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The Retro Adventurers

@retroadventurers.bsky.social
380 followers 241 following 197 posts

A podcast about classic text and graphic adventure games. retroadventurers.com

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Andrew Plotkin @eblong.com · 01/10/2026
Visible Planetfall is up. eblong.com/infocom/visi... blog.zarfhome.com/2026/10/visi...
eblong.com
The Visible Zorker: Planetfall
A software exhibit that allows you to explore Zork and also Zork's source code at the same time.
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Andrew Plotkin @eblong.com · 03/10/2026
Anatomy of a wild-pointer bug in Infocom's Infidel. Yes, in the released version. I believe this is a brand-new discovery. blog.zarfhome.com/2026/10/infi...
blog.zarfhome.com
Infidel goes wild
Planetfall was yesterday's public release, but of course I've spent the past few weeks concentrating on Infidel. A couple of days I came across the most egregious bug I've yet seen in an Infocom game....
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The Retro Adventurers @retroadventurers.bsky.social · 29/09/2026
It's our 50th episode! A lot of news in the latest edition of >OPEN MAILBOX. There's an overview of the peak of competition season, news on developments for Z-Machine developers and Å-Machine players, and, reverb Ramsberg. retroadventurers.podbean.com/e/50/
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Jason Compton @jasoncompton.bsky.social · 27/09/2026
In no way do I need additional copies of the Planetfall or Stationfall novels. Pure “when Infocom books are this cheap how can I not?”
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Jason Dyer @jdyer.bsky.social · 26/09/2026
Today on All the Adventures: the British soap opera hit EastEnders, the terrible game that came out of it, and how the story connects to a VIC-20 game that came out three years earlier. bluerenga.blog/2026/09/26/l...
bluerenga.blog
Land of Tezrel (1983)
Most soap operas take a while to work their way up to murder, but EastEnders kicks off with it from the very first scene, airing February 1985 on BBC One. A door gets kicked in; the characters Arth…
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Tufty McTavish @tuftymctavish.com · 25/09/2026
📬 A while ago I was listening to The @retroadventurers.bsky.social podcast in which @jasoncompton.bsky.social mentioned “The Classic Adventurer” magazine. I ordered the remastered Issue 01 and it is 😍👌 🎮 #VideoGames ⌨️ #TextAdventures #InteractiveFiction 🗺️ #Podcasts 📻 #SeptemberBookHaul 📦
A copy of issue 01 of “The Classic Adventurer” magazine in its Remastered edition placed on a table.A peek inside the Contents page of “The Classic Adventurer” issue 01.Inside there’s an extensive Level 9 interview.And other pages show large artwork/screenshots with text around them, like this image that spans across two pages.
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The Retro Adventurers @retroadventurers.bsky.social · 23/09/2026
Infocom and Iron Curtain classic text adventures from the final years of the Cold War! With special guest Ana Meisel (ana.help), Nick and Jason take on two entertaining political-statement classics of the 1980s. retroadventurers.podbean.com/e/49/
retroadventurers.podbean.com
A Mind Forever Voyaging and PRESTAVBA | The Retro Adventurers
It's Infocom and Iron Curtain classic text adventures from the final years of the Cold War! With special guest Ana Meisel (ana.help), Nick and Jason take on two entertaining political-statement classi...
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Games That Weren't @gamesthatwerent.com · 17/09/2026
Were the Apple II and Macintosh editions of Magnetic Scrolls' Fish! ever actually released? We've added a new entry looking at the mystery surrounding the two 1988 versions. Can you help us establish what happened to them? www.gamesthatwerent.com/2026/09/fish/
gamesthatwerent.com
Fish! (Apple II, Macintosh) - Games That Weren't
Cancelled & Unreleased Video Games
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Jason Fry @jasoncfry.bsky.social · 08/09/2026
Got paid to play through all the classic Infocom games.
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The Retro Adventurers @retroadventurers.bsky.social · 05/09/2026
🚨Actual Atari 2600 text adventure submitted to this year's IFComp🚨: ifcomp.org/ballot/#entr...
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Tufty McTavish @tuftymctavish.com · 05/09/2026
📬 Today’s video game book spotlight goes to a pair of adventure game tomes by Shaun McClure. I learned of them via a mention of one in an episode of The @retroadventurers.bsky.social podcast 📚🎮 #VideoGames ⌨️ #TextAdventures #InteractiveFiction 🗺️ #NonFictionBooks 💡📚💙 #BookSky 🦋 #SeptemberBookHaul 📦
A pair of paperback books arranged side-by-side on a table. Both are by Shaun McClure. On the left is “How to Design Adventure Games” while “A Guide to ZX Spectrum Adventure Games 1982 - 1985” sits to the right.A peek inside at the contents page for “A Guide to ZX Spectrum Adventure Games 1982 - 1985”.The back of the two books.
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The Retro Adventurers @retroadventurers.bsky.social · 03/09/2026
One of the more subtle "nothing's changed in 42 years" aspects of A Mind Forever Voyaging: now, as then, you still need to give that "in Celsius" disclaimer to an American player: “Here are tomorrow’s high temperatures, in Celsius, for the major metros: [...]"
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Mike Hodder @mikehod.bsky.social · 31/08/2026
31 Days of Literature - Video Game Edition Day 31 The Hitchhiker’s Guide to the Galaxy on PC (1984…ish) A classic novel, written by Douglas Adams in 1979, based on the 1978 radio sitcom, is a text adventure that follows most of the plot of the first book. Best played on the BBC website.
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beth (evil) @bethposting.bsky.social · 01/09/2026
thinking about how i learned the word "analgesic" from playing the hitchhiker's guide text adventure game as a tween
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Andrew Plotkin @eblong.com · 01/09/2026
The Visible Witness is now available. eblong.com/infocom/visi... blog.zarfhome.com/2026/09/visi...
eblong.com
The Visible Zorker: The Witness
A software exhibit that allows you to explore The Witness and also The Witness's source code at the same time.
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Tufty McTavish @tuftymctavish.com · 31/08/2026
🔊 Oooo, and a new YT 📺 channel for me to subscribe to. Had to use the show notes link because name seemed popular for “relaxing music”/generated art 🤔 I much appreciate effort @retroadventurers.bsky.social put into detailed notes 🫡 🎮 #VideoGames ⌨️ #TextAdventures #InteractiveFiction 🗺️ #Podcasts 📻
youtube.com
Adventurers Rest
Share a journey with me playing the old text/graphic adventures from the early 8bit era, through the 16 bit era and todays offerings. Best described as playing an interactive book, you decide your nex...
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The Retro Adventurers @retroadventurers.bsky.social · 30/08/2026
So much text adventure news! So much reverb! The >OPEN MAILBOX team gets you caught up on the latest contests, preservation efforts, international reviews, and much more in our September installment. retroadventurers.podbean.com/e/48/
retroadventurers.podbean.com
OPEN MAILBOX September 2026 | The Retro Adventurers
Contest deadlines, international reviews, and some Ramsberg groveling lead our news coverage for text adventure enthusiasts this month. Tim, Jason, and Nick bring you the latest for one of the oldest ...
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Tufty McTavish @tuftymctavish.com · 27/08/2026
Oh, hello! I was looking up McClure’s “How to Design Adventure Games“ tome that you mentioned in this episode when I saw some of his other works, including a series of books covering Speccy Adventure Games in ‘82-85, ‘86-87 and ‘88-90 Books on adventure games when I have a Next3 coming (soon?! 😜) 🤗
Cover art for “A Guide to ZX Spectrum Adventure Games 1982-1985” by Shaun McClure.
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Dudley of Yesterzine @yesterzine.bsky.social · 26/08/2026
If you came into this with my appearance last episode, here’s what it’s like with the adults in charge.
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The Retro Adventurers @retroadventurers.bsky.social · 26/08/2026
Finally escaping from Summer 2025! Pack your phrasebook & defend democracy: Infocom legend Brian Moriarty's early Adventure In the Fifth Dimension, then Invincible Island by Pete Cooke... inviting a little Derek & Clive discourse that avoids an Explicit flag. retroadventurers.podbean.com/e/47
retroadventurers.podbean.com
Invincible Island and Adventure in the Fifth Dimension | The Retro Adventurers
Pack your phrasebook and get ready to defend democracy as Ben and Jason take on a pair of quirky early 1980s adventures. For an appetizer, we order Infocom legend Brian Moriarty's early effort, a type...
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Matthew Murray 🦇 @midnitelibrary.bsky.social · 23/08/2026
Saw this book yesterday and it made me wonder, what's the first prose fiction book based on a video game?
Photo of a hand holding the book: A What-Do-I-Do-Now Book #1: Zork: The Forces of Krill. An INFOCOM Book by S. Erick Meretzky.
The cover features a white guy with a beard wearing a cowl/cloak sitting in a throne, while three green lizard people in armour and holding swords of spears stand around him guarding him.
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madame macguffin @madamemacguffin.bsky.social · 24/08/2026
I am having Infocom FOMO 40 years later. (My parents would only buy me Infocom games after the company went under and everything was on clearance OR my dad could get a bootleg from a buddy at work.)
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Robb Sherwin @icecreamjonsey.bsky.social · 09/08/2026
Michael Bywater, a writer & IF creator I admired from afar (Jinxter, Bureaucracy), passed away last year. I wrote up some thoughts from the perspective of a text adventure fan. intfiction.org/t/michael-by...
I keep some game boxes around for inspiration and because I just like them, Jinxter is one of them.
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The Retro Adventurers @retroadventurers.bsky.social · 04/08/2026
For more analysis: retroadventurers.podbean.com/e/43/
retroadventurers.podbean.com
Fahrenheit 451 and Buckaroo Banzai | The Retro Adventurers
Unofficially official text adventure sequels to beloved media properties both published in 1984. That's what these two have in common. Laugh While You Can, Monkey Boy! because this John Lithgow Apprec...
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BrewOtaku Homebrew Retro Gaming Magazine @brewotaku.bsky.social · 04/08/2026
Little Escape Enhanced Edition (2026) by BDash for Commodore 64. A text adventure written in BASIC by a 13-year-old in 1992, now polished with an improved parser and English translation. 🗝️ 🎁 bdash.itch.io/little-escap... #homebrew #commodore64 #c64 #retro #game #littleescapeenhancededition
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Jason Dyer @jdyer.bsky.social · 02/08/2026
In which I play the earliest adventure game explicitly based on Sherlock Holmes, giving the history of both who wrote the game and how it got written. It was coded based on an unusual system where you can edit from within the game. bluerenga.blog/2026/08/01/s...
bluerenga.blog
Sherlock Holmes & the Case of the Elementary Rescue (1983)
People are going to buy these things and then after six weeks or so they’re going to put them up on a shelf in their closet and ignore them … we saw that there was a need for something …
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The Retro Adventurers @retroadventurers.bsky.social · 31/07/2026
Some very tight deadlines for a very old genre in this month's edition of >OPEN MAILBOX, where you GET TEXT ADVENTURE NEWS AND LISTEN TO IT. Contest voting, (scary) Visible Zorker updates, lost games and a lost development environment, and much more. retroadventurers.podbean.com/e/46/
retroadventurers.podbean.com
OPEN MAILBOX August 2026 | The Retro Adventurers
No rest for retro adventuring news this summer as Tim and Jason bring you lots of news: contest developments (don't delay, some deadlines are very very very soon!), Visible Zorker updates which aren't...
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David Youd @c64cryptoboy.bsky.social · 28/07/2026
Got my hands on a rare C64 text adventure (and fixed some bugs): www.youtube.com/watch?v=OiUZ...
youtube.com
Quill Adventure Hacking: Secrets of the Pyramid of Light Walkthrough & Patch Tutorial
YouTube video by David Youd
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Binary Dinosaurs @binarydinosaurs.co.uk · 22/07/2026
During RetroFest this year I was given, to hold, the original 8" version of Zork, a splendid moment indeed!
An 8 inch disk in a fancy retail pack of ZORK 1 which is THE adventure game to play on your CP/M machine. It's a version of the original 'Colossal Cave' adventure from the early 70s.
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The Centre for Computing History @computinghistory.org.uk · 21/07/2026
A very special and unexpected visitor! 😄 We were delighted to welcome Tim Anderson, one of the original designers of Zork. We showed him our Colossal Cave display and our collection copy of Zork I. A real privilege to welcome such an important figure in #gaminghistory! #zork
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Neil Polowin @neilpolowin.bsky.social · 24/07/2026
Meanwhile, the original titles of what could be the Infocom Cinematic Universe are just sitting there, neglected and unadapted. Probably not even optioned.
Array of 32 text adventure games published by Infocom.
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Stephen Ball @sdball.dev · 25/07/2026
The Stanford Bunny 3d model is made up of 69,451 triangles. The Infocom in-joke number was 69,105 like "count leaves" in Zork. A difference of 346 triangles made us miss out on a silly running bit.
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Shawn Sijnstra @sijnstra.hachyderm.io.ap.brid.gy · 28/07/2026
Back to #Infocom #TextAdventure land, or more accurately Graphics adventures. I've been working with Stefan Vogt to support his latest and most ambitious project yet - Arcturus. The idea is that with a single set of image files that work with your adventure game […] [Original post on hachyderm.io]
Screenshot of the game Cloak of Darkness rendered with a monochrome image on a TRS-80 model 4 with hi-res card.Screenshot of the game Demo of Rabenstein rendered with a monochrome image on a TRS-80 model 4 with hi-res card.
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The Retro Adventurers @retroadventurers.bsky.social · 23/07/2026
"I don't want to suggest this is a more obviously American game than some others, but I will say you do solve one problem by shooting a tree." @yesterzine.bsky.social joins for Sirius Software's Gruds In Space and Spectrum exclusive Steve Silver #1. retroadventurers.podbean.com/e/45/
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Jason Dyer @jdyer.bsky.social · 19/07/2026
All the Adventures returns to Australia. I play two games made by a teenager using his friend's adventure system for VIC-20; they come out better than you'd expect by using the "fan fiction shortcut" of supernatural creatures having common lore. bluerenga.blog/2026/07/18/d...
bluerenga.blog
Deathship / Werewolf (1983)
It was remembered as a “joke” computer, with its 22 by 23 character screen and 3.5Kb of RAM. Revisionists forgot that at the time there was nothing else, and that within the confines of…
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Linda C Lawrence @lindaclawrence.bsky.social · 17/07/2026
I was one of the first 10 Infocom employees. If you called for hints, you probably spoke with me. And not long after, I spoke with your parents; when the phone bill arrived. That’s right, we all paid by the minute for calls outside our local area. Hope you & your 9 year-old enjoy the adventure.
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Andrew Plotkin @eblong.com · 15/07/2026
Uploaded another Infocom package scan: archive.org/details/Info... This isn't new material, of course. I see Kay Savetz scanned the same edition, and kept the marketing material too, which I didn’t: archive.org/details/stx_... But hey, another copy can't hurt.
archive.org
Infocom's Planetfall package : Infocom : Free Download, Borrow, and Streaming : Internet Archive
Infocom's packaging for Planetfall for Apple 2.Original folio edition.(The Patrol ID card is signed on the back by me, age 13 or so!)
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Jason Dyer @jdyer.bsky.social · 15/07/2026
I finally was able to complete Catacombs, after starting on it 3 years ago. The 1981 version of the game was recently unearthed. It is one of the first commercial British text adventures. bluerenga.blog/2026/07/15/c...
bluerenga.blog
Catacombs: Looking Upon the Angel of Death
(Continued from my previous posts on Catacombs, and in particular my last post which described how the 1981 PET version of the game was recently rescued.) Catacombs was more frustrating to get to t…
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Andrew Plotkin @eblong.com · 13/07/2026
This is the matchbook that came in Infocom's _Witness_ package. (My original copy, saved all these years!) What the heck is the fake Chinese "prosperity" symbol on the matchbook front? Anybody know? Is that trying to hide the letters "SA”? Or maybe “CA" or “EA”? Why?
A matchbook from “The Brass Lantern” (a fictional Chinese restaurant in 1938 California). The phone number “ADeline 1308” is printed on it, and “Chandler 1729” is hand-written inside.
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Ron’s Computer Videos 🧍‍♂️🖥️📼 @ronscompvids.bsky.social · 10/07/2026
After working alongside Sierra On-Line founders Ken and Roberta Williams on Colossal Cave, @drguillotine.bsky.social is now leading the revival of another classic. This time, Mystery House 3D. Let's Chat with Marcus Mera (and special guest @sirrandall.yeold.press)! youtu.be/qmswu1e66ZA
youtu.be
Lets Chat with Marcus Mera - Updating Colossal Cave & Mystery House to 3D (feat. Sir Randall)!
YouTube video by Ron's Computer Videos
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Games That Weren't @gamesthatwerent.com · 05/07/2026
The original Commodore PET versions of Supersoft's Catacombs and Goblin Towers (1981), thought lost for around 45 years, have now been recovered, preserved and released by Marcel Lansing! Read the full story here: commodoregames.net/catacombs.asp
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Andrew Plotkin @eblong.com · 01/07/2026
(From last night:) The Visible Zorker project has just posted Starcross! eblong.com/infocom/visi... I am working through every Infocom text game, one per month, and creating an annotated playable version with source code and live tracing of all game activity. See how Infocom did it!
eblong.com
The Visible Zorker: Starcross
A software exhibit that allows you to explore Zork and also Zork's source code at the same time.
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Games That Weren't @gamesthatwerent.com · 01/07/2026
To coincide with Richard Hewison's new "Memories of Rainbird and Beyond Software" Kickstarter, we've added R.A.I.L to the archive - Rainbird's ambitious unfinished adventure creation system by John Jones-Steele. Could someone continue its development? www.gamesthatwerent.com/2026/07/r-a-...
gamesthatwerent.com
R.A.I.L (IBM PC) - Games That Weren't
Cancelled & Unreleased Video Games
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Andrew Plotkin @eblong.com · 01/07/2026
Visible Zorker update: Starcross is now available. blog.zarfhome.com/2026/07/visi... Thanks to all my Patreon supporters! (Who just got access to The Witness…)
blog.zarfhome.com
Visible Starcross is now available to all
As promised, the latest from the Visible Zorker project: Visible Starcross! "The challenge was issued eons ago, from light-years away." As usual, the source code repository is also live, licensed with...
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Tufty McTavish @tuftymctavish.com · 30/06/2026
🔊 The one with the voluminous mailbox of IF 🗞️ for July! Chaps, you’re packing in all the excitement, with fun sound effects too I noted 🤓 This is great, really enjoying the hit of text adventure news in my ears. 🎮 #VideoGames ⌨️ #TextAdventures #InteractiveFiction 🗺️ #Podcasts 📻
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The Retro Adventurers @retroadventurers.bsky.social · 30/06/2026
Plenty of contest results, a new Inform library (or is it?) and news so late-breaking we have to interrupt our news to bring other news! retroadventurers.podbean.com/e/44/
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The Retro Adventurers @retroadventurers.bsky.social · 23/06/2026
At least they're polite about it.
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Tufty McTavish @tuftymctavish.com · 22/06/2026
🎧 The one with stories, that leaps (not jumps!) towards some of the issues that the chaps had with this pair of old 1984 adventure games. “Recommended, but you have got to help yourself out.” “Keep circulating those micro-drives.” 🎮 #VideoGames ⌨️ #TextAdventures #InteractiveFiction 🗺️ #Podcasts 📻
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The Retro Adventurers @retroadventurers.bsky.social · 21/06/2026
Laugh while you can, monkey-boy! Telarium/Trillium's sequel to Ray Bradbury's Fahrenheit 451 and Adventure International's sequel to Buckaroo Banzai in the latest game episode of The Retro Adventurers. retroadventurers.podbean.com/e/43/
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The Retro Adventurers @retroadventurers.bsky.social · 08/06/2026
(Anyone?)
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