Revolutionary Games @revolutionarygames.co · 10/10/2026This bundle includes our haunted mystery adventure, "The Shores of Stonebeck," along with 167 other harrowing TTRPG modules. 032 3
Reposted by Revolutionary GamesRevolutionary Jason @jason.revolutionarygames.co · 02/10/2026A few days ago, there was a post that was reposted and quoted on my feed several times about how, while designers might be fascinated by systems, the obvious truth is that players buy TTRPGs for the fantasy. And that is true, the fantasy sells the game. But it's the system that makes it stick. 132 3
Revolutionary Games @revolutionarygames.co · 14/09/2026rpg-trader.com/products/340...rpg-trader.comThe Shores of Stonebeck on RPG TraderA haunted mystery compatible with any generic medieval fantasy setting and most tabletop roleplaying game systems. Stonebeck is a fairly prosperous town situated at the fall line of the Silver River, ... 001 1
Reposted by Revolutionary GamesStandplaats Kraków could really use some cash! @standplaatskrk.pl · 07/09/2026 123363 233
Reposted by Revolutionary GamesRevolutionary Jason @jason.revolutionarygames.co · 20/08/2026Because TTRPGs, as a medium, are as ideally suited to sociological storytelling as novels are to psychological storytelling — and because after a few centuries of psychological storytelling being in ascendance, it’s sociological storytelling that really has the potential to change the world. 1145 14
Reposted by Revolutionary GamesRevolutionary Jason @jason.revolutionarygames.co · 19/08/2026TTRPGs are the most effective way to generate the seeds of an authentic oral tradition. The stories spring up naturally, creating a common corpus for everyone who was there, knitting us together into a culture all our own. 083 8
Reposted by Revolutionary GamesRevolutionary Jason @jason.revolutionarygames.co · 19/08/2026TTRPGs can be laboratories where we experiment with how to change ourselves and the world around us. 063 6
Reposted by Revolutionary GamesRevolutionary Jason @jason.revolutionarygames.co · 19/08/2026Few things can turn a group of strangers into a group of lifelong friends faster than the right TTRPG. 043 4
Revolutionary Games @revolutionarygames.co · 10/07/2026We just released v1.5.0 of our Pirate Name Generator module for Foundry VTT, now with Akan, Bantu, Dutch, English, Fon, French, Igbo, Irish, Kalinago, Mandinka, Portuguese, Scottish, Spanish, Taíno, Welsh, and Yoruba personal names. foundryvtt.com/packages/rev...foundryvtt.comPirate Name Generator | Foundry Virtual TabletopPirate Name Generator, an Add-on Module for Foundry Virtual Tabletop 021 2
Reposted by Revolutionary GamesRevolutionary Jason @jason.revolutionarygames.co · 09/07/2026“Jason, why do you insist on packing so much content into these adventures?” Because I hate high owl quotient adventures! That’s the whole reason I buy an adventure, so that I can buy a picture of an owl and just run with it. If I wanted to do all the work I’d just do it myself! 061 6
Revolutionary Games @revolutionarygames.co · 08/07/2026Just released v1.4.0 of our Pirate Name Generator module for Foundry VTT, now with Akan, Bantu, Fon, Igbo, Mandinka, and Yoruba personal names! foundryvtt.com/packages/rev...foundryvtt.comPirate Name Generator | Foundry Virtual TabletopPirate Name Generator, an Add-on Module for Foundry Virtual Tabletop 031 3
Revolutionary Games @revolutionarygames.co · 27/06/2026Happy Free RPG Day! Our own adventure, "The Dance of Death," is one of the 261 products you’ll find in this bundle, with rules for medieval medicine and public opinion, over 50 NPCs, and a complex story about a city ravaged by plague and the steep price of healing. 042 4
Revolutionary Games @revolutionarygames.co · 25/06/2026One of the 261 products in this bundle is our urban point-crawl adventure, "The Dance of Death," with rules for medieval medicine and public opinion, over 50 NPCs, and a complex story about a city ravaged by plague and the steep price of healing. rpg-trader.com/products/341...rpg-trader.comThe Dance of Death on RPG TraderA plagued urban point crawl compatible with any generic medieval fantasy setting and most tabletop roleplaying game systems. Rekken is a city renowned for its doctors, healers, apothecaries, and alche... 042 4
Revolutionary Games @revolutionarygames.co · 12/06/2026Rekken is a city renowned for its doctors, healers, apothecaries, and alchemists — and which has been quarantined to stop the spread of a deadly plague known as the Danse Macabre. rpg-trader.com/products/341...rpg-trader.comThe Dance of Death on RPG TraderA plagued urban point crawl compatible with any generic medieval fantasy setting and most tabletop roleplaying game systems. Rekken is a city renowned for its doctors, healers, apothecaries, and alche... 022 2
Revolutionary Games @revolutionarygames.co · 11/06/2026Stonebeck is a fairly prosperous town situated at the fall line of the Silver River, but recent nights have been pierced by screams, with dead bodies revealed by the mists. Can you unravel the mystery before more die? rpg-trader.com/products/340...rpg-trader.comThe Shores of Stonebeck on RPG TraderA haunted mystery compatible with any generic medieval fantasy setting and most tabletop roleplaying game systems. Stonebeck is a fairly prosperous town situated at the fall line of the Silver River, ... 022 2
Revolutionary Games @revolutionarygames.co · 08/06/2026We’re on @rpg-trader.bsky.social! rpg-trader.com/creator/514/...rpg-trader.comRevolutionary Games on RPG TraderWe are a worker-owned collective that makes tabletop roleplaying games, settings, and experiences that explore the fantasy of building a better world and the realities of social change. 073 7
Revolutionary Games @revolutionarygames.co · 29/05/2026We are a worker-owned collective that makes tabletop roleplaying games, settings, and experiences that explore the fantasy of building a better world and the realities of social change. We’ve got two adventures out with another on the way and three Foundry VTT modules. 010 1
Revolutionary Games @revolutionarygames.co · 29/05/2026And here’s the post where we discuss our approach to writing mysteries by focusing on the world rather than one intended trail of clues. www.patreon.com/posts/157259...patreon.comBuilding a Mystery | Revolutionary GamesBuilding a Mystery by Revolutionary Games on Patreon. Join Revolutionary Games's community for exclusive content and updates. 141 4
Revolutionary Games @revolutionarygames.co · 29/05/2026Here’s the post we published on Monday that refines the locale, location, landmark, and lock structure we first used in “Stonebeck.” www.patreon.com/posts/159198...patreon.comLocales, Locations, Landmarks & Locks | Revolutionary GamesLocales, Locations, Landmarks & Locks by Revolutionary Games on Patreon. Join Revolutionary Games's community for exclusive content and updates. 130 3
Revolutionary Games @revolutionarygames.co · 29/05/2026“Shores of Stonebeck” is an adventure you can drop into most fantasy settings with almost any TTRPG system at any level that shows off the locale/landmark/location/lock system and approaches to mysteries that we’ve written about recently. www.patreon.com/posts/157272...patreon.comThe Shores of Stonebeck | Revolutionary GamesThe Shores of Stonebeck by Revolutionary Games on Patreon. Join Revolutionary Games's community for exclusive content and updates. 162 6
Revolutionary Games @revolutionarygames.co · 28/05/2026“But what’s ‘revolutionary’ about that?” Because when you look past the generalizations and abstractions, you see how complex and nuanced the world is. You see the personhood in everyone. You see that diversity is truly the definition of strength and homogeneity is always a delusion. 031 3
Reposted by Revolutionary GamesRevolutionary Jason @jason.revolutionarygames.co · 28/05/2026Sneak peek of the next adventure I'm working on. 082 8
Revolutionary Games @revolutionarygames.co · 27/05/2026We want to encourage you to dig into the details. We want to make settings and adventures that provide useful examples. We want to create systems that make that easy to do. 020 2
Revolutionary Games @revolutionarygames.co · 27/05/2026It’s cultural specificity that makes a setting feel unique, even if the culture is made up. It’s the fact that every character has their own lives that makes the world feel real. 120 2
Revolutionary Games @revolutionarygames.co · 27/05/2026The core idea running through everything we do is the idea that it’s the details that make a tabletop roleplaying games fun. It’s the details that you can actually play with, much more than generalizations or abstractions. 122 2
Revolutionary Games @revolutionarygames.co · 26/05/2026A monster walks among us.patreon.comThe Funeral of Vadym Petrovich Kushnir | Revolutionary GamesThe Funeral of Vadym Petrovich Kushnir by Revolutionary Games on Patreon. Join Revolutionary Games's community for exclusive content and updates. 022 2
Revolutionary Games @revolutionarygames.co · 25/05/2026As mentioned in the article, we gave this idea a test run in “The Shores of Stonebeck.” This is a further refinement, which we’ll be using in our next adventure, “The Valley of Wolves” — and many adventures to follow. bsky.app/profile/revo... 020 2
Revolutionary Games @revolutionarygames.co · 25/05/2026A framework we've been developing for writing and thinking about adventures as exercises in making playable fictional worlds.patreon.comLocales, Locations, Landmarks & Locks | Revolutionary GamesLocales, Locations, Landmarks & Locks by Revolutionary Games on Patreon. Join Revolutionary Games's community for exclusive content and updates. 122 2
Revolutionary Games @revolutionarygames.co · 23/05/2026“The Dance of Death” is an urban pointcrawl in a plagued city ready to be dropped into any TTRPG system featuring rules for medieval physicians and shaping public opinion. #SelfPromoSaturday www.patreon.com/posts/dance-...patreon.comThe Dance of Death | Revolutionary GamesThe Dance of Death by Revolutionary Games on Patreon. Join Revolutionary Games's community for exclusive content and updates. 022 2
Reposted by Revolutionary GamesLinguistic Discovery @linguisticdiscovery.com · 22/05/2026If you’re familiar with the works of Ursula K. Le Guin, you probably know that her books show sophisticated worldbuilding and understanding of linguistics. 1154 15
Revolutionary Games @revolutionarygames.co · 22/05/2026If you’re looking for what to run this weekend, “Dance of Death” is ready to drop into just about any TTRPG ruleset at any level. Epic tier D&D, level 1 Pathfinder, bespoke PbtA game, ShadowDark, you name it. 022 2
Reposted by Revolutionary GamesRevolutionary Games @revolutionarygames.co · 19/05/2026A plagued urban point crawl compatible with any generic medieval fantasy setting and most tabletop roleplaying game systems. 25 pages, 8 districts, over 50 NPCs, with guides for playing a medieval physician versed in the latest advances in humoral & miasma theory. www.patreon.com/posts/dance-...patreon.comThe Dance of Death | Revolutionary GamesThe Dance of Death by Revolutionary Games on Patreon. Join Revolutionary Games's community for exclusive content and updates. 143 4
Revolutionary Games @revolutionarygames.co · 20/05/2026We never promised a full play-by-post adventure, just a tour of the city. 020 2
Revolutionary Games @revolutionarygames.co · 20/05/2026Thank you for joining us for this tour of Rekken! 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026"...to such blasphemers and heretics, no?" He grins wickedly. That's when you notice the axe at his belt. 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026"...truth, but perhaps you are like the godless physicians and apothecaries who think that they can interfere against God's judgement. I am sure you will agree, that is impossible, but it would be a blasphemous sin to even try. We can prove our devotion to God by showing Him what we do..." 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026"Well, it's just ... you don't look like you're from around here is all," he stammers. "And it's hard to imagine why an outsider would come here as we suffer God's righteous judgment for our sins. Perhaps you are righteous followers of God, and if you are, then I shall testify to that..." 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026In Eikstad, you see a number of stacked oak barrels. You hear timbers creaking in old buildings. You pick up a lingering scent, earthy with a subtle sweetness. You notice a man watching you. A few blocks later, you see him again. He's following you. 130 3
Revolutionary Games @revolutionarygames.co · 20/05/2026From here you can go to: 1. The North Docks 2. Eikstad 3. Doorn 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026In Esveld, you see another fumigating bonfire. You smell a thick cloud of incense as you pass by one of the apothecaries, and hear retching from an alleyway. You pass a corpse collector, ringing his bell, leading an old, gray stallion pulling a cart full of bodies. 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026Public opinion will shape the fate of Rekken for better or worse. Will hate-mongers or corrupt fools sway the public to the ruin of all, or will you be able to convince the people that the only livable future lies in solidarity and mutual aid? In "Dance of Death," you'll have to play to find out. 020 2
Revolutionary Games @revolutionarygames.co · 20/05/2026In "The Dance of Death," you’ll risk your life to enter a city under quarantine as a deadly disease rages to face environmental injustice and ignorant mobs and ultimately decide if you will restore the land or leave the city to its fate. 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026From here you can go to: 1. The South Docks 2. Esveld 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026The North Docks is a much wealthier neighborhood. You pass a shuttered mansion, but you can hear a servant singing from inside the next one. Everywhere you go, you can smell the vinegar that's used to scrub the stairs and cobblestones. You pass a servant in the middle of that work. 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026From here, you can go to: 1. The North Docks 2. Doorn 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026In the South Docks, you see a bonfire built on a street corner, burning brimstone and aromatic herbs to fumigate the pestilential miasma. As you get further away from it, you can smell tar, rope, and wet wood. You hear someone weeping. You cross paths with a drunk stevedore. 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026You are now inside the city walls. From here, you can go to: 1. The South Docks 2. Esveld 3. Eikstad 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026In Doorn, you see a depiction of hawthorn blossoms carved into the lintel of a door. You hear someone retching. You smell something sweet and floral, but then it gives way to the smell of rotting flesh. You pass a cat sitting perfectly still, intently watching something you cannot see. 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026The guards at the Unicorn Gate reiterate the warning: the city is under quarantine until the Dance of Death has passed. You may enter, but you will not be permitted to leave until the pestilence has passed. You may well die in there. But if there are answers to be found, they lie within, so you go. 120 2
Revolutionary Games @revolutionarygames.co · 20/05/2026From here you can: 1. Head back to Onderwal 2. Pass through the Seaside or Unicorn Gate into the district of Doorn. The guards will allow anyone who likes to enter the city, but no one can leave. 120 2