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Rimea

@rimea.bsky.social
981 followers 47 following 87 posts

guy who makes YouTube videos about Super Mario Bros. Wonder modding (He/Him) avatar by @dokotroopi.bsky.social

PostsRepliesMedia
Rimea @rimea.bsky.social · 04/07/2026
Wonder does already have a similar object, small circular rotating platforms appear in the wonder effect section of the final Fungi Mines level, though the melons are basically fully custom since I changed their model and collision.
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Rimea @rimea.bsky.social · 04/07/2026
I recently made what I believe is the first-ever custom Super Mario Bros. Wonder Wiggler Race level.
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Rimea @rimea.bsky.social · 27/05/2026
Huh yeah it does, dunno why Bluesky defaulted to that when I exclusively post in English.
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Rimea @rimea.bsky.social · 26/05/2026
I just beat Yoshi and the Mysterious Book. I expected to like the game, but... I ended up loving it. Every level features dozens of brilliant combinations of gimmicks and level design tricks, and obviously beautiful visuals. I also love Yoshi's expanded moveset:
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Rimea @rimea.bsky.social · 22/05/2026
My latest Super Mario Bros. Wonder level revolves around custom Amps and their ability to electrify metallic blocks and the big floating water bubbles that appear as a part of the level's wonder effect.
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Rimea @rimea.bsky.social · 01/04/2026
It took a couple of days, but we've finally figured out how to load custom levels in the Switch 2 edition of Super Mario Bros. Wonder.
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Rimea @rimea.bsky.social · 27/02/2026
My latest Super Mario Bros. Wonder level features several custom rainbow-related mechanics, including spiky rainbows that are put to use during the level's skydiving wonder effect.
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Rimea @rimea.bsky.social · 21/01/2026
why does this keep happening
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Rimea @rimea.bsky.social · 13/01/2026
I gamed
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Rimea @rimea.bsky.social · 19/12/2025
My latest Super Mario Bros. Wonder level features several custom mechanics, including grinders that become bouncy during the wonder effect.
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Rimea @rimea.bsky.social · 28/11/2025
In Super Mario Bros. Wonder, when the player walks directly under a light beam wearing the Invisibility Badge, they temporarily become visible. This obscure mechanic is basically unused in the original game, but my latest custom level revolves around it.
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Rimea @rimea.bsky.social · 03/11/2025
I had a silly idea after replaying Super Mario Galaxy 2
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Rimea @rimea.bsky.social · 31/10/2025
My latest Super Mario Bros. Wonder level revolves around a custom magnet mechanic, which also affects the metal player wonder effect.
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Rimea @rimea.bsky.social · 20/10/2025
Super Mario Bros. Wonder was released two years ago today.
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Rimea @rimea.bsky.social · 10/10/2025
My latest Super Mario Bros. Wonder level revolves around a custom "mirage" gimmick, where fake purple platforms temporarily disappear to reveal the location of the real blue platforms.
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Rimea @rimea.bsky.social · 12/09/2025
Rosalina is in Super Mario Bros. Wonder's Switch 2 DLC.
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Rimea @rimea.bsky.social · 12/09/2025
I am obviously very excited for Wonder's Switch 2 DLC, but I'm also very thrown off by the new talking flower voice actor. I know this was also the case in Mario Party Jamboree TV, but assuming the old voicelines won't be replaced, having the two voices side by side will be odd.
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Rimea @rimea.bsky.social · 05/09/2025
My first custom Mario Wonder "Search Party" level pushes the game's playable background area feature to its limit by stacking several layers on top of each other.
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Rimea @rimea.bsky.social · 20/08/2025
Me and some friends spent over a week remaking the entirety of Super Mario Bros. 1-1 on Wplace. It's made up of over 250k pixels, so it would've taken way longer to make if not for all the kind strangers who helped out.
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Rimea @rimea.bsky.social · 21/07/2025
Really interesting how Donkey Kong Bananza not only allows you to skip the Freezer Layer entirely, but if you progress the story and then backtrack to the world at a later point, the game accounts for this by removing its boss fights and just handing you the bananas.
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Rimea @rimea.bsky.social · 18/07/2025
thanks YouTube...
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Rimea @rimea.bsky.social · 18/07/2025
slightly bigger number, thanks!
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Rimea @rimea.bsky.social · 23/06/2025
Luigi is looking fly.
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Rimea @rimea.bsky.social · 20/06/2025
The wonder effect of my latest custom Super Mario Bros. Wonder level uses multiple "Rift Mario" clones at the same time, which the original game fully supports, but never took advantage of for some reason.
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Rimea @rimea.bsky.social · 20/06/2025
yup
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Rimea @rimea.bsky.social · 19/06/2025
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Rimea @rimea.bsky.social · 18/06/2025
probably the worst thing I've ever made
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Rimea @rimea.bsky.social · 13/06/2025
For more information, check out my latest video: youtu.be/KqKOKhFZ3Qo
youtu.be
How Mario Kart World's Rainbow Road Tricks You
YouTube video by Rimea
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Rimea @rimea.bsky.social · 13/06/2025
If you've been wondering why it feels like most of the sections of Mario Kart World's Rainbow Road appear out of nowhere, that's because they do.
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Rimea @rimea.bsky.social · 04/06/2025
Hilariously, one of the groups of obstacles Mario Kart World's Kamek item can spawn in front of the drivers is a bunch of Bob-ombs.
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Rimea @rimea.bsky.social · 04/06/2025
I'm so glad Mario Kart World seems to feature plenty of relatively difficult P Switch missions. Also, notice how boost panels flip depending on which direction you approach them from.
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Rimea @rimea.bsky.social · 23/05/2025
My first custom Super Mario Bros. Wonder Badge Challenge level uses the Safety Bounce badge, which allows the player to bounce on lava once per jump.
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Rimea @rimea.bsky.social · 14/05/2025
This is getting confusing
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Rimea @rimea.bsky.social · 09/05/2025
In Super Mario Bros. Wonder, the state of on/off blocks carries through to playable background areas, so I made use of that in my latest custom level.
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Rimea @rimea.bsky.social · 25/04/2025
I was originally thinking of using the Rolla Koopa Derby light bridge wonder effect, with the Skedaddlers lighting up the bridges. When I realised that wouldn't work, I decided to make something similar that also tied into the level's usage of on/off blocks instead.
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Rimea @rimea.bsky.social · 25/04/2025
The custom wonder effect in my latest Super Mario Bros. Wonder level makes the "Skedaddler" enemies spawn special blocks that they can run across.
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Reposted by Rimea
Aurascope @aurascope.net · 23/04/2025
AURASCOPE HAS BEEN FULLY FUNDED! We genuinely can't thank you all enough for helping us get to where we are! Thank you all so much! 🎉🎉🎉
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Aurascope @aurascope.net · 18/04/2025
Exploration is key to finding all sorts of little secrets in Aurascope!
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Aurascope @aurascope.net · 15/04/2025
Aurascope has already reached 50% of it’s funding in less than 24 hours! Thank you dearly to everyone who’s donated to make our game shine as bright as it can! 🌟 (Also yes, you can pet the dog in Aurascope.)
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Reposted by Rimea
Aurascope @aurascope.net · 14/04/2025
🟢Aurascope's Kickstarter is now LIVE! We're so excited so finally be able to get this indie game off the ground! Please spread the word! 💕
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Rimea @rimea.bsky.social · 12/04/2025
Yeah, that *may* have been possible had there been some actor in Wonder that already rotated based on the gyroscope the way there is in NSMBWii and U, but implementing such a feature from scratch is way beyond my capabilities.
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Rimea @rimea.bsky.social · 11/04/2025
In my latest Super Mario Bros. Wonder level, by making a custom version of the sloped lava actor, I managed to hook up its rotation to a pulley, which led to the creation of this fun bonus room.
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Reposted by Rimea
Aurascope @aurascope.net · 09/04/2025
5 days left until the Kickstarter launch! Here's a sneak peak at some of the rewards you can get for backing Aurascope! Here we have the digital soundtrack, T-shirt, poster, and pin. 👀
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Rimea @rimea.bsky.social · 08/04/2025
The game's website: aurascope.net Whether this will have any long-term effects on my YouTube channel remains to be seen, but for the foreseeable future things should continue as usual.
aurascope.net
Aurascope
An indie 2D action-adventure collectathon platformer with light puzzle and RPG elements developed by Nick Oztok.
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Rimea @rimea.bsky.social · 08/04/2025
I've joined the development team of the indie 2D platformer Aurascope, I'll be helping out with its level design! The game's Kickstarter campaign launches April 14th, so check it out if you're interested!
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Rimea @rimea.bsky.social · 03/04/2025
I feel like the Switch 2 box design would look a lot better if the logo wasn't so tiny.
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Rimea @rimea.bsky.social · 03/04/2025
Nintendo's parental controls video shows the return of the feather item, and not in battle mode.
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Rimea @rimea.bsky.social · 03/04/2025
The Mario Kart World map shows that the game brings back 3 SNES Mario Circuits at once
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Rimea @rimea.bsky.social · 03/04/2025
maybe I really do work for Nintendo lol
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Rimea @rimea.bsky.social · 28/03/2025
My latest custom Super Mario Bros. Wonder level is all about riding "Shoomp" enemies up and down sloped lava sections, including during its wonder effect.
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