Sign in

Andrew King

@rewrking.bsky.social
140 followers 408 following 145 posts

Programmer of various things. No-AI

PostsRepliesMedia
Andrew King @rewrking.bsky.social · 07/10/2026
I suppose that's true. You'd never use a pointer to std::string anyway (why would you?) ... it feels criminal, but I'll try it out.
000
Andrew King @rewrking.bsky.social · 07/10/2026
std::string doesn't have a virtual destructor, so you can't safely inherit from it.
100
Andrew King @rewrking.bsky.social · 07/10/2026
Thinking about writing a C++ String class again.... if only to be able to write "if (str) { ... }" instead of "if (!str.empty()) { ... }"
230
Andrew King @rewrking.bsky.social · 05/10/2026
Ladies and Gentlemen, your 2026 metaphor:
000
Andrew King @rewrking.bsky.social · 02/10/2026
One more Aliens in the Family post - I like how they were trying to make "walking into the garage to something weird & unexpected" a running gag.
010
Andrew King @rewrking.bsky.social · 30/09/2026
Please enjoy this scene from "Aliens in the Family", a real 90's TV show.
112
Andrew King @rewrking.bsky.social · 30/09/2026
Images of the short-lived ABC TGIF show "Aliens in the Family" has been buried deep in my brain cavities for 30 years. Apparently it only had 8 episodes. Now you too know it exists.
100
Andrew King @rewrking.bsky.social · 30/09/2026
Without spoiling it - extremely good puzzle. 10/10
001
Andrew King @rewrking.bsky.social · 28/09/2026
Lego era is over. Jigsaw puzzle era begins
Weird jigsaw puzzle, with edges barely put together
210
Andrew King @rewrking.bsky.social · 24/09/2026
Reticulating splines... (and screen-shake) #gamedev #indiedev
0176
Andrew King @rewrking.bsky.social · 19/09/2026
Found a lil leafy friend on my car
000
Andrew King @rewrking.bsky.social · 18/09/2026
At this point, it wouldn't surprise me if the green orb from Heavy Metal was real.
000
Andrew King @rewrking.bsky.social · 17/09/2026
Last night, I got the projection matrix (and 3D) "working" in my software renderer... but.... at what... cost?
010
Andrew King @rewrking.bsky.social · 14/09/2026
A year ago or so I started adding a software renderer to my engine because well... I was curious, and I wanted to go through that awesome tinyrenderer guide. There's no good reason to work on this, but I did it anyway, and now it's more or less reached parity with my GL renderer (but god is it slow)
110
Reposted by Andrew King
Ash @santanaelchan.bsky.social · 01/07/2026
Sony: we are getting rid of game discs forever fuck you Microsoft: our next console cant even read game discs fuck you Nintendo: Samus is BACK and BOY, is she HUNGRY
1657171674
Reposted by Andrew King
mickey sanchez @mickeysanchez.bsky.social · 04/09/2026
Order Automatica is out now : )
store.steampowered.com
Save 20% on Order Automatica on Steam
A dark tactical roguelite where positioning, synergies, and automated battles collide on a tiny 3x3 ritual grid. Like chess with demons.
33620
Andrew King @rewrking.bsky.social · 06/09/2026
Why make gameplay when I can make the map uselessly repeat from one end to the other? #gamedev #indiedev
081
Reposted by Andrew King
Double Fine @doublefine.com · 31/08/2026
🚨AMNESIA FORTNIGHT 2026 KICKSTARTER CAMPAIGN IS LIVE 🚨  Help us keep making weird and wondrous games; 26 amazing game pitches await your votes, and in the end, one prototype will emerge victorious! The fate of THE ENTIRE UNIVERSE is in your hands! 🌌 www.dfaf2026.com
24418240
Andrew King @rewrking.bsky.social · 31/08/2026
It is done! What if I bought another Lego set...
The X-Files leo set, completed
130
Andrew King @rewrking.bsky.social · 31/08/2026
[Believing intensifies]
The X-Files Lego set, half completed.
130
Andrew King @rewrking.bsky.social · 31/08/2026
I'm a Lego guy now
230
Andrew King @rewrking.bsky.social · 30/08/2026
J/k CoMaps works in my car, so that one instead.
000
Andrew King @rewrking.bsky.social · 30/08/2026
It is 2006: I am using MapQuest for directions It is 2026: I am using MapQuest for directions
100
Andrew King @rewrking.bsky.social · 27/08/2026
Me: I'd be happy to have any follower that isn't an obvious AI / bot / spam account BluSky: now you can be seen even less!
000
Andrew King @rewrking.bsky.social · 27/08/2026
Just noticed a couple were wrong in that video - ColorBurn should be DstColor, SrcColor and Overlay should be DstColor, DstColor
000
Andrew King @rewrking.bsky.social · 27/08/2026
Was surprised that game engines basically give you 4-5 presets, and tell you to use a custom function if you want something more complicated, but having looked at a lot of the permutations, I get it now. Most are junk or probably only useful in certain alpha blending situations.
000
Andrew King @rewrking.bsky.social · 27/08/2026
I wanted to see how many Photoshop blend modes were possible using glBlendFunc + glBlendEquation (as well as SDL_ComposeCustomBlendMode), and as far as I can tell, the answer is 12 (-ish - would require a blog post). Also used the duck from the W3C CSS draft for funsies.
210
Reposted by Andrew King
Aftermath @aftermath.site · 25/08/2026
All the biggest announcements from Gamescom Opening Night Live aftermath.site/gamescom-openi...
keoff geighley
321554506
Andrew King @rewrking.bsky.social · 24/08/2026
I'm almost motivated to write a blog post... almost.
000
Reposted by Andrew King
Andrew King @rewrking.bsky.social · 13/08/2026
My main project right now is a raycaster prototype. I'm still building out some ideas for it, but the movement and collision feel really fluid so far. The art reads from .aseprite files, and supports palette swapping. It's challenging, but really satisfying to see a lot of color combinations easily.
111
Andrew King @rewrking.bsky.social · 13/08/2026
Also, because I tend to get side-tracked easily, I spent a couple weeks porting my engine to the web (with Emscripten). #gamedev
040
Andrew King @rewrking.bsky.social · 13/08/2026
My main project right now is a raycaster prototype. I'm still building out some ideas for it, but the movement and collision feel really fluid so far. The art reads from .aseprite files, and supports palette swapping. It's challenging, but really satisfying to see a lot of color combinations easily.
111
Andrew King @rewrking.bsky.social · 13/08/2026
This tiny music player is the result of a ton of audio (and font) programming. I needed a way to quickly test audio formats, and metadata reading, so it made sense to build this out. It even reads m3u files, and 24-bit audio (although I can't hear the difference between it and 16-bit).
100
Andrew King @rewrking.bsky.social · 13/08/2026
I'm terrible at self-promotion, so I'm gonna post some stuff I've been noodling away at lately...
120
Andrew King @rewrking.bsky.social · 10/08/2026
Spent most of the weekend doing a bunch of emscripten things for the web build of my game engine. Just tested it on itch io and while it's not very mobile friendly (ie. touch controls), it works great! Check it out here: rewrking.itch.io/enginetest pw: 1234
rewrking.itch.io
Engine test by Rew
A browser game made in HTML5
000
Reposted by Andrew King
Chris Kerr @kerrblimey.bsky.social · 28/07/2026
NEW: I spoke with multiple video game developers and a U.S. employment lawyer to learn more about restrictive side clauses that often prevent employees at major companies from pursuing hobbyist work or personal projects. In an industry renowned for creativity, why are we stifling it?
gamedeveloper.com
Developers discuss the pain and prevalence of side work clauses
How an industry renowned for creativity is actively stifling it.
16512159
Reposted by Andrew King
Andrew King @rewrking.bsky.social · 25/07/2026
I've been staring at this wall a lot. You could say it's been a "normal" week.
That boring brick wall from learnopengl.com, with working (ish) normal vectors and some janky lighting.
001
Andrew King @rewrking.bsky.social · 25/07/2026
I've been staring at this wall a lot. You could say it's been a "normal" week.
That boring brick wall from learnopengl.com, with working (ish) normal vectors and some janky lighting.
001
Reposted by Andrew King
hby's stuff @hby.bsky.social · 17/07/2026
23 colours #pixelart
7859197
Andrew King @rewrking.bsky.social · 14/07/2026
Yesterday and today, I've been porting my engine to wasm (via emscripten), and for all the jank that tooling has, it's nice to finally get it working - minus threads, dynamic linking and an assimp/glb thing.
100
Andrew King @rewrking.bsky.social · 11/07/2026
Game promo VHS tapes are a wonderful goldmine of weird.
000
Andrew King @rewrking.bsky.social · 08/07/2026
Trying to optimize my own font/text system (uses FreeType), and I genuinely don't understand how browsers load (multiple) fonts and glyphs, and render UTF8 text so fast. It seems like dark magic in comparison.
010
Andrew King @rewrking.bsky.social · 03/07/2026
Mentally, I am here: www.youtube.com/watch?v=FOBq...
youtube.com
Dun Morogh
YouTube video by Release - Topic
000
Reposted by Andrew King
Erin Catto @erincatto.bsky.social · 01/07/2026
I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...
box2d.org
Announcing Box3D
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee...
13782220
Andrew King @rewrking.bsky.social · 24/06/2026
Spent the past 10 days or so rewriting the audio code in my game engine, which ended up being a huge rabbit hole. Switched from OpenAL (audio lib) to SDL3's abstractions, 16 bit to 32-bit floating point samples, and mono to stereo conversion, to support basic spatial audio, which is my next project.
010
Reposted by Andrew King
Matt (Tired) @mattfrith.bsky.social · 18/06/2026
Please observe my madness... I'll finish this eventually ;') #pixelart
39801176
Andrew King @rewrking.bsky.social · 18/06/2026
And who could forget this classic rock climbing documentary:
010
Andrew King @rewrking.bsky.social · 18/06/2026
Helpful guide for rock climbing documentaries: The Dark Wizard - "Climbing without gear alleviates my depression" Free Solo - "Climbing without gear is the only way for me to feel" The Alpinist - "Climbing ice without gear is better than drugs" The Dawn Wall - "Ever climbed with a bro?"
120
Andrew King @rewrking.bsky.social · 12/06/2026
Myself, a fool: It's 91 degrees outside with 50% humidity. Better go to the one coffee shop I like that I know has bad AC, order a hot latte, and work on my laptop while sitting far too close to the windowed side of the room.
000