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oxydien

@oxydien.dev
21 followers 12 following 45 posts

┌ 🚁 Coding here │ oxydien.dev ↓ unheard-software.com └ mailto:business@oxydien.dev

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oxydien @oxydien.dev · 23/08/2026
Added wall bouncing to my work-in-progress mod for movement improvements. Currently the bounce force is bit exaggerated... #minecraft #modding
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oxydien @oxydien.dev · 21/08/2026
Started working on a mod that adds movement techs inspired by Titanfall 2 and Deadlock. Today I did Ledge grabbing. #minecraft #modding
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oxydien @oxydien.dev · 27/07/2026
Recently I got back to my old Minecraft project the #SiathoraMod. I'm looking for help on polishing and making better models. Here is what the mod is about: youtu.be/rWmG7kfucCo or checkout my older posts #minecraft #modding
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Reposted by oxydien
Unheard Software @unheard-software.com · 24/07/2026
We have published a new announcement - Ripper is now available for purchase on the Steam platform. Get it now! blog.unheard-software.com/ripper-early... #gamedev #ripper #topdown #shooter #godot #indiedev #unheardsoftware #devlog #earlyaccess
blog.unheard-software.com
Ripper early access is out now!
Ripper is now available for purchase on the Steam platform. Get it now!
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oxydien @oxydien.dev · 03/05/2026
READ TIME! A new blog post. Here you get a banana for it:
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oxydien @oxydien.dev · 24/04/2026
I swear: We don't have no illegal materials here. 🤐 #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 21/04/2026
What a lovely day to enjoy milk. (I haven't shitposted for a while) #ripper #unheardsoftware #indiedev #gamedev
A screen shot of top down shooter game. Main player is holding milk carton in a park environment
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oxydien @oxydien.dev · 12/04/2026
I think he ate the sulfur cube 😆 #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 29/03/2026
Math is my passion 😅 #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 14/03/2026
Ever wanted to have a disco with fog? No? #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 01/03/2026
I know what are you doin' pal! #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 28/02/2026
Blog post - NOW! All the pew pew stuff.
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oxydien @oxydien.dev · 24/02/2026
I ain't no artist, but this is a peaceful beach right? #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 20/02/2026
How does this happen on accident!?? I was not trying to make multiple players follow same input :D #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 18/02/2026
Never thought to find fall damage in top down 2D game :D #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 15/02/2026
Dynamic camera zoom! Yesterday we posted a devlog about making of the world. Check it out: blog.unheard-software.com/making-of-th... #ripper #unheardsoftware #indiedev #gamedev
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Unheard Software @unheard-software.com · 14/02/2026
We have published a new blog post - Ripper devlog about how the world is made, sharing the problems we ran into and how we solve them. blog.unheard-software.com/making-of-th... #gamedev #ripper #topdown #shooter #fogofwar #godot #indiedev #unheardsoftware #devlog
blog.unheard-software.com
Making of the World
In this Ripper devlog we go into how the world is made, sharing the problems we run into and how we solve them.
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oxydien @oxydien.dev · 13/02/2026
Ripper devlog tomorrow! #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 10/02/2026
I think we might overdone the recoil by a tiny bit #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 08/02/2026
Finally! It took over 12 different methods, but the most stupid one works. 2D door physics in multiplayer! #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 07/02/2026
I guess we are making blinded by fear in 2D now 😅... (Bug, where client only receives updated objects) #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 06/02/2026
I have a real stick to pick with you sir! #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 05/02/2026
Hey sir... Sir... Are you even listening to me? #ripper #unheardsoftware #indiedev #gamedev
The player pointing at an enemy, the enemy is ignoring the player and minding its own bussines
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oxydien @oxydien.dev · 04/02/2026
You gotta dance! (melee animation went quite wrong) #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 03/02/2026
Did somebody say invisible? No??? ok.... #ripper #unheardsoftware #indiedev #gamedev
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oxydien @oxydien.dev · 02/02/2026
I sincerely hope he does not have a family... Anyways... We got teams ready! #ripper #unheardsoftware #indiedev #gamedev
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Reposted by oxydien
Unheard Software @unheard-software.com · 31/01/2026
We've just announced our first Steam game. It's a top-down multiplayer shooter with destroyable environment. Homepage: ripper.unheard-software.com Blog post: unheard-software.bearblog.dev/introducing-... #gamedev #ripper #topdown #shooter #fogofwar #godot #indiedev #unheardsoftware
ripper.unheard-software.com
Ripper - Unheard Software
A top-down shooter with fully destructible environments, fog of war, and Steam multiplayer. Break through walls, survive enemy waves, and battle your friends.
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Unheard Software @unheard-software.com · 22/12/2025
We've just posted a new blog post about the end of development on DOME-7, the development bloopers and what comes next! You've got to check it out! unheard-software.bearblog.dev/goodbye-to-d... #development #devlog #dome7 #gamedev #godot #indiedev #unheard #unheardsoftware #update
unheard-software.bearblog.dev
Goodbye to DOME-7
We are closing the development on DOME-7 and working on something even better.
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oxydien @oxydien.dev · 13/07/2025
So to show something that is not as cryptic, here you go; an example showcase of two clients chatting... This is still very early in development. I just wanted to prove that those cryptic numbers mean something...
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oxydien @oxydien.dev · 11/07/2025
I know it took a while, and that it does not seem complicated. But the fact is, it is complicated. With the time I've got to spend on this project, I've found myself still learning after all that I have already done. This is the beginning of the Chatting Service of iJabber.
A verbose log between the client and server. Client is requesting to join a channel, server confirms the request. Server then announces that the user (1) has joined. After which another user joins.
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oxydien @oxydien.dev · 22/06/2025
Few months ago I started working on a chatting platform. But as usual I maybe have over-complicated everything... Everything is in binary and over dual stream. I know most people will not understand this, but this is a huge win for me. (finally tested it and it works)
Websocket log of messages from client (blue) and server (red) with labels showing what are you looking at...
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oxydien @oxydien.dev · 03/05/2025
I've haven't posted Siathora update in a while. This should cover most of the major changes I have done so far. If you have any questions related to the mod, I'll be more than happy to answer 🤞. #SiathoraMod
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oxydien @oxydien.dev · 02/05/2025
I took the art from the last episode's thumbnail and turned it into a wallpaper. There are two different versions, with and without stars. For both vertical and landscape monitors. It's not lore accurate at all, but Sleepy still let me post it. Shout out to Sleepy (or Williams :D). Enjoy!
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Strych @strych9tea.bsky.social · 30/04/2025
@oxydien.dev random fafn art because why not
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oxydien @oxydien.dev · 22/04/2025
Little side project I've been working on. I plan to build myself a new computer. Started working on this before I had any idea how to get the money for it. Now that I have that figured out, I just wanted to finish something I've already put so much time into. >> reb0rex.oxydien.dev
Wireframe image of a computer motherboard with other components.
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oxydien @oxydien.dev · 10/04/2025
Let's take Siathora on a walk. For those wandering 'this is re-textured wolf'. It might look like it, but it's way more complicated than that, and I'm too lazy to explain it here. TLDR; You can buff him.
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oxydien @oxydien.dev · 08/04/2025
Some behind the scenes for the 8th episode of Lucidus. www.youtube.com/watch?v=Vxd_... Sadly most of it was not rendered in blender... Maybe next time 🙏.
Corporate hallways in blender
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oxydien @oxydien.dev · 28/03/2025
He walc, He no attac (yet) (but most importantly) He urns
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oxydien @oxydien.dev · 27/03/2025
I think you all know what I will do with this... I'm out of schedule, but man is it worth it.
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oxydien @oxydien.dev · 25/03/2025
Hmmm... What went wrong here??
Miss-rendered urn in minecraft
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oxydien @oxydien.dev · 22/03/2025
Unsure why, but it took me this long to try it with shaders. And got to say. FIRST TRY! :D
Soul veins glowing from Siathora Wolf
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oxydien @oxydien.dev · 20/03/2025
Uhmm... This is fine :D
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oxydien @oxydien.dev · 15/03/2025
Howdy, It's been a while... I'm now working on a small Minecraft project. A mod that will change how wolves work, but in a way where the player has to want to do that... (don't want to spoil much at the moment) This image is rendered in blender, and it shows part of the changes...
Siathora medium wolf, rendered in Blender (not in-game).
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oxydien @oxydien.dev · 30/01/2025
Welp. Didn't felt like working on diggie today. But I at least released newer version of simple-mod-sync. modrinth.com/mod/simple-m...
modrinth.com
Simple Mod Sync 1.2.0 (1.21.4) - Simple Mod Sync
Download Simple Mod Sync 1.2.0 on Modrinth. Supports 1.21.1–1.21.4 Fabric & Quilt. Published on Jan 30, 2025. 0 downloads.
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oxydien @oxydien.dev · 29/01/2025
Finally got to release RIST 0.2.0 with the new dashboard UI. github.com/oxydien/rist Next on the order: diggie
RIST main dashboard.RIST upload page
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oxydien @oxydien.dev · 09/01/2025
Yesterday I rewrote the event system for Diggie and I have to say, it's SO much cleaner
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oxydien @oxydien.dev · 03/01/2025
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