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Porschiey

@porschiey.io
69 followers 48 following 43 posts

Heyo! I'm Porschiey (Brandon). Principal Architect @ #Xbox #Gaming AI - previously startups, #halo dev, and more Xbox. Read more-> dev.porschiey.io

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Porschiey @porschiey.io · 28/08/2026
Day/Night cycle!.... Is much harder than it looks. Baking becomes very complex, AO Power needs adjusting, shadows need masking, fog needs thickening, and colors are constantly changing. Here's what we've got so far. #gameDev #indieDev #nature #mountains #lowStress
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Porschiey @porschiey.io · 24/08/2026
Last month I was laid off from Xbox after working there for 16 years. It was a massacre... I have worked on titles like Halo, Minecraft, and more... I guess it's their loss. I decided it was time to join up with a good friend & make something we've always wanted to make. #gameDev #indieDev #nature
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Porschiey @porschiey.io · 23/07/2026
Introducing "Echo Ridge" - A peaceful mystery exploration game. Here are some early screenshots... 👀 (go easy on us!) Read more humanslaststand.games ! #gameDev #indieDev #exploration #mystery
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Porschiey @porschiey.io · 27/05/2026
It's about the journey, right?
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Porschiey @porschiey.io · 27/05/2026
Officially starting a NO-AI game studio with a friend: humanslaststand.games - We like to craft it ourselves. - We want to learn, not race to outcomes - AI converges, Humans bring flavor Would love your support! 💙 #indieDev #gameDev #noAI
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Porschiey @porschiey.io · 31/01/2026
My third dev blog is out - check out how I'm programmatically creating mountains in Parchment! dev.porschiey.io/posts/devblo... #gameDev #indieDev #videogames
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Porschiey @porschiey.io · 20/01/2026
Quietly grinding away at mountains, trying to make them look like ones you'd see on a fantasy map. #indieDev #soloDev #gameDev #unity3d
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Porschiey @porschiey.io · 10/01/2026
January Dev blog is out. Come read about I'm doing combat in my brand new RTS, Parchment. Also, if you want to join the alpha, we're about to release a build! dev.porschiey.io/posts/devblo... #indieDev #gameDev #soloDev
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Porschiey @porschiey.io · 01/12/2025
My game's first #devBlog is out. We have some new icon art to show, some news about the team, and our December goals posted. dev.porschiey.io/posts/devblo... Animation/Icon credit: @zevxavier.bsky.social #indieGame #gameDev
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Porschiey @porschiey.io · 28/10/2025
When I posted that I was looking for an artist to help with some simple icons I had no idea I would have to spend 50% of the time weeding out scammers.
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Porschiey @porschiey.io · 27/10/2025
Looking for an artist in #gameDev who would be willing to make some commercial game assets for me. Right now, I need icons, like these pictured. If all goes well, perhaps we can partner on more of the game. DMs are open, hit me up with your pricing, I will pay! #lookingForArtist #hungryArtists
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Porschiey @porschiey.io · 27/10/2025
Haven't updated in a while - but here's a art touch-up pass I did this weekend for my Parchment game. I still have tons of work to do, and mountains look awful, but hey - progress is progress. #gamedev #indiedev #solodev #gameart #ineedanartist
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Porschiey @porschiey.io · 14/10/2025
Meet Calyx ❄️ The halfling frost mage I'll be playing in my next DnD campaign. #dnd #characters #fantasy (Disclaimer: This is AI art - but if any hungry artists want to make him better, hit me up)
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Porschiey @porschiey.io · 14/10/2025
What if this image doesn't represent multiple servers in different regions, but logically represents what **one** dedicated game server could look like (logically)? dev.porschiey.io/posts/buildi... #indieDev #gameDev #soloDev
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Porschiey @porschiey.io · 12/10/2025
"Building a world that never sleeps" My first dev blog! 😅 porschiey-alt.github.io/posts/buildi... #devblog #gamedev #indiedev
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Porschiey @porschiey.io · 10/10/2025
I've been excited to build new groundbreaking multiplayer server tech after spending 15+ years at #Xbox & #halo. Ignoring the crappy temporary dev-UI art, this showcases a city on a *persistent cloud realm* researching tech and producing units. #indieDev #soloDev #gameDev #unity3d #multiplayer
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Porschiey @porschiey.io · 06/10/2025
git commits be like 😆 What source control do you use and why? #indieDev #gameDev #soloDev
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Porschiey @porschiey.io · 02/10/2025
Procedurally generated fantasy map w/ crappy sprites, v0.001. Making it functional before I make it more beautiful. Oh... I also need to make it unload of course. 😉 #indieDev #gameDev #dnd #fantasyMap #soloDev
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Porschiey @porschiey.io · 01/10/2025
What settings do you like best? Here's a super early screen recording of the animation for revealing a fantasy map that was procedurally generated. #gameDev #indieDev #unity3d
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