nathaniel @pedrothedagger.bsky.social · 1hI genuinely don't know if there's an artist where the quality delta in the songs they're known for vs their best work is as wide as with randy newman lol 120
nathaniel @pedrothedagger.bsky.social · 1hremembering the time my guitar teacher was like "oh yeah that song has a 12/8 ballad feel" and I just stared at him blankly because I had never actually seen a 12/8 ballad on sheet music and always just heard them as 4/4 played with triplet feel lol 130
nathaniel @pedrothedagger.bsky.social · 2hThe UK names are goofy as hell BUT the US names actually are worse from the point of view of understanding time signatures. 150
Reposted by nathanielMaytera Marble @mayteramarble.bsky.social · 6hMe and My Three Friends Fell Down a Hole and Now We're The Chosen Light Warriors? 051
Reposted by nathanielAdam W @barolas.bsky.social · 6hReborn as a Cowboy During the Gold Rush and Wild West Call that an isekai-yay 🤠 011
nathaniel @pedrothedagger.bsky.social · 6hisekai titles are really magic. we should isekai more game titles Reborn as a Yellow Circle Man I must wander the Dungeon consuming Pellets and Ghosts 130
nathaniel @pedrothedagger.bsky.social · 28/09/2026I do wish more RPGs played with their narrative structure to address things like this. I think the way most CRPGs work now feel like a weird consequence of trying to ape the structure of pen and paper games without ever really being able to recreate the virtues of a live DM. 240
nathaniel @pedrothedagger.bsky.social · 24/09/2026i think I am realizing one of the things I like so much about japanese music lately is it feels like guitar driven rock has persisted throughout music a little more there vs like everywhere else? 230
nathaniel @pedrothedagger.bsky.social · 21/09/2026mobile really suffered from the business model getting figured out before anyone really figured out how to make a great mobile game 2185
nathaniel @pedrothedagger.bsky.social · 21/09/2026HMMMMMM probably either legend of zelda or final fantasy on the NES 210
nathaniel @pedrothedagger.bsky.social · 18/09/2026gotta say recent stuff with the game industry economics in the US have been bleak but it's made me reflect on experiences like that over my career and how shocking the gamedev talent explosion in places like Poland, Brazil and China has been over the past 20 years. CDPR in particular is frankly nuts 170
nathaniel @pedrothedagger.bsky.social · 18/09/2026So, to be fair, I am a certified QTE hater 99% of the time. But the idea that you take a game with the kinds of QTEs these games have, and change them from ones you can't fail to ones you can, and the end result is a better game? is crazy to me. 250
nathaniel @pedrothedagger.bsky.social · 18/09/2026I mean... I'm showing my political leanings here, but there's two main angles: - weaken the dollar - attack costs in a way that recalibrates wages with the rest of the world. TL;DR universal healthcare and getting housing costs under control in every way possible. broad social democratic stuff. BUT 230
nathaniel @pedrothedagger.bsky.social · 18/09/2026main point - if you wonder "why don't more ppl make AA games on $40mil budgets target sane sales numbers" the answer is - it's impossible, unless you pay poverty wages and can find people to work for them. Every game I worked on at Obsidian (2005-2012) would be impossible to make in the USA now 2103
nathaniel @pedrothedagger.bsky.social · 18/09/2026for context, 30k usd is about 110k zloty. median annual available (post-tax) household income in the USA is ~$76k usd, or ~289k zloty. Median available available annual household income in Poland is 42k zloty, or 11k USD. TL;DR, RIP game dev in high CoL countries 614417
nathaniel @pedrothedagger.bsky.social · 17/09/2026you know people talk a lot of shit about bobby kotick but I don’t see any of you scamming this asshole out of 20mil 010
nathaniel @pedrothedagger.bsky.social · 17/09/2026it’s really tempting to assume that our tech shitheads are the worst and weirdest in human history but, can you just imagine if jack parsons had social media 010
nathaniel @pedrothedagger.bsky.social · 16/09/2026it's always funny to me that, like, they assume that the superhuman AI is intelligent enough to take over the world but not so intelligent that they can't understand and predict its motivations or value structure 010
nathaniel @pedrothedagger.bsky.social · 16/09/2026also in that they are doing the slenderman murders but to democracy and human society 020
nathaniel @pedrothedagger.bsky.social · 16/09/2026I do think the AI doomer stuff is in a superposition of goofy and not goofy. the universal paperclips stuff is pretty goofy. the "some dumbasses hooked an llm up to something they shouldn't have, didn't monitor the actions it was taking, and it did something insane as a result" risk is real 1100
nathaniel @pedrothedagger.bsky.social · 16/09/2026the investment situation in games is brutal right now. really sucks, man 180
nathaniel @pedrothedagger.bsky.social · 16/09/2026crunch is never "good" but to be honest... in the burnout hierarchy, for me working 40 hours a week on a bad team or bad project or one where I don't feel like I have agency as a designer is a psychologically worse experience than doing the occasional burst of 60 on a project or with a team I love 190
nathaniel @pedrothedagger.bsky.social · 16/09/2026i really enjoyed this! www.youtube.com/watch?v=e7kg...youtube.comUndertale translator explains EN to JP localizationYouTube video by Unpacking Japan 032
nathaniel @pedrothedagger.bsky.social · 14/09/2026Finally watched Edgerunners. I really enjoyed it! It felt very studio trigger haha. I couldn't help but feel it could have used like 2 additional episodes? and a slightly less manic pace? to give the characters and themes a little more space and help build some of the relationships. super curious 110
nathaniel @pedrothedagger.bsky.social · 13/09/2026oh no spoiled jadugaar by reading wikipedia lol 020
nathaniel @pedrothedagger.bsky.social · 12/09/2026broadly speaking, I think this often feels like a side effect of designers looking at an open world as basically a marketing constraint imposed on the game design that has to be worked around rather than an intentional choice that always informs how players interact with the world 181
nathaniel @pedrothedagger.bsky.social · 12/09/2026they did it... they made the first good piece of anime merch apparel 040
nathaniel @pedrothedagger.bsky.social · 12/09/2026i have to say 9/11 happening like 5 days before I moved away to start college really amplified the "leaving behind the ignorant 'innocence' of the 90s" vibes 160
nathaniel @pedrothedagger.bsky.social · 12/09/2026this feels like the cover to a prog rock album which lead me to the next thought of the version of caves of qud that would work with. anyways I think ff5 x coq would be pretty neat 121
Reposted by nathanielKitfox Games 🦊 @kitfoxgames.com · 08/09/2026Four heroes risk their body and mind as they descend into the underworlds. But will this be their last trip? Thousand Hells: The Underworld Heists is OUT NOW! A new tactical narrative storybook from @radiofreelunch.bsky.social 😈 Buy on Steam: store.steampowered.com/app/3794210/... 4232101
Reposted by nathanielBrian Swetland @swetland.frotz.net · 07/09/2026Loved this moment. (which I happened to save as patch-notes.mp4). 065
nathaniel @pedrothedagger.bsky.social · 07/09/2026young ladies don’t play fighting games is the most accurate/realistic gaming culture media I’ve seen and it’s not close. rules this was just a huge fgc nerd lady’s manga and it got adapted with the licenses for sf6 and evo. Suspect if it was made by capcom it’d be way more advertisement/safe imo 131
nathaniel @pedrothedagger.bsky.social · 04/09/2026what, if I may, the fuckstatic.klipy.comNathaniel Goofy AssALT: Nathaniel Goofy Ass 120
nathaniel @pedrothedagger.bsky.social · 04/09/2026I really think Steam needs space between a thumbs up and thumbs down. I would review a lot more games if I could give a neutral review 160
nathaniel @pedrothedagger.bsky.social · 03/09/2026Ok I know the beard is the first thing that jumps out but what’s up with that “half squeezing out a turd” eye thing that people who think they are tough do lol 141
nathaniel @pedrothedagger.bsky.social · 02/09/2026I thought this was a really good video on some of the neat design choices in verse! youtu.be/ebqKYLKjL6U?...youtu.beVerse: A New Scripting Language? In THIS Economy?YouTube video by Logan Smith 000
nathaniel @pedrothedagger.bsky.social · 01/09/2026oh also just to be clear because it's easily misinterpreted I don't think the problem is that people *aren't* constantly saudi posting about ZC. I'm gonna play the hell out of it. I'm just not a fan of how the collective picks targets and hyperfocuses broadly applicable criticism on them alone 100
nathaniel @pedrothedagger.bsky.social · 01/09/2026freiren is a great rewatch. a lot of the stuff that on the first run thru feels like idyllic scene setting actually is getting hooks in for stuff they're doing in the future that you can't really know when you're watching at first 070
Reposted by nathanielLiam Thomas @junkmail-lt.bsky.social · 31/08/2026there's a fundamentally cursed problem in design where people both want ranked systems to a) accurately capture player skill and b) serve as a way for players to progress and you cannot have both and every game wants both 120228
nathaniel @pedrothedagger.bsky.social · 31/08/2026on the one hand, saudi bad. On the other hand, hard not to notice the striking lack of saudiposting re: zero company. it's just *interesting* when people choose to care 371
nathaniel @pedrothedagger.bsky.social · 28/08/2026it's "funny" how capcom and sega and a couple other mostly japanese publishers have continued to operate under the strategy of spending a reasonable amount of money to make a game and then selling that game for more than it cost to make it. less funny how much of that is because japan wages tho 130
nathaniel @pedrothedagger.bsky.social · 28/08/2026it's really interesting seeing how differently people react to the himmel x freiren clocktower ring scene, it's definitely a trip having people's take away from that be "aww that's sweet" when to me it's one of the saddest scenes in the show. I mean it is also sweet but it's kinda crushingly sad 150
nathaniel @pedrothedagger.bsky.social · 26/08/2026man I love what they're doing with the music in p4r. They added solos and a bridge to reach for the truth! www.youtube.com/watch?v=eeRD...youtube.comAlmost 1 Hour of Persona 4 Revival GameplayYouTube video by GameSpot 000
nathaniel @pedrothedagger.bsky.social · 21/08/2026i saw a tiny photo thumbnail of an ad for a talk and at first glance thought it was sanae takaichi and was confused until looking closer and realizing it was brian cox. my brain is rude 100
nathaniel @pedrothedagger.bsky.social · 20/08/2026wow diary with witch is fantastic and really not what I expected from the title lol. The JP title is better imo 220