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Player Foundry

@playerfoundry.bsky.social
30 followers 31 following 190 posts

I teach game dev & design. New to BlueSky and YouTube, so be patient while I make more content, and don't forget to follow me here, and subscribe on YouTube! www.youtube.com/@PlayerFoundry discord.gg/AeeswbGE4V

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Player Foundry @playerfoundry.bsky.social · 09/05/2025
#IndieDev, #GameDev, #UnrealEngine - FINALLY releasing pt 5 of my interaction system series! Sorry it a month to drop! I got sick & ended up in hospital! This episode expands "Hold to interact" functionality to our interaction system. youtu.be/5PGGktZ3kwM Remember to like, comment & subscribe!
youtu.be
UE5 Interaction System Series: Part 5 - Hold to Interact
YouTube video by Player Foundry
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Player Foundry @playerfoundry.bsky.social · 22/04/2025
Sorry the next episode of the interaction system series is taking a while - I actually ended up getting pretty sick, and needed to get surgery. Working on the next episode now.
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Player Foundry @playerfoundry.bsky.social · 08/04/2025
#IndieDev, #GameDev, #UnrealEngine - Here's part 4 of my interaction system series. In this episode, I add door interactions! Stay tuned for more episodes where I expand the system out to include a more interaction types. Please, like & comment on the video, it really helps. youtu.be/qcjvCQlNPCs
youtu.be
UE5 Interaction System Series: Part 4 - Door Interactions
YouTube video by Player Foundry
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Player Foundry @playerfoundry.bsky.social · 24/03/2025
#IndieDev, #GameDev, #UnrealEngine - I finally released the third episode for my interaction system in #UE5! This one focuses on handling when there are multiple in range interactables at same time, & uses Dot Product calculations to allow the player to pick one. www.youtube.com/watch?v=AQeb...
youtube.com
UE5 Interaction System Series: Part 3 - Track Multiple Interactables with Dot Product Calculations
YouTube video by Player Foundry
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Player Foundry @playerfoundry.bsky.social · 21/03/2025
#GameDev, #IndieDev, #UnrealEngine - I'm still working on the Interaction system series, part 3 is taking extra time. This is because the episode is close to an hour long. I should get it out the door tomorrow at some point, after that, episodes will be shorter as most of the hard will be completed!
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Player Foundry @playerfoundry.bsky.social · 08/03/2025
#GameDev, #IndieDev, #UnrealEngine - Hey! Here's episode 2 of my #UE5 interaction system series! This is where we build out the core component of our system, and actually show the interaction prompt to the player. More episodes on the way soon! youtu.be/4IJnlamZ3Co?...
youtu.be
UE5 Interaction System Series: Part 2 –Showing / Hiding the Interaction Prompt
YouTube video by Player Foundry
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Player Foundry @playerfoundry.bsky.social · 04/03/2025
Because of the rise in GPU prices, which won't come down any time soon, #GameDev studios will HAVE to go back to optimizing correctly. You can't sell games if #gamers can't run them. Rises aren't due to gamer demand, but hardware companies abandoning us for AI. We also need an Nvidia alternative.
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Player Foundry @playerfoundry.bsky.social · 03/03/2025
#GameDev, #UnrealEngine, #IndieDev - My series on building an interaction system is in it's infancy. When completed, I will open source it. No Patreon, No purchase fee. If you wish to contribute - likes, and comments on the YouTube videos are heavily appreciated. Thx youtube.com/playlist?lis...
youtube.com
UE5 Interaction System Series - YouTube
Join me on an in-depth journey through Unreal Engine 5 as we build a flexible, reusable interaction system from scratch! In this series, you'll dive into bot...
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Player Foundry @playerfoundry.bsky.social · 02/03/2025
While I work on part 2 of the interaction system series, somebody out there needs to distract me for a few moments with the first video game story line that made them tear up! Mine for sure was Final Fantasy VII. #Gamers, #Gaming, #GameDev, #IndieDev
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Player Foundry @playerfoundry.bsky.social · 28/02/2025
#GameDev, #IndieDev, #SoloDev! I released the first episode of my interaction system series for Unreal Engine! Interactions are a fundamental mechanic in video games & in this series, I'll teach you how to make your own, flexible, reusable system! More episodes coming. youtu.be/TrGCFTSD_Ck?...
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UE5 Interaction System Series: Part 1 – Building the Interaction Prompt Widget
YouTube video by Player Foundry
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Player Foundry @playerfoundry.bsky.social · 27/02/2025
@endvasion.bsky.social notified me that my discord invite link was expired. I didn't even know you had to set them to not expire - anyways, it has been updated now. You can find it in my bio if interested.
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Endvasion 👉 Wishlist on Steam! @handle.invalid · 26/02/2025
Is posting here considered as marketing? I wouldn’t mind getting 2 wishlists: WISHLIST here: bit.ly/4bf4lZi <3 #gamedev #indiegame #indiedev
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Player Foundry @playerfoundry.bsky.social · 26/02/2025
#GameDev, #IndieDev I'm working on my first series of videos aimed at getting more complicated than exploring individual #Unreal blueprint nodes! I'll be showing you how to build a functional interaction system for games, I'll post links when the first episode drops. Follow me to get the updates!
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Player Foundry @playerfoundry.bsky.social · 24/02/2025
Hey!! I just released my latest video in my blueprint bites series, it's about getting basic math up and running in Unreal Engine! Please go watch it, like it, comment on it! I could really use the support! youtu.be/-bcYdXmLA2Y?... #UnrealEngine, #GameDev, #IndieDev #IndieGameDev
youtube.com
Blueprint Bites: Essential Unreal Engine Nodes - YouTube
🔹 Welcome to Blueprint Bites! 🔹 Want to master Unreal Engine Blueprints one node at a time? 🎮 Blueprint Bites is a step-by-step series where we break down ea...
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Player Foundry @playerfoundry.bsky.social · 24/02/2025
I am running about a day behind schedule with my next installment of blueprint bites - expecting to release it tonight, or tomorrow :)
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Player Foundry @playerfoundry.bsky.social · 21/02/2025
Today, let's get #GameDev, #IndieDev, #IndieGameDev & #Gaming in the same room as each other to discuss their least favorite mechanic in video games! I'll go first, "Hunger" systems, in non-food / non-vampire games. I'm here to have fun, not look after a human virtual pet! What's yours? Why?
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Player Foundry @playerfoundry.bsky.social · 20/02/2025
Hey #UnrealEngine, #GameDev, and #IndieGame communities! I have a question for you, what's the blueprint node that you most could use some explaining on? I'll be available throughout the day to answer questions about them!
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Player Foundry @playerfoundry.bsky.social · 19/02/2025
Hey #UnrealEngine, #GameDev, #IndieDev communities! I just dropped a video breaking down all the major data typs in UE5, key to powering your projects. Watch now, then drop your favorite data type in the comments! #UE5 #Blueprints!!! youtu.be/gbePhHPAM-w
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Blueprint Bites: Unreal Engine Blueprint Variables Explained – How to Use Data in UE5!
YouTube video by Player Foundry
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CritCorsac 🎮 Dovvee's ReQuest Out Now 🎮 @critcorsac.bsky.social · 16/02/2025
A first look at my Game Boy game in motion! Why walk? Dragons can fly! 🐉 #GameDev #GBStudio #Retro #IndieGame #GameBoy #PixelArt #Dragon
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Player Foundry @playerfoundry.bsky.social · 18/02/2025
I promise my next video on Unreal Engine blueprints is coming either today or tomorrow. The pixel art doesn't make itself, and this one has a lot of new elements that I can re-use from previous videos! Editing takes longer than the making of the content! #GameDev #VideoEditing
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Player Foundry @playerfoundry.bsky.social · 17/02/2025
UX in #GameDesign is often extremely over-looked. However, some studios really do it well. In particular, #NaughtyDog makes use of the color yellow so well in #TheLastOfUs & #Uncharted, that #Gamers instantly know what to do & focus is on the challenge. #GameDev do you think is also great at UX?
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Player Foundry @playerfoundry.bsky.social · 17/02/2025
Taking a break from dev related stuff to reach out to the #GameDev community to see how we are all feeling today? I want to hear about the good, and the bad! ❤️
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Player Foundry @playerfoundry.bsky.social · 16/02/2025
On this day in 1995... Sega released Ristar. Objectively, it's a decent game, but as a child, I despised it. Probably because Sega actually wanted to replace my beloved Sonic the Hedgehog with him! What’s your take on Ristar? #GamingHistory #RetroGaming #Gaming
I still haven't forgiven them for wanting to do this to Sonic.
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Player Foundry @playerfoundry.bsky.social · 16/02/2025
Question for #GameDev, #GameDesign, #GamingCommunity & #indiegame: For my 'Blueprint Bites' series on blueprint nodes, should I launch an open source project with working examples on separate levels? Here's the small, but growing playlist, in case you missed it. www.youtube.com/playlist?lis...
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Player Foundry @playerfoundry.bsky.social · 16/02/2025
Hey #GameDev, #GameDesign, #GamingCommunity & #indiegame lovers! I'm building a space right here on Bluesky where we dive into what makes our favorite games unforgettable. What game completely changed the way you think about design? Follow along and share your story!
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Player Foundry @playerfoundry.bsky.social · 16/02/2025
Ever wanted to learn game development with Unreal Engine? Check out my latest #BluprintBites video to get started! youtu.be/TLwyOfK1c30?... I'll be adding more complex nodes as the series grows, so don't forget to follow me here, & subscribe on YouTube! #UnrealEngine #GameDev #indiedev #gaming
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Blueprint Bites: The Branch Node Explained (Unreal Engine 5 Blueprints)
YouTube video by Player Foundry
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Player Foundry @playerfoundry.bsky.social · 15/02/2025
Hey game devs, game designers, and gamers! what’s your all-time favorite game from the last 35 years, and why? Drop your pick below! In one hour, I’ll jump back in, round up the most popular choices, and break down why those games captivate their audiences. #gamedev #indiedev #gamedesign #gaming
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Player Foundry @playerfoundry.bsky.social · 14/02/2025
Blueprint Bites: Unreal Engine Nodes 🎮 I'm starting a series on must-know Blueprint nodes. First up: Print String for easy debugging! More advanced nodes soon. Watch: youtu.be/-bZ9gs-3HE4 It’s basic, I’ll be covering advanced nodes in upcoming episodes, in this simple format. #Unreal #IndieDev
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Print String : The "Hello, World!" of blueprint nodes!
YouTube video by Player Foundry
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