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Porschiey

@porschiey.io
69 followers 48 following 43 posts

Heyo! I'm Porschiey (Brandon). Principal Architect @ #Xbox #Gaming AI - previously startups, #halo dev, and more Xbox. Read more-> dev.porschiey.io

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Porschiey @porschiey.io · 28/08/2026
Day/Night cycle!.... Is much harder than it looks. Baking becomes very complex, AO Power needs adjusting, shadows need masking, fog needs thickening, and colors are constantly changing. Here's what we've got so far. #gameDev #indieDev #nature #mountains #lowStress
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Porschiey @porschiey.io · 24/08/2026
Last month I was laid off from Xbox after working there for 16 years. It was a massacre... I have worked on titles like Halo, Minecraft, and more... I guess it's their loss. I decided it was time to join up with a good friend & make something we've always wanted to make. #gameDev #indieDev #nature
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Reposted by Porschiey
beh3D @beh3d.bsky.social · 24/08/2026
Atoll 131 is free to play on itch! Would love some reviews and feedback if you enjoyed it A field scientist is deployed on an abandoned island. beh3d.itch.io/atoll-131 #gamedev #solodev #indiegames #indiegamedev #horrorgames #indiehorror #itchio
beh3d.itch.io
Atoll 131 by beh3D
A field scientist is deployed on an abandoned island.
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Porschiey @porschiey.io · 24/08/2026
Spent the whole day fighting a shader graph to make water drizzle down a window. It works now and I hate it. So of course I'll redo it tomorrow. #gameDev #indieDev
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Porschiey @porschiey.io · 24/08/2026
Seems like you should make it! Especially if you want it small. I'd join if you'd have me
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Porschiey @porschiey.io · 23/07/2026
Introducing "Echo Ridge" - A peaceful mystery exploration game. Here are some early screenshots... 👀 (go easy on us!) Read more humanslaststand.games ! #gameDev #indieDev #exploration #mystery
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Porschiey @porschiey.io · 27/05/2026
It's about the journey, right?
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Porschiey @porschiey.io · 27/05/2026
Officially starting a NO-AI game studio with a friend: humanslaststand.games - We like to craft it ourselves. - We want to learn, not race to outcomes - AI converges, Humans bring flavor Would love your support! 💙 #indieDev #gameDev #noAI
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Porschiey @porschiey.io · 06/03/2026
Hey friends! Chipotle is only a 10 minute walk from #GDC 🌯 ... Let's talk games over a burrito! Thrilled to be headed to #GDC2026 next week where I'll be representing both myself as an #indieDev and #Xbox. I'll be giving an exclusive talk about Xbox AI, moderating round tables, and more! #gameDev
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Porschiey @porschiey.io · 31/01/2026
My third dev blog is out - check out how I'm programmatically creating mountains in Parchment! dev.porschiey.io/posts/devblo... #gameDev #indieDev #videogames
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Porschiey @porschiey.io · 30/01/2026
"I want to sleep like I did when I was a boy. Give me that. Just.. One time." - Raymond Reddington A quote that keeps living in my head rent free. It takes me back to a time where AI was only in the movies & products were something you could own (not subscribe to) & ppl didn't have cell phones...
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Porschiey @porschiey.io · 20/01/2026
Quietly grinding away at mountains, trying to make them look like ones you'd see on a fantasy map. #indieDev #soloDev #gameDev #unity3d
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Porschiey @porschiey.io · 10/01/2026
January Dev blog is out. Come read about I'm doing combat in my brand new RTS, Parchment. Also, if you want to join the alpha, we're about to release a build! dev.porschiey.io/posts/devblo... #indieDev #gameDev #soloDev
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Porschiey @porschiey.io · 18/12/2025
The post was made a month ago. 🙃
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Porschiey @porschiey.io · 01/12/2025
My game's first #devBlog is out. We have some new icon art to show, some news about the team, and our December goals posted. dev.porschiey.io/posts/devblo... Animation/Icon credit: @zevxavier.bsky.social #indieGame #gameDev
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Porschiey @porschiey.io · 14/11/2025
Unfortunately I'm no longer in need, but there might be future opportunities!
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Porschiey @porschiey.io · 28/10/2025
Update: To those reading this, this request is closed - I've narrowed down my choices to a select few folks. Thanks for your interest!
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Porschiey @porschiey.io · 28/10/2025
I have a few videos/screenshots of incredibly early looks that I've posted here
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Porschiey @porschiey.io · 28/10/2025
Maybe. Still in the funnel...
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Porschiey @porschiey.io · 28/10/2025
When I posted that I was looking for an artist to help with some simple icons I had no idea I would have to spend 50% of the time weeding out scammers.
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Porschiey @porschiey.io · 27/10/2025
Whoa I check this two hours later and there's a ton of interest. Let me parse thru all these, and get back to you all
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Porschiey @porschiey.io · 27/10/2025
Looking for an artist in #gameDev who would be willing to make some commercial game assets for me. Right now, I need icons, like these pictured. If all goes well, perhaps we can partner on more of the game. DMs are open, hit me up with your pricing, I will pay! #lookingForArtist #hungryArtists
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Porschiey @porschiey.io · 27/10/2025
Haven't updated in a while - but here's a art touch-up pass I did this weekend for my Parchment game. I still have tons of work to do, and mountains look awful, but hey - progress is progress. #gamedev #indiedev #solodev #gameart #ineedanartist
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Porschiey @porschiey.io · 14/10/2025
Meet Calyx ❄️ The halfling frost mage I'll be playing in my next DnD campaign. #dnd #characters #fantasy (Disclaimer: This is AI art - but if any hungry artists want to make him better, hit me up)
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Porschiey @porschiey.io · 14/10/2025
What if this image doesn't represent multiple servers in different regions, but logically represents what **one** dedicated game server could look like (logically)? dev.porschiey.io/posts/buildi... #indieDev #gameDev #soloDev
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Porschiey @porschiey.io · 12/10/2025
Here's part 1/X 😅 porschiey-alt.github.io/posts/buildi...
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Porschiey @porschiey.io · 12/10/2025
"Building a world that never sleeps" My first dev blog! 😅 porschiey-alt.github.io/posts/buildi... #devblog #gamedev #indiedev
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jess 🎀 fictional freak @tsunderestorm.bsky.social · 10/10/2025
it’s cool how millennials were perfectly primed to see everything get really, really innovative as children and then see it all go down in spectacular flame as adults. we’re so lucky
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Porschiey @porschiey.io · 10/10/2025
There's just not enough room to describe what's going on in the server and client comms. I'll have to make a whole different video for it. 😆
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Porschiey @porschiey.io · 10/10/2025
I've been excited to build new groundbreaking multiplayer server tech after spending 15+ years at #Xbox & #halo. Ignoring the crappy temporary dev-UI art, this showcases a city on a *persistent cloud realm* researching tech and producing units. #indieDev #soloDev #gameDev #unity3d #multiplayer
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Porschiey @porschiey.io · 06/10/2025
Hahaha! Too many years working on a team has trained me to at least have a few words so that future me can find where I messed up
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Porschiey @porschiey.io · 06/10/2025
git commits be like 😆 What source control do you use and why? #indieDev #gameDev #soloDev
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Porschiey @porschiey.io · 04/10/2025
Oh nice! Yeah we have similar stuff for sure. Yes, I have a "paper material" texture that I blend in, then I use the water mask to create shore ripples, and then animate blotch revealing that on each map slice as the map shader. The mountains & trees are layered in with a diff shader.
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Porschiey @porschiey.io · 04/10/2025
PPM (portable pixmap format): an image format, but very bare bones: en.m.wikipedia.org/wiki/Netpbm The PPM is essentially the biome channel/ctrl layer for me. Elevation comes in as an "alpine" biome & I paint on mountain stamps with it using a gradient. Very cool you're doing dungeons too!
en.m.wikipedia.org
Netpbm - Wikipedia
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Porschiey @porschiey.io · 03/10/2025
Whoa, just read your game site. Very interesting!
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Porschiey @porschiey.io · 03/10/2025
Thanks! I'll check it out. We could potentially collab, yeah! My generator is server side (multiplayer game) and spits out a ppm, and several masks (water, mountain, trees as one payload per slice.
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Porschiey @porschiey.io · 02/10/2025
Procedurally generated fantasy map w/ crappy sprites, v0.001. Making it functional before I make it more beautiful. Oh... I also need to make it unload of course. 😉 #indieDev #gameDev #dnd #fantasyMap #soloDev
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Porschiey @porschiey.io · 02/10/2025
Yeah sure! I subscribed on the site. 😎
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Porschiey @porschiey.io · 02/10/2025
Very cool. Love the game concept too
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Porschiey @porschiey.io · 01/10/2025
What settings do you like best? Here's a super early screen recording of the animation for revealing a fantasy map that was procedurally generated. #gameDev #indieDev #unity3d
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Porschiey @porschiey.io · 30/09/2025
For sure! I'll be posting some early screenshots / dev diary stuffs in the coming days
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Porschiey @porschiey.io · 30/09/2025
Working on a game with no generative AI when my job all day for work is to inject generative AI into my workflow is quite the juxtaposition. I think of it like a detox, or drinking an organic smoothie after having McDonalds. 😆
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Porschiey @porschiey.io · 30/09/2025
Perfect, thank you!
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Porschiey @porschiey.io · 30/09/2025
Hey thanks! Love the concept of your site, btw.
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Porschiey @porschiey.io · 30/09/2025
Hello world! I've rejoined social media after a long hiatus ... any other #indieDev or #gameDev folks out there?
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