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Pseudoscience Interactive

@pseudosi.bsky.social
48 followers 88 following 38 posts

Pseudoscience Interactive is a small indie team from Hamburg, Germany. We make games and develop nifty development tools along the way. 🌐 pseudoscienceinteractive.com

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Pseudoscience Interactive @pseudosi.bsky.social · 01/10/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 You can create, duplicate or delete entries directly in the Spreadsheet. This works the same whether you are editing a single Data Table or multiple assets in a folder.🤓 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 29/09/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 When you select a cell, the Details panel scrolls to and highlights that property. Great for finding parent structs of properties or if you prefer bulk-editing via the panel.🔦 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 24/09/2026
💡𝗘𝗱𝗶𝘁𝗶𝗻𝗴 𝗧𝗶𝗽 Number fields accept calculations like 2+3*4 or expressions like +=5, not just plain values. This works both in the Details panel and in the Spreadsheet table.🧮 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 22/09/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 You can select multiple cells, type or select a value, and bulk assign it to all of them at once with the button next to the active cell or CTRL+ENTER.✏️ #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 17/09/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 Float variable columns let you set how many decimal places are shown in the table, from 1 up to 6 digits.🔢 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 15/09/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 You can switch between 3 row heights or unrestrict height entirely, so it fits the content instead.📏 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 10/09/2026
When you give a tag a color, its children inherit it automatically. Unless they have their own.🎨 ⏰The 𝗣𝗦𝗜 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱 𝗧𝗮𝗴 𝗗𝗶𝘀𝗽𝗹𝗮𝘆 is still 50% off, but only until tomorrow 5:00 PM ET! tinyurl.com/psidisplay #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 07/09/2026
The 𝗣𝗦𝗜 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱 𝗧𝗮𝗴 𝗗𝗶𝘀𝗽𝗹𝗮𝘆 plugin is 50% off during Fab's September Flash Sale!😊🍂 Improve overview and reduce errors with colors and restrictions for your Gameplay Tags. tinyurl.com/psidisplay #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 03/09/2026
Okay... Maybe giving users the ability to set vertical text alignment 𝘱𝘦𝘳 𝘤𝘰𝘭𝘶𝘮𝘯 was a silly idea.😅 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 01/09/2026
Preparing an example dialog in a String Table. It's pretty nice that I can write the dialog, add tags instantly and rename keys without constant CSV export and re-import. Now all we need is to implement a spell-checker.😅 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 20/08/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 Regex is a very powerful column filter but, personally, I find it most useful for just filtering enums.🧦 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 18/08/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 Columns can be frozen to fix them to the left side of the table. That way they stay in place when scrolling horizontally.❄️ #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 14/08/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 Gameplay Tags can be filtered using tag queries. Very useful for finding tags in multiple categories or entries that are missing mandatory tags.🏷️ #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 12/08/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 Number properties can be filtered using numerical expressions. You can filter for values greater or smaller than X or set a value range.🧮 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 10/08/2026
✨𝗣𝗦𝗜 𝗣𝗿𝗼𝗽𝗲𝗿𝘁𝘆 𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 Each column of the Spreadsheet can be filtered individually, with different filter types for different properties. Multiple filters can be active at the same time.🔍 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 07/08/2026
🧪𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗕𝗲𝘁𝗮 𝗣𝗿𝗲𝘃𝗶𝗲𝘄 A first look at the new String Table Entry Provider. You can now define meta-data directly in the Editor, like the speaker of a dialog line or a stage direction. 🎬 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 05/08/2026
🧪𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗕𝗲𝘁𝗮 𝗣𝗿𝗲𝘃𝗶𝗲𝘄 The localization settings of text properties can now be added to the Spreadsheet table, which makes assigning String Table keys a breeze.💬 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 03/08/2026
🧪𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗕𝗲𝘁𝗮 𝗣𝗿𝗲𝘃𝗶𝗲𝘄 Unreal's batch renamer can now be used in the Spreadsheet. Not just for renaming Assets, but it also works with Data Table rows and across multiple tables!📊 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 31/07/2026
🧪𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗕𝗲𝘁𝗮 𝗣𝗿𝗲𝘃𝗶𝗲𝘄 The New Entry dialog allows you to specify the amount of entries created. If you have an existing list, just copy it to the clipboard and let the plugin tell you how many you need.📋 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 29/07/2026
🧪𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗕𝗲𝘁𝗮 𝗣𝗿𝗲𝘃𝗶𝗲𝘄 Just a small QoL feature for anyone working with Data Tables: With the next update you'll be able to create a Spreadsheet from selected Data Tables directly from the right-click menu.😊 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 27/07/2026
🧪𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗕𝗲𝘁𝗮 𝗣𝗿𝗲𝘃𝗶𝗲𝘄 With the recent beta, you can now see the compile status of your Blueprints in the Spreadsheet and jump straight to any issue.🤓 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 24/07/2026
🧪𝗦𝗽𝗿𝗲𝗮𝗱𝘀𝗵𝗲𝗲𝘁 𝗕𝗲𝘁𝗮 𝗣𝗿𝗲𝘃𝗶𝗲𝘄 Our current beta now allows you to not only change the property values of components, but to modify the components themselves, just like in the Blueprint Editor.🧩 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 21/07/2026
The 𝗣𝗦𝗜 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱 𝗧𝗮𝗴 𝗗𝗶𝘀𝗽𝗹𝗮𝘆 plugin is 30% off during Fab's Summer Mega Sale!🌴😎🌴 Improve overview and reduce errors with colors and restrictions for your Gameplay Tags. tinyurl.com/psidisplay #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
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Pseudoscience Interactive @pseudosi.bsky.social · 08/07/2026
Since we try to keep the synergy between the PSI Advanced Tag Display and the PSI Property Spreadsheet, we now also downgraded the former to 5.3.😉 tinyurl.com/psidisplay #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
tinyurl.com
PSI Advanced Tag Display
🎥 Overview Video | Update 1.1 Video | 🗨️Discord | 🔧 Website & Support | 🧮 Synergy with PSI Property SpreadsheetThe PSI Advanced Tag Display is a plugin to improve the readability of Gameplay Tags ...
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Pseudoscience Interactive @pseudosi.bsky.social · 06/07/2026
We added bulk-editing for Actor Components to our Property Spreadsheet plugin for Unreal Engine 5! 🧩 youtu.be/eGiSaK0KbLM Also, we now support UE 5.8 and 5.3! 🎉 Get it on Fab! tinyurl.com/psipropertys... #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
youtu.be
Property Spreadsheet 1.2 Update - Unreal Engine 5
YouTube video by Pseudoscience Interactive
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Pseudoscience Interactive @pseudosi.bsky.social · 02/07/2026
Quick update on the PSI Property Spreadsheet: The update for 1.2 (which includes the upgrade to UE 5.8) is currently stuck in submission limbo. This is most likely due to Epic's summer break. Sorry for the inconvenience.
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Pseudoscience Interactive @pseudosi.bsky.social · 23/06/2026
The PSI Advanced Tag Display is now available for Unreal Engine 5.8.😎 Plus, category constraints now get forwarded to more built-in Blueprint nodes. tinyurl.com/psidisplay Check out the full changelog: pseudoscienceinteractive.com/doc/tag-disp... #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
tinyurl.com
PSI Advanced Tag Display
🎥 Overview Video | Update 1.1 Video | 🗨️Discord | 🔧 Website & Support | 🧮 Synergy with PSI Property SpreadsheetThe PSI Advanced Tag Display is a plugin to improve the readability of Gameplay Tags ...
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Pseudoscience Interactive @pseudosi.bsky.social · 19/06/2026
Since life (and Epic) decided to throw a wrench in our works, the update for our Property Spreadsheet plugin, including the UE 5.8 upgrade, got a bit delayed until the end of the month. If you can't wait, the beta version for that update should be up on Monday on our Discord.😉
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Pseudoscience Interactive @pseudosi.bsky.social · 14/05/2026
Our Property Spreadsheet plugin for Unreal Engine 5 has now support for Data Tables! youtu.be/oinsePRNGgE If you are an accountant at heart check it out on Fab! 🤓 tinyurl.com/psipropertys... #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
youtu.be
Property Spreadsheet Update 1.1 - Unreal Engine 5
YouTube video by Pseudoscience Interactive
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Pseudoscience Interactive @pseudosi.bsky.social · 11/05/2026
Version 1.2 of our Advanced Tag Display plugin is now live on Fab! 🥳 tinyurl.com/psidisplay Thanks to all members of our community that gave us feedback! Check out the full changelog: pseudoscienceinteractive.com/doc/tag-disp... #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
tinyurl.com
PSI Advanced Tag Display
🎥 Overview Video | ✨NEW Update 1.1 Video✨ | 🗨️ Discord | 🔧 Website & Support | 🧮 Synergy with PSI Property SpreadsheetThe PSI Advanced Tag Display is a plugin to improve the readability of Gamepla...
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Pseudoscience Interactive @pseudosi.bsky.social · 28/04/2026
We released another Unreal Engine 5 plugin on @fab! tinyurl.com/psipropertys... Edit all your assets at once in a spreadsheet-style table, directly in the Unreal Editor.🚀 Check out our showcase: youtu.be/RsyWtFOzvN8 #UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal
tinyurl.com
PSI Property Spreadsheet
🎥 Overview Video | 🗨️Discord | 🔧 Website & Support | 🏷️ Synergy with PSI Advanced Tag DisplayThe PSI Property Spreadsheet is an editor-only plugin that allows you to view and edit large amounts of...
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Pseudoscience Interactive @pseudosi.bsky.social · 03/03/2026
Our Advanced Tag Display plugin got a new feature update! Check out what's new: youtu.be/xpbi_vMcw1Q It's also currently 50% off on Fab!😉 www.fab.com/listings/c1d... #UE5 #UnrealEngine #UnrealEngine5 #GameDev #MadeWithUnreal #Unreal
youtu.be
Advanced Tag Display Update 1.1 - Unreal Engine 5
YouTube video by Pseudoscience Interactive
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Pseudoscience Interactive @pseudosi.bsky.social · 14/01/2026
We just released our first UE5 plugin on Fab! 🥳 www.fab.com/listings/c1d... Now you can finally assign colors to your Gameplay Tags. 🎨 Check out our video showcase: youtu.be/F2q2c1w_BtA #UE5 #UnrealEngine #UnrealEngine5 #GameDev #MadeWithUnreal #Unreal
fab.com
PSI Advanced Tag Display
🎥 Overview Video | 🔧 Website & SupportThe PSI Advanced Tag Display is a plugin to improve the readability of Gameplay Tags in the Unreal Editor. Enhance your workflow with new color and layout opt...
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Pseudoscience Interactive @pseudosi.bsky.social · 13/01/2026
It's official. We are happy to announce that Pseudoscience Interactive has become legal. 😏 A legal entity, that is. We are professionals now! At least on paper. 😅
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Pseudoscience Interactive @pseudosi.bsky.social · 27/02/2025
Moin! We are Pseudoscience Interactive, a German indie dev duo. We are honored to announce that we got chosen for the Press Start Founding Grant! Big thanks to the folks at @games-stiftung.bsky.social, @gameverband.bsky.social & @bundeskultur.bsky.social for supporting us in making our first game.
Press Start Games Founding Grant!
I am on board! As one of 132 Games Founding Grant holders selected by the Press Start jury!
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Reposted by Pseudoscience Interactive
Stiftung Digitale Spielekultur @games-stiftung.bsky.social · 10/02/2025
Start frei fürs Gründungsstipendium #Games! 🎮 🚀 Es war uns eine große Freude, die #PressStart Stipendiat*innen am Wochenende in Berlin zu begrüßen! Wir freuen uns auf die Zeit mit Euch! 🤗 Infos: www.stiftung-digitale-spielekultur.de/press/gruend... @bundeskultur.bsky.social @gameverband.bsky.social
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