its hold on finishing the story. dangerous game to get into, for me, which is a large part of why i had to put it down before.) 110
🌙 @rinion.studio · 26/09/2026finished the main story of Pacific Drive earlier today. really good. 110
Reposted by 🌙BrodTsumi (Comms OPEN 1/5) @brodtsumi.bsky.social · 24/09/2026Wait ,,, I have to draw you more #mesmalie 6581102
Reposted by 🌙Bart⚓️ @bartgonnissen.bsky.social · 23/09/2026The Facial Expressions of Tethys by artist Julius von Bismarck. A suspended high-sea buoy that moves in real time. Sensors on a twin buoy out in the Atlantic Ocean send live satellite data to motors inside the museum. This makes the indoor buoy copy the exact, real-time movements of the ocean waves. 10380962798
Reposted by 🌙Lumin @screwy.bsky.social · 24/09/2026my sense of humor is so fucking shot that this image has been forcing me to stifle my laughter all day 142156774
Reposted by 🌙Sofia! is a dragoness @hexedash.bsky.social · 24/09/2026This is IMPORTANT. In 6 days, Drexel University will close the oldest natural history museum in the Americas, the Academy of Natural Sciences, to turn a quick buck. This will likely (allegedly) be by selling artifacts to private collectors and the land to real estate developers. Here's how to help: 1127123
🌙 @rinion.studio · 24/09/2026obviously visual novels are not voiced games where the gameplay progresses independent of the text. idk. does the comparison make sense? i should get like a foot pedal or something to help out with this 000
🌙 @rinion.studio · 24/09/2026there's not really a point of this post other than "my wrists hurt again lately and Pacific drive has really good dialog pacing so the difference really stands out." 110
🌙 @rinion.studio · 24/09/2026i have yet to figure out why Auto text advance also really annoys me, but it does. never seen an implementation of it that matches for a variable internal reading speed, and not sure if that could even exist. 100
🌙 @rinion.studio · 24/09/2026sometimes i do feel a bit out of place, feeling so strongly about input methods and device design. but one of the things that's unfortunately been making it hard to get out of some vn burnout is left click/spacebar text advance is generally exhausting for me for some reason. 100
Reposted by 🌙ashe 💫🐺 @ourashendoll.com · 22/09/2026Svala, Executor of Fate. @otteroddities.bsky.social's character for my d&d game. 11710
Reposted by 🌙desperately seeking suzn @suzn.bsky.social · 22/09/2026absolute banger of a wikipedia page en.wikipedia.org/wiki/List_of...en.wikipedia.orgList of effects - Wikipedia 25419
Reposted by 🌙ashe 💫🐺 @ourashendoll.com · 21/09/2026Knight of Red, Red, Roses. NPC for my d&d campaign. 33216
Reposted by 🌙Iron Pineapple @ironpineapple.bsky.social · 21/09/2026yo huge news for Dark Souls 2 fans, Seamless Co-op is finally dropping on September 22nd www.youtube.com/watch?v=3BYS...youtube.comDark Souls 2 Seamless Coop - Official Release Date, Preview & Install GuideYouTube video by Amirah 1337888
🌙 @rinion.studio · 21/09/2026← wants to talk more about the recent illustrations, but still finds it too difficult to put to words idk go read the visual novels or something 020