Matthew Parker @pillbuggames.bsky.social · 04/10/2026Tracked down the auto-battle win percent bug! Turns out empire fleets were using their theoretical maximum combat value instead of their current combat value... oops! will be fixed in the next patch. #indiegamedev #gamedev 1134
Matthew Parker @pillbuggames.bsky.social · 02/10/2026We survived launch day! #indiegamedev #indiegames youtu.be/EbiNjgp-jYEyoutu.beWe launched Drop Command on Monday! Here's how it went.YouTube video by PillBugGames 0123
Matthew Parker @pillbuggames.bsky.social · 30/09/2026Sounds like I'll need to rebalance things quite a bit then, thanks so much for letting me know! 110
Matthew Parker @pillbuggames.bsky.social · 30/09/2026Oh wow haha, that sounds hectic! How are you feeling about the difficulty so far? I've received mixed feedback that it's too easy and too hard 110
Matthew Parker @pillbuggames.bsky.social · 30/09/2026Drop Command hit 50 reviews and Very Positive just 30 hours after launch! Thanks so much everyone, feeling very grateful for all the support. #indiegamedev #indiegames #gamedev 2226
Matthew Parker @pillbuggames.bsky.social · 29/09/2026Just hit 10 reviews, thanks so much everyone! Launch day is going well. We could not be happier with how things are going. A couple bugs and glitches to work on for the next patch though. #indiegames #steamgame #gamedev 1255
Matthew Parker @pillbuggames.bsky.social · 28/09/2026store.steampowered.com/app/1944880/...store.steampowered.comSave 15% on Drop Command on Steam'90s Mech combat at a grand scale! Build an empire across the stars. Pilot Mechs, Tanks, Infantry and Aircraft in combined arms combat on many worlds across the star cluster. Rise to command entire ba... 020
Matthew Parker @pillbuggames.bsky.social · 28/09/2026Drop Command... Online! Check it out and leave a review! 🎉🥂🎉 #indiegames #indiegamedev #gamedev 1226
Matthew Parker @pillbuggames.bsky.social · 28/09/2026I can't believe it's happening now. Launch is in 30 minutes! #indiegamedev #gamedev #indiegames 1173
Matthew Parker @pillbuggames.bsky.social · 26/09/2026Enjoyed this opportunity to chat with ZeroSum. We had a lot of fun talking about Drop Command development and everything else! #indiegamedev #gamedev youtu.be/PFoptN-vjA4?...youtu.beInterview with DROP COMMAND devs BENJAMIN and MATTHEW PARKER!YouTube video by Zerosum716 0142
Matthew Parker @pillbuggames.bsky.social · 26/09/2026Kinda crazy that 7,777 people have tried our demo. Also crazy that the mean and median have been essentially static for the last 5000 or so players. Our 20/60/120 min off ramps worked better than expected. 020
Matthew Parker @pillbuggames.bsky.social · 24/09/2026Very nice! Hope I get the chance to drop into your stream chat =D 110
Matthew Parker @pillbuggames.bsky.social · 24/09/20264 hours into a 9 hour scheduled power outage. Drawback of doing dev on a home PC, can't take it to a coffee shop to work. If Drop Command makes a small pile of money, I think I'll get a laptop that can handle serious computing and gamedev. 131
Matthew Parker @pillbuggames.bsky.social · 24/09/2026We focused on finding creators who are passionate about mech games, as well as some strategy and war gamers. Many of the people who covered our demo back in June are now covering a pre-release build of the game 100
Matthew Parker @pillbuggames.bsky.social · 24/09/2026Thanks! Mostly from us reaching out to creators, but a few who reached out to us 100
Matthew Parker @pillbuggames.bsky.social · 24/09/20262 weeks ago we were at 14k wishlists. Today we hit 22k! Very grateful to all the content creators covering Drop Command this week as we get ready to launch on Sept 28th #indiegames #gamedev 2175
Matthew Parker @pillbuggames.bsky.social · 22/09/2026Drop Command just hit 20k wishlists! 🔥🚀🔥 Let's celebrate with a first peek at the new Assault Mech arriving on launch day. Only 6 days until release! 010
Matthew Parker @pillbuggames.bsky.social · 21/09/2026Not sure what you mean, personal calendar gets 100's of thousands of impressions per day, so I doubt that we aren't already reaching mostly strangers. 000
Matthew Parker @pillbuggames.bsky.social · 21/09/2026It's ramping up as we get closer to release, we've been keeping the demo up to date, and that's probably helping with visibility. Most traffic is definitely coming from the Steam Personal Calendar though 100
Matthew Parker @pillbuggames.bsky.social · 21/09/2026Today was a good day. +999 wishlists for Drop Command! We're launching in 1 week, and I am maximum hyped 🔥🚀 #indiegames #indiegamedev #gamedev 1134
Matthew Parker @pillbuggames.bsky.social · 14/09/2026Guess which Mech Combat sim is in the top 3000 for Steam top wishlists 🔥🚀🎉 Things are looking up for Drop Command launch in 14 days! #indiegames #mechs #gamedev 1124
Matthew Parker @pillbuggames.bsky.social · 13/09/2026We just hit 2 weeks until launch! Let's celebrate with a brand new updated launch trailer! Check out Drop Command on Steam #indiegamedev #gamedev #trailer 0162
Matthew Parker @pillbuggames.bsky.social · 13/09/2026I am biased, but damn Ben makes good Drop Command art. New campaign victory screen needed key art, Ben delivered! #screenshotsaturday #indiegamedev #mechs 1142
Matthew Parker @pillbuggames.bsky.social · 07/09/2026We entered Next Fest with around 3k, ended Next Fest with just under 6k, and the remaining 5k have been largely from the Personal Calendar 000
Matthew Parker @pillbuggames.bsky.social · 06/09/2026Drop Command just hit 11,000 wishlists =D just 22 days until launch and going strong! #indiegamedev #gamedev #wishlist 1154
Matthew Parker @pillbuggames.bsky.social · 04/09/2026nice! Good luck on the jam, Mountains is a pretty good theme =0 120
Matthew Parker @pillbuggames.bsky.social · 04/09/2026Here's how Next Fest went for Drop Command! #indiegamedev #gamedev #indiegames youtu.be/Svy9ilQg76Yyoutu.beSteam Next Fest DisasterYouTube video by PillBugGames 0223
Matthew Parker @pillbuggames.bsky.social · 31/08/2026Adding Black Markets to Drop Command. Here you'll be able to buy resources, trade scrap for coin, and mingle with the shadier denizens of the star cluster. #indiegamedev #gamedev 0122
Matthew Parker @pillbuggames.bsky.social · 27/08/2026#wishlistwednesday is a great time to hit 10,000! Thanks so much everyone, we're working hard to make Drop Command the best combined arms Mech sim it can be 120
Matthew Parker @pillbuggames.bsky.social · 27/08/2026It has survived intact since Day 1! It is one of the Drop Command design pillars that will never be compromised 100
Matthew Parker @pillbuggames.bsky.social · 26/08/2026And the new patch is now live! Give the demo a try today: 4x Mech Empire building with RPG mechanics and first person combat with every unit pilotable? Heck yeah! #indiegamedev #gamedev store.steampowered.com/news/app/194...store.steampowered.comDrop Command - Demo Patch v0.3.00 - Steam NewsDrop Command will be launching into v1.0 on September 28th 2026! 1112
Matthew Parker @pillbuggames.bsky.social · 26/08/2026All the Drop Command mechs sorted by weight class! Armadillo has been upgraded from a light to a medium, while the Sentinel has been upgraded from a medium to a heavy. This is to better reflect their battlefield profile. #indiegamedev 082
Matthew Parker @pillbuggames.bsky.social · 21/08/2026Some planets make for nice screenshots! Good night, there will be more time to work on Drop Command tomorrow. #gamedev 0122
Matthew Parker @pillbuggames.bsky.social · 21/08/2026Here's a nice inhabited crater infested with filter feed fungals. Totally harmless as long as you don't wander too close to the filters! I do enjoy adding content to Drop Command, hard to believe launch day is coming up so soon. #indiegamedev 061
Matthew Parker @pillbuggames.bsky.social · 20/08/2026Last moon of the Lagonia System: Gok. A strangely verdant desert. The atmosphere is green with fungal spores, not recommended to be outside without a breath scrubber! Wishlist Drop Command and build a Mech-Empire from the cockpit! #indiegamedev #gamedev 1132
Matthew Parker @pillbuggames.bsky.social · 19/08/2026All three! They provide cover and high ground during combat, and provide a food source during the empire building gameplay. The world building texture is also very important: we want the Hyades to have a lot of depth for players to discover 100
Matthew Parker @pillbuggames.bsky.social · 19/08/2026One more because I just can't get enough of this planet 000
Matthew Parker @pillbuggames.bsky.social · 19/08/2026A large moon inhabited by floating fungal gas bags. Widely considered non-sentient, but has anyone actually tried to communicate with them? #indiegames #wishlistwednesday 171
Matthew Parker @pillbuggames.bsky.social · 19/08/2026Just finished work on the desert planet of Anatolia, with its monolithic fungal cacti, coming soon to Drop Command! #indiegamedev #gamedev 2134
Matthew Parker @pillbuggames.bsky.social · 19/08/2026Posting a lot today for some reason... But we just hit 9500 wishlists on Drop Command so we gotta celebrate 🎉🎉🎉 #indiegames 172
Matthew Parker @pillbuggames.bsky.social · 19/08/2026There is some freedom of expression that comes from making art rather than a product. Studios need to worry about repeatable profitability, while game jams foster creativity and exploration for its own sake 020
Matthew Parker @pillbuggames.bsky.social · 19/08/2026Scope creep would mean that it wasn't a planned part of the scope. This game will be supported with content updates for a very long time, so our main goal now is to get the game into a state where it feels complete and still provides the scaffolding for future updates 000
Matthew Parker @pillbuggames.bsky.social · 18/08/2026New Planet: Ul, Badr System. Looking forward to some epic large Mech battles on this world. #indiegames #mecha 092
Matthew Parker @pillbuggames.bsky.social · 18/08/2026New Planet: Sudra, of the Badr system. The push to create content continues! You can play the Drop Command demo on steam. Launch is next month! #indiegamedev #gamedev 1102
Matthew Parker @pillbuggames.bsky.social · 17/08/2026Thanks for the feedback! Just checked out your channel, looking forward to watching your devlogs while I work! 110
Matthew Parker @pillbuggames.bsky.social · 17/08/2026Just a regular week in the Hyades! Fleets moving about, factions at war. Five empires vying for control of this sector of space. Welcome to the 4x layer of Drop Command! #indiegamedev #indiegames 1102
Matthew Parker @pillbuggames.bsky.social · 14/08/2026Wishlist activity rank with context is a meaningful metric: comparing current rank with previous outcomes can predict first week sales and post launch growth using simple rank based statistics. I don't have access to the context to make such inferences, but more experienced devs may have intuition 100
Matthew Parker @pillbuggames.bsky.social · 14/08/2026Expanding on the question: a rank of 3843 in wishlists sounds good. However, the disparity of rank 9639 in wishlist activity implies to me that activity is lower than expected given the total. Yet follower amount is growing at a record rate. Context is needed to interpret the potential launch impact 000
Matthew Parker @pillbuggames.bsky.social · 14/08/2026Great question. The wishlist activity metric should be an indicator for how the trend compares to other games. The question I have is how to interpret that metric given the wishlist rank and follower number (visible in the image of the original post) 100