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Pascal / Orangepixel

@orangepixel.net
3.8K followers 87 following 374 posts

indie game dev since 2004 @orangepixel weekly: youtube.com/user/orangepixelmobile daily: discord.gg/orangepixel

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Pascal / Orangepixel @handle.invalid · 18/09/2026
Day 80 of development on my new game: Ashworld: Paradise lost. With the first racing mission added, new Sprite-Stacked 3D car graphics, and tackling a buggy implementation of the Save/Load game! -> youtu.be/Xf3NcHYvjTs #indiegames #gamedev
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Pascal / Orangepixel @handle.invalid · 29/07/2026
Been very inactive on socials.. but got cool stuff brewing! Been deep-diving into Ashworld2 (open world game). I should start setting up a Steam page 🤔 #indiegames #pixelart
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Pascal / Orangepixel @handle.invalid · 10/07/2026
A big story driven open-world extraction survival game? Sure in the current #gamedev industry state that makes total sense for a solo #indiegamedev 🤣 - I figured I better team up with @thegrahamza.bsky.social for some proper story writing: www.youtube.com/watch?v=avgf...
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Pascal / Orangepixel @handle.invalid · 22/06/2026
😎 Space Grunts: Chrono Shard is NOW Available on Steam, Epic and GOG ! Please check it out and share/repost ✌️ store.steampowered.com/app/3403540/... #indiegames #gaming
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Pascal / Orangepixel @handle.invalid · 05/06/2026
THE END: 8 years doing weekly Youtube videos about #indiegamedev and #gamedev business comes to and end! - I'll keep uploading, just not EVERY week anymore! www.youtube.com/watch?v=3FlG...
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Pascal / Orangepixel @handle.invalid · 29/05/2026
A nice sweet update to Regulators for it's one year anniversary! www.youtube.com/watch?v=_qhl... #indiegames #gamedev #gaming
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Pascal / Orangepixel @handle.invalid · 08/05/2026
Time to mount weapons on cars, tune up at a garage and build the open world! for my new open world extraction shooter. And it's starting to feel like a fun game! With still months of code and pixel art to be done, we are getting some where. #indiegames #gamedev youtu.be/hkpIRsD69DY
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Pascal / Orangepixel @handle.invalid · 01/05/2026
One of my attempts at making physical versions of my own games. Stranded on the fact that it's just a lot of work 😂- especially for one person! Still makes for a good video topic: youtu.be/VE2bf1g54OI and those USB sticks I got made are awesome ;) #indiegamedev #games #gaming
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Pascal / Orangepixel @handle.invalid · 24/04/2026
Day 30 of development on my open world extraction shooter, and it's time to introduce Trading posts! -> www.youtube.com/watch?v=rk8O... #pixelart #indiegamedev
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Pascal / Orangepixel @handle.invalid · 16/04/2026
It feels like this new game I'm working on has all the "juice" that could potentially make it something special. Obviously it's still early days, but the response I've been getting so far on this game are very positive! Check out Day 27 of development on "Ashworld2": youtu.be/ocupTgrhzmo #gamedev
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Pascal / Orangepixel @handle.invalid · 03/04/2026
Running your #indiegamedev as a business instead of a hobby means spreading your time smartly across maintaining existing games, wrapping up upcoming games and starting new projects and prototypes. This is how my week involved FOUR different game dev projects. youtu.be/JiteDuQ9ULA
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Pascal / Orangepixel @handle.invalid · 27/03/2026
Day 20 of game development on an open world extraction shooter: youtu.be/1y_TIjoEubE #indiegamedev #gamedev #pixelart
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Pascal / Orangepixel @handle.invalid · 20/03/2026
My good old trusty game development laptop is getting a much overdue replacement, by "The BEAST". A fully geared out PC ready for more indie game development but also AAA game playing and of course video creating and maybe some let's play's in the future? ;) youtu.be/ex8Fxb2azjY #indiegamedev
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Pascal / Orangepixel @handle.invalid · 13/03/2026
Character maker added to the game so I can design "factions" or "gangs" easier. Probably convert it to a proper user-friendly character-customizer for the game at some point :) #indiegamedev #pixelart
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Pascal / Orangepixel @handle.invalid · 13/03/2026
The first Steam Next Fest of the year is done, let's look at the the wishlist results for my upcoming game, and a few other games: Ship Shaper (@falconeerdev.bsky.social) Forbidden Solitair (@greyalien.bsky.social) and Verminsteel (@glassbottommeg.bsky.social) youtu.be/03eG1gmOv0k #indiegamedev
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Pascal / Orangepixel @handle.invalid · 08/03/2026
Found some time to update the OrangePixel Game Universe timeline graphic, and included it in the Steam Developer page: store.steampowered.com/developer/or... Building a universe one game at a time #indiegamedev #gamedev #gaming
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Pascal / Orangepixel @handle.invalid · 06/03/2026
12 days into the next Orangepixel game: an open world extraction shooter. And it's starting to look like something nice and shiny: www.youtube.com/watch?v=TvJM... #indiegamedev #pixelart
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Pascal / Orangepixel @handle.invalid · 06/03/2026
Taking the new Steam Developer pages for a spin, make sure to start Following there: store.steampowered.com/developer/or... #indiegamedev #gamedev
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Pascal / Orangepixel @handle.invalid · 05/03/2026
Getting ready to release Space Grunts: Chrono Shard on PC, Switch ,Xbox and Playstation! Grab Demo on Steam right here: store.steampowered.com/app/3403540/... Fast paced turn-based game with a time-loop mechanic and crispy #pixelart artwork ! #TurnBasedThursday
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Pascal / Orangepixel @handle.invalid · 27/02/2026
I love good old school pixel-art , but with some simple tricks we can copy the look of lights and shadows. My new game Space Grunts: Chrono Shard pulls out all the tricks I have to make the space ships and stations a more exciting environment. www.youtube.com/watch?v=j8--... #pixelart #gamedev
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Pascal / Orangepixel @handle.invalid · 25/02/2026
Added procedural campfire effect, alongside with the shadow system and now directional lights (flash light) this is looking like an inviting world.. minus the pixel people with guns 🙃 #pixelart #gamedev
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Pascal / Orangepixel @handle.invalid · 24/02/2026
Setting up camp with my new NPC friends (yeah, that campfire is missing the actual fire) 9.5 days of work on the "new project" stuff is coming along nicely. (extraction, survival, openworld) #pixelart #indiegamedev
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Pascal / Orangepixel @handle.invalid · 23/02/2026
Working out a new system to fake shadows for my game engine. Calling it BlobShadows! The shadow is a single ellipse sprite rotated and scaled. With alpha based on how far from a light source it is. Should be a fairly fast way to render a lot of shadows in a scene! #pixelart #indiegamedev
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Pascal / Orangepixel @handle.invalid · 21/02/2026
📣 DEMO ALERT! Space Grunts: Chrono Shard fresh new demo NOW available on Steam: store.steampowered.com/app/3403540/... Turn based, sci-fi, time-loops, crafting, Alien Zombie's and fresh pixel-art with a shiny new shadow/light system! #games #indiegamedev #pixelart
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Pascal / Orangepixel @handle.invalid · 20/02/2026
Had to invest in new Apple hardware just to give my game, Residual, away for free. EPIC story -> www.youtube.com/watch?v=muBv... #indiegames #gamedev
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Pascal / Orangepixel @handle.invalid · 19/02/2026
Nice feature for Residual on iOS and Android: Epic free game. Also available on Steam and Nintendo Switch! orangepixel.net/residual #gaming #pixelart
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Pascal / Orangepixel @handle.invalid · 13/02/2026
Wrapping up my new game, Space Grunts: Chrono Shard, and preparing it for Next Fest! Let's talk about that and of course some unique business insights! - www.youtube.com/watch?v=H4co... #gamedev #indiegamedev
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Pascal / Orangepixel @handle.invalid · 13/02/2026
Space Grunts: Chrono Shard ! Fast turn-based roguelike and rewinding the clock using the Chrono Device looping mechanism! Interested? Check out the new demo on Steam: store.steampowered.com/app/3403540/... (and drop it a little wishlist when you're there!) #turnbasedthursday #gaming #pixelart
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Pascal / Orangepixel @handle.invalid · 06/02/2026
Five days of work on the next OrangePixel #Gamedev project.. I love the early phase of shaping a world, when anything goes and I get to decide what this world actually is about (yeah, I might have a god complex) www.youtube.com/watch?v=LDtq... #indiegamedev #pixelart
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Pascal / Orangepixel @handle.invalid · 30/01/2026
Too early to say what this is actually going to end up being as a game.. but sprite-stacked cars are going to be part of it #pixelart #gamedev
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Pascal / Orangepixel @handle.invalid · 30/01/2026
The rating for one of my decade old games just changed because of a farting joke? 🤣 And co-publishing my new game sooner than expected! www.youtube.com/watch?v=srIE... #indiegames #gamedev
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Pascal / Orangepixel @handle.invalid · 29/01/2026
Have been a bit silent on here with new posts, but since it's #TurnBasedThursday good time to share new shots from Space Grunts: Chrono Shard .. fresh new demo coming SOON! ;) - store.steampowered.com/app/3403540/... #gamedev #pixelart
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Pascal / Orangepixel @handle.invalid · 23/01/2026
Always exciting to start a new #gamedev project, a blank canvas to create a whole new world! But where and how to start!? Choosing a Game engine? or Framework? Design documents? or just dive in? My process after 20 years? just dive in! ;) #indiegamedev www.youtube.com/watch?v=EKGv...
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Pascal / Orangepixel @handle.invalid · 17/01/2026
When you die in Chrono Shard, a fast paced roguelike turn-based game, your Chrono Shard will reset time and let you re-try with all the knowledge from your previous game run AND leaving previously placed items! store.steampowered.com/app/3403540/...
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Pascal / Orangepixel @handle.invalid · 16/01/2026
Doing some "hobby project" work for a Sega #Megadrive (Genesis) version of Meganoid:Chronicles, which creates some struggles with the color limitations of that device but a fun video of me trying to get some good looking results! www.youtube.com/watch?v=Xt2z... #indiegamedev #pixelart
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Pascal / Orangepixel @handle.invalid · 09/01/2026
I let players beta test my game… I wasn’t ready for this! #indiegamedev #gaming #gamedev youtu.be/3H0NXh9oIUI
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Pascal / Orangepixel @handle.invalid · 02/01/2026
A new year, so let's see what my plans are for OrangePixel in 2026! That also means 51 more videos to create on the whole "Not selling the dream, but living the dream" as #indiegamedev. And my 22-year anniversary will be in 2026! - youtu.be/Nx3753XFIN8 #gamedev
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Pascal / Orangepixel @handle.invalid · 26/12/2025
21 years as #indiegamedev - let's look at how this year was for a full time independent game developer. The high's the low's the good, the bad, and of course the money made, will OrangePixel exist in 2026 ? #indiegamedev #gamedev www.youtube.com/watch?v=PxSA...
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Pascal / Orangepixel @handle.invalid · 19/12/2025
This has been my most productive game development year - EVER - Releasing more games than ever on a larger variety of platforms and game stores. #indiegamedev #gamedev #gaming www.youtube.com/watch?v=iDQI...
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Pascal / Orangepixel @handle.invalid · 12/12/2025
New game is 99.9999% done! But release-date is still a bit up in the air :) more to come in 2026 for sure! www.youtube.com/watch?v=xzix... #roguelike #turnbased #indiegames #gamedev
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Pascal / Orangepixel @handle.invalid · 05/12/2025
Rating my OWN Games based on "Trauma" 🤣 Fun video for the December month -> www.youtube.com/watch?v=WWaA... #indiegames #gamedev #gaming
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Pascal / Orangepixel @handle.invalid · 28/11/2025
Don't fall into the trap of comparing your #game with other #indiegamedev 's ! www.youtube.com/watch?v=Dtk_... #gamedev #youtube
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Pascal / Orangepixel @handle.invalid · 21/11/2025
'Make What’s Popular’ Is TERRIBLE #Gamedev advice Building a game dev company for the long term requires more than chasing the viral hit. Let me explain! #indiegamedev www.youtube.com/watch?v=8wWK...
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Pascal / Orangepixel @handle.invalid · 15/11/2025
The year, 2025, has been a release-heavy year for OrangePixel, but since the year isn't over yet, why not squeeze out a few more games? THREE more releases coming to the modern @atari.com VCS this November read more here: orangepixel.net/2025/11/15/8... #indiegames #games
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Pascal / Orangepixel @handle.invalid · 14/11/2025
Time to balance my game so that losing feels like progress, not punishment and players don't get overwhelmed at the start while still seeing new things later in the game! AKA - the wrap up stage of another OrangePixel game :) www.youtube.com/watch?v=PUH6... #indiegames #gamedev #pixelart
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Pascal / Orangepixel @handle.invalid · 08/11/2025
Time to take a step back from productivity as we enter the last few months of the year (still 3 game releases coming). #Gamedev has been CRAZY for OrangePixel, can't wait for 2026 with all new games! Health goals! AND: a new desk! www.youtube.com/watch?v=ltgf... #indiegamedev
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Pascal / Orangepixel @handle.invalid · 31/10/2025
It's been an extremely busy year with many game releases. So I really needed a break to keep my mental state in order. But I couldn't leave the YouTube channel without the weekly upload, so this video is a not-a-video video! .. ADIOS! ;) www.youtube.com/watch?v=qRJr... #indiegames #gamedev
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Pascal / Orangepixel @handle.invalid · 28/10/2025
Started the "extra juice" development phase for Chrono Shard: www.youtube.com/watch?v=01Hm... #indiegames #pixelart #gamedev
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Pascal / Orangepixel @handle.invalid · 17/10/2025
The Good and the Bad of being an "indie" game developer - and it's not all about the money! www.youtube.com/watch?v=nuar... #indiegamedev #gamedev #indiedev
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Pascal / Orangepixel @handle.invalid · 10/10/2025
Calling all SPEED RUNNERS! - Meganoid:Chronicles NOW available on #NintendoSwitch and Switch 2 ! An OrangePixel classic "rage" platformer remastered. #indiegames #gaming orangepixel.net/i8g5
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