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Andrew King

@rewrking.bsky.social
140 followers 408 following 145 posts

Programmer of various things. No-AI

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Andrew King @rewrking.bsky.social · 07/10/2026
Thinking about writing a C++ String class again.... if only to be able to write "if (str) { ... }" instead of "if (!str.empty()) { ... }"
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Andrew King @rewrking.bsky.social · 05/10/2026
Ladies and Gentlemen, your 2026 metaphor:
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Andrew King @rewrking.bsky.social · 30/09/2026
Images of the short-lived ABC TGIF show "Aliens in the Family" has been buried deep in my brain cavities for 30 years. Apparently it only had 8 episodes. Now you too know it exists.
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Andrew King @rewrking.bsky.social · 24/09/2026
Reticulating splines... (and screen-shake) #gamedev #indiedev
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Andrew King @rewrking.bsky.social · 19/09/2026
Found a lil leafy friend on my car
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Andrew King @rewrking.bsky.social · 18/09/2026
At this point, it wouldn't surprise me if the green orb from Heavy Metal was real.
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Andrew King @rewrking.bsky.social · 14/09/2026
A year ago or so I started adding a software renderer to my engine because well... I was curious, and I wanted to go through that awesome tinyrenderer guide. There's no good reason to work on this, but I did it anyway, and now it's more or less reached parity with my GL renderer (but god is it slow)
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Ash @santanaelchan.bsky.social · 01/07/2026
Sony: we are getting rid of game discs forever fuck you Microsoft: our next console cant even read game discs fuck you Nintendo: Samus is BACK and BOY, is she HUNGRY
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mickey sanchez @mickeysanchez.bsky.social · 04/09/2026
Order Automatica is out now : )
store.steampowered.com
Save 20% on Order Automatica on Steam
A dark tactical roguelite where positioning, synergies, and automated battles collide on a tiny 3x3 ritual grid. Like chess with demons.
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Andrew King @rewrking.bsky.social · 06/09/2026
Why make gameplay when I can make the map uselessly repeat from one end to the other? #gamedev #indiedev
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Double Fine @doublefine.com · 31/08/2026
🚨AMNESIA FORTNIGHT 2026 KICKSTARTER CAMPAIGN IS LIVE 🚨  Help us keep making weird and wondrous games; 26 amazing game pitches await your votes, and in the end, one prototype will emerge victorious! The fate of THE ENTIRE UNIVERSE is in your hands! 🌌 www.dfaf2026.com
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Andrew King @rewrking.bsky.social · 31/08/2026
I'm a Lego guy now
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Andrew King @rewrking.bsky.social · 30/08/2026
It is 2006: I am using MapQuest for directions It is 2026: I am using MapQuest for directions
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Andrew King @rewrking.bsky.social · 27/08/2026
Me: I'd be happy to have any follower that isn't an obvious AI / bot / spam account BluSky: now you can be seen even less!
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Andrew King @rewrking.bsky.social · 27/08/2026
I wanted to see how many Photoshop blend modes were possible using glBlendFunc + glBlendEquation (as well as SDL_ComposeCustomBlendMode), and as far as I can tell, the answer is 12 (-ish - would require a blog post). Also used the duck from the W3C CSS draft for funsies.
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Aftermath @aftermath.site · 25/08/2026
All the biggest announcements from Gamescom Opening Night Live aftermath.site/gamescom-openi...
keoff geighley
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Andrew King @rewrking.bsky.social · 24/08/2026
I'm almost motivated to write a blog post... almost.
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Andrew King @rewrking.bsky.social · 13/08/2026
My main project right now is a raycaster prototype. I'm still building out some ideas for it, but the movement and collision feel really fluid so far. The art reads from .aseprite files, and supports palette swapping. It's challenging, but really satisfying to see a lot of color combinations easily.
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Andrew King @rewrking.bsky.social · 13/08/2026
I'm terrible at self-promotion, so I'm gonna post some stuff I've been noodling away at lately...
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Andrew King @rewrking.bsky.social · 10/08/2026
Spent most of the weekend doing a bunch of emscripten things for the web build of my game engine. Just tested it on itch io and while it's not very mobile friendly (ie. touch controls), it works great! Check it out here: rewrking.itch.io/enginetest pw: 1234
rewrking.itch.io
Engine test by Rew
A browser game made in HTML5
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Chris Kerr @kerrblimey.bsky.social · 28/07/2026
NEW: I spoke with multiple video game developers and a U.S. employment lawyer to learn more about restrictive side clauses that often prevent employees at major companies from pursuing hobbyist work or personal projects. In an industry renowned for creativity, why are we stifling it?
gamedeveloper.com
Developers discuss the pain and prevalence of side work clauses
How an industry renowned for creativity is actively stifling it.
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Andrew King @rewrking.bsky.social · 25/07/2026
I've been staring at this wall a lot. You could say it's been a "normal" week.
That boring brick wall from learnopengl.com, with working (ish) normal vectors and some janky lighting.
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Andrew King @rewrking.bsky.social · 25/07/2026
I've been staring at this wall a lot. You could say it's been a "normal" week.
That boring brick wall from learnopengl.com, with working (ish) normal vectors and some janky lighting.
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hby's stuff @hby.bsky.social · 17/07/2026
23 colours #pixelart
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Andrew King @rewrking.bsky.social · 14/07/2026
Yesterday and today, I've been porting my engine to wasm (via emscripten), and for all the jank that tooling has, it's nice to finally get it working - minus threads, dynamic linking and an assimp/glb thing.
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Andrew King @rewrking.bsky.social · 11/07/2026
Game promo VHS tapes are a wonderful goldmine of weird.
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Andrew King @rewrking.bsky.social · 08/07/2026
Trying to optimize my own font/text system (uses FreeType), and I genuinely don't understand how browsers load (multiple) fonts and glyphs, and render UTF8 text so fast. It seems like dark magic in comparison.
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Andrew King @rewrking.bsky.social · 03/07/2026
Mentally, I am here: www.youtube.com/watch?v=FOBq...
youtube.com
Dun Morogh
YouTube video by Release - Topic
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Erin Catto @erincatto.bsky.social · 01/07/2026
I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...
box2d.org
Announcing Box3D
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee...
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Andrew King @rewrking.bsky.social · 24/06/2026
Spent the past 10 days or so rewriting the audio code in my game engine, which ended up being a huge rabbit hole. Switched from OpenAL (audio lib) to SDL3's abstractions, 16 bit to 32-bit floating point samples, and mono to stereo conversion, to support basic spatial audio, which is my next project.
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Matt (Tired) @mattfrith.bsky.social · 18/06/2026
Please observe my madness... I'll finish this eventually ;') #pixelart
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Andrew King @rewrking.bsky.social · 18/06/2026
Helpful guide for rock climbing documentaries: The Dark Wizard - "Climbing without gear alleviates my depression" Free Solo - "Climbing without gear is the only way for me to feel" The Alpinist - "Climbing ice without gear is better than drugs" The Dawn Wall - "Ever climbed with a bro?"
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Andrew King @rewrking.bsky.social · 12/06/2026
Myself, a fool: It's 91 degrees outside with 50% humidity. Better go to the one coffee shop I like that I know has bad AC, order a hot latte, and work on my laptop while sitting far too close to the windowed side of the room.
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Andrew King @rewrking.bsky.social · 10/06/2026
Why yes, I'll have this extra cup o' coffee today. What could possibly go wrong? 30 minutes later: I am having a breakdown.
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Andrew King @rewrking.bsky.social · 07/06/2026
When I step out of my gamedev cave and attempt to interact with people.
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Andrew King @rewrking.bsky.social · 03/06/2026
I'm making a real game, I swear!
The halls from Severance, but low-res with a limited palette.
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Andrew King @rewrking.bsky.social · 02/06/2026
Love uploading 60fps gaming footage to a social media platform and getting 30fps back. Also love uploading crisp pixel art and getting a smeary mess back. Excellent platform, yes.
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Andrew King @rewrking.bsky.social · 01/06/2026
Found a weird exe in my computer... and oh noes! It's the backrooms!
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Andrew King @rewrking.bsky.social · 01/06/2026
Just realized that both A View to a Kill and Rocky IV have random robots in them, and came out in the same year. Must do more research...
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Andrew King @rewrking.bsky.social · 25/05/2026
Made a bunch of scrappy pixel art today and fell asleep in my chair for a half hour. When i awoke, my cat came over and napped on my lap. Things are pretty good right now.
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barbarism critic @scarletred.bsky.social · 18/05/2026
www.dialecticsofdecline.com/p/ai-is-dest...
dialecticsofdecline.com
AI Is Destroying The Career I Once Loved
What happens when there's nothing left to lose?
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Andrew King @rewrking.bsky.social · 09/05/2026
Started making some pixel art yesterday in Aseprite, and then decided my engine needed to load .aseprite files directly instead of having to save them as png. I'm now like 1500 lines of code later and most of it is done... (just need to handle animation frames and some minor tilemap stuff)
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dorian beaugendre @dorianbeaugendre.bsky.social · 01/07/2025
that game was about smelling things, mostly flowers but maybe more
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Andrew King @rewrking.bsky.social · 05/05/2026
Celebrating Star Wars day...
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Andrew King @rewrking.bsky.social · 02/05/2026
I finished Disco Elysium for the first time two nights ago, and that writing was so dang good. I can't stop thinking about it - in like a "stare at the wall in deep meditation" kinda way.
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More Perfect Union @moreperfectunion.bsky.social · 23/02/2026
This guy gets it.
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columbo screenshots @columboscreens.bsky.social · 18/02/2026
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Aura/Moom @moomanibe.bsky.social · 15/02/2026
if you asked me to diagnose the western game industry's current problem it would start with "landlords have absorbed basically all disposable income"
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Andrew King @rewrking.bsky.social · 13/02/2026
Thinking about the moon people in Le Voyage dans la Lune.
A shot of a kingdom on the moon in the short film Le Voyage dans la Lune.Moon people holding spears on the edge of the moon, as the explorers from Le Voyage dans la Lune escape back to earth.
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