Jonas Pfeiffer 🌿 @polygonas.bsky.social · 16/08/2026our little lost lamp got to enjoy a lonely moment at the beach … 0141
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 16/08/2026it’s because of those spooky ski lift ghosts … 130
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 10/08/2026doing a BIG WALK @lubu.bsky.social @obviousdev.bsky.social @andrerseits.bsky.social 1142
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 04/08/2026sometimes you write for your own sanitys sake 1273
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 31/07/2026does anybody has an answer to the age-old question how to signal to the player that you can interact MULTIPLE times with an interaction propt a.k.a dialog? 11103
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 28/07/2026a strange thing, to discover yourself in the forest (or rather a test model of yourself) 1121
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 21/07/2026got hit by some inspiration yesterday and worked on a quick 3D vignette 😌an infinite escalator 5478
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 15/07/2026video quality is not good, so here's also a picture 040
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 15/07/2026the effect is projected by a decal, and divided by three layers. I added some chrommatic abberation for artsy fartsy purposes, but also to emulate light bending at the edge of leaves 140
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 15/07/2026the shadows in question. they look so painterly! 120
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 15/07/2026a few weeks ago I saw some very peculiar tree shadows on the wall of my house, which had very visible layers - I had to recreate it! 3131
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 07/07/2026Heart Drive got nominated along other great projects at the German Dev Days ✨😊 180
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 02/07/2026lighting and material test I'm trying to replace some pure gradient texturing with more handpainted textures, but I need to make them generic so I can reuse them a lot 1192
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 01/06/2026not many posts from my side here lately haha, but I'm working on so much cool shit for Heart Drive! anyways, here's the boring new idea of a VHS menu 190
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 31/03/2026HEART DRIVE got nominated by @derdcp.bsky.social for Best Prototype! 🫠🎉 #derDCP 1142
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 29/03/2026still has to be tested out with real gameplay a lot. I'd hate to create an effect players will despise 0264
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 29/03/2026experimenting with a CRT shader that emulates more the VIBE than anything technical correct 😅 1383
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 29/03/2026I love the research part for art so much! always learning so much about tech/plants/buildings/history/people :D 190
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 20/03/2026I'm turning 30 soon, which means ofc I build a generator so you can create your very own version of me! :D -> polygonas.itch.io/build-a-jonas playable in browser, but only on PC (cause responsive UI is hell) 1214
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 10/02/2026"All You Can Steal" is a 60-second-heist game @nadtsu.bsky.social and me worked on for #GlobalGameJam last week!🫳🖼️ you can download it now via Itch.io :) -> polygonas.itch.io/all-you-can-... 1184
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 09/02/2026🙋.....................................................................🙋 120
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 28/01/2026this could be ✨ your ✨ mess -> store.steampowered.com/app/3997390/... 2182
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 27/01/2026finally got around adding different village LOADOUTS slots🙏 no more destroying a village just to experiment :) #EmberlandsDesktopVillage #indiegames 2315
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 15/01/2026would be so funny to make a game gender selection, but it's a range value 1151
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 15/01/2026I know I'm finally a proper game developer because I have like seven game engine versions and one to many source control programs on my computer 2131
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 11/01/2026made made that much pixel art in my life, but in WarioWare its so much fun 130
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 11/01/2026here's a small behind-the-scenes of the project. you can make graphics, animate them, make music Mario-Paint-style and then do the whole programming! it was pure magic for me back then 🪄 140
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 11/01/2026I don't know how many people know the *fantastic* DS game "Wario Ware: DIY" where you can make your own 3-second games? my very first video games arose from it, and even 15 years later I could make an Into The Emberlands Wario Ware game with it, on an DS emulator 1343
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 09/01/2026this is how the tables look right now. they don't do a BAD job looking like tables - but hard edges are not really my style, and they suffer from "I have no time for this model right now" 020
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 08/01/2026this table uses a very quickly painted tilable texte (VERY quickly 😅) I more or less just slapped over it. Nothing revolutionary, but I need to find more art approaches that let me cut corners with style and more reuse stuff. 160
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 08/01/2026looking into some texturing approaches to slap some more colors onto a model that'd look too flat when I texture them only with gradients 1162
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 10/12/2025thanks for all your lovely feedback ❤️🌺 can‘t wait to show you more of our strange new game.. 👀 store.steampowered.com/app/4162340/... 0111
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 02/12/2025for my work-work project I have the problem that players often misplace tiles because the ortho perspective makes it hard to SEE where your grid is, relative to other tiles and layers. So I tried to give it a bit more "weight" 2211
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 28/11/2025experimenting with adding better minigame(s) to the catching part of the fishing 🤔would enable the possibility of different minigames for different hookables/fish in the world. also easier to add upgrades (slower lockin, bigger zone to hit etc.) 2253
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 25/11/2025my girlfriend showed me a website for geological maps, and it just looks so darn cool 180
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 21/11/2025it's been hours for me, so if anybody can help me post something on reddit with these rules, and a auto-play video with sound comes out, that would be so helpful 😩 000
Jonas Pfeiffer 🌿 @polygonas.bsky.social · 07/11/2025HEART DRIVE is a fast spin on the cozy fishing game genre! #pitchyagame Catch giant fish from the top of your car, upgrade your equipment and help three friends uncover the mystery of an ancient machine god 🚗🎣 Wishlist ❤️ -> store.steampowered.com/app/4026760/... #gamedev #indiegame 624673