Pixel and Poly FN @pixelandpoly-fn.bsky.social · 11/12/202470 versions later I'm still happily updating my space RvB map! #uefn #unreal #fortnite 110 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 11/12/2024Got around to replacing all of my weapon vending machines with custom assets/materials. Much more space efficient and you get item names before purchasing. #UEFN #unreal 010 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 10/12/2024New FN update! On PC the ENTER key opens up the chat. Is there a way to change this key? Some of us use the ENTER key already and there is no way to rebind the chat! This is TERRIBLE UX. Does Epic ONLY test with default keys? Don't they check for accessibility issues? #fortnite #accessibility 120 0
Reposted by Pixel and Poly FNJamie McKiernan @jamizzle.bsky.social · 08/12/2024A lil fanart of my favorite Fortnite skin forever! <3 LOOK AT THEM ( Disclaimer: Sunspot was created by the ultra talented character team at Epic, I’m just a fan of their great design!) #procreateartist #fortnite #sunspot 05115 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 05/12/2024Do you have one FN map that you keep on updating and playing despite it not really getting many plays? I'm close to version 70 on my Soldiers vs Aliens map. I still love playing it and always update it. #uefn www.fortnite.com/@pixelandpol...fortnite.comSoldiers vs Aliens - RvB reload reboot 8552-2731-3532 by pixelandpoly - FortniteCome play in Fortnite. Enter the map code 8552-2731-3532 and start playing now! 020 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 24/11/2024For those that are having trouble getting flat even lighting across your islands/maps my preferred method is to use the Ch5 cycle (world settings) and set a fixed time of day and adjust the Skylight intensity in a Day Sequence Device. #UEFN 030 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 20/11/2024You can now follow Fortnite map creators. Give me a follow and I'll follow you back if you post your creator page in a reply! Let's support each other this way. I'm not sure if this will affect our Discover presence at all but it can't hurt. #UEFN www.fortnite.com/@pixelandpolyfortnite.compixelandpoly - A Fortnite CreatorI focus on creating maps with unique and engaging environments. Whether you are enjoying the day golfing ⛳, battling in space 🚀 or navigating a skillrun ... 071 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 16/11/2024@adamstarrlawyer.bsky.social Welcome in! Glad to see you here! 030 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 16/11/2024Working on a material to give me infinite colors on my presents wrapping, changes based on location. #uefn 1210 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 14/11/2024@bsky.app Just wondering if an iPad app is in the works? It’s painful to use the phone app on an iPad. 010 0
Reposted by Pixel and Poly FNIan Southwell @gatlenshado.bsky.social · 12/11/2024📽️Give your #UEFN NPC's life! Just add animations. Cleverlike Creator School: uefn.cleverlike.com/course/uefn-... For more #UEFNTips #UETips follow me, and share with your peers. #UEFN #UE5 #GameDev 1264 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 11/11/2024I think it would be really cool if Fortnite let you pick if your player was either left handed or right handed. It would change right-hand peeks to left-hand peeks and also let 10% of the population be represented! #fortnite #leftymedia.tenor.coma picture of a shark with the word hand underneathALT: a picture of a shark with the word hand underneath 020 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 10/11/2024Not sure how I missed this one but this podcast by naavik is so full of interesting info on the uefn ecosystem! Definitely give this video a watch. It features MustardPlays and Birdo. #uefn It really makes me wonder if solo/small teams really have a chance... www.youtube.com/watch?v=xVFu...youtube.comFortnite Creator Economics with MustardPlays and BirdoYouTube video by Naavik Gaming Podcast 0100 0
Reposted by Pixel and Poly FNLiz Edwards @lizaledwards.bsky.social · 02/11/2024Generative 3D models aren't seen as often as generative 2D art, so here's a thread on how to spot them. 361184633 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 05/11/2024If you are having LOD mesh issues after this last UEFN/Fortnite update I found that by checking and then unchecking the 'auto compute LOD distances' box in the static mesh details, fixed my issues. Might be worth a try. Good luck! #UEFN 052 0
Reposted by Pixel and Poly FNAsicsoN @asicson.bsky.social · 03/11/2024In latest update we received condition actions inside widget blueprint! In this video you can learn how to use them to animate UI. youtu.be/zDiVcGDtzRg #UEFN #uefntips #uefntutorialyoutu.beEasily Animate UEFN Widget UI with Conditional Actions - Fortnite Creative 2.0YouTube video by AsicsoN 262 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 02/11/2024Ok, FN just did the ultimate troll. I logged in and this is what I see. Look at the numbers on my Haunted Gun Game. Well played FN, well played! Seriously, my heart stopped. Talk about emotional roller coaster! #uefn 120 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 02/11/2024So the live #Fortnite event was amazing to see. I’m curious, there were so many people there in Times Sq. watching how did they know about it? Was a concert or event announced somewhere? Was there promotion? Was it just random people in the area? Was anyone here, local at the time? 140 0
Reposted by Pixel and Poly FNPineFruit UEFN @pinefruit.dev · 27/10/2024Our new Labeler is now live! If you would like a label added to your account: 1. Go follow @uefn.pinefruit.dev to view/ manage labels for the #UEFN #Verse community. 2. Create a new flutter (post) tagging the account. 3. In that post list the tags you’d like. We will get you all setup from there! 2102 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 29/10/2024Ok, so on a current project I needed create a few hundred material instances I was asking around and this is the fastest way that I have found. -create one MI -ctrl-d the MI to create a few more -select all the new ones and ctrl-d to duplicate all at once -repeat as needed #UEFN 120 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 29/10/2024Does anyone know if this is a new setting in the TRACKER device? If we are not using any save data or persistence what does this actually do then? I was having some recent tracker round issues and was wondering if I need to turn this option on. #UEFN 110 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 27/10/2024@uefn.pinefruit.dev can I get a #UEFN label, thx! 130 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 24/10/2024Here's a video I made to help you get started creating your own custom collisions for your FBX models that you import into #UEFN www.youtube.com/watch?v=aMaA...youtube.comCreate Custom Collisions for your UEFN ModelsYouTube video by Pixel and Poly 040 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 24/10/2024Does anyone know if there's a way in #UEFN to create multiple material instances from a single material all at once? I would rather not have to right-click to create each one separately. #unrealengine #materials 160 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 24/10/2024So far it's been pretty cool seeing and connecting with so many people I know here. I don't think I really grasp the power of feeds or know how to create them. If anyone has any good guides or videos, I'd be curious to see. Happy Thursday!media.tenor.coma picture of a penguin that says hello everyone on itALT: a picture of a penguin that says hello everyone on it 030 0
Reposted by Pixel and Poly FNJake Benbow @jakebenbow.bsky.social · 22/10/2024Let's give away some free textures! These sketchy tiling textures are a great base for stylized materials in Substance Painter + Designer, Blender, Unreal Engine, all sorts really! I hope you enjoy using them, and please share the love! 🙌 jakebenbow.gumroad.com/l/JB_TilingPainterlyTextures_Vol2jakebenbow.gumroad.comTiling Painterly Textures Vol. 2Another collection of 8 painterly tiling textures. I've included a colour and a grayscale version of the four different textures so they're flexible in how they can be applied, but either way they'll ... 1522084 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 22/10/2024In case you follow me and not Ian, don't forget to do this. And follow Ian as well! 050 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 22/10/2024ok, I keep on adding more options to this one. Added in a static rotation option and also an option for animated rotates. Somone suggested adding in panning but I think that will be more difficult the way I have it set up. #uefn #materials #unreal 0120 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 22/10/2024@raybenefield.bsky.social welcome in Ray!! 120 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 22/10/2024I wasn't fully happy with the result so I adjusted the material a bit more. Took out the 2nd scale which I don't think did anything different than the 1st and then added in a smoothStep to let me adjust the middle or out blend easily. I think I'm done. #uefn #materials #unreal 060 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 22/10/2024I thought it would be cool to just make a material function to make quick tri-color blends. Came out pretty cool, not sure if I need the vertical scale as it pretty much does the same thing as the blend variable. #uefn #unreal #materials 070 0
Pixel and Poly FN @pixelandpoly-fn.bsky.social · 18/10/2024Hi everyone! Figured I'd post my new trailer for my latest map as my first post here. ZeroShotBob was my partner on this project. Haunted Hide and Seek - www.fortnite.com/@pixelandpol... #uefn #fortnite 180 0