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Out of Time | AI.VI is out!

@outoftimestudio.bsky.social
87 followers 7 following 84 posts

A french team working on AI.VI, a Tower-Defense FPS with a twist!

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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 15h
Let's talk GAME DESIGN – Designing Enemy Waves (Part 1) #gamedev #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 02/10/2026
A like, a follow or more helps more than you can imagine 🙏 #gamedev #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 29/09/2026
Our free demo is back online and updated! Come and play our demo on Steam! #gamedev #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 26/09/2026
This video is just an excuse to show off my @frame.work it was worth every cent #gamedev #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 24/09/2026
Adding MULTIPLAYER in our TOWER DEFENSE FPS! #gamedev #multiplayer #indiegame #indiedev #devlog
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 18/09/2026
We'd also like to thank @\louis.vd on Instagram for his incredible work on music and SFX!
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 17/09/2026
Meet the indie game team behind AI.VI, our Tower Defense FPS! #gamedev #indiegames #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 15/09/2026
We've got a website! If you want to see our latest news, get a glimpse of the future or contact us, go to outoftime.studio right now.
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 08/09/2026
Your reminder to go out and touch some grass before you lose your mind. #gamedev #indiegames #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 04/09/2026
Unreal is great, sometimes, especially when YOU don't have to use it. #gamedev #indiegames #indiegame #indiedev #unrealengine
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 01/09/2026
A lot is coming but for now enjoy whatever this is #gamedev #indiegames #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 27/08/2026
Hoping this dance will lead you to our -20% sales on Steam... #gamedev #indiegames #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 24/08/2026
Our first big update is now live on Steam! AI.VI 1.1.0 #gamedev #indiegames #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 23/08/2026
I have no drawing skills and I must draw (still better than AI) #indiegames #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 19/08/2026
TLDR: we have yet to get back our admin rights on steamworks. Her name is Moyrah btw! #gamedev #indiegames #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 13/08/2026
And the others! #gamedev #indiegames #indiegame #indiedev #EuroBanknotes
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 13/08/2026
Is it too late to show our custom euro banknotes? It was a fun side activity while the game was compiling 🤔#gamedev #indiegames #indiegame #indiedev #EuroBanknotes
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 06/08/2026
It's not always about fighting, sometimes you've got to enjoy the scenery! #indiegame #indiedev #FPS #towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 05/08/2026
Your fists are the deadliest weapons! It was fun to animate honestly. #indiegame #indiedev #FPS #towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 30/07/2026
Making endgame hard but fair is... hard. #indiegame #indiedev #FPS#towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 28/07/2026
From our prototype to the final game, two years of hard work! #indiegames #indiegame #FPS #towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 23/07/2026
That time our spiders learned how to fly on their own. An old bug from a little over a year ago, we have no idea how that was even possible to be honest. #indiegame #FPS #towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 21/07/2026
Two dangerous fighters, which one is your favorite? #indiegame #FPS #towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 16/07/2026
You can make a game and still be bad at it. #indiegame #FPS #towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 14/07/2026
Even robots can celebrate Bastille Day! #indiegames #indiedev #FPS #towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 09/07/2026
The Minigun hits just right in our first game AI.VI! #indiegame #indiedev #FPS #towerdefense #aivi
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 25/04/2026
Come and join us at the Play Azur Festival! Find us at stand E4 and get your hand on a demo with all our latest updates!
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 24/03/2026
Still a week to get the game with 20% off btw 👀 #indiegame #indiedev store.steampowered.com/app/2892380/...
store.steampowered.com
Save 20% on AI.VI on Steam
The mercenary robot AIVI is forced out of retirement as the P.A.S.C.A.L. Gigacorporation conquers his planet to squeeze it dry. Combine your FPS and tower defense skills, then send the corporate invad...
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 18/03/2026
Find it now on Steam: store.steampowered.com/app/2892380/...
store.steampowered.com
AI.VI on Steam
The mercenary robot AIVI is forced out of retirement as the P.A.S.C.A.L. Gigacorporation conquers his planet to squeeze it dry. Combine your FPS and tower defense skills, then send the corporate…
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 18/03/2026
And it's out! AI.VI is available on Steam right now, Tower Defense and FPS in one tight package 🤖 Link in the thread
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 26/02/2026
It's official! AIVI releases this March 18 on Steam! Wishlist now, and be prepared for some hot Tower Defense FPS action 🤖 See you soon on Sohot! 🔗 store.steampowered.com/app/2892380/... #indiegame #indiedev #towerdefense #fps
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 30/01/2026
The game is coming along nicely! And since y'all are so nice too, you can have some gameplay as a treat 😘 #indiegame #gamedev #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 30/10/2025
Join us at #PGW #PGW2025 starting today! Come chat and play our latest builds at our stand with our friends from #gamearly #indiegame #gamedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 17/10/2025
Venez nous rencontrer à la #PGW à notre stand avec nos amis de @gamearly.bsky.social ! Testez les dernières mises à jour d'AI.VI 🤖 et les projets de nos compagnons indés #PGW2025 #indiegame
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 17/10/2025
Come and see us at this year's #PGW with our friends from @gamearly.bsky.social at their stand! Try the latest updates to AI.VI 🤖 and our fellow indie devs' projects #PGW2025 #indiegame
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 11/09/2025
Guys you're supposed to be big and scary, please stop, now is not the time to dance 😭 #gamedev #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 05/09/2025
Updating 3D assets AFTER building a few levels can cause some funny problems, but they don't seem to mind that much #gamedev #indiegame #indiedev #fps #towerdefense
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 27/08/2025
Bluesky doesn't like long videos, so here's the second part where it gets REAL #gamedev #indiegame #indied
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 27/08/2025
Anyway our composer is cooking, here's a preview of his work! @\louis.vd on instagram #gamedev #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 09/08/2025
A closer look at the wave design tool: I add spawners, and then "blocks" that contains the enemy type, how many to spawn, when to spawn the next block... I can't even describe how much better it is than to do it by editing data tables in engine, seriously #gamedev #indiegame #indiedev #devtool
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 07/08/2025
The dev has made me a tool to help me translate it from paper to Unreal without the feeling of DREAD that comes with editing tables! Really useful and with a timeline so I can see if I made a mistake in my timings. #gamedev #indiegame #indiedev #towerdefense #fps
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 07/08/2025
So anyway here's my life recently, designing waves for all those new levels we built. Remember when I said it was "fun"? It's better now! 🧵 #gamedev #indiegame #indiedev #towerdefense #fps
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 30/07/2025
Seems like you've interrupted them on important, drinking-related business, you should apologize. You've already met the Brute, introducing it's big brother! Armed, armored, arm... arms. He is the ultimate tank. #gamedev #indiegame #indiedev #fps #towerdefense
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 26/07/2025
Last week has been all about animating these guys for me. Finding a way to make the small one try and attack you was fun to do, he's really really cute. Go boy, you can do it! Bite their ankles! #gamedev #indiegame #indiedev #animation #fps #towerdefense
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 25/07/2025
It took until that post for me to realize that I messed up the little one's materials, they looked washed out! So here they are, again, now with their actual, vibrant colors #gamedev #indiegame #indiedev
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 23/07/2025
ELEMENTS TIME 🤖 Elements and their reactions are really important in AI.VI, and it's important to test the player, so we've added a family of enemies that are immune to (some of) them! From small and fast to slow and heavy, the bigger ones break apart to spawn two smaller ones. #gamedev #indiegame
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 12/07/2025
The first blockout was completely flat, but the idea of a more vertical level was tempting, and the city environment was the perfect context to try. #screenshotsaturday #gamedev #indiegame #indiedev #fps #towerdefense #leveldesign
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 12/07/2025
We've worked on a LOT of new levels these past few weeks, like this one! The ideas were "tight city streets" and "neutral turrets". Lanes are simple, and the player can use the rooftops to move quickly! #screenshotsaturday #gamedev #indiegame #indiedev #fps #towerdefense #leveldesign
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 09/07/2025
That's how I work on enemy waves... it's really... FUN... oh god I have to enter it in a datatable now... FUNNNNNNNNNNNNN... #gamedev #indiegame #indiedev #fps #towerdefense
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Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 02/07/2025
Didn't try it yet? It's fine, the #demo is still up store.steampowered.com/app/2892380/... #gamedev #indiegame
store.steampowered.com
AI.VI on Steam
The mercenary robot AIVI is forced out of retirement as the P.A.S.C.A.L. Gigacorporation conquers his planet to squeeze it dry. Combine your FPS and tower defense skills, then send the corporate…
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