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Collins "OneRedEyeDev" Gichuhi

@oneredeyedev.bsky.social
839 followers 1.4K following 501 posts

Indie game developer located in Nairobi, Kenya. Currently working on Astro Impact! De_Make, Rapid Roll DX & Astro Impact! Pico I draw Pixel Art and Compose Music. I love cats and dogs. Big fan of Indie Games and fighting games. oneredeyedev.itch.io

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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 11/10/2026
It varies from Engine to Engine. The best way would be reading the documentation under application security.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 11/10/2026
With the AI Recompilations and Decompilations YOU as an indie dev should encrypt your game Do not let this mouthbreathing techbros steal your work #solodev #indiedev #indiegame #gamedev
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 10/10/2026
Play the game here: oneredeyedev.itch.io/navi-3310 Read the devlog about the origin, technical side and sequel: oneredeyedev.itch.io/navi-3310/de...
oneredeyedev.itch.io
Navi 3310 by OneRedEyeDev
Carve a Path as quickly as possible!
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 10/10/2026
Navi 3310 is now complete with a new scoring system and lives! See you in Tacti-Navi Voyage! #gamedev #solodev #screenshotsaturday #Defold #indiegame #indiedev #indiegamedev #pixelart #onebit
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 04/10/2026
My Supposed Entry to the Defold Game Jam 2026 I spent too much time on the rails and ramps only for them to not add any value. I see value in the project and I think a solid week will bring it to full potential. #gamedev #solodev #indiedev #indiegame #gamejam #defold #screenshotsaturday
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 03/10/2026
5 years ago on this day I started my own business, A Cyber Cafe. 3 Computers, An Xbox One, PS4 and a printer. It was good till I started working as a Software Engineer and 'temporarily closed down' 3 years ago. That job almost made me homeless. Only 2 comps left. I wish I could go back. #solodev
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 26/09/2026
Spent the past 2 days perplexed as hell on why my player.go wouldn't collide with the tilemap. Tried everything under the sun only to realize (just now) that I hadn't added the collision conponent to the player.go That's gamedev #gamedev #solodev #indiedev #indiegamedev
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 25/09/2026
Ate macadamia nuts while staring at the moon. Not a single thought of a cashbook, Bank Reconciliation or whether to use gui.set or go.get() Cavemanmaxxing #solodev #indiedev #gamedev
Macadamia nuts with shellsMacadamia nut crackedMoonlight + macadamia nuts in handMacadamia nuts in hand whilst staring at the moon. Night mode in the camera butchered the moon
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 24/09/2026
It is possible to create Drum & Bass/Jungle in Furnace Tracker. It was right there in the demos. How easy is it? Guess we'll have to find out...
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 19/09/2026
I have been learning how to use Furnace Tracker and I'm fucking dying inside, aching to make Drum and Bass on it. I dont wanna go back to Reaper, I dont want to Buy Renoise;poor. I just want a good DAW I can chop up beats and write the notes in a tracker manner! #gamedev #solodev #musicproduction
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 08/09/2026
Focus, L.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 08/09/2026
Given the difficulty of the levels (Easy to Intermediate) We let it slide.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 08/09/2026
I forgot to mention that it was NUMBER 14 OUT OF 51. POSITION 14 OUT OF 51. It is a HUGE IMPROVEMENT over last year's disqualification due to an uneven pixel grid #gamedev #solodev #indiedev #indiegamedev #indiegame #Defold #gamejam
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 08/09/2026
More content. I originally planned 15/20 levels but only put 10 thus sending back the player to the first level upon death which helped longevity at the cost of player experience.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 08/09/2026
Navi 3310 was rated 14/51 The main criticism it got was that it was too punishing. When you die, you get sent back to Level 1. I'll add 3 lives, and maybe extra levels today. Then I'll start working on the Deluxe version with colour! #gamedev #solodev #indiedev #indiegamedev #indiegame #Defold
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 04/09/2026
I no longer dream. I only get nightmares...
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 01/09/2026
That moment of bliss lasted a day lol. I'm back to being depressed
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 31/08/2026
Nah, its just... The player creates the path, presses start and the player game object follows it. I just didnt know how to define it under a genre so I used pathfinding.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 31/08/2026
Published my first complete game for the Nokia Game Jam 8, Navi 3310! Its 10 Levels of pathfinding(?) gameplay. Go Play! oneredeyedev.itch.io/navi-3310 #majorupdate #solodev #indiedev #indiegame #pixelart #screenshotsaturday
oneredeyedev.itch.io
Navi 3310 by OneRedEyeDev
Carve a Path as quickly as possible!
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 01/08/2026
Damn. I just realised I'm depressed lol. (The lol is loadbearing. Please let me have it. Just this once)
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 24/07/2026
We've come so far. This update is essentially a remake lol "The descent has begun. From this point onward, everything will change" ~Rapid Roll DX v1.5.0 Get ready to play as Red, Sol, Sky and Gleep soon! #gamedev #solodev #indiedev #indiegamedev #indiegame #screenshotsaturday #pixelart #Defold
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 18/07/2026
I knew I was forgetting something! #screenshotsaturday #solodev
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 18/07/2026
The main menu I always envisioned for Rapid Roll DX now has come to life! (ParticleFX still need to reflect the other characters but will cross that bridge when we get there :D) #gamedev #solodev #indiedev #indiegamedev #indiegame #pixelart #Defold
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 18/07/2026
I got hosted at a podcast yesterday evening by @fontty.bsky.social and I ended up answering 3 questions because I was yapping so much 🤣😭 Its a podcasts about game devs by a game dev, for gamedevs I had fun. #solodev #indiedev #gamedev #indiegamedev #indiegame
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 16/07/2026
One (Or Maybe even 2 games per month from now :D) Wish me luck #gamedev #solodev #indiedev #indiegamedev #indiegame
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 16/07/2026
I finally recovered. Its back on the Grind. The following games are set for updates: Rapid Roll DX Astro Impact! De_Make LightSpeed++EX StarBirth Researcher EX Destroy, Extract, Build, Deploy BreakPop! Twin Spin DX Die n Die To Heaven or Hell Left on Read #gamedev #solodev #indiedev #indiegames
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 12/07/2026
Its 148am. I just had a fever nightmare that unless I wore the same clothes "seed" I was wearing before the cold that I would die/never wake up. I woke up shouting the Harland themesong. Yeah, for real. Drank my bottle of water like I have been trekking the Sahara for millennia.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 12/07/2026
I think the universe is playing a joke on me. I was about to finish some art for the final chapter of my game, Left On Read, a visual novel for the Toxic Yuri Jam but I have a cold. Hopefully I'm better in the morning. #gamedev #solodev #indiegamedev
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 09/07/2026
Looks interesting but the text is too small. I had to go into fullscreen to read it
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Reposted by Collins "OneRedEyeDev" Gichuhi
Rasmus Indie | Wishlist Mindbreak 🤯 @rasmusindie.bsky.social · 09/07/2026
I've been tinkering with the cinematic intro for months. Time to show it here. This is the first thing the player sees when starting a new game. I'm trying to start the story and give the player a "why". Let's me know what you think. Sound: On 🔊 #indiegame #gamedev #sologamedev s.team/a/3470490
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Reposted by Collins "OneRedEyeDev" Gichuhi
Fontty Games @fontty.bsky.social · 06/07/2026
#gamedev got a game that's 2-6 months away from launch? drop it in the replies 👀 I am hosting a podcast thingy - short dev conversations about upcoming games, looking for guests! #indiedev #indiegame #solodev
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 06/07/2026
Hello! I have a couple of games I have been working on. Astro Impact! De_Make (Huge Remake in the works, Demo Soon) oneredeyedev.itch.io/astro-impact... Rapid Roll DX (Available, but not complete) oneredeyedev.itch.io/rapid-roll-dx And a few smaller games here and there
oneredeyedev.itch.io
Astro Impact! De_Make by OneRedEyeDev
Travel from the Year AD 229, 042 to AD 2015 to save mankind
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 30/06/2026
I think I should be posting more frequently... I just got followed by Only Fans accounts back to back in the past month #gamedev #solodev #indiegamedev #indiegame
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 30/05/2026
Rapid Roll DX got a last minute update for Google Play's 16KB and API 36 requirements. New content is available, but with the old music system since I havent finished 2 tracks for Survival and Twirly Ball modes, as well as the medley for the Attract Mode/Trailer #gamedev #solodev #indedev #Defold
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 26/05/2026
Today I said goodbye to Mika. After an infection caused during mating season, She couldn't be treated and was bleeding too much. She was put down. It has been a wonderful 10 years with her by my side. StarBirth Researcher EX will be dedicated to her. I love her a lot. bsky.app/profile/oner...
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 11/05/2026
Thanks. Was this 🤏🏿 close to finishing a game till the first mid level boss started acting up.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 11/05/2026
I have joined 4 game jams this year and I haven't managed to push a game to any of them. How do you deal with this failure feeling? I Feel incompetent. #solodev #indiedev #gamedev
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 30/04/2026
Oh yeah, been working on a new game, Destroy, Extract, Build, Deploy. Was initially meant for the GameDevJS game jam but I couldnt publish it in time. There are lots of games coming this year, stay tuned :D Hint, StarBirth Researcher EX up next in the line of Defold Conversions
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 30/04/2026
I've been deep in the Pixel Perfect Rendering rabbit hole in #Defold. I forgot how euphoric it feels when you implement a game mechanic. Implemented a Rail Cannon in place of the Base Bomb and tomorrow will do a Shield Burst Mechanic for Astro Impact! De_Make #gamedev #solodev #indiedev #indiegame
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 18/03/2026
Its alright lol Also, slight correction, Fanzine 1 doesnt contain those tutorials I mentioned, it was: "Game Development with PICO-8 by Dylan Bennet" The fanzines teach stuff as well All resources are available in the Resources Tab in Lexaloffle under PICO-8 :) www.lexaloffle.com/pico-8.php?p...
lexaloffle.com
PICO-8 Fantasy Console
PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 18/03/2026
My surname is also Munga! You can start with the PICO ZINE #1 it has a step by step tutorial on making a Cave Diver game as well as a Lunar Lander game both with thorough explanations sectordub.itch.io/pico-8-fanzi...
sectordub.itch.io
Pico-8 Fanzine #1 by sectordub
fanzine, pico8, pico 8, retro, coding, learning
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 17/03/2026
Gallery Unlocks Done! #gamedev #solodev #indiedev #indiegamedev #indiegame #Defold #screenshotsaturday #pixelart
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 12/03/2026
Back in December 2023, I replaced my laptop fan because it was too noisy. I placed the old one in a drawer and as of 2 weeks ago, my replacement fan became too noisy. I dont have any money so I swapped it with the old one. It has whisper levels of noise. Years of inactivity probably fixed it.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 07/03/2026
I'm happy to announce that both Rapid Roll DX and Astro Impact! De_Make in Defold have full controller support on Android! (Tested with a Dualshock 4) #gamedev #indiedev #indiegamedev #screenshotsaturday #Defold #pixelart #solodev
Screenshot showing both Rapid Roll DX and Astro Impact! De_Make Running on my android phone.
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 26/02/2026
Astro Impact! De_Make is now 3 years old. I made a post going through the history and the future as well as teasers for what's to come... Take a gander: oneredeyedev.itch.io/astro-impact... #gamedev #indiedev #solodev #indiegamedev #Defold #indiegame #pixelart
oneredeyedev.itch.io
Astro Impact! De_Make is now 3 years old!!!
Originally made in Unity, then the game launched made in Godot in just a week of development for Nokia Game Jam 5, the final step is upon us... (I genuinely wanted to make the update live today but ci...
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Reposted by Collins "OneRedEyeDev" Gichuhi
Make it a Triple Games @ranarh.bsky.social · 26/02/2026
You want #cozy #wholesome games, why not try #AThousandBees? It will release on April 8th. Play the #demo now on Steam: store.steampowered.com/app/4281370/... #miat #nextfest #snf #indiedev #solodev #spiele #zocken #gemütlich #hygge #freedemo #womeningames
A cutout of a smiling black woman with dreadlocks feeding a cat milk on a saucer. She wears loose honeycore clothes and sits on an ornate chair. Cats are lactose intolerant. Only feed them the tiniest amounts of milk!
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 21/02/2026
Did a "soft" rework of how graphics in my game are handled, from tile sources to an atlas. More than 128 sprites exported and reimported. Took me 4 days! Saved a single Draw call lol #Defold #gamedev #indiedev #indiegamedev #solodev #pixelart Did a test to see a difference in size... 4.44MB!!!
After universal atlas, from 8.45MB to 8.54MB; Universal Arch APK/AAB (Armv7 and armv9)After Universal Atlas, 4.44MB, armv7 android APK/AAB arch onlyBefore Universal Atlas, 8.4MB, Universal Arch APK/AAB (Armv7 and armv9)Same game, 1 level, 5 music tracks (uncompressed) in Godot, 179MB, 84MB with uncompressed music
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 05/02/2026
Would you believe me if I told you this took around 3 weeks to fully implement? #screenshotsaturday #Defold #gamedev #indiegame #indiegamedev #indiedev #pixelart #onebit Also, Graphic Design isn't a Hobby, It's a Lifestyle.
Screenshot of the Display Settings GUI in Astro Impact! De_Make
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 05/02/2026
I played the demo of this game on the June 2025 next fest and it was really, really good!
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Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social · 31/01/2026
Exactly a year ago, 31/01/25, I launched my first Defold and Commercial game, Rapid Roll DX. Because of that game, y'all were able to give me a second chance. I am truly grateful. Thank you, again, always. RRDX & AIDM are getting updates soon~ish #gamedev #solodev #indiedev #indiegamedev #Defold
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