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Burdened are those of the eye

@poubelle.bsky.social
992 followers 244 following 299 posts

Solo dev. The Watcher's Curse is a cosmic horror RPG where gods wear fur suits. Coming to Steam Scream Fest Oct 2025. Demo live now. Oh god it won't stop. store.steampowered.com/app/2935690/…

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Burdened are those of the eye @poubelle.bsky.social · 02/04/2026
Definitely lost the thread on why I was making the Watcher's curse tbh and way overscoped it as well. Focused way too much on it being a marketable product as opposed to the art project I wanted to use to tell the story of Artem.
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Burdened are those of the eye @poubelle.bsky.social · 02/10/2025
Guerilla #marketing dropping USBs with my demo and press kit outside conventions, local game stores, and hot topics #indiedev
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Burdened are those of the eye @poubelle.bsky.social · 01/10/2025
It's come to my attention that it is Raccoon day, and I can't imagine the wrath I would face from the Trash God himself if we did not pay proper respects. All hail the lord of trash and his raccoon form. #IndieGame #RaccoonDay #PixelArt
Artem, dressed in his dark robe, talking with what he thought was a raccoon, but is actually the Lord of Trash, a lower domain god. The little guy prefers the title of Trash God.
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Burdened are those of the eye @poubelle.bsky.social · 22/09/2025
Summon a blood clot homunculus, shield yourself in gore, and fling a poison swamp at the self-righteous server rack. Turn-based combat has never made more sense. #indiedev #pixelart #screamfest
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Burdened are those of the eye @poubelle.bsky.social · 21/09/2025
Back from the void. The Watcher's Curse dev logs resume. Hollow Veil isn't going to document itself, and apparently neither is this game's development. Steam Scream Fest in October. Demo's live if you're into cosmic horror detective work and gods with questionable hygiene. #ScreamFest #IndieGame
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Burdened are those of the eye @poubelle.bsky.social · 22/08/2025
Still writing. Still alive.
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Burdened are those of the eye @poubelle.bsky.social · 12/02/2025
Mostly been focusing on music for the next village/zone and i think all the demo tracks are done for now. It's been a nice break from coding, but its time to start building again :) #indiegame #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 11/02/2025
Are episodic releases still viable in today's market? The Watchers Curse has a format that works in that release structure, but not sure if it requires being a known brand to succeed at it at this point e.g. deltarune or telltale #gamedev #indiegame #publishing
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KEITH MILLER aka Lydia's cousin aka Oli A. White @childdog.bsky.social · 05/02/2025
Hi hello, I COMPLETELY FORGOT! Both of Owl Cave's commercial games are on 80% special discount for the week, because I remembered that was a thing you could do! I meant to promote it then FORGOT! Please buy them and support me! Get a bundle of both! <3 store.steampowered.com/app/288930/T...
store.steampowered.com
Save 80% on The Charnel House Trilogy on Steam
Witness The Charnel House Trilogy, the chronicle of one fateful night aboard a train bound for Augur Peak. Three thrilling, horrifying adventure games in one, from the depths of the Sepulchre, starrin...
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Burdened are those of the eye @poubelle.bsky.social · 04/02/2025
What's an #rpg without a stylized cursor? Go have a look at the updated demo of The Watcher's Curse on steam. Link in the bio and replies :) #gamedev #pcgaming #pixelart
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Burdened are those of the eye @poubelle.bsky.social · 03/02/2025
New demo update dropping tonight. Patch notes w it and all that jazz. Have a custom mouse cursor which I'm disproportionately hype about. Pic relevant: me looking up from making my game #gamedev #indiegame #pixelart
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Burdened are those of the eye @poubelle.bsky.social · 29/01/2025
I'll do an actual post later w the audio but tracking demos for the mushroom village is going so well. Fat wall of sound.
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Burdened are those of the eye @poubelle.bsky.social · 29/01/2025
Did i think I'd go bald before I released my game? Yes. Did I think a western empire would collapse before I released my game? As of late, also yes
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Burdened are those of the eye @poubelle.bsky.social · 21/01/2025
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 12/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 14/01/2025
Custom cursor added and feel like that's a bow on this pass of UI design overhaul :) Next two sprints are lore book then the undead tavern workers #gamedev #indiegame #UI
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Burdened are those of the eye @poubelle.bsky.social · 14/01/2025
Custom cursor added and feel like that's a bow on this pass of UI design overhaul :) Next two sprints are lore book then the undead tavern workers #gamedev #indiegame #UI
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Burdened are those of the eye @poubelle.bsky.social · 05/01/2025
It's the last day of holiday vacation for the Poubelle household, and back to reality tomorrow. It's been a wildly #gamedev productive and relaxing few weeks. See you all in capitalist servitude in the morning!
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Burdened are those of the eye @poubelle.bsky.social · 04/01/2025
Some nights are new features and others are chasing a focus bug that occurs ~40% of the time when a controller and keyboard are both connected 👻 at least it's almost entirely fixed now
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Burdened are those of the eye @poubelle.bsky.social · 02/01/2025
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 11/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 31/12/2024
Taking a break from QA to work on #gameaudio for the new zone, Mourning Fields. With the last few passes at zone tracks, the sound pallet is starting to lock in. #indiegame #music #solodev
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Burdened are those of the eye @poubelle.bsky.social · 01/01/2025
I am once again asking you to wishlist the Watcher's Curse on steam and try out the updated demo! It's meaningfully different than it's previous iteration! Here's a photo of where it was made! #indiegame #solodev #gamer
Picture of a desk in an office. Blue light washes over everything. A cat sits on the desk along with 3 monitors and 2 wall mounted speakers. Artwork decorates the wall.
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Burdened are those of the eye @poubelle.bsky.social · 01/01/2025
I am once again asking you to wishlist the Watcher's Curse on steam and try out the updated demo! It's meaningfully different than it's previous iteration! Here's a photo of where it was made! #indiegame #solodev #gamer
Picture of a desk in an office. Blue light washes over everything. A cat sits on the desk along with 3 monitors and 2 wall mounted speakers. Artwork decorates the wall.
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Burdened are those of the eye @poubelle.bsky.social · 31/12/2024
Taking a break from QA to work on #gameaudio for the new zone, Mourning Fields. With the last few passes at zone tracks, the sound pallet is starting to lock in. #indiegame #music #solodev
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Burdened are those of the eye @poubelle.bsky.social · 30/12/2024
New inventory tool tips in progress! #indiegame #UI #gamedev #gaming
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Burdened are those of the eye @poubelle.bsky.social · 30/12/2024
New inventory tool tips in progress! #indiegame #UI #gamedev #gaming
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Burdened are those of the eye @poubelle.bsky.social · 29/12/2024
🚨 DEMO UPDATE LIVE 🚨 👁 On screen tutorials tell you what to do 👁 Now assign up to 6 spells to use in combat! 👁 New intro sequence to give narrative context 👁 Updated zone music! #gamedev #gaming #indie store.steampowered.com/app/2935690/...
store.steampowered.com
The Watcher's Curse on Steam
Artem, a Watcher, must stop the rise of Chaos in a land twisted by dark forces. As zealots tamper with forbidden technology, you’ll fight through Hollow Veil’s horrors, uncover lost secrets, and preve...
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Burdened are those of the eye @poubelle.bsky.social · 29/12/2024
🚨 DEMO UPDATE LIVE 🚨 👁 On screen tutorials tell you what to do 👁 Now assign up to 6 spells to use in combat! 👁 New intro sequence to give narrative context 👁 Updated zone music! #gamedev #gaming #indie store.steampowered.com/app/2935690/...
store.steampowered.com
The Watcher's Curse on Steam
Artem, a Watcher, must stop the rise of Chaos in a land twisted by dark forces. As zealots tamper with forbidden technology, you’ll fight through Hollow Veil’s horrors, uncover lost secrets, and preve...
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Burdened are those of the eye @poubelle.bsky.social · 29/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 10/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 25/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 9/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 24/12/2024
Combat has needed some attention for a while now. It's been passable, but it just doesn't feel engaging. Added spell slots that the player can pick up to 6 from their learned spells. Also going to be vastly expanding spell options, but that's still future state. #gamedev #UI #gaming
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Burdened are those of the eye @poubelle.bsky.social · 24/12/2024
Combat has needed some attention for a while now. It's been passable, but it just doesn't feel engaging. Added spell slots that the player can pick up to 6 from their learned spells. Also going to be vastly expanding spell options, but that's still future state. #gamedev #UI #gaming
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Burdened are those of the eye @poubelle.bsky.social · 23/12/2024
Dialogue UI is feeling close to dialed in and gave tutorial pop ups a more cohesive look. Really just needed one distinct element to help define the UI world aesthetic and build out has been a breeze so far #gamedev #UI #gaming
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Burdened are those of the eye @poubelle.bsky.social · 23/12/2024
Dialogue UI is feeling close to dialed in and gave tutorial pop ups a more cohesive look. Really just needed one distinct element to help define the UI world aesthetic and build out has been a breeze so far #gamedev #UI #gaming
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Burdened are those of the eye @poubelle.bsky.social · 23/12/2024
One of my key tools in keeping the tone of the game consistent is asking myself if I'm invoking an appropriate amount of scooby doo at any given point
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Burdened are those of the eye @poubelle.bsky.social · 22/12/2024
Dialogue box background has been a placeholder long enough. Working towards something that feels more in tone with the game. #gamedev #UI #gaming
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Burdened are those of the eye @poubelle.bsky.social · 22/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 8/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 22/12/2024
Dialogue box background has been a placeholder long enough. Working towards something that feels more in tone with the game. #gamedev #UI #gaming
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Burdened are those of the eye @poubelle.bsky.social · 20/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 7/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 20/12/2024
Being completely genuine btw this is a top 10 all time everything about it is so aggressively of its era
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Burdened are those of the eye @poubelle.bsky.social · 20/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 6/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 17/12/2024
Below features still in the pipeline, but shifted focus to bug fixing the demo and revamping the early beats of the story. Steam demo stats show a massive drop off within a couple minutes, which means the hook isn't hooking :) New intro sequence hopefully slows that bleed. Demo update soon(tm)!
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Burdened are those of the eye @poubelle.bsky.social · 08/12/2024
Going to be away from my workstation for about a week. Any reccs for blogs, videos, etc. on indie game marketing, art, design, really any facet of indie game development? #gamedev #marketing #gamedesign
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Burdened are those of the eye @poubelle.bsky.social · 08/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 5/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 06/12/2024
Being a solo dev is freeing and fulfilling, but also isolating and crushing at times. Either way, here's a pic of Frey in her blanket cave :)
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Burdened are those of the eye @poubelle.bsky.social · 06/12/2024
I've always wrestled w how indulgent of my own taste to be when creating art, and I think to an extent that's held me back a lot. It's not a fear of presenting genuine art, but I think more the thought in the back of my head that if i tried catering broadly I might find more success.
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Burdened are those of the eye @poubelle.bsky.social · 06/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 4/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 04/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 3/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 03/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. 2/20 #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 02/12/2024
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. #gamechallenge #games #gamedev
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Burdened are those of the eye @poubelle.bsky.social · 01/12/2024
So what's the best way to share 1080+ #video on here? Link embed or direct upload? 50mb upload seems limiting but maybe it's my obs output settings? #marketing #gamedev
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