Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 15/10/2026Our 1.2 multiplayer update is coming... soon 👀 #gamedev #indiegame #indiedev #FPS #towerdefense 093 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 13/10/2026Let's talk GAME DESIGN – Designing Enemy Waves (Part 2) #gamedev #indiegame #indiedev #FPS #towerdefense 061 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 10/10/2026Our smallest enemies, who's your favorite? #gamedev #indiegame #indiedev 083 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 07/10/2026Let's talk GAME DESIGN – Designing Enemy Waves (Part 1) #gamedev #indiegame #indiedev 0112 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 02/10/2026A like, a follow or more helps more than you can imagine 🙏 #gamedev #indiegame #indiedev 0113 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 29/09/2026Our free demo is back online and updated! Come and play our demo on Steam! #gamedev #indiegame #indiedev 0132 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 26/09/2026This video is just an excuse to show off my @frame.work it was worth every cent #gamedev #indiegame #indiedev 093 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 24/09/2026Adding MULTIPLAYER in our TOWER DEFENSE FPS! #gamedev #multiplayer #indiegame #indiedev #devlog 0122 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 17/09/2026Meet the indie game team behind AI.VI, our Tower Defense FPS! #gamedev #indiegames #indiegame #indiedev 172 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 15/09/2026We've got a website! If you want to see our latest news, get a glimpse of the future or contact us, go to outoftime.studio right now. 000 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 08/09/2026Your reminder to go out and touch some grass before you lose your mind. #gamedev #indiegames #indiegame #indiedev 0113 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 04/09/2026Unreal is great, sometimes, especially when YOU don't have to use it. #gamedev #indiegames #indiegame #indiedev #unrealengine 082 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 01/09/2026A lot is coming but for now enjoy whatever this is #gamedev #indiegames #indiegame #indiedev 072 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 27/08/2026Hoping this dance will lead you to our -20% sales on Steam... #gamedev #indiegames #indiegame #indiedev 0102 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 24/08/2026Our first big update is now live on Steam! AI.VI 1.1.0 #gamedev #indiegames #indiegame #indiedev 092 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 23/08/2026I have no drawing skills and I must draw (still better than AI) #indiegames #indiegame #indiedev 092 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 19/08/2026TLDR: we have yet to get back our admin rights on steamworks. Her name is Moyrah btw! #gamedev #indiegames #indiegame #indiedev 0113 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 13/08/2026And the others! #gamedev #indiegames #indiegame #indiedev #EuroBanknotes 072 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 13/08/2026Is it too late to show our custom euro banknotes? It was a fun side activity while the game was compiling 🤔#gamedev #indiegames #indiegame #indiedev #EuroBanknotes 141 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 06/08/2026It's not always about fighting, sometimes you've got to enjoy the scenery! #indiegame #indiedev #FPS #towerdefense #aivi 020 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 05/08/2026Your fists are the deadliest weapons! It was fun to animate honestly. #indiegame #indiedev #FPS #towerdefense #aivi 052 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 30/07/2026Making endgame hard but fair is... hard. #indiegame #indiedev #FPS#towerdefense #aivi 020 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 28/07/2026From our prototype to the final game, two years of hard work! #indiegames #indiegame #FPS #towerdefense #aivi 030 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 23/07/2026That time our spiders learned how to fly on their own. An old bug from a little over a year ago, we have no idea how that was even possible to be honest. #indiegame #FPS #towerdefense #aivi 030 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 21/07/2026Two dangerous fighters, which one is your favorite? #indiegame #FPS #towerdefense #aivi 021 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 16/07/2026You can make a game and still be bad at it. #indiegame #FPS #towerdefense #aivi 000 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 14/07/2026Even robots can celebrate Bastille Day! #indiegames #indiedev #FPS #towerdefense #aivi 070 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 09/07/2026The Minigun hits just right in our first game AI.VI! #indiegame #indiedev #FPS #towerdefense #aivi 063 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 25/04/2026Come and join us at the Play Azur Festival! Find us at stand E4 and get your hand on a demo with all our latest updates! 000 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 18/03/2026And it's out! AI.VI is available on Steam right now, Tower Defense and FPS in one tight package 🤖 Link in the thread 100 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 26/02/2026It's official! AIVI releases this March 18 on Steam! Wishlist now, and be prepared for some hot Tower Defense FPS action 🤖 See you soon on Sohot! 🔗 store.steampowered.com/app/2892380/... #indiegame #indiedev #towerdefense #fps 062 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 30/01/2026The game is coming along nicely! And since y'all are so nice too, you can have some gameplay as a treat 😘 #indiegame #gamedev #indiedev 0101 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 30/10/2025Join us at #PGW #PGW2025 starting today! Come chat and play our latest builds at our stand with our friends from #gamearly #indiegame #gamedev 0103 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 17/10/2025Venez nous rencontrer à la #PGW à notre stand avec nos amis de @gamearly.bsky.social ! Testez les dernières mises à jour d'AI.VI 🤖 et les projets de nos compagnons indés #PGW2025 #indiegame 042 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 17/10/2025Come and see us at this year's #PGW with our friends from @gamearly.bsky.social at their stand! Try the latest updates to AI.VI 🤖 and our fellow indie devs' projects #PGW2025 #indiegame 042 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 11/09/2025Guys you're supposed to be big and scary, please stop, now is not the time to dance 😭 #gamedev #indiegame #indiedev 0152 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 05/09/2025Updating 3D assets AFTER building a few levels can cause some funny problems, but they don't seem to mind that much #gamedev #indiegame #indiedev #fps #towerdefense 093 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 27/08/2025Bluesky doesn't like long videos, so here's the second part where it gets REAL #gamedev #indiegame #indied 072 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 27/08/2025Anyway our composer is cooking, here's a preview of his work! @\louis.vd on instagram #gamedev #indiegame #indiedev 1132 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 09/08/2025A closer look at the wave design tool: I add spawners, and then "blocks" that contains the enemy type, how many to spawn, when to spawn the next block... I can't even describe how much better it is than to do it by editing data tables in engine, seriously #gamedev #indiegame #indiedev #devtool 082 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 07/08/2025The dev has made me a tool to help me translate it from paper to Unreal without the feeling of DREAD that comes with editing tables! Really useful and with a timeline so I can see if I made a mistake in my timings. #gamedev #indiegame #indiedev #towerdefense #fps 093 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 07/08/2025So anyway here's my life recently, designing waves for all those new levels we built. Remember when I said it was "fun"? It's better now! 🧵 #gamedev #indiegame #indiedev #towerdefense #fps 1113 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 30/07/2025Seems like you've interrupted them on important, drinking-related business, you should apologize. You've already met the Brute, introducing it's big brother! Armed, armored, arm... arms. He is the ultimate tank. #gamedev #indiegame #indiedev #fps #towerdefense 082 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 26/07/2025Last week has been all about animating these guys for me. Finding a way to make the small one try and attack you was fun to do, he's really really cute. Go boy, you can do it! Bite their ankles! #gamedev #indiegame #indiedev #animation #fps #towerdefense 0104 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 25/07/2025It took until that post for me to realize that I messed up the little one's materials, they looked washed out! So here they are, again, now with their actual, vibrant colors #gamedev #indiegame #indiedev 093 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 23/07/2025ELEMENTS TIME 🤖 Elements and their reactions are really important in AI.VI, and it's important to test the player, so we've added a family of enemies that are immune to (some of) them! From small and fast to slow and heavy, the bigger ones break apart to spawn two smaller ones. #gamedev #indiegame 072 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 12/07/2025The first blockout was completely flat, but the idea of a more vertical level was tempting, and the city environment was the perfect context to try. #screenshotsaturday #gamedev #indiegame #indiedev #fps #towerdefense #leveldesign 0122 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 12/07/2025We've worked on a LOT of new levels these past few weeks, like this one! The ideas were "tight city streets" and "neutral turrets". Lanes are simple, and the player can use the rooftops to move quickly! #screenshotsaturday #gamedev #indiegame #indiedev #fps #towerdefense #leveldesign 1142 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 09/07/2025That's how I work on enemy waves... it's really... FUN... oh god I have to enter it in a datatable now... FUNNNNNNNNNNNNN... #gamedev #indiegame #indiedev #fps #towerdefense 0102 0
Out of Time | AI.VI is out! @outoftimestudio.bsky.social · 02/07/2025Enjoyed our demo? We've received lots of love and feedbacks that motivate us to do better!Here's a sneak peek of a level rework, keeping the spirit of the first iteration but making sure the player is always active and can go right in the action! #gamedev #indiegame #aivi #towerdefense #fps 183 0