ppom @ppomdev.bsky.social · 19/07/2026Wow! It's officially been 1 year (and 102 days) since the release of A Minor Inconvenience At Dinner! Here's a SPECIAL ILLUSTRATION to celebrate!!!!! 000
ppom @ppomdev.bsky.social · 10/05/2026I’ve been pretty silent on here for a while but I need to make sure I get this out there. I have not been able to work on Clocked In in a meaningful capacity in a while. The reason is because I’ve had my hands full with TWO other games! Ones that aren’t being made by just me!! 110
ppom @ppomdev.bsky.social · 12/02/2026Signed onto another project. I don’t have a ton of details to share right now but know that this takes priority over Clocked In for the time being. However, this job involves a lot of Ren’py programming, so I might have another test project to release… We’ll see! 010
ppom @ppomdev.bsky.social · 29/01/2026Sorry for the extended period of radio silence. I've had my hands full with some other work. What work, though? I've been doing the marketing for Blunderbusted, a roguelite light gun shooter. And our Kickstarter page just went live!! www.kickstarter.com/projects/dar...kickstarter.comBlunderbusted - Roguelike Retro Rails ShooterReloaded arcade mayhem with a rogue-lite twist, dive into frantic FPS horde battles with evolving weapons and branching paths 020
ppom @ppomdev.bsky.social · 02/09/2025Hey all. Earlier this summer I stated that I would be resuming work on Clocked In. Since then, the amount of progress made has unfortunately been little to none. I did sit down and work on it, but ultimately, I barely got anything done. 100
ppom @ppomdev.bsky.social · 07/06/2025Consider this your first teaser. Would you like this, @kingdrew.bsky.social? 011
ppom @ppomdev.bsky.social · 05/06/2025Well, it's June 1st (5th actually), so as I've been saying, it's time to finally dedicate my time toi Clocked In again! I'm actually VERY able to do this now, so I'm about to give it my all and get this shit made! Here's some updates about the state of the game: 100
ppom @ppomdev.bsky.social · 05/06/2025About to make a serious post about Clocked In but I have to take a moment to say that the new Marvel fighting game looks so unbelievably cool 000
ppom @ppomdev.bsky.social · 22/04/2025A MINOR INCONVENIENCE AT DINNER VERSION 1.1 IS LIVE!! PLAY IT HERE: ppom.itch.io/amiad #visualnovel #indiegame #gamedev #indiedev #comedygame #murdermysteryppom.itch.ioA Minor Inconvenience At Dinner by ppomA very normal dinner party is interrupted by an extremely minor inconvenience. 173
ppom @ppomdev.bsky.social · 09/04/2025That's right guys, GOTY 2025 is here. ppom.itch.io/amiadppom.itch.ioA Minor Inconvenience At Dinner by ppomA very normal dinner party is interrupted by an extremely minor inconvenience. 110
ppom @ppomdev.bsky.social · 01/04/2025I'd like to take a second to announce something major. Clocked In is going to be released physically here in the United States, as an exclusive for the Nintendo DSi! Please check the following link for more information: en.wikipedia.org/wiki/Trollface 010
ppom @ppomdev.bsky.social · 24/03/2025I'm about to playtest something I've made. Feels a little surreal, but mostly, it feels right. 010
ppom @ppomdev.bsky.social · 12/03/2025Joining low-commitment random projects for resume/portfolio building reasons Do I think they'll get made? Good chance they won't. But if I get writing done and build some experience with working in a team, that's a win for me. 010
ppom @ppomdev.bsky.social · 05/02/2025So I'll say this. I have a really cool idea for a game, and I plan on dropping a demo for it before I return to work on Clocked In. This game, if it was to become a full game, would not be releasing until after Clocked In. 000
ppom @ppomdev.bsky.social · 30/12/2024Don’t listen to the haters (my brain). Clocked In will release when I am ready to fully commit to it. Been cooking other stuff in the meantime. Very excited to show off what I’ve got going on when it’s ready. 110
ppom @ppomdev.bsky.social · 01/12/2024Unfortunately, after a lot of thought, I am putting Clocked In on hold. I don't feel that I'm ready to continue pursuing the project at this time. In about 6 months (or less) I will be returning to work on it after I've worked hard on some of my other skills. Stuff is coming in the meantime... 020
ppom @ppomdev.bsky.social · 14/11/2024I went to a very eye-opening presentation yesterday. As a (mostly) solo game dev, taking on my current project alone is quite the endeavor. So I've got to look into a few things. Gotta improve some skills. I also want to be able to pay people, so I need to get my money up. (1/2) 110
ppom @ppomdev.bsky.social · 12/11/2024Using some free time I have today to do some script writing. Almost every character has at least one line of dialogue rn. Going to be every character by the end of the day. 000
ppom @ppomdev.bsky.social · 11/11/2024Man I can't wait to have literally anything to show off for Clocked In. Might just start doing character sketches with my very limited artistic ability and post them so that people can see that I am doing things 000
ppom @ppomdev.bsky.social · 11/11/2024Just played through the demo for this game: store.steampowered.com/app/2689930/... Detective Instinct: Farewell, My Beloved. Looks incredible so far, can't wait for more!store.steampowered.comDetective Instinct: Farewell, My Beloved on SteamA woman vanishes without a trace on a cross-country train. The catch? Nobody on board remembers her ever existing in the first place - nobody, except for you. Uncover the story in this detective ADV/v... 000
ppom @ppomdev.bsky.social · 08/11/2024Clocked In mini progress report: Haven't been able to do a ton. Have, however, cooked up some ideas. What I have been working on recently, however, is a complete list of the character relationships between every character. It's being handwritten in a notebook rn. I'm pretty damn proud of it. 010
Reposted by ppomppom @ppom.bsky.social · 08/11/2024If you are interested in my game dev stuff follow @ppomdev.bsky.social Especially do so if you are working on a game with me because that would be very helpful 021
ppom @ppomdev.bsky.social · 08/11/2024Won't be deactivating the ppomdev Shitter account yet for archival reasons. You can find everything from November 7, 2024 and before that below: x.com/ppomdevx.comx.com 000
Reposted by ppomDark Tonic Games @darktonic.bsky.social · 30/10/2024Is it #WishlistWednesday already? With Halloween tomorrow, today is the perfect Wednesday to wishlist #Blunderbusted! #indiegame #indiedev #lightgungame #lightgun #gamedev Check it out here: store.steampowered.com/app/2294890/...store.steampowered.comDark Tonic's Blunderbusted: Guns Out, Bluns Out on SteamBLUNDERBUSTED is the world's first roguelike lightgun shooter! Dive into wild arcade action with crazy customized weapons and ridiculous powerup combos, destructible stages, and just... too many enemi... 161
Reposted by ppomGray Bard Gaming @graybardgaming.bsky.social · 07/11/2024Love this! Your game looks good. Wishlisted and followed. Here's my game, bio-Synthetica: store.steampowered.com/app/2258840/...store.steampowered.combio-Synthetica on Steambio-Synthetica is a dark sci-fi adventure featuring turn-based combat, inspired by the retro classics. Take on the role of R3-M1, a newly activated robot, as they venture through a dark, dystopian wor... 122