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Reefpirate

@reefpirate.bsky.social
58 followers 154 following 68 posts

reefpirategames.com Solo game dev making a cyberpunk strategy game called Full-Metal Tapped: reefpirate.itch.io/full-metal-tapped

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Reposted by Reefpirate
Sam Redfern @psychicsoftware.com · 01/10/2026
It's #TurnBasedThursday! I'm delighted to be this week’s official host. As the spooky season nears, let's summon some turn based games! Devs - show us your games... and don't forget the #TurnBasedThursday hashtag, & 🔁 re-share Players - ❤️, ✅ wishlist & 🔁 re-share #indiedev #indiegame
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Reefpirate @reefpirate.bsky.social · 01/10/2026
Full-Metal Tapped update v0.8.20 💥: reefpirate.itch.io/full-metal-t... Another balancing and tuning patch featuring: ▶️ Heat and REP forecast before you commit ▶️ A MAX crew only FAILs 1% (down from 2%) ▶️ Intel supply reduced and cheaper upgrades #gamedev #indiedev #cyberpunk
reefpirate.itch.io
Full-Metal Tapped by Reefpirate
Cyberpunk worker-placement digital board game
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Reefpirate @reefpirate.bsky.social · 29/09/2026
Cards on the Table update is now live for Full-Metal Tapped v0.8.19 💥: reefpirate.itch.io/full-metal-t... 📖 Help Docs rewritten as a proper 'rulebook' 🃏 A 'Decks' tooltip reveals the draw mechanics 💾 Save and load your data between browser and desktop Check it out! #gamedev #indiedev #cyberpunk
Large and colorful in-game rulebook or player's handbook for
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Reefpirate @reefpirate.bsky.social · 29/09/2026
After enough questions from players, I'm deciding to go full transparency on the game's deck mechanics Coming soon along with an updated 'rulebook' for the in-game manual At the very least this should help inform further discussions about the game's balance #gamedev #indiedev #rtfm
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Reefpirate @reefpirate.bsky.social · 27/09/2026
It's a Runner's Life! New update is live for Full-Metal Tapped v0.8.18 💥: reefpirate.itch.io/full-metal-t... ⬆️ Runners now have veterancy and can 'level up' 🏆 Runner 'hall of fame' added to Main Menu 🎯 New 'Wanted' debuff to keep life difficult And more! #gamedev #indiedev #cyberpunk
reefpirate.itch.io
Full-Metal Tapped by Reefpirate
Cyberpunk worker-placement digital board game
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Reefpirate @reefpirate.bsky.social · 26/09/2026
Working on runner tooltips and giving them gold stars today! ⭐ They've earned it 💪 I'm excited to share the "runner veterancy" update coming soooon #screenshotsaturday #gamedev #indiedev
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Reefpirate @reefpirate.bsky.social · 26/09/2026
v0.8.17 is up! This one is small update to make the SCRY effect both comprehensible and actually useful 👍 Why don't you scry 👁️ the new update, you can play it for free here: reefpirate.itch.io/full-metal-t... #gamedev #indiedev #patch
reefpirate.itch.io
Full-Metal Tapped by Reefpirate
Cyberpunk worker-placement digital board game
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Reefpirate @reefpirate.bsky.social · 24/09/2026
Full-Metal Tapped v0.8.16 is up! 💪 I went down a deep re-design hole for a few days and ended up coming back to mostly the same game 😅 But I learned a lot along the way and overall made some key improvements I think. Check it out! reefpirate.itch.io/full-metal-t... #gamedev #indiedev #indiegames
reefpirate.itch.io
Full-Metal Tapped by Reefpirate
Cyberpunk worker-placement digital board game
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Reefpirate @reefpirate.bsky.social · 24/09/2026
#my9games as of today, in no particular order The Little Ninja Brothers spot took me the longest to decide, mostly it ended up on the list because I couldn't find "River City Ransom" for some reason 🤔
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Reefpirate @reefpirate.bsky.social · 19/09/2026
I'm working on the in-game 'game manual' a bit today. It drifts as the mechanics in the game drift and I like to keep it current Maybe I'm just old fashioned but I appreciate when a game doesn't just "teach itself" but has a place to learn in depth. #screenshotsaturday #gamedev #rtfm
wall of text from the in-game manual for a mechanics-heavy digital board/card game
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Reefpirate @reefpirate.bsky.social · 19/09/2026
Doing some final playthroughs getting ready to push the next big update this weekend The entry-level difficulty feels a bit more forgiving now
End game victory screen showing stats of the playthrough
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Reefpirate @reefpirate.bsky.social · 17/09/2026
Some interesting facts from player telemetry over all time: - 807 runners hired vs. 200 dead - From 3609 rolls: 79.3% passed when the game says 77.7% should have - 4459 turns played - ~38% win rate for all finished runs Next patch: runners will die less often before turn 10 #gamedev #indiedev
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Reefpirate @reefpirate.bsky.social · 17/09/2026
After only vaguely hearing about Dominions' "Big Money", and then doing a deep dive on what it is, I think I found ailed me in my game's balance I now have a sim that plays my game called "Street Money" 😎 It's producing lots of juicy data that should lead to a Big Update #gamedev #bigmoney
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Reefpirate @reefpirate.bsky.social · 16/09/2026
New trailer for Full-Metal Tapped 🎬 The music and sounds come from weloveindies.com (Dynamedion + BOOM Library). As a solo dev with limited audio skills, I really appreciate the vibes they bring to the project 🎶 🕹️: reefpirate.itch.io/full-metal-t... #indiedev #gamedev #gameaudio
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Reefpirate @reefpirate.bsky.social · 15/09/2026
Now when a runner goes down, the new 'juicy' update makes it known Play free on itch: reefpirate.itch.io/full-metal-t... #gamedev #roguelite #indiegames #imovie #croptofill
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Reefpirate @reefpirate.bsky.social · 15/09/2026
New quick clip on YouTube of a final turn resolving: youtu.be/B_w3MSM2sqM #gamedev #indiegame
youtu.be
Full-Metal Tapped - a turn in 15 seconds (v0.8.15)
YouTube video by Reefpirate Games
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Reefpirate @reefpirate.bsky.social · 14/09/2026
Full-Metal Tapped v0.8.15 is out, and it's the biggest one yet! Every screen rebuilt. Cards glyph grammar. And turns finally hit: stats light up on the roll, verdicts stamp down, dead runners get wrecked. Free to play now 👇 reefpirate.itch.io/full-metal-t... #indiedev #indiegames #roguelite
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Reefpirate @reefpirate.bsky.social · 12/09/2026
Escaped logo + website black hole after two days 😅 Back to making the actual game! Full-Metal Tapped v0.8.14 is live today, with a cleaner main menu and new branding among other small things Patch notes: reefpirate.itch.io/full-metal-t... #ScreenshotSaturday #gamedev #indiegame
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Reefpirate @reefpirate.bsky.social · 12/09/2026
omg what is this: fly-brain-doom.awormuth.chatgpt.site #doom #cyberpunk #rootingforthefly
fly-brain-doom.awormuth.chatgpt.site
DOOMFLY
166,700 neurons. Live experimental training in Doom. Watch modeled memory change; improved survival is unproven.
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Reefpirate @reefpirate.bsky.social · 11/09/2026
And now that I have a logo I guess it's time to have a website :) Check out my new site at: reefpirategames.com
reefpirategames.com
Reefpirate Games
Full-Metal Tapped: a cyberpunk worker-placement solitaire digital board game.
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Reefpirate @reefpirate.bsky.social · 11/09/2026
And how the new logo fits into the Main Menu The idea started from linking 'Full-Metal Tapped' = 'FMT' = Force, Mobility and Tech (the 3 main stats for runners in the game). Force is red, Mobility is cyan and Tech is purple 😀 #GIMP #cyberpunk #gamedev
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Reefpirate @reefpirate.bsky.social · 11/09/2026
Took a short detour for graphic design today. I didn't plan to spend the whole day but what can you do? I finished a new logo for Reefpirate Games, and also for Full-Metal Tapped which is going to the Main Menu with the next build 🎨 #gamedev #graphicdesign #cyberpunk #indiegame
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Reefpirate @reefpirate.bsky.social · 10/09/2026
Honestly delighted to be in the same thread with some of these guys! I spent many, many hours with Cyber Knights and it's cool to see it still getting updates
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Reposted by Reefpirate
M - making games @sharkbombs.bsky.social · 10/09/2026
And of course I'm hosting because I love the tactical genre! Which is why I am building CROWNBREAKERS! A snappy, stylish card-brawler! 👊 Throw cards like punches, 🔥 set fires, and 🫸 knock tyrants around You can check out the Demo: s.team/a/4338150/
s.team
Crownbreakers Demo on Steam
Tyrants keep the magical city of Cascade in a chokehold. They grow fat by grinding everyone else's soul into profit. ✊ENOUGH! Crash into their districts and build your deck as you push forward. Use yo...
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Reefpirate @reefpirate.bsky.social · 10/09/2026
There's a new game in town, players can now win by engine building and spending runner turns on building an underground network ⭐ See more in the patch notes here: reefpirate.itch.io/full-metal-t... I'm pushing v0.8.13 to itch now 🚀 #gamedev #cyberpunk #indiegames #TurnBasedThursday
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Reefpirate @reefpirate.bsky.social · 09/09/2026
New feature idea, an intercom in-game where I can say to the players: "To the person who has played my game 25 times in the past 9 hours: Please stop buying 'Call in a Deal'! I'm truly glad you like that one but it's not buying you nearly enough victory points! You got this 🙏"
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Reefpirate @reefpirate.bsky.social · 09/09/2026
Just pushed a minor fix for fonts and some gaps in the tutorial and 'how to play', see patch notes here: reefpirate.itch.io/full-metal-t... I call it minor, but really the font fix is kind of HUGE and makes the game much, much easier on the eyes 👀 #gamedev #indiegame #cyberpunk
reefpirate.itch.io
v0.8.12 Patch Notes - minor clarity release
A quick minor update all about CLARITY First, special shoutout to u/sterfried on reddit! He left a comment saying the fonts were giving him a headache. After a bit of digging around I found a very sim...
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Reefpirate @reefpirate.bsky.social · 09/09/2026
Shoutout to the reddit user who said the font was giving him headaches. I had gotten so used to the blur that when I found the simple rendering config fix, the clarity was almost blinding! A small update later today will fix the blur and add some more font settings #gamedev #typography #pixijs
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Reefpirate @reefpirate.bsky.social · 08/09/2026
Latest version v0.8.11 of Full-Metal Tapped is pushed to itch: reefpirate.itch.io/full-metal-t... I hope I didn't break the game! Please play to help me check if I did 😅 Patch notes are here: reefpirate.itch.io/full-metal-t... #gamedev #cyberpunk #patchnotes #indiedev
reefpirate.itch.io
Full-Metal Tapped by Reefpirate
Cyberpunk worker-placement solitaire
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Reefpirate @reefpirate.bsky.social · 08/09/2026
This morning: moving global upgrade effects to a global 'OPS DECK' panel to de-clutter the Asset cards which were collecting a LOT of extra buttons and probably confusing or overwhelming players a bit. Also more evidence of the 'pull' design for missions 👀 #gamedev #solodev #cyberpunk
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Reefpirate @reefpirate.bsky.social · 07/09/2026
Experimenting with letting players pay money to 'pull' jobs instead of pushing on them It's thrown the economy into an interesting place but overall I'm liking the way it adds more variety to the pacing of the game. #gamedev #cyberpunk
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Reefpirate @reefpirate.bsky.social · 06/09/2026
I'm not sure if people use the Devlog feature on itch much, but I at least find it useful as a personal milestone for pushing new releases Latest update for Full-Metal Tapped is pushed to itch, and patch notes are here: reefpirate.itch.io/full-metal-t... #cyberpunk #gamedev #indiegame
reefpirate.itch.io
v0.8.9 Patch Notes and first trailer
I took some time away from my "real job" this weekend to try and do a push on my game for an r/Games "Indie Sunday" video drop to see if that would help bring in some fresh playthrough data. Check out...
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Reefpirate @reefpirate.bsky.social · 06/09/2026
Just posted my first trailer ever to YouTube, which was more nerve-wracking than I thought 😬 I hope it looks ok! youtu.be/m3vOzVXPU9s Play my game on itch: reefpirate.itch.io/full-metal-t... #gametrailers #cyberpunk #indiegame #gamedev
youtu.be
Full-Metal Tapped - cyberpunk crew deployment
YouTube video by reefpirate
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Reefpirate @reefpirate.bsky.social · 05/09/2026
Liking the new UI pass, starting to feel a bit more like playing as "the guy in the blimp in Syndicate" 😎 #gamedev #solodev #cyberpunk #screenshotsaturday
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Reposted by Reefpirate
Michael_Game_Developer @poeticprogrammer.bsky.social · 05/09/2026
So instead of working on the actual UI, I got an idea to make Ve wave to the player before you can move on. Is this a good idea? Probably not. But is this a good idea? I think so. The joy of solo dev games is no one is around to make sensible decisions. #gamedev #screenshotsaturday
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Reefpirate @reefpirate.bsky.social · 05/09/2026
Opening up a 5th Asset that is player's choice on new runs. The first one I implmented is a simple place to pick up an 'Armed' tag Try it for free at: reefpirate.itch.io/full-metal-t... #gamedev #screenshotsaturday #cyberpunk #indiegame #solodev
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