pixelhavokk @pixelhavokk.dcellgames.com · 28/08/2026i was also running into odd issues there, but funnily enough if you can grab the private probuilder mesh property, call instantiate on it, and then save out that asset it all just seems to work? for my current use-case, anyways 010
pixelhavokk @pixelhavokk.dcellgames.com · 28/08/2026anyone ever hit the optimize your game button is it safe 2744
pixelhavokk @pixelhavokk.dcellgames.com · 13/08/2026sayolara..! practicing more environment painting.. 024287
pixelhavokk @pixelhavokk.dcellgames.com · 28/07/2026some of the art i did on the No Eulogies MV,, i also handled a lot of the editing and mograph (alongside @starapture.bsky.social!) 1453113
pixelhavokk @pixelhavokk.dcellgames.com · 28/01/2025i made the jewel-case design for the offbeats cd! i don't know if we'll do a second run but if you want it go annoy @dcellgames.com 👍 313526
pixelhavokk @pixelhavokk.dcellgames.com · 08/11/2024but this is just the same cycle again and again. 5648158