Rice🍡🐱 @ricecakevs.bsky.social · 25/06/2026warm-up sketch havent decided a name yet but what im thinking of probably wont make sense until I actually get more actual work on the project done first 010 1
Rice🍡🐱 @ricecakevs.bsky.social · 12/06/2026final adjustments to this test sprite before i abandon it because its layering is a mess and i just wanted to use it to clear my head 100 1
Rice🍡🐱 @ricecakevs.bsky.social · 12/06/2026my psyche didnt immediately get obliterated with making something that has clear imperfections, that's good i cant help but feel like I should make the sprites at a higher resolution and then downscale in pixelover though, but i feel like im wasting enough time as is 110 1
Rice🍡🐱 @ricecakevs.bsky.social · 11/06/2026doing warmups to get back into the groove of things WIP of "Antorpos" 010 1
Rice🍡🐱 @ricecakevs.bsky.social · 01/06/2026What I'm trying to achieve with Navy at the moment and what I hope I can do for later sprites is to just brush in the whole shape of the keyframe in quick motion, clean up and then just fill in the colors, vs Peya and Kyat where the outline and shape was created more meticulously before filling in 100 1
Rice🍡🐱 @ricecakevs.bsky.social · 01/06/2026small progress but progress all the same, I'm trying to figure out the best way to be able to create and produce sprites quickly mainly through experimenting in different methods for making the visual style but it does feel like the CSP binary brush being so bad is hampering it a bit 110 1
Rice🍡🐱 @ricecakevs.bsky.social · 18/05/2026wondering if i should make a separate account to post about regular progress and WIPs that I feel kinda weird about posting on main but I think I like the idea of the project™ having its own place where all the info and reports are gathered 010 1
Rice🍡🐱 @ricecakevs.bsky.social · 16/05/2026drawing for spine/l2d and its a fully articulated character at an odd angle and not a vtuber model thats doing the fluoride stare directly forward 010 1
Rice🍡🐱 @ricecakevs.bsky.social · 10/05/2026key visual concept before i start working on the actual hard stuff (animations), though I'm not sure where to set the general saturation at so there's two versions 161 6
Rice🍡🐱 @ricecakevs.bsky.social · 09/05/2026the 1px outline really helps them pop, though i still need to make a proper background. did some proper brainstorming for the setting, hopefully I don't get carried away writing for it though 010 1
Rice🍡🐱 @ricecakevs.bsky.social · 06/05/2026im feeling pretty confident about my new little mysterious unnamed project so far but i have to take a break today because its completely screwing over my sleep schedule 010 1
Rice🍡🐱 @ricecakevs.bsky.social · 04/05/2026drawing up some super quick project sketches and realized its probably not safe to post on socials appropriate shitpost to go with it 210 2
Rice🍡🐱 @ricecakevs.bsky.social · 27/04/2026WIP, not convinced on the color scheme yet + need to fix some lines 010 1
Rice🍡🐱 @ricecakevs.bsky.social · 21/02/2026300 hours + an intense 45 minute fight later i can confidently say that I still think Monster Hunter Wilds is straight ass, good luck to the devs trying to make an expansion that'll make everyone happy LOL 010 1
Rice🍡🐱 @ricecakevs.bsky.social · 10/02/2026okeydokey im gonna start streaming in 2 hours (specifically 125 minutes) 000 0
Rice🍡🐱 @ricecakevs.bsky.social · 23/01/2026early concept my second model One of the reasons I got my current model so shortly after I finished this one was because I wasn't satisfied with the overall look, and looking back on the sketch, I realize I failed to capture the essence I wanted initially. Maybe if it was an angled model instead 020 2
Rice🍡🐱 @ricecakevs.bsky.social · 08/01/2026bagoosh, welcome leverless fraud detector (im the fraud) 230 3
Rice🍡🐱 @ricecakevs.bsky.social · 31/12/2025entering the new year with optimism in my soul and a boatload of coffee 063 6