Reposted by Rak - Make Game With GodotKalentan | VGen | Comms open @kalentan.bsky.social · 22/12/2024Accomplished 2 things! 1. Correctly Shows Skills of the Party Members! 2. Can now press the skills and attack enemies! Next up is to get the skills to actually properly have unique values and traits, on top of also building "ultimate charges", but this is a big step! :) #godot #indiedev #gamedev 1143
Rak - Make Game With Godot @rakzin.itch.io · 18/12/2024#DevLog Day 34: Freeze the project After a long thought, I think I should freeze it now cuz I have to dive into the main project As this one getting bigger, hard to maintain both (with the vacation😆 So, it's time but, better than post resting on it every day 😅😅 #RaksTinySLG #GameDev #Godot 170
Rak - Make Game With Godot @rakzin.itch.io · 16/12/2024#DevLog Day 33: map save and load I found I should save and load map between each stage So today implement the save/load function for the map and it still takes a lot of time 😅 #RaksTinySLG #GameDev #Godot 090
Rak - Make Game With Godot @rakzin.itch.io · 15/12/2024#DevLog Day 32: Re-Enter battle After some testing Finally I can enter the battle from the map Haven't seen the battle map for a long time some of the logic were forgotten 😅 #RaksTinySLG #GameDev #Godot 090
Rak - Make Game With Godot @rakzin.itch.io · 14/12/2024#DevLog Day 31: Rest take a break And think about how to integrate the map system with current battle system #RaksTinySLG #GameDev #Godot 090
Rak - Make Game With Godot @rakzin.itch.io · 13/12/2024#DevLog Day 30: Optimize the map continue optimize the map generation now the path is drawn with different colors #RaksTinySLG #GameDev #Godot 0111
Rak - Make Game With Godot @rakzin.itch.io · 12/12/2024#DevLog Day 29: Fix the map finally have time to back on this tiny project fixed the map generation today now it looks more nature😀 most rules follow the slay-the-spire map gen rule you can view the epic article at steamcommunity.com/sharedfiles/... #RaksTinySLG #GameDev #Godot 091
Rak - Make Game With Godot @rakzin.itch.io · 11/12/2024#DevLog Day 28: Rest final finished another code issue but today continue rest on this tiny project ...... #RaksTinySLG #GameDev #Godot 090
Rak - Make Game With Godot @rakzin.itch.io · 10/12/2024#DevLog Day 27: Rest Seems better, maybe tomorrow can back to the tiny project 😅 continue rest ...... #RaksTinySLG #GameDev #Godot 040
Rak - Make Game With Godot @rakzin.itch.io · 09/12/2024#DevLog Day 26: Rest Still Busy continue rest ...... #RaksTinySLG #GameDev #Godot 060
Rak - Make Game With Godot @rakzin.itch.io · 08/12/2024#DevLog Day 25: Rest Still Busy, rest 😅😅 #RaksTinySLG #GameDev #Godot 0100
Rak - Make Game With Godot @rakzin.itch.io · 07/12/2024#DevLog Day 24: Rest Busy on the other project, rest 😅😅 #RaksTinySLG #GameDev #Godot 040
Rak - Make Game With Godot @rakzin.itch.io · 06/12/2024#DevLog Day 23: Crawing on maps Working on a slay-the-spire-like map but seems not that easy generated map seems buggy Oh, Let me try to fix it tomorrow 😅😅 #RaksTinySLG #GameDev #Godot #Tactics 160
Rak - Make Game With Godot @rakzin.itch.io · 05/12/2024#DevLog Day 22: Rest Oh, after struggling in some other codes I think I should have a rest today 😆😆 #RaksTinySLG #GameDev #Godot 060
Rak - Make Game With Godot @rakzin.itch.io · 04/12/2024#DevLog Day 21: Level ups Units can now be level up after each stage Level-ups are classic rogue-like three-choice This makes game became playable But today's development took MUCH longer than I expected 😅😅 Anyway, Finally make it out, and didn’t miss the log 😀 #RaksTinySLG #Godot #Tactics 181
Reposted by Rak - Make Game With GodotGelius - GIG Showcase 🎮 @gelius.bsky.social · 02/12/2024🆕 VIDEO YOU HAVE TO PLAY SHORT GAMES ⌛ Recently, I've played 2 short games that inspired me to make an essay. In this video, I'm defending why is better nowadays to play shorter games! #indiedev #gamedev #indiegame #pixelart youtu.be/il3jzD3ARrM 2213
Rak - Make Game With Godot @rakzin.itch.io · 03/12/2024#DevLog Day 20: Stages and Ending Added stages(levels) now there is a victory screen shown after player finished stage Also an ending screen if player finished all stages (though all the same) This makes game feels more complete😀 #RaksTinySLG #PixelGame #StrategyGame #Godot 041
Rak - Make Game With Godot @rakzin.itch.io · 03/12/2024Cool, So we can have more and more quality assets in Godot 020
Rak - Make Game With Godot @rakzin.itch.io · 02/12/2024#DevLog Day 19: Swordsman, Archer, Rogue, Spearman Added unit distinction Swordsman: 3 HP Rogue: 35% dodge Spearmen: attack two cell Archers: range shoot Orcs has no rogue, but has axemen who can crit😅 Now, it finally plays a little different😀 #RaksTinySLG #GameDev #Godot #StrategyGame 1132
Rak - Make Game With Godot @rakzin.itch.io · 02/12/2024Found this Brazil poor boy selling his game assets to solve his family's trouble on r/godot after checking his assets (platformer), I found some assets quality are really good 👍 place it here if someone need it www.reddit.com/r/godot/comm... #Godot #GameDevreddit.comFrom the godot community on RedditExplore this post and more from the godot community 4268
Rak - Make Game With Godot @rakzin.itch.io · 01/12/2024#DevLog Day 18: Rest Take a break And seems December has coming 😀 #RaksTinySLG #GameDev #Godot 050
Reposted by Rak - Make Game With GodotRay @raysan5.bsky.social · 29/11/2024WOW!!! Get #raylib with a 100% off today!!! 😱 And if you Sponsor the project, you get a fixed discount for the rest of the year!!! 🤯 DON'T MISS THIS UNIQUE OPPORTUNITY!!! ❤️ Get it: raysan5.itch.io/raylib Sponsor: github.com/sponsors/ray... 1678
Rak - Make Game With Godot @rakzin.itch.io · 30/11/2024#DevLog Day 17: Failed Gameplay I found the current dual-turn gameplay is not that good strategy is complex and seems not that fun 😆😆 So, I fallback the gameplay to the traditional tactics A bit old, but anyway it works 😀 #RaksTinySLG #GameDev #Godot #StrategyGame #PixelGame #IndieGameDev 1101
Rak - Make Game With Godot @rakzin.itch.io · 29/11/2024#DevLog Day 16: Start and Restart Added start and restart button today Now, Player can start a new game, simply by clicking the 'restart' button instead of refreshing the browser What a GREAT UX improvement!😆 #RaksTinySLG #GameDev #Godot #Tactics #PixelGame #IndieGameDev 0141
Rak - Make Game With Godot @rakzin.itch.io · 29/11/2024#CityPopFriday Title: OH NO, OH YES! Artist: 中森明菜 (Akina Nakamori) #CityPop #Music 040
Rak - Make Game With Godot @rakzin.itch.io · 28/11/2024Oh, We should make our player aware this, Only download the game from trusted platform 110
Rak - Make Game With Godot @rakzin.itch.io · 28/11/2024After I fixed the game assets. I also updated my avatar with same method, Now its more pixelate, Also, More Green 😅 030
Rak - Make Game With Godot @rakzin.itch.io · 28/11/2024#DevLog Day 15: Fixed the Look After some working on the assets I fixed the 'A bit too Green' issue brought yesterday Also updated the font Now it looks much better than yesterday 😀 #RaksTinySLG #GameDev #Godot #StrategyGame #PixelGame #IndieDev 0111
Reposted by Rak - Make Game With GodotRak - Make Game With Godot @rakzin.itch.io · 27/11/2024#DevLog Day 14: A bit too Green? I really want some fresh art-style for this tiny game So I use a color shader Said: The GameBoy Look I applied it And it worked! 😀 And game turned green Maybe, a bit too green? 😆😆😆 Greenly at rakzin.itch.io/tinyslg #RaksTinySLG #GameDev #Godot #PixelGame 2123
Reposted by Rak - Make Game With GodotDaniel Cook @danctheduck.bsky.social · 27/11/2024Why does 'finding the fun' fail so often as a design strategy? #gamedesign New designers are told to prototype and 'find the fun'. But the naive version of this is a garbage tactic that mostly results in poorly thought out prototypes that are never going to converge on gameplay. 43922199
Reposted by Rak - Make Game With GodotHungry Horrors | Play on Steam @clumsybearstudio.com · 27/11/2024Hey #gamedevs! How do you approach translating your game title for Asian languages like Chinese, Japanese, and Korean? Do you go for transliteration (keeping it phonetically close to the original) or translation (capturing the meaning)? What’s more common, and which works better? #indiegamedev 232
Reposted by Rak - Make Game With GodotПоміркований бандера 🇺🇦 @esq-untitle.bsky.social · 27/11/2024No NATO = let russians kill us one by one. No Guerra = surrender without a fight = we will be killed by russians, unarmed, one by one. I advise the Italian police, not to allow mentally ill people to go out on the street, as it is dangerous for others and for the patients 🤌 #UkrainianView #EU 77317