Reposted by Pac-Man 2: The New Adventures

Sweaty Namco exec, 1994: "These Mario and Sonic fellas are eating our lunch. It's time for Pac Man 2! How are we going to bring this yellow dot up to date?"
Namco's most depressed game designer: "Emotional manipulation as a game mechanic"
Exec, doing a massive line: "SHIP IT"