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patricio gonzalez vivo

@patricio.io
2.1K followers 351 following 2.3K posts

Research Engineer. Author of thebookofshaders.com, lygia.xyz and pixelspiritdeck.com Mas:@patricio@merveilles.town Web: patriciogonzalezvivo.com

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patricio gonzalez vivo @patricio.io · 13/05/2026
Link to the shop shop.patriciogonzalezvivo.com
shop.patriciogonzalezvivo.com
Patricio Gonzalez Vivo - Shop
Patricio Gonzalez Vivo
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patricio gonzalez vivo @patricio.io · 13/05/2026
Link to the series patriciogonzalezvivo.com/2026/santos/
patriciogonzalezvivo.com
Santos - Patricio Gonzalez Vivo
Plotter and oil portraits
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patricio gonzalez vivo @patricio.io · 13/05/2026
Hi Friend! Just open a shop for getting prints of my hybrid plotter/paintings of Santos. A series of portraits that emerge from a personal search for an alternative lineage, one composed of figures whose service to humanity is enacted through creation. Link on thread 👇
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patricio gonzalez vivo @patricio.io · 09/04/2026
Hi friends, @jenlowe.bsky.social and I are starting a new project called curiousdelivery.com! It's a monthly mail art club. Picture it as an art exhibition that arrives at your door every month. Subscribe, feed that curiosity!
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Reposted by patricio gonzalez vivo
patricio gonzalez vivo @patricio.io · 16/02/2026
Putting a gallery of shader examples using LYGIA. Link down on thread 👇
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patricio gonzalez vivo @patricio.io · 16/02/2026
⭐️ lygia.xyz/examples ⭐️
lygia.xyz
LYGIA Shader Library
GLSL/HLSL/WGSL/WESL/Metal/CUDA Shader library
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patricio gonzalez vivo @patricio.io · 16/02/2026
Putting a gallery of shader examples using LYGIA. Link down on thread 👇
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patricio gonzalez vivo @patricio.io · 15/02/2026
once loaded press numbers 1, 2, 3 and 4 to switch between the different camera views patriciogonzalezvivo.github.io/glslViewer/?...
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patricio gonzalez vivo @patricio.io · 15/02/2026
More progress on the web version of glslviewer, now can load entire COLMAP scenes (PLY + camera views as CSV + associated images). Follow the thread an url to the example 👇
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patricio gonzalez vivo @patricio.io · 14/02/2026
Pushing a new version with some optimizations, web-glslViewer now can load CSVs into uniforms. In this case the min and max depth per everyframe patriciogonzalezvivo.github.io/glslViewer/?...
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patricio gonzalez vivo @patricio.io · 13/02/2026
Point Cloud Pro tip: use a rolling average inside a double buffer to average pixel positions to avoid bouncing animations patriciogonzalezvivo.github.io/glslViewer/?...
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patricio gonzalez vivo @patricio.io · 12/02/2026
Bringing back an oldie but a goodie from back in 2022, but now for the web (+ sample code), follow the thread to the url. Note: I should run a better depth estimation with some of the newer models. This is just ZoeDepth, which is super outdated. patriciogonzalezvivo.github.io/glslViewer/?...
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patricio gonzalez vivo @patricio.io · 07/02/2026
You can also upload, save, share and load videos to the gist patriciogonzalezvivo.github.io/glslViewer/?...
patriciogonzalezvivo.github.io
GlslViewer
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patricio gonzalez vivo @patricio.io · 07/02/2026
Web GlslViewer is now fully compatible with the console build. Shadow Maps, Depth Map, HDR environment, video textures, and more. When saving into a GH gist, all assets are encoded together with the global states, so you can share them using the URLs. patriciogonzalezvivo.github.io/glslViewer/?...
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patricio gonzalez vivo @patricio.io · 05/02/2026
Do you need a generic vert/frag GLSL shader that can handle PBR and Gaussians, drag & drop a ply, obj, gltf, or splat into the web version of GlslViewer, and it will create it for you using LYGIA as the backbone? Try it here: patriciogonzalezvivo.github.io/glslViewer/
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patricio gonzalez vivo @patricio.io · 04/02/2026
lygia.xyz has multiple ways to debug your shaders. Give it a try on the new GlslViewer for the web patriciogonzalezvivo.github.io/glslViewer/?...
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patricio gonzalez vivo @patricio.io · 04/02/2026
Do you know lygia.xyz have multiple way of mixing colors? Give it a try on the browser version of glslViewer patriciogonzalezvivo.github.io/glslViewer/?...
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patricio gonzalez vivo @patricio.io · 02/02/2026
A lot of work over the weekend: LYGIA: cmake/python bundle script for C++ VERA v1.1.0: - support for gsplats - LYGIA bundle to stream line default shaders - better camera interactions GlslViewer v3.5.1: support for gsplats and native LYGIA support
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patricio gonzalez vivo @patricio.io · 01/02/2026
LYGIA update: adding new cmake and python script to bundle the entire library on memory for convenience github.com/patriciogonz...
github.com
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patricio gonzalez vivo @patricio.io · 31/01/2026
Optimizing for John S. Sargent
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patricio gonzalez vivo @patricio.io · 31/01/2026
Holly smokes! it renders on a @raspberrypi.com CM4!!! It’s predictable slow to interact with it but it renders!
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patricio gonzalez vivo @patricio.io · 31/01/2026
Finnally on the gsplat rendering optimization business for patriciogonzalezvivo.github.io/vera_gsplat/
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patricio gonzalez vivo @patricio.io · 30/01/2026
Adding support for gsplats to VERA. Working smoothly on linux as a native app and on iOS mobile as a wasm/webgl site patriciogonzalezvivo.github.io/vera_gsplat/
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patricio gonzalez vivo @patricio.io · 29/01/2026
Thank you amigo!
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patricio gonzalez vivo @patricio.io · 28/01/2026
Today, the sun is in Aquarius, and the moon is in Pisces, and at the moment when Virgo becomes the rising sign, peaking through the horizon from the 1st to the 12th house (in ~12 hours), the world will still be a complete mess, BUT it will be the exact moment of the 44th anniversary of my birthday
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patricio gonzalez vivo @patricio.io · 16/01/2026
Recommend checking out WESL (webGpu extension shader language) have lot of nice features that makes wgsl nicer, the team behind it are developing with LYGIA in mind as the main case. Nice affordances like function overloading and defines
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patricio gonzalez vivo @patricio.io · 15/01/2026
Orbitas2 patriciogonzalezvivo.github.io/Orbitas2/
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patricio gonzalez vivo @patricio.io · 13/01/2026
VERA, my C++/GL framework, is getting mature enought that I can easily por all my old artworks as webAssembly websites. Check Memory Studies from back 2021 patriciogonzalezvivo.github.io/MemoryStudy/
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patricio gonzalez vivo @patricio.io · 11/01/2026
This week’s astro-forecast in light and sound form, made using astronomical data and astrological symbology.
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patricio gonzalez vivo @patricio.io · 04/01/2026
Learning astrology through coding charts (plus some necessary shader work)
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patricio gonzalez vivo @patricio.io · 04/01/2026
Important watch www.youtube.com/watch?v=39js...
youtube.com
A post-American, enshittification-resistant internet (a speech at 39C3 in Hamburg on Dec 28, 2025)
YouTube video by corydoctorow
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patricio gonzalez vivo @patricio.io · 28/12/2025
Audre Lorde
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patricio gonzalez vivo @patricio.io · 27/12/2025
Xul Solar (oil, gold and code on canvas)
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patricio gonzalez vivo @patricio.io · 26/12/2025
Jorge Luis Borges, oil portrait over canvas and mixed media
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patricio gonzalez vivo @patricio.io · 26/12/2025
Thanks
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patricio gonzalez vivo @patricio.io · 25/12/2025
James Baldwin, oil over canvas portrait (plus some code for the astrological chart and plotting)
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Reposted by patricio gonzalez vivo
Charlie Loyd 🌯🛰️ @vruba.bsky.social · 23/12/2025
I just published Potato, a new pansharpening package. It aims to render certain kinds of satellite imagery more clearly and accurately than what’s for sale and on satellite maps today: github.com/celoyd/potato/
github.com
GitHub - celoyd/potato: A small pansharpening model
A small pansharpening model. Contribute to celoyd/potato development by creating an account on GitHub.
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patricio gonzalez vivo @patricio.io · 20/12/2025
Feeling more comfortable leaving plotting sections exposed. Making the collaboration with the machine (and the algorithm i wrote for it) more evident
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patricio gonzalez vivo @patricio.io · 18/12/2025
From shader code to paint stroke
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patricio gonzalez vivo @patricio.io · 15/12/2025
“Simulacra & Simulation” Oil simulation on oil portrait over canvas
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patricio gonzalez vivo @patricio.io · 12/11/2025
What's that?! LYGIA.xyz is fully supported on MAX MSP thanks to the new JitLygia Package and the work of the @cycling74.bsky.social team #maxmsp #maxmspjitter
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patricio gonzalez vivo @patricio.io · 11/11/2025
🙏 thank you!
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patricio gonzalez vivo @patricio.io · 11/11/2025
@alexispauline.bsky.social wondering if you are currently offering a workshop on meditations to sync/align/dialog with ancestors.
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patricio gonzalez vivo @patricio.io · 07/11/2025
Nice
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patricio gonzalez vivo @patricio.io · 06/11/2025
“Hold on to your papers…” “What a time to be alive!”
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patricio gonzalez vivo @patricio.io · 02/11/2025
LYGIA: Big news for WebGPU users, Lee Mighdoll is stepping up as the official maintainer of WESL (an extension for WGSL). He not only translating functions to WESL but also setting tests and soon cargo packages. github.com/patriciogonz...
github.com
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patricio gonzalez vivo @patricio.io · 31/10/2025
Thank you! Can’t wait for people to try it.
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patricio gonzalez vivo @patricio.io · 29/10/2025
Hehe thank you my friend! Have been a ride. So many lessons from our experiences back-in-the-days of OF
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patricio gonzalez vivo @patricio.io · 28/10/2025
Watch the demo here www.youtube.com/live/wQza2t9...
youtube.com
Opening Keynote | Adobe
YouTube video by Adobe
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patricio gonzalez vivo @patricio.io · 28/10/2025
Very excited to finally share openly what I have been working on, Project Graph. Adobe's newest app we started with a handful of talented individuals last year. I'm so proud of the team and what we are building.
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