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Patrick Kemp

@patkemp.bsky.social
702 followers 817 following 74 posts

Father. Game designer at Spry Fox (Netflix Games). Weekend side project noodler. He/him. patkemp.itch.io 🥑🍣🍜🥟🍛🌯

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Patrick Kemp @patkemp.bsky.social · 20/06/2026
Oh damn for a second I thought that was a third book in the Monk and Robot series, but I guess it’s just 1 and 2 together?
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Patrick Kemp @patkemp.bsky.social · 07/06/2026
There's a lovely TTRPG called Union (a spinoff of Microscope) all about this. You first make up a character that does something remarkable (slayed the Owl King, united the clans, etc.), then you flesh out their family tree to explore how their history and ancestors shaped them into who they are.
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Spry Fox @spryfox.bsky.social · 06/06/2026
Surprise, Spirit Scouts! 🐻 Just announced in Wholesome Direct, Cozy Grove: Camp Spirit will be launching on PC & consoles July 15, 2026. Even better: you can go play the demo today! Steam: store.steampowered.com/app/2021960/... Xbox: www.xbox.com/en-US/games/...
store.steampowered.com
Cozy Grove: Camp Spirit on Steam
All those who are lost deserve kindness. Help cute, ghostly bears find peace in this relaxing sequel to the beloved life-sim game Cozy Grove, where kindness rules and new crafting, building, and campi...
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Spry Fox @spryfox.bsky.social · 06/06/2026
The news is true - you can hop in and start playing Spirit Crossing on Steam TODAY! Grab your friends - or come make some new ones - and come meet us in the Crosslands. 🧡 store.steampowered.com/app/2321960/...
store.steampowered.com
Spirit Crossing on Steam
Rebuild the connection between worlds in Spirit Crossing, a collaborative life-sim MMO from the makers of "Cozy Grove." Explore distant mountaintop ruins, save lost spirits, befriend tiny be...
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Patrick Kemp @patkemp.bsky.social · 20/05/2026
Oh that’s clever!
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Patrick Kemp @patkemp.bsky.social · 20/05/2026
Oh, nice! My use case is a mouse + keyboard so I've mostly been looking at PC games, but Ultrahand is a good reference. They draw rotation rings and display your explicit actions on screen (rotate ver/horiz). A must for consoles but still useful for PC. Puts less pressure on the item gizmos.
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Patrick Kemp @patkemp.bsky.social · 20/05/2026
I'm looking for examples of games that intuitively let the player rotate 3D objects in multiple axes. Hopefully something more accessible than the typical 3D program "3-rings" gizmo. Currently I'm browsing build/decorate-mode UIs. Any recommendations?
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Neal Agarwal @neal.fun · 29/04/2026
Introducing Cursor Camp, a website to hang out with other cursors. Out now :) > neal.fun/cursor-camp/
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Feather’s Edge by Clockwork Acorn @clockworkacorn.com · 25/04/2026
Our new game, Feather’s Edge, has taken flight! We proudly introduce you to our fast, tough-as-talons adventure about becoming the ultimate bird warrior. Please share & wishlist! Playtest coming soon. (Wishlist link in the thread)
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Patrick Kemp @patkemp.bsky.social · 22/04/2026
Oh yeah! I can see the similarity.
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Patrick Kemp @patkemp.bsky.social · 22/04/2026
Android: play.google.com/store/apps/d...
play.google.com
Flipside Diner - Apps on Google Play
Flipside Diner is a puzzly action cooking game!
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Patrick Kemp @patkemp.bsky.social · 22/04/2026
iOS: apps.apple.com/us/app/flips...
apps.apple.com
Flipside Diner App - App Store
Download Flipside Diner by Patrick Kemp on the App Store. See screenshots, ratings and reviews, user tips, and more apps like Flipside Diner.
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Patrick Kemp @patkemp.bsky.social · 22/04/2026
Oh hey, my game Flipside Diner is finally available on iOS and Android. It's a puzzly action cooking game! Store links in thread. 🧵
youtube.com
Flipside Diner
YouTube video by Pat Kemp
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Patrick Kemp @patkemp.bsky.social · 18/04/2026
And to be fair, I just use my excellent Breville countertop toaster oven + air fryer. I won't actually deprive my family of crispy fries.
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Patrick Kemp @patkemp.bsky.social · 18/04/2026
I almost returned it, but the hassle involved getting Home Depot to come pick it up was too much. And it wasn't broken or anything-- there was no "I morally object to the stove's coercive bullshit" checkbox on the return reason form.
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Patrick Kemp @patkemp.bsky.social · 18/04/2026
I bought a pricey GE induction range to replace our old stove, and my biggest source of buyer's remorse (of several) is that the Air Fry setting requires you install their GE app and sync to the stove with Bluetooth. I'll never give in though. No email for GE, no crispy fries for my family. 😡
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tami lam @cuppy.bsky.social · 18/02/2026
The start of a new series where I talk about game production and misc industry junk while showing off our game Spirit Crossing! What do you want to know about video game production? 😀 www.tiktok.com/t/ZThXn91KC/
tiktok.com
I'm a veteran video game producer working on a cozy life sim called Spirit Crossing! AMA! #cozygames #gamedev #spiritcrossing #mmo
TikTok video by Tami 💙
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Ash & Adam's Games (Play Existential Treads!) @ashandadamsgames.bsky.social · 21/02/2026
Plant the grass to power your gun to shoot the shield generator to toss bombs at the spawner! 🤘Existential Treads! Releasing in May!🤘 Check out our demo! store.steampowered.com/app/3580340/... #screenshotsaturday #indiegame
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Patrick Kemp @patkemp.bsky.social · 04/02/2026
It was just one block.
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augustbelhaha.bsky.social @augustbelhaha.bsky.social · 03/02/2026
As promised: Faces! 😁 Here's a thread about some technical details for how stylized faces get made in Spirit Crossing. 🧵 The game is inspired by media like Ghibli and BotW, but our faces are unique. There was lots of early discussion about face style & we landed on dot-eyes early...
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tami lam @cuppy.bsky.social · 30/01/2026
Hey folks so I’m not good at this but, I’m a Sr. Producer seeking work! 💼 20 years of game production XP across Netflix Games/Spry Fox, Bungie, Blizzard, Zynga, Riot Games, and more ⭐️ indie, AAA, PC/console/mobile, 8-400 person teams, internal and ex-dev www.linkedin.com/in/cuppycake...
linkedin.com
Tami Lam - Netflix | LinkedIn
Producer-shaped person doing the video games thing for 20 years. Nominated for an… · Experience: Netflix · Education: AnimSchool · Location: Irvine · 500+ connections on LinkedIn. View Tami Lam’s prof...
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Patrick Kemp @patkemp.bsky.social · 21/01/2026
One of my favorite features in the game.
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Spry Fox @spryfox.bsky.social · 21/01/2026
we found that careening off cliffsides into the abyss was decidedly UN-cozy... so we introduced ☁️☁️༼ つ ◕_◕ ༽つ cloud-surfing ☁️☁️
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Justin Oaksford @justinoaksford.bsky.social · 21/01/2026
A little char design thread: I haven't gotten to do much character design in my career so far, so it was quite fun to get to design a bunch of the NPCs who call Spirit Crossing home. One thing you learn is that sometimes after 20 different hairstyles, your original plan was not too bad after all
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Justin Oaksford @justinoaksford.bsky.social · 15/01/2026
In case you've been like "wow justin sure is posting about Spirit Crossing a lot"- it's because the spinout from Netflix means we are indie once more, and not only that- but are now joining the ranks of employee-owned indie studios! A very big step.
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Justin Oaksford @justinoaksford.bsky.social · 19/01/2026
wishlist spirit crossing so you and your friends can hop off your flying alpacas to help strangers mine ore nodes the hopping is actually ridiculously fun- if you are in a fluffalo follow chain, you can "dismount" hop to where the leader is store.steampowered.com/app/2321960/...
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augustbelhaha.bsky.social @augustbelhaha.bsky.social · 18/01/2026
Hi!👋I've been leading character art on Spirit Crossing with @spryfox.bsky.social for the last few years and, as I'm new to BlueSky, I thought I'd try sharing some of the work that's gone into making characters for an MMO over the next few months! Follow if you like characters and lil tech details 😊
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Spry Fox @spryfox.bsky.social · 14/01/2026
at Spry Fox, we're interested in designing games that answer meaningful questions and inspire conversation. ..and sometimes that conversation is: what if there were little guys everywhere??
a screenshot from the game Spirit Crossing by Spry Fox, in which a number of tiny little blue spirits with large white eyes and small pupils are nesting inside a tunnel. they're staring straight ahead at the viewer while sitting on green grass.a screenshot from the game Spirit Crossing by Spry Fox, in which a number of tiny little blue spirits with large white eyes and small pupils are hanging out inside a red trolley car. the trolley car rests on lush green grass surrounded by green shrubbery.a screenshot from the game Spirit Crossing by Spry Fox, in which a number of tiny little blue spirits with large white eyes and small pupils are sitting inside of a tiny grey box truck with moss on it. the truck rests beneath an open garage door, headlights on but not moving.a screenshot from the game Spirit Crossing by Spry Fox, in which a number of tiny little blue spirits with large white eyes and small pupils are hanging on the wooden boards surrounding an outdoor hot spring.
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Daniel Cook @danctheduck.bsky.social · 15/01/2026
Something positive: Spry Fox is spinning out of Netflix. We are independent (once again!) and preparing to launch Spirit Crossing. We wrote up a little blog post musing about this wild adventure. Worth sharing the good news. spryfox.com/a-16-year-ol...
spryfox.com
A 16-year-old baby is born! Miracles do happen.
After three years under the Netflix umbrella, Spry Fox is once again a fully independent studio. As a studio, we’ve managed to somehow survive countless industry upheavals and release a whole lot o…
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Justin Oaksford @justinoaksford.bsky.social · 15/01/2026
One thing I've always been fond of is our windows. Having contiguous exterior\interior spaces was important to us- but early on we realized interiors needed different ambient light from the exterior to feel properly cozy
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Patrick Kemp @patkemp.bsky.social · 08/01/2026
I renewed at the West Seattle one recently and it was really smooth. I had an appointment but I saw walk-ins getting served almost as quickly. They've up their UX game!
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Patrick Kemp @patkemp.bsky.social · 08/01/2026
Great article! I had to re-read your use of "churn" because it's so different from how we use the term in our studio. I think we've sort of back ported churn from the "player turnover" usage for describing planning overhead and turbulence.
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Tom Francis @pentadact.com · 08/01/2026
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice: www.pentadact.com/2026-01-08-1... I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.
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Patrick Kemp @patkemp.bsky.social · 07/01/2026
Yeah, you could even combine it into a single spectrum/meter thing with "Passive" on one end and "Active" on the other, and you shift a needle along it based on your actions. Sort of like a stance-based fighter, only your "stances" are value bands on the meter.
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Patrick Kemp @patkemp.bsky.social · 07/01/2026
Would they decay, either via time or performing the opposite activity style? Like if stay still to fill my Passive bar, then start running around doing Active-bar stuff, does my Passive bar drop?
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Justin Oaksford @justinoaksford.bsky.social · 06/01/2026
This type of smart, walkable, mixed-use urbanism is illegal to build in many American cities (...incidentally, it's very legal in Spirit Crossing)
Screenshot from the game Spirit Crossing, featuring some little goopy dudes looking at you in the foregroundscreenshot from the game spirit crossing, of a store front facing a narrow pedestrian street lit up with some neon bearsscreenshot from game spirit crossing of a town square with benches and planters around which are shops and other mid-rise mixed use buildings at sunset.
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Patrick Kemp @patkemp.bsky.social · 30/12/2025
I hate to ruin the holiday mood but we should really be talking more about the horrible conditions in Lemon Pig factory farms.
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Patrick Kemp @patkemp.bsky.social · 28/12/2025
A fellow West Seattleite!
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Ben Robbins is launching M2 @lamemage.com · 09/12/2025
You know what tells you a lot about a society? Our LAWS. What do we punish? Do we enforce them fairly? Do we think our laws are just? So of course I made world-building game about that… arsludi.lamemage.com/index.php/48...
arsludi.lamemage.com
Rules of Law Is Ready to Play
Our justice says who we are as a people. What do we punish? Do we enforce our laws fairly for everyone? Do we think our system is just? These are big questions about the foundations of society, so of...
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Daniel Cook @danctheduck.bsky.social · 09/12/2025
BTW, Spirit Crossing is coming to Steam. The goal is to create a major Cozy MMO with a huge population of folks making friends in a safe and welcoming space. I deeply believe we can make the world a better place. If this interests you, please wishlist! store.steampowered.com/app/2321960/...
store.steampowered.com
Spirit Crossing on Steam
Befriend bears, aid lost spirits, ride fluffalo, and build a thriving village with other players in this multiplayer life-sim from the creators of "Cozy Grove." Find endless opportunities to...
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Patrick Kemp @patkemp.bsky.social · 06/12/2025
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Patrick Kemp @patkemp.bsky.social · 14/11/2025
Truly none. Here's a content warning page on IMDb that doesn't spoil anything: www.imdb.com/title/tt7914...
imdb.com
One Cut of the Dead (2017) - Parents guide - IMDb
One Cut of the Dead (2017) - Parents guide and Certifications from around the world.
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Patrick Kemp @patkemp.bsky.social · 14/11/2025
The less you know about it going in the better, but don't stop watching during the first 30 minutes. It pays off.
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Patrick Kemp @patkemp.bsky.social · 14/11/2025
One Cut of the Dead
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Patrick Kemp @patkemp.bsky.social · 14/11/2025
Retro Radio is another set that scratched a similar itch for me. It lacks the Game Boy nostalgia, but in terms of building experience and satisfying play features it's very good.
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Patrick Kemp @patkemp.bsky.social · 14/11/2025
It's so, so good. The way they get all the buttons to articulate in a way reminiscent of the real hardware is inspired. Especially the D-pad!
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Polaris Game Design @polarisgamedesign.com · 25/10/2025
Hello, Bluesky! If you love thinking, talking, and/or writing about game design, check out our starter pack! go.bsky.app/AsBK784 We're an organization committed to tackling the toughest problems in games and sharing what we learn with the world!
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Patrick Kemp @patkemp.bsky.social · 06/10/2025
Could you avoid the subjective "to your left/right" framing entirely and just say clockwise? It seems most board games do that and it works fine.
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Patrick Kemp @patkemp.bsky.social · 06/10/2025
true. Clockwise and down the list work objectively, if players are referencing some external list or looking across the table at other players, but clockwise as "to your left" is a nice subjective shorthand that doesn't work for the list.
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