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Unheard Software

@unheard-software.com
6 followers 1 following 8 posts
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Unheard Software @unheard-software.com · 20/09/2026
We have published a new blog post - Ripper devlog in which we go over our progress on the next update: The user interface. blog.unheard-software.com/menus-interf... #gamedev #ripper #topdown #shooter #godot #indiedev #unheardsoftware #devlog
blog.unheard-software.com
Menus & Interface
In this devlog we go over our progress on the next update: The user interface.
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Unheard Software @unheard-software.com · 17/08/2026
We have released a new game update - New features include lobbies, lore books and a new map. blog.unheard-software.com/ripper-updat... #gamedev #ripper #topdown #shooter #godot #indiedev #unheardsoftware #devlog #earlyaccess
blog.unheard-software.com
Ripper Update 0.2.0
New features include lobbies, lore books and a new map.
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Unheard Software @unheard-software.com · 24/07/2026
We have published a new announcement - Ripper is now available for purchase on the Steam platform. Get it now! blog.unheard-software.com/ripper-early... #gamedev #ripper #topdown #shooter #godot #indiedev #unheardsoftware #devlog #earlyaccess
blog.unheard-software.com
Ripper early access is out now!
Ripper is now available for purchase on the Steam platform. Get it now!
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Unheard Software @unheard-software.com · 03/05/2026
We have published a new blog post - Ripper devlog in which we show how the items are done in Ripper. The factories, data and inventory synchronization. blog.unheard-software.com/the-inventor... #gamedev #ripper #topdown #shooter #godot #indiedev #unheardsoftware #devlog
blog.unheard-software.com
The Inventory System
In this devlog we show how the items are done in Ripper. The factories, data and inventory synchronization.
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Unheard Software @unheard-software.com · 28/02/2026
We have published a new blog post - Ripper devlog that we go into the projectile system in Ripper. How we handle projectiles, synchronize them and work with multiple floors. blog.unheard-software.com/the-projecti... #gamedev #ripper #topdown #shooter #godot #indiedev #unheardsoftware #devlog
blog.unheard-software.com
The Projectile System
In this devlog we go into the projectile system in Ripper. How we handle projectiles, synchronize them and work with multiple floors.
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Unheard Software @unheard-software.com · 14/02/2026
We have published a new blog post - Ripper devlog about how the world is made, sharing the problems we ran into and how we solve them. blog.unheard-software.com/making-of-th... #gamedev #ripper #topdown #shooter #fogofwar #godot #indiedev #unheardsoftware #devlog
blog.unheard-software.com
Making of the World
In this Ripper devlog we go into how the world is made, sharing the problems we run into and how we solve them.
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Unheard Software @unheard-software.com · 31/01/2026
We've just announced our first Steam game. It's a top-down multiplayer shooter with destroyable environment. Homepage: ripper.unheard-software.com Blog post: unheard-software.bearblog.dev/introducing-... #gamedev #ripper #topdown #shooter #fogofwar #godot #indiedev #unheardsoftware
ripper.unheard-software.com
Ripper - Unheard Software
A top-down shooter with fully destructible environments, fog of war, and Steam multiplayer. Break through walls, survive enemy waves, and battle your friends.
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Unheard Software @unheard-software.com · 22/12/2025
We've just posted a new blog post about the end of development on DOME-7, the development bloopers and what comes next! You've got to check it out! unheard-software.bearblog.dev/goodbye-to-d... #development #devlog #dome7 #gamedev #godot #indiedev #unheard #unheardsoftware #update
unheard-software.bearblog.dev
Goodbye to DOME-7
We are closing the development on DOME-7 and working on something even better.
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