OFJOY | Astrovirus @ofjoyllc.bsky.social · 24/06/2025Small details. The new blaster cannons now rotate to follow your ships crosshairs. #MadeWithUnity | #IndieGame | #GameDev 0124
OFJOY | Astrovirus @ofjoyllc.bsky.social · 08/06/2025Took a step back from Astrovirus development to transition into a new day job, still (slowly) working towards release. Updated the blaster cannons so that the blasters no longer start randomly in the middle of the screen. #MadeWithUnity | #IndieGame | #GameDev 083
OFJOY | Astrovirus @ofjoyllc.bsky.social · 09/05/2025More for the to-do list! - effect for collecting resources from golden asteroids. These resources lower your exposure level and regenerate your shields. - sneak peek at an upcoming collaboration with a friend on game music! #FollowFriday | #IndieDev | #IndieGame 042
OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/04/2025Astrovirus updates: -powerups now flash when collected -blaster power up drones now shoot where the player is aiming -enemy attack ships now have a self-destruct sequence after both arms are destroyed (work in progress) #FollowFriday | #IndieGames | #IndieDev 052
OFJOY | Astrovirus @ofjoyllc.bsky.social · 24/04/2025Astrovirus gameplay is more cohesive, but still noticing too much input lag. I've been replacing all my instantiate & destroy calls with object pooling, smoother gameplay incoming! #GameDev | #IndieDev | #IndieGame 0103
OFJOY | Astrovirus @ofjoyllc.bsky.social · 17/04/2025What high score could you get in Astrovirus? #IndieGame | #GameDev | #shmup 0104
OFJOY | Astrovirus @ofjoyllc.bsky.social · 11/04/2025This #FollowFriday I am sharing target locking mechanics for Astrovirus. Rockets are red for enemy ships and yellow for asteroids, auto-turret is green for viruses, and attack drones are orange. #IndieGameDev | #GameDev | #MadeWithUnity 092
Reposted by OFJOY | AstrovirusIndiegames76 @indiegames76.bsky.social · 09/04/2025Programmer Priorities at 3 AM #IndieGames #IndieDev #IndieGameDev 0347
Reposted by OFJOY | AstrovirusOFJOY | Astrovirus @ofjoyllc.bsky.social · 18/01/2025Happy #ScreenshotSaturday Enjoy some screenshots from Astrovirus. #IndieGame | #GameDev 0163
OFJOY | Astrovirus @ofjoyllc.bsky.social · 04/04/2025Happy #FollowFriday ✌️ Still a lot of work to be done, but all the features in Astrovirus are starting to come together! #IndieGame | #MadeWithUnity 041
OFJOY | Astrovirus @ofjoyllc.bsky.social · 04/04/2025New target locking auto-cannon for incoming enemy viruses. #IndieGameDev | #GameDev | #FollowFriday 030
Reposted by OFJOY | AstrovirusOFJOY | Astrovirus @ofjoyllc.bsky.social · 20/11/2024Hey, Bluesky. I'm excited to share what I've been working on. Here's a quick how it started vs how it's going for my game, Astrovirus. #IndieGameDev | #GameDev | #SoloDev 0101
OFJOY | Astrovirus @ofjoyllc.bsky.social · 29/03/2025Close up of my latest #Blender model in #Unity3D for #ScreenshotSaturday 021
OFJOY | Astrovirus @ofjoyllc.bsky.social · 29/03/2025Thank you 💚✌️ Your feedback means a lot to me 000
OFJOY | Astrovirus @ofjoyllc.bsky.social · 29/03/2025This #FollowFriday I am taking feedback on what this enemy attack drone does after you blast its arms away. Timed self-destruct with a weapon system interrupting shockwave or red plasma beam that damages your ship? #GameDev | #IndieDev 294
OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/03/2025New enemy type has made it into my latest test build of Astrovirus, along with a new auto-turret weapon that I most definitely will be tweaking the audio on 😅 #IndieGames | #GameDev | #IndieGameDev 0124
OFJOY | Astrovirus @ofjoyllc.bsky.social · 23/03/2025Happy Sunday 💚 I really like how this new enemy transforms into attack mode. Working final touches on self destruct once you blast it enough times, can't wait to share. #IndieGames | #GameDev | #Unity3D 0135
OFJOY | Astrovirus @ofjoyllc.bsky.social · 22/03/2025Quick video update of the newest enemy in Astrovirus. #GameDev | #IndieGameDev | #MadeWithUnity 0123
OFJOY | Astrovirus @ofjoyllc.bsky.social · 22/03/2025Late #FollowFriday, early #ScreenshotSaturday Finally sharing a teaser of the latest enemy added in game. More coming soon. 011
OFJOY | Astrovirus @ofjoyllc.bsky.social · 04/03/2025From initial design to rigged, animated, and textured. It's time to make this thing fly and shoot around in Astrovirus. #GameDev | #IndieGame | #Blender 0102
OFJOY | Astrovirus @ofjoyllc.bsky.social · 03/03/2025Come check out Astrovirus 👽✌️🦠 bsky.app/profile/ofjo... 000
OFJOY | Astrovirus @ofjoyllc.bsky.social · 03/03/2025New enemy almost ready to export over to #Unity3D for Astrovirus. #GameDev | #IndieGameDev | #Blender 0133
OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/02/2025Late #MobileMonday, early #TrailerTuesday, some more Astrovirus gameplay 👽✌️ #IndieGameDev 031
OFJOY | Astrovirus @ofjoyllc.bsky.social · 22/02/2025New screenshots from the mobile game I'm working on, Astrovirus. #ScreenshotSaturday | #IndieGameDev | #MadeWithUnity 052
OFJOY | Astrovirus @ofjoyllc.bsky.social · 18/02/2025First look at initial design for a new enemy in Astrovirus. Character design and modeling are not my strengths, but I'm powering through it to give my game a unique and consistent look and feel! #Blender | #IndieGameDev | #IndieDev 041
OFJOY | Astrovirus @ofjoyllc.bsky.social · 16/02/2025Showing off updated asteroid debris scaling in the start menu. Happy Saturday 💚 ✌️ #IndieGames | #IndieGame | #GameDev 095
OFJOY | Astrovirus @ofjoyllc.bsky.social · 15/02/2025Updates to the lighting and blasters in Astrovirus. Added ship headlights, atmospheric laser lighting, and improved impact debris. #IndieGame | #IndieGameDev | #MadeWithUnity 020
OFJOY | Astrovirus @ofjoyllc.bsky.social · 03/02/2025Spent some of the weekend working to enhance the lighting system and fix the asteroid debris scaling. Still need to track down a lighting bug before I show off a video. #IndieGame | #IndieGameDev | #GameDev 0112
Reposted by OFJOY | AstrovirusOFJOY | Astrovirus @ofjoyllc.bsky.social · 29/11/2024Initial proof of concept (cube runner inspired) -> implementation with free art assets -> learning to create my own art assets -> polishing for release. #IndieGameDev | #IndieGame | #MadeWithUnity 021
OFJOY | Astrovirus @ofjoyllc.bsky.social · 26/01/2025A goal of mine for Astrovirus was to overwhelm the player with the amount of on-screen action while keeping a repetitive, simple, yet dynamic gameplay loop of "how long can you survive the asteroid field". I think I am getting there! #IndieGame | #GameDev | #Unity3D 060
OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/01/2025Astrovirus in-game tutorial is near complete. Happy #ScreenshotSaturday #GameDev | #IndieGameDev 062
OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/01/2025The Virus and Crawler in-game tutorial elements are now complete. I love finding typos post build. #GameDev | #IndieGameDev | #MadeWithUnity 050
OFJOY | Astrovirus @ofjoyllc.bsky.social · 23/01/2025Explainer for enemy scout ships is now complete in Astrovirus. #MobileGaming | #IndieGames | #GameDev 040
OFJOY | Astrovirus @ofjoyllc.bsky.social · 21/01/2025Pause & tutorial for powerups added to Astrovirus. Collecting blue powerups provides lethal attack drone rings around the player to increase your blaster fire. Stacks 3x. Once depleted, drones launch forward and explode to clear a path. #Unity3D | #IndieGame | #IndieGameDev 030
OFJOY | Astrovirus @ofjoyllc.bsky.social · 18/01/2025Happy #ScreenshotSaturday Enjoy some screenshots from Astrovirus. #IndieGame | #GameDev 0163
Reposted by OFJOY | AstrovirusDean Coulter @superpunch.games · 18/01/2025Feel like space shooter is a bit of forgotten genre. Anyone feel like they'd be interested in something like this, but mixed in with some FTL-like RPG elements. 🎮 🕹️ #gaming #gamedev #indiedev 1133
OFJOY | Astrovirus @ofjoyllc.bsky.social · 17/01/2025Continued bug hunting for Astrovirus! Gameplay mechanics are working nicely together, time to go back through for some polishing. #IndieGameDev | #GameDev | #FollowFriday 070
OFJOY | Astrovirus @ofjoyllc.bsky.social · 16/01/2025Ongoing player testing and bug hunting for Astrovirus. Missed the portal jump -> viruses stunned the player -> death by asteroid. Still have more in-game tutorial features to finish, but think I overhaul audio next. #GameDev | #IndieGameDev | #Unity3D 060
OFJOY | Astrovirus @ofjoyllc.bsky.social · 15/01/2025Recent in-game tutorial update for Astrovirus now pauses the game to explain what the player is seeing as new objects pop up on screen. Here is what that looks like for viruses and portals. #IndieGame | #IndieGameDev | #GameDev 060
OFJOY | Astrovirus @ofjoyllc.bsky.social · 11/01/2025Astrovirus updates: -kept start menu tutorial and "tap hologram for ship tips" -added toggle for in-game tutorial -showing off game pause + in-game tutorial for controls UI (sped up x2 speed) #IndieGames | #IndieGameDev | #MadeWithUnity 060
Reposted by OFJOY | AstrovirusOFJOY | Astrovirus @ofjoyllc.bsky.social · 30/11/2024Come check out Astrovirus, where it feels like I am always just one feature away from release! #IndieGameDev | #MobileGames | #Unity3D 021
OFJOY | Astrovirus @ofjoyllc.bsky.social · 10/01/2025Astrovirus update to in-game tutorial - Asteroids. #IndieGame | #IndieGameDev | #FollowFriday 041
OFJOY | Astrovirus @ofjoyllc.bsky.social · 09/01/2025Received feedback to add an in-game tutorial with pauses to teach the player how to play Astrovirus. Added a check box to the start menu to turn this on and off. Videos coming soon! #IndieGameDev | #GameDev | #MadeWithUnity 070
OFJOY | Astrovirus @ofjoyllc.bsky.social · 22/12/2024Happy #ScreenshotSaturday Taking a bit of a break for the holidays. Looking forward to jumping back into development for Astrovirus and setting a release date 👽✌️🚀 #IndieGameDev | #GameDev 0123
Reposted by OFJOY | AstrovirusOFJOY | Astrovirus @ofjoyllc.bsky.social · 21/11/2024Keep your shields up if you don't want to keep an eye on your hull damage! #IndieGames | #IndieGameDev | #MobileGame 021
OFJOY | Astrovirus @ofjoyllc.bsky.social · 20/12/2024The Crawler is a projectile launched from the small and agile enemy spaceships. It is non-lethal and creeps over your ship, trying to infect the player + reduce visibility of the asteroid field. #FollowFriday | #GameDev | #IndieGame 051