Stephan Walsch @pointwrangle.bsky.social · 17/12/2025#vexember challenge 4 for 2025. No dops, no solve, just some simple vex concepts sequenced and timed well enough. 081
Stephan Walsch @pointwrangle.bsky.social · 09/12/2025Third challenge of the @cgwiki.bsky.social #sidefxhoudini #vexember 2025. Some brain candy 041
Stephan Walsch @pointwrangle.bsky.social · 04/12/2025challenge two in this years @cgwiki.bsky.social discord #vexember. This is some lerping and some simple vector addition, nothing wild! 091
Stephan Walsch @pointwrangle.bsky.social · 01/12/2025dusting off my account to inform you that #sidefxhoudini #vexember 2025 has commenced over on the @cgwiki.bsky.social discord. Kicking off, we're keeping it simple with some basic attribute animation through code to get what could be a loading animation, fui elements, etc. 191
Stephan Walsch @pointwrangle.bsky.social · 19/12/2024for #vexember 4 we're escaping to the one place that hasn't been corrupted by capitalism: space! And just like the empty void so should our network be empty but for one solitary attribute wrangle. I'm counting on you commander 2161
Stephan Walsch @pointwrangle.bsky.social · 11/12/2024for #vexember 3 we step away from fancy models and instead focus on some basics around values over time. 050
Stephan Walsch @pointwrangle.bsky.social · 06/12/2024on #vexember challenge 2 we are rebuilding. no sim, no pathdeform, no mops, vex the planet! 2110
Stephan Walsch @pointwrangle.bsky.social · 01/12/2024@cgwiki.bsky.social discord is doing another #vexember this year, relaxed this time with a new challenge every 4 days or so. This is 01: 0324