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@paktc.bsky.social
17 followers 2 following 138 posts

Fun and unexpected stuff related to 2000s retro games and computing. All content is in English. YouTube channel: www.youtube.com/@PAKTC Website: paktc.markusmaal.ee

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Press any key to continue... @paktc.bsky.social · 28/09/2026
My YT channel now has voice replies! So, if you leave a comment on a video, I may reply to it with my actual voice. If you don't want to hear my voice for whatever reason, you can also see transcriptions for the audio replies. It's an experimental thing atm, just try'na see how people react to it.
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Press any key to continue... @paktc.bsky.social · 24/09/2026
For the PlayStation 2 memory card archeologists, here's a really simple command line tool that let's you see the list of games stored inside the "Your System Configuration" save file: github.com/MarkusMaal/p...
github.com
GitHub - MarkusMaal/ps2_history_viewer: This tool allows you to display play history from the "Your System Configuration" save file
This tool allows you to display play history from the "Your System Configuration" save file - MarkusMaal/ps2_history_viewer
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Press any key to continue... @paktc.bsky.social · 14/09/2026
so, I am making a mod for Flipnic that adds full 16:9 widescreen support to the game (incl. the menus) along with a few gameplay tweaks, e.g. new missions and bug fixes it's quite early in development and not publically available, but I'm sharing some progress I've made so far \w 16:9 conversion
Main menuStage selection menuStage menuPause menu \w in-game counters
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Press any key to continue... @paktc.bsky.social · 08/09/2026
Did you know that there is a hidden debug menu screen in Flipnic? It lets you toggle menu elements on and off. Up/Down to navigate (>) □ to hide/show group or element (*) O to go into a group submenu/show menu X to exit a group △ to hide the menu You can't leave this screen AFAIK once you get here
Root page allowing you to toggle groups on/offThe submenu that is displayed when selecting a group
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Press any key to continue... @paktc.bsky.social · 05/09/2026
For those wondering, the way Flipnic checks if the stage can be a demo is literally just a hard-coded if statement (this code only applies to original game, there probably is another very similar function for free play/2p mode) v-- still, we can patch the MIPS assembly to get this cursed screenshot
Flipnic, but every stage is a demoDecompilation of the stage playability check function with the part for locked stages being highlighted
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Press any key to continue... @paktc.bsky.social · 01/09/2026
Flipnic Freecam v3 has been released! Patch notes: - Use memory pointers instead of pre-defined offsets (fixes some edge cases) - Animated FPC playback - Ability to show/hide score & demo timer - Camera pointer locking/forcing - Checkboxes mirror cheat table - Wider FOV range - Fixed tooltips
Screenshot of Flipnic Freecam v3
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Press any key to continue... @paktc.bsky.social · 30/08/2026
I have some good news and bad news The good news is that I managed to figure out how to enable progressive scan in Flipnic (I located the function that's responsible for setting the video mode \w Ghidra) The bad news is that it breaks FMVs and on original console, you're stuck with 240p it seems
Optics in progressive scan \w 4x internal upscale in emulator graphics settingsOriginal MIPS instructions on the left, Ghidra decompilation on the right
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Press any key to continue... @paktc.bsky.social · 29/08/2026
; < :
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Press any key to continue... @paktc.bsky.social · 25/08/2026
I was away from my PC for a little bit and when I came back, the screen was black, but still turned on. I tried to move my mouse and press keys on the keyboard but nothing happened. I pressed Ctrl+Alt+Shift+B to reset the video driver, which made a beep sound, but it didn't help. #cursed #computer
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Press any key to continue... @paktc.bsky.social · 11/08/2026
the flipnic iceberg
Various keywords about Flipnic categorized into tiers using the "iceberg" meme format.
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Press any key to continue... @paktc.bsky.social · 11/08/2026
I've seen a few people incorrectly state that either Ubisoft or Capcom created #Flipnic. That is actually not correct, because they just published the game, being responsible for overseas distribution of the game. The actual developers were from Sony Computer Entertainment (a.k.a. Japan Studio).
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Press any key to continue... @paktc.bsky.social · 06/08/2026
soundcloud.com/telemist/gor...
soundcloud.com
goreshit - fine night (telemist's remix)
2020 edition. go follow https://soundcloud.com/goreshit, he's amazing.
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Press any key to continue... @paktc.bsky.social · 15/07/2026
I challenge anyone to beat Flipnic (Any%) with this button configuration: This configuration forces you to double flip and makes the board nudge upward everytime you press the circle button (so that you can't hold the button down for too long). Save files: drive.google.com/file/d/1ra5U...
Button config showing everything set to the circle button
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Press any key to continue... @paktc.bsky.social · 13/07/2026
cait on board :)
CAIT (the cat) from Viewfinder (video game)
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Press any key to continue... @paktc.bsky.social · 07/07/2026
The LP4 parser for a pre-release version of Flipnic file tools 2.4 has reached 100% compatibility. Here's a video showing the ability to convert every single LP4 file to JSON and Wavefront OBJ files: youtu.be/7dyae8s7OCk
youtu.be
Successfully extracting every LP4 file [Flipnic Extraction Project]
YouTube video by Press any key to continue...
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Press any key to continue... @paktc.bsky.social · 11/06/2026
my tier list for Windows versions (feel free to disagree)
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Press any key to continue... @paktc.bsky.social · 04/06/2026
Update: version 2.3 had some bugs that only occured after I built the release version (which is something I never tested). So, I fixed those with version 2.3.1 update, found here: github.com/MarkusMaal/F...
github.com
Release Flipnic File Tools 2.31 · MarkusMaal/FlipnicFileTools
Portable command-line utility with a GUI front-end for working with various file formats in Flipnic video game. This minor update includes performance improvements and addresses some bugs that occu...
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Press any key to continue... @paktc.bsky.social · 31/05/2026
The biggest update for Flipnic File Tools is finally out! Overview of the changes and a comparison between 2.2 and 2.3 can be found on the releases page: github.com/MarkusMaal/F...
github.com
Release Flipnic File Tools 2.3 · MarkusMaal/FlipnicFileTools
Portable command-line utility with a GUI front-end for working with various file formats in Flipnic video game. Supported operating systems: Windows (ARM64/x86_64/x86) macOS (Intel/Apple Silicon) ...
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Press any key to continue... @paktc.bsky.social · 25/05/2026
is there anyone out there who has had a nightmare about a giant crab trying to eat you or am I the only one?
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Press any key to continue... @paktc.bsky.social · 19/05/2026
Why does the PS1 have a pink plus texture in the BIOS ROM? Considering the menu cursor is also pink, it's likely some unused variant/state of it. 9, 10 and 11 are for SoundScope (the music visualizer) save icon, so they aren't unused 2, 4 and 6 aren't displaying for some reason
Texture files from the original PlayStation BIOS ROM (some don't load, because XnView MP be weird with TIM files)
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Press any key to continue... @paktc.bsky.social · 18/05/2026
I re-uploaded the Flipnic soundtrack video. The reason for the re-upload is because I discovered a way to make the songs not loop in the game, so I could actually play all the tracks without cutting out the end and I also wanted to fix wrong colors on menu textures. www.youtube.com/watch?v=9XI9...
youtube.com
Flipnic - Full soundtrack [PS2 BGM Loopback Rip]
YouTube video by Press any key to continue...
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Press any key to continue... @paktc.bsky.social · 14/05/2026
🖤 500 subscribers 🤍 As a channel that in the first 1.5 years was just a dumping ground for computer error screen remakes, I never expected to get here. Thank you everyone watching and sharing the stuff I make, it means a lot to me!
My YouTube page showing 500 subscribers
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Press any key to continue... @paktc.bsky.social · 14/05/2026
Screenshot of Windows 3.11, which is running Program Manager, Windows Setup, Telnet client connected to telehack.com with the stegosaurus cowsay displayed, plus a Creative MIDI player. In addition, there are two minimized icons, which include Control Panel and a Clock.
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Reposted by Press any key to continue...
Rebane @rebane2001.bsky.social · 10/05/2026
audacity-win-2.1.3.exe
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Press any key to continue... @paktc.bsky.social · 08/05/2026
I am posessing something sacred - Gran Turismo 4 Spec II mod with PAL soundtrack. I basically copy-pasted the files from bgm/uk dir. from the PAL version and repacked the Spec II ISO with them. This process is a bit difficult, so I'm planning on releasing a how-to guide to walk through the process.
Jukebox containing PAL songs, while the game speed is at 60 fps and the window title is "Gran Turismo 4 [Online Public Beta]"Replay at Valencia with the song Spiderbait - "Live In A Body" shown on screen
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Press any key to continue... @paktc.bsky.social · 03/05/2026
Here's a reminder that old CRT TVs can emit a small dose of ionizing radiation. Even though the health risks are small, you should avoid continous and prolonged use, even if that CRT in question has become sentient and is your friend. www.youtube.com/watch?v=o3q4...
youtube.com
ACEPOSTING - Full Indie Series
YouTube video by Corey Beepington
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Press any key to continue... @paktc.bsky.social · 01/05/2026
I managed to add a custom mission to Flipnic – Lane Count Mission 1 for Optics at Non-Stop Area. I copy-pasted the event function for Biology LCM 3 and did some changes so that it would with this lane. I also added a corresponding MISSION hexagon and a custom picture to the stage status screen.
Optics non-stop area, specifically the part with ramps and a lane. The screenshot shows "LANE COUNTS 7" with a lit yellow MISSION hexagon.A custom mission help screen for LANE COUNT MISSION 1 in Optics
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Press any key to continue... @paktc.bsky.social · 28/04/2026
idk how, but I somehow bugged the game in a way, where I completed the perfect bumper village mission before the regular bumper village in Optics also yes, I'm working on a mod that adds custom missions to Flipnic (any suggestions for what to add are welcome)
Stage status screen showing the perfect bumper village with both started and completed mission lamps, but the normal bumper village has no lamps lit
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Press any key to continue... @paktc.bsky.social · 23/04/2026
Cyan rings, but you can actually see them now (Flipnic) These are known as SKYBLUE in the event system and RING_A01GB in the gimmick system respectively
Optics stage in Flipnic, but instead of red/blue rings both are cyan now
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Press any key to continue... @paktc.bsky.social · 19/04/2026
I decided to upload some behind-the-scenes! This is footage of me adding a custom video clip into a specific PlayStation 2 video game (you'll never guess which one lol). www.youtube.com/watch?v=N9kG...
youtube.com
Adding a custom FMV to a PlayStation game can't be that difficult, right? [PS2 Romhack]
YouTube video by Press any key to continue...
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Press any key to continue... @paktc.bsky.social · 18/04/2026
Every segment of Optics stages in Flipnic: These are loaded/unloaded during gameplay depending on the camera used. You may also notice that the respawn point isn't always set to the specific segment itself and sometimes there's a secondary respawn (e.g. when you lose 2 balls in bumper area)
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Press any key to continue... @paktc.bsky.social · 10/04/2026
UPDATE: it wasn't an emulator bug. My code was generating interleaves that were 99.9% correct, resulting in the video freezing as the audio/video streams very slowly drifted apart. Adding a fix for this basically eliminated the freeze and the bad apple demo played all the way to the end!
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Press any key to continue... @paktc.bsky.social · 09/04/2026
Just to share my progress in adding custom FMVs to Flipnic, this is the closest attempt so far - no audio skips, but it soft-locks at a certain point. I haven't 100% ruled out that this could be an emulator glitch, so I'll test on physical hardware tomorrow and share the results with you.
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Press any key to continue... @paktc.bsky.social · 21/03/2026
Wonderputt ­- the surreal mini-golf game with an isometric view (a Flash game from 2011)
Screenshot of the Wonderputt Flash game
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Press any key to continue... @paktc.bsky.social · 13/03/2026
www.youtube.com/watch?v=2oFv... ...ჸɒboɈ bɘяoяяim ϱnilɘɘʇ m'I
youtube.com
[bɘƨɿɘvɘЯ] qlɘʜ ɘmɒǫ-nI :ɔinqilᖷ
YouTube video by Press any key to continue...
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Press any key to continue... @paktc.bsky.social · 08/03/2026
what are they trying to say? "FLIPNIC is new experience from which, an ordinary flipper is completely different. Because, the field is very large. It is because those who are full of the whole with surprise and the mechanism and who play become crazy. ...
a menu artwork from Flipnic, which has this hard to read text on it:
"FLIPNIC is new experience from
which, an ordinary flipper is completely different.
Because, the field is very large.
It is because those who are full of the whole with surprise
and the mechanism and who play become crazy.
[unintelligible]
You will also surely become FLIPNIC poisoning 100%
Be careful of playing too much"
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Press any key to continue... @paktc.bsky.social · 04/03/2026
For some reason, Flipnic still has textures for the beta version of the pause menu in the MISSION\ folder. Here's what the pause menu looks like if I restore these textures: These textures shouldn't be there, since you can't open this menu from the stage status screen (which is what the fldr is 4).
Standard Flipnic pause screen with some differences. The differences are "STEAGE STATUS" instead of "STAGE STATUS", "OPTION" instead of "OPTIONS" and "EXIT" instead of "QUIT".
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Press any key to continue... @paktc.bsky.social · 28/02/2026
why does Flipnic show passwords when you press SELECT on the high scores screen?
Original game
RANKING
1 0000700000 EASY KAN 05
Password
N3K1SPRV8JAQCUQ6Z51
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Press any key to continue... @paktc.bsky.social · 27/02/2026
Flipnic file tools 2.3 Beta 1 is out: github.com/MarkusMaal/F... This version can detect even more 3D models from LP4 files. Even if the program fails to parse the file format, it can at least find the 3D data by scanning the file and looking for certain patterns!
some of the extracted 3D models from Biology A LP4 filesstage walls from Geometry A
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Press any key to continue... @paktc.bsky.social · 21/02/2026
banana
BANANA_A02.LP4 from Flipnic fully extracted (incl. model, UVs and normals)
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Press any key to continue... @paktc.bsky.social · 19/02/2026
PAL version of Flipnic runs a bit slower than NTSC versions due to framerate difference. However, it is possible to compensate for this using the following cheat code (PCSX2 format): patch=1,EE,0022C390,word,3FAE147B Note: For PAL version only (the version that was published by Ubisoft)
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Press any key to continue... @paktc.bsky.social · 05/02/2026
I played game #67 of FreeCell for the memes, but it turned out to actually be a pretty neat puzzle that is in fact solvable.
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Press any key to continue... @paktc.bsky.social · 01/02/2026
3D models extracted from a PlayStation 2 BIOS ROM CDDA - Cubes from CD audio player DISC - Audio CD DVDD - (PS2) DVD FNOR - Corrupted data cube FSCE - Glass cubes PKST - PocketStation PS1D - PS1 disc PS1M - PS1 memory card PS2D - PS2 CD-ROM PS2M - PS2 memory card YSYS - Your system configuration
List of files with thumbnails enabled showing the various 3D models extracted from a PlayStation 2 BIOS ROM image
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Press any key to continue... @paktc.bsky.social · 27/01/2026
Just wanted to share my progress in extracting 3D models from Flipnic's LP4 files Since it's a complicated file format and reverse engineering it takes time, only a few files can be opened right now, but ones that do open seem accurate (sometimes a few polygons are placed incorrectly though).
JUNGLE1\BANANA_A02.LP4
A banana bundle from hungry monkey mini-gameJUNGLE1\CHOU01.LP4
A butterfly from the butterfly area in BiologyJUNGLE1\APE01.LP4
Ape from the hungry monkey mini-game and Biology 2PBOSS1\BOSS_FISH_R.LP4
Big fish enemy from Evolution A
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Press any key to continue... @paktc.bsky.social · 23/01/2026
Flipnic zero gravity with actual zero gravity
Zero gravity mission in Flipnic, but it's in outer space
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Press any key to continue... @paktc.bsky.social · 20/01/2026
WELCOME TO PART 1 OF DECOMPILING FLIPNIC! Okay, I'm joking, I don't plan to fully decompile this game, however I did discover that Ghidra is actually a pretty useful tool when you're trying to figure out certain things about the game. Might make a repo containing the decomp if anyone's interested.
Screenshot of Ghidra with a Flipnic executable's decompilation
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Press any key to continue... @paktc.bsky.social · 17/01/2026
Fun fact about Flipnic: You know how if you have 1 ball left in Biology multiball, you have 30 seconds to hit the tree? Well, the game actually gives you 5 extra seconds and from the event script we can see that it's actually intended game design! 1800 frames = timer 300 frames = extra time
The relevant section of the event script shown in a hex editor with highlighting. The 08 07 00 00 bytes represent the timer itself, 2C 01 00 00 bytes represent the grace period
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Press any key to continue... @paktc.bsky.social · 15/01/2026
I think I just figured out how to decode .COL files used by Flipnic. These contain hitboxes for various areas (labelled WAL) and define bounds of the table (labelled GRD). They are just 3D models with low polygon counts. Here's an example of what the ground and walls of Evolution stages look like:
COL_03_03
really low-polygon model, which is used as a hitbox for Evolution A/B/C/D stagesTop-down view of the same file
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Press any key to continue... @paktc.bsky.social · 31/12/2025
People on New Year's Eve be like: youtu.be/zNQqdeEyFiI?...
youtu.be
Congratulations! [PS2 FMV Rip]
YouTube video by Press any key to continue...
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Press any key to continue... @paktc.bsky.social · 29/12/2025
Did you know that if you press SELECT while on the PSX "CD PLAYER" menu, you can see a visualizer (SoundScope)? You can also cycle between visualizations (DPad Left/Right). You can even record macros! X + L1 = Toggle macro X + L2 = Load from MC X + R1 = Start/Stop recording X + R2 = Save to MC
SoundScope save icon in memory card managerPlayStation CD player (first BIOS layout) with the SHUFFLE option turned onGreen ball indicates a macro being played back and a sound spectrum visualizerSpikes visualization
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