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Miguel Pozo

@pragma37.bsky.social
172 followers 106 following 26 posts

Stylized Rendering nerd. Viewport & EEVEE module dev at Blender. #malt3d (github.com/bnpr/Malt) creator.

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Reposted by Miguel Pozo
Krysidian @krysidian.bsky.social · 30/09/2026
#Blender News The Multi-Stage Compositor is being designed and worked on so a proof-of-concept addon was released to test the idea. Everyone can try it out! This allows you to add comp effects to specific Objects and Materials #b3d #blender3d #npr #stylized
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Reposted by Miguel Pozo
Krysidian @krysidian.bsky.social · 22/08/2026
Light Accumulation might be the biggest NPR feature for Blender since the realtime compositor. This is a whole paradigm shift Custom Light calculations for each light and much more. #b3d #npr #blender #blender3d #3d #stylized
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Reposted by Miguel Pozo
Miguel Pozo @pragma37.bsky.social · 20/08/2026
Remember the custom lighting from the NPR prototype? It's finally happening! With lots of improvements and extra goodies. Give it a try and leave your feedback before we merge it into main: devtalk.blender.org/t/material-l... #b3d #DevFund
devtalk.blender.org
Material Lighting Nodes - Feedback
Hello! We’ve been working on new material nodes for EEVEE that allow users to implement custom material lighting. For those of you familiar with the NPR prototype build, these are similar to the F...
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Miguel Pozo @pragma37.bsky.social · 20/08/2026
Remember the custom lighting from the NPR prototype? It's finally happening! With lots of improvements and extra goodies. Give it a try and leave your feedback before we merge it into main: devtalk.blender.org/t/material-l... #b3d #DevFund
devtalk.blender.org
Material Lighting Nodes - Feedback
Hello! We’ve been working on new material nodes for EEVEE that allow users to implement custom material lighting. For those of you familiar with the NPR prototype build, these are similar to the F...
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Reposted by Miguel Pozo
Blender @blender.org · 17/03/2026
Blender Foundation and the online community proudly present Blender 5.1! 🎉 Rock solid, feature-packed, and a performance beast on all fronts, from animation to modeling and compositing. 🎁What's New: www.blender.org/download/rel... 📺Watch Recap: www.youtube.com/watch?v=8r3x... #b3d #DevFund
blender.org
5.1 — Blender
Built for speed. Performance meets stability in Blender 5.1.
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Reposted by Miguel Pozo
Miguel Pozo @pragma37.bsky.social · 16/01/2026
Working on a new Raycast node for EEVEE and Cycles! You can grab a build and sample files on devtalk.blender.org/t/raycast-ma... We would love to hear your feedback! @blender.org #b3d #blender3d #devfund #bnpr
Testing the node for line rendering.
Rendered in Cycles.
Asset from the Nishita Sky Demo by Andy Goralczyk.Testing the node for line rendering.
Rendered in EEVEE.
Asset from the Nishita Sky Demo by Andy Goralczyk.
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Miguel Pozo @pragma37.bsky.social · 16/01/2026
Working on a new Raycast node for EEVEE and Cycles! You can grab a build and sample files on devtalk.blender.org/t/raycast-ma... We would love to hear your feedback! @blender.org #b3d #blender3d #devfund #bnpr
Testing the node for line rendering.
Rendered in Cycles.
Asset from the Nishita Sky Demo by Andy Goralczyk.Testing the node for line rendering.
Rendered in EEVEE.
Asset from the Nishita Sky Demo by Andy Goralczyk.
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Reposted by Miguel Pozo
azzy ✦ @azra.dev · 27/01/2025
a bit of a different video :3 youtu.be/UrzjyrJpFCo
youtu.be
Exploring the new Blender NPR Branch
YouTube video by Azra Reyes
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Reposted by Miguel Pozo
Miguel Pozo @pragma37.bsky.social · 26/01/2025
🧵 Cool stuff made with the Blender NPR Prototype Branch: (Reply to this post with your own stuff!)
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Miguel Pozo @pragma37.bsky.social · 26/01/2025
Hey NPR artist! 👋 At @blender.org , we are working in collaboration with @dillongoostudios.bsky.social to heavily improve NPR workflows in #b3d. 🧵Thread🧵 👇
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Miguel Pozo @pragma37.bsky.social · 26/01/2025
Hello Bluesky! 👋
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