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Henry "Big Wins" Chan

@pudymaster.bsky.social
132 followers 682 following 263 posts

Any Pronouns. I make video essays on YouTube, and stream on Twitch YT: www.youtube.com/@Henry_Chan/featured Twitch: www.twitch.tv/pudymaster 27↑

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Reposted by Henry "Big Wins" Chan
Maddison Baek @maddisonbaek.bsky.social · 05/10/2026
Hubris version Cadilosh, no Necklace upgrade, only one Lantern. Share this to scare away people who wanna play my game 👻 (Actually, don't. I need a consistent income.)
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Henry "Big Wins" Chan @pudymaster.bsky.social · 01/10/2026
I don't know what else to say other than the fact that the way SA is so often turned into a spectacle against the perpetrator with little regard for the victims is heartbreaking and awful.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 01/10/2026
Obviously, it's good the allegations against Geller have come to light. The fact that this happened (seemingly) without the consent of the victim is mortifying, however. She deserved better than this.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/09/2026
only if u lose
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Henry "Big Wins" Chan @pudymaster.bsky.social · 25/09/2026
Not gonna lie, Magenta Horizon straight up ruined air juggling for me. Sandbagging enemies can be fun, but having the air become a second battlefield is utterly exhilarating. Control Resonant is still fun, though. Wish they had an option for no magnetism, however.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 22/09/2026
Wiktor himself is a man who has been thoroughly humbled by life, but after getting a second chance, he without hesitation gets his drive back. Has he learned humility from his years mired in madness, or simply that he can beat it so he needn't hold back? That's for you to decide.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 22/09/2026
At the same time, being overly prideful dictates his behavior in ways you can't control, making the entire narrative and mechanical implementation something you'll feel torn between wanting to do and wanting to abstain from, perfectly aligning with Wiktor's own internal struggle.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 22/09/2026
However, Pride isn't just a vice. Sometimes having pride in yourself is sticking up for yourself too, so it's inextricably tied to different threads even a genial player might want to pull on. Moreover, Wiktor is deeply arrogant, so picking the pride options just *feels* correct.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 22/09/2026
The game then encourages you to choose the Pride options both by giving you gameplay benefits from feeding his flaw, but also by making writing the Pride dialogue options to be ones you want to pick. If someone is being a prick, picking the path of Pride lets you dress them down.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 22/09/2026
The Thaumaturge is crazy good. Maybe its greatest strength is how effortless it makes it to roleplay as Wiktor, a man both aware of his Flaw of Pride and also pridefully in love with that.
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Reposted by Henry "Big Wins" Chan
Gene Park @gene.meme · 20/09/2026
I asked Hideo Kojima what happened. Sony canceled Physint over a Zoom call. www.washingtonpost.com/style/2026/0...
washingtonpost.com
Hideo Kojima explains the surprise split with Sony
Celebrated game director Hideo Kojima wrestled with Sony’s surprise cancellation months before it went public, he said in an interview, fearing “our studio could collapse.”
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Henry "Big Wins" Chan @pudymaster.bsky.social · 17/09/2026
I think at this point they've hit the limits of what they can do in a framework designed around smaller encounter designs. Team Ninja wants to make a straight up action game. Please, for the love of god, just make that rather than tethering yourself to this formula.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 17/09/2026
More than anything, however, what WL2 makes perfectly clear is that the soulslike formula is genuinely holding Team Ninja back at this point. There are parts of WL2 where it's like this probably would just be a sicko wuxia action game if it wasn't a soulslike.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 17/09/2026
You can't really do the sick as hell move where you launch an enemy through his buddies if he's only got like three of them. There was one big group encounter that was so sick man, but the rest of the demo I didn't have another lmao.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 17/09/2026
The true anchor around the game's neck, though, is the open field maps. Were WL2 a tight, linear action game, you could really put the combat through its paces and go nuts, but smaller encounters parceled out without strong encounter design undercuts everything.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 17/09/2026
The camera is also still a soulslike camera, so it doesn't do great in frenetic group battles, but the parry being omni-directional does mean you can wade into the thick of it and do your sick wuxia martial arts and spells.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 17/09/2026
There are so many smart changes to Wo Long 2's combat. Feels like a Nioh 1 to 2 glow-up. It does kind of depend on if they leverage those. For instance, you actually have useful crowd control and aoe abilities now, but if the game doesn't force group fights, it doesn't matter.
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Reposted by Henry "Big Wins" Chan
erysdren @erysdren.bsky.social · 09/09/2026
me and my partner are still needing help for food and groceries during the rest of the month, please help us if you can and thank you so much to the people who have already donated! ko-fi.com/erysdren/goa... www.paypal.me/JaycieErysdren cash.app/$erysdren #MutualAid #HelpSky #TransCrowdFund
ko-fi.com
Buy erysdren a Coffee
Become a supporter of erysdren today!
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Reposted by Henry "Big Wins" Chan
Jingtong 景桐 @zogzhu.bsky.social · 09/09/2026
Sweet Home now has English, Japanese, Korean and Traditional Chinese localizations! It is a queer visual novel about coming of age in a small Chinese town and has become a sensation since its release last August store.steampowered.com/app/3528450/...
store.steampowered.com
Save 30% on Sweet Home on Steam
Sweet Home is a visual novel set in a Chinese high school. Parted friendships, ambiguous romances, tangled relationships, and flawed families... Are these just the pangs of adolescence—or something he...
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Henry "Big Wins" Chan @pudymaster.bsky.social · 10/09/2026
My favorite insane bit is the audio log explaining how they got the fodder enemy types into New York, and they apparently just imported Chinese gangsters via shipping containers. For some reason.
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Reposted by Henry "Big Wins" Chan
Kris Wolfheart @kriswolfhe.art · 10/09/2026
Cancelled: Physint Not Cancelled: FairGame$
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Henry "Big Wins" Chan @pudymaster.bsky.social · 10/09/2026
Genuinely what the fuck are Sony DOING man???? HIDEO KOJIMA needing a lifeline from Xbox would be almost unbelievable if not for how Sony has been moving these last few years. Actually crazy lmao.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 30/08/2026
Finally sent a draft of my book out for feedback, and all I feel is a void. Less than 12 hours and I already miss having something to workshop on it in a meaningful fashion. Weird feeling.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 27/08/2026
I'm sorry for your loss. Wishing you the best.
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Reposted by Henry "Big Wins" Chan
Maddison Baek @maddisonbaek.bsky.social · 20/08/2026
store.steampowered.com/app/2109060/... Did I tell you that it's going through a sales season... again????
store.steampowered.com
Save 50% on Magenta Horizon - Neverending Harvest on Steam
Magenta Horizon is a fast-paced 2D action platformer with challenging spectacle fighter inspired combat. Playing as a Reaper of the twisted purgatorial afterlife, push your skills to the limit to dest...
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Reposted by Henry "Big Wins" Chan
Stellbound: Stellraiser II @antlervel.vet · 15/08/2026
Hey everyone. 

Last night, to my great surprise, I received a long email from Saber Interactive CEO Matt Karch. He apologized unreservedly for the awful way he spoke about me in the press. The email’s full text will stay between us; I’m not that kind of girl. But I have confirmed it was from him. 

Matt said he regretted escalating, and how people online were speaking about me. I’m not worried about being called slurs by random commenters—I’m a trans woman, that’s every day for me—but it stunk to have my skill and reputation built of 20 years in games publicly maligned by someone with institutional power. One thing I saw people saying about me, and that Matt fueled the flames of too, was that this is not my first time calling a former employer out, so I must love drama or be hard to work with. The truth is, bad treatment is everywhere in games; I’m just more willing than others to call it out. And I call it out so maybe others will be willing, too, when it happens to them.

 I’ve been firm from the beginning that I was telling the truth; I think we can all now agree that’s been borne out. Matt expressed a desire to make it right with me; at this time I don’t really know what that looks like for me, and I’ll have to take some time to sit with it, but I do at least accept his apology. None of this changes my stance on AI. Matt and I obviously differ on this, and as a CEO the consequences of its use fall on him, and unfortunately also on his employees.

Apologies are simply in too short a supply these days to spurn one when it’s offered. 

God willing, this is the last statement I’ll need to make about this.

xo
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Reposted by Henry "Big Wins" Chan
Moth (Comms Open!) @bloodcrisis.bsky.social · 07/08/2026
This game is really good and deserves way more attention than it’s getting
store.steampowered.com
Total Chaos Against Apathy on Steam
A high-intensity action game, inspired by the feeling of emulating arcade-only action games. Learn a simple-yet-nuanced two button control scheme. Use hitstun, attack chains, grabbing and throwing to ...
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Henry "Big Wins" Chan @pudymaster.bsky.social · 06/08/2026
It's awesome too because it legit recommends games with single digit user reviews. Would straight up never find some of these cool games otherwise.
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Reposted by Henry "Big Wins" Chan
OneBGS - Bethesda Game Studios Union @bethesdaunion.bsky.social · 03/08/2026
Without serious public pushback, trillionaire corporations like Microsoft will continue to treat talented developers like Naomi Green as expendable. Help us break this unbalanced system and #SaveGameWorkers by telling Microsoft to end their cycles of layoffs: shorturl.at/5ruBE
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Henry "Big Wins" Chan @pudymaster.bsky.social · 02/08/2026
I think this is because it's written in service of communicating an IDEA rather than a STORY, so everything built around that main MessageTM of the game is sand. Maybe the clearest example is a dungeon that ends with a payoff to a character moment that didn't happen.
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Reposted by Henry "Big Wins" Chan
Maddison Baek @maddisonbaek.bsky.social · 31/07/2026
itch.io/b/3802/game-... Magenta Horizon also has joined the #GameindustryHardshipFund bundle. “Not a good look” is what I always say when I look at the current industry condition, but I thought it’s better to do a little bit of something than just standing still.
itch.io
Game industry hardship fund by Necrosoft Games and 109 others
Game industry hardship fund: 127 items for $10.00
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Henry "Big Wins" Chan @pudymaster.bsky.social · 27/07/2026
It can be hard because it's work, but it's MY work. The mistakes and flaws too! When I'm nearing the end of one of my books, I start to fear dying because it would mean I don't get to finish it and share it with people I know. How could I possibly not *love* my craft?
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Peter @notalawyer.bsky.social · 26/07/2026
you guys complain that they're an out of touch elite institution, but it turns out the DNC is doing worse financially than all of you
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Reposted by Henry "Big Wins" Chan
TOKYOPOP @tokyopop.bsky.social · 07/05/2026
Hiraeth Remained by Nitamoto Sanayama Kazura, a girl who just wants to be loved, discovers that the girl she had been spending all of her money on to look her way has betrayed her. In her moment of despair, she is approached by Yoshibe Kinka, who asks if she would like to die with her.
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Mike Bithell @mikebithell.bsky.social · 08/07/2026
Proud to announce the next game Vampirium: 1997 Dracula is king of the United British Empire. Kill his enemies and find your own path through a minimalist immersive sim sandbox. Wishlists and retweets massively appreciated (and, you know, massively helpful) store.steampowered.com/app/4035190/...
store.steampowered.com
Vampirium: 1997 on Steam
1997. Dracula is King of England. At his command, master your dark gifts to assassinate his enemies and secure his vampiric empire. Infiltrate locked-down locations, adapt and survive in living enviro...
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Reposted by Henry "Big Wins" Chan
United Videogame Workers-CWA @videogameworkers.bsky.social · 06/07/2026
If you are one of the many valuable workers callously laid off for corporate interests today, please consider applying to our hardship fund.
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OneBGS - Bethesda Game Studios Union @bethesdaunion.bsky.social · 07/07/2026
One way you can show Microsoft your concern is here through the XBOX Player Voice feedback platform: feedbackportal.microsoft.com/feedback/ide...
Yesterday’s layoffs at Bethesda Games Studios were not a cut of “14 layers of management”. We lost dozens of programmers, artists, designers and testers. Many of whom worked at BGS for decades.

If Bethesda fans are worried this will harm the quality of our future games, like TES VI, let Microsoft know!
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Reposted by Henry "Big Wins" Chan
Game Informer @gameinformer.com · 03/07/2026
Opinion: The PS5 and Xbox Series X generation has been a race to the bottom buff.ly/RFKva6J
A header image depicting an Xbox Series X and a PS5 underwater
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Henry "Big Wins" Chan @pudymaster.bsky.social · 02/07/2026
One of the more baffling aspects to the attempted end of physical games is that having a physical store presence matters. If retailers legit just have a PS6 and no fuckin games it will hurt the bottom line lmao. Why would a retailer even have a games section at that point?
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
The main thing I'm left wondering is how exactly all of this will work long term. Managing your short term survival is electrifying, but since open world survival games are expected to have long playtimes, I'm not sure how GSB will manage that. Not an issue for me, though.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
You also get the Dead Space stomp for resource free takedowns on downed enemies. However, you still need to aim it like your other attacks to try and get the head. It's balanced well too since it can incur bleeding injuries, either from getting bit or stomping through bone lmao.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
On top of that, locational damage matters and you need to carefully aim your weapon where you want to strike while accounting for the enemy movement and your own attack commitment. What type of weapon you use matters greatly as well. A sword is durable, but a scythe is safer.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
The combat is another great feature too. There's no dodging or parrying to undercut the enemies. You HAVE to utilize positioning. Your defensive options are fleeing or making use of physics objects to throw at enemies or block them off.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
Also, as a quick aside, despite there being quite a few animations (time commitments, really), Birmingham is still very responsive. Your actions are weighty, but it still feels good to control. They struck a very fine balance here that works perfectly for the game.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
I'm not really a more animations is more immersive person, but because Birmingham uses the amount of time they take to enforce consequences and careful thinking under pressure, it is a core pillar making the whole game work. It's SO GOOD.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
If you start bleeding and need to apply a bandage, you straight up CAN'T do it in combat. You need to either come up with a makeshift barricade, or else flee. To bandage your chest, there is an animation for taking the shirt off, bandaging, and putting the shirt back on.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
What's genuinely striking about the game, though, is its contentious design decisions. GSB is 'realistic' in that performing basic actions is a time commitment. Akin to RDR2's slavish devotion to animations, but in a survival horror framework that adds meaningful weight to them.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
You grab physics objects and move them around, either to throw, make barricades, use as climbing tools, and surely other interactions I haven't figured out. The zombies are also just slow enough to permit these actions, but also fast enough to add high pressure.
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Henry "Big Wins" Chan @pudymaster.bsky.social · 28/06/2026
God Save Birmingham (beta) is amazing. It's got a great mix of horror, action, survival, and exploration, all supported by remarkable physics interactions that just work. GSB feels like it has the tactility of a VR game applied to a zombie sandbox.
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Reposted by Henry "Big Wins" Chan
Aura @aurahack.ca · 25/06/2026
i do not want the games industry to recover. i want something new to be built atop its now ashen foundation and i want those who previously brought ruin, rot, and misery to be outside looking in as they give up and seek some other well to poison
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