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OFJOY | Astrovirus

@ofjoyllc.bsky.social
1.2K followers 341 following 70 posts

Solo indie dev working on a space-themed shoot 'em up mobile game - Astrovirus! Socials: x.com/OFJOYLLC youtube.com/@ofjoyllc

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OFJOY | Astrovirus @ofjoyllc.bsky.social · 24/06/2025
Small details. The new blaster cannons now rotate to follow your ships crosshairs. #MadeWithUnity | #IndieGame | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 08/06/2025
Took a step back from Astrovirus development to transition into a new day job, still (slowly) working towards release. Updated the blaster cannons so that the blasters no longer start randomly in the middle of the screen. #MadeWithUnity | #IndieGame | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 09/05/2025
More for the to-do list! - effect for collecting resources from golden asteroids. These resources lower your exposure level and regenerate your shields. - sneak peek at an upcoming collaboration with a friend on game music! #FollowFriday | #IndieDev | #IndieGame
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/04/2025
Astrovirus updates: -powerups now flash when collected -blaster power up drones now shoot where the player is aiming -enemy attack ships now have a self-destruct sequence after both arms are destroyed (work in progress) #FollowFriday | #IndieGames | #IndieDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 24/04/2025
Astrovirus gameplay is more cohesive, but still noticing too much input lag. I've been replacing all my instantiate & destroy calls with object pooling, smoother gameplay incoming! #GameDev | #IndieDev | #IndieGame
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 17/04/2025
What high score could you get in Astrovirus? #IndieGame | #GameDev | #shmup
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 11/04/2025
This #FollowFriday I am sharing target locking mechanics for Astrovirus. Rockets are red for enemy ships and yellow for asteroids, auto-turret is green for viruses, and attack drones are orange. #IndieGameDev | #GameDev | #MadeWithUnity
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Reposted by OFJOY | Astrovirus
Indiegames76 @indiegames76.bsky.social · 09/04/2025
Programmer Priorities at 3 AM #IndieGames #IndieDev #IndieGameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 18/01/2025
Happy #ScreenshotSaturday Enjoy some screenshots from Astrovirus. #IndieGame | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 04/04/2025
Happy #FollowFriday ✌️ Still a lot of work to be done, but all the features in Astrovirus are starting to come together! #IndieGame | #MadeWithUnity
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 04/04/2025
New target locking auto-cannon for incoming enemy viruses. #IndieGameDev | #GameDev | #FollowFriday
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 20/11/2024
Hey, Bluesky. I'm excited to share what I've been working on. Here's a quick how it started vs how it's going for my game, Astrovirus. #IndieGameDev | #GameDev | #SoloDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 29/03/2025
Close up of my latest #Blender model in #Unity3D for #ScreenshotSaturday
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 29/03/2025
This #FollowFriday I am taking feedback on what this enemy attack drone does after you blast its arms away. Timed self-destruct with a weapon system interrupting shockwave or red plasma beam that damages your ship? #GameDev | #IndieDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/03/2025
New enemy type has made it into my latest test build of Astrovirus, along with a new auto-turret weapon that I most definitely will be tweaking the audio on 😅 #IndieGames | #GameDev | #IndieGameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 23/03/2025
Happy Sunday 💚 I really like how this new enemy transforms into attack mode. Working final touches on self destruct once you blast it enough times, can't wait to share. #IndieGames | #GameDev | #Unity3D
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 22/03/2025
Quick video update of the newest enemy in Astrovirus. #GameDev | #IndieGameDev | #MadeWithUnity
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 22/03/2025
Late #FollowFriday, early #ScreenshotSaturday Finally sharing a teaser of the latest enemy added in game. More coming soon.
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 04/03/2025
From initial design to rigged, animated, and textured. It's time to make this thing fly and shoot around in Astrovirus. #GameDev | #IndieGame | #Blender
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 03/03/2025
New enemy almost ready to export over to #Unity3D for Astrovirus. #GameDev | #IndieGameDev | #Blender
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/02/2025
Late #MobileMonday, early #TrailerTuesday, some more Astrovirus gameplay 👽✌️ #IndieGameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 22/02/2025
New screenshots from the mobile game I'm working on, Astrovirus. #ScreenshotSaturday | #IndieGameDev | #MadeWithUnity
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 18/02/2025
First look at initial design for a new enemy in Astrovirus. Character design and modeling are not my strengths, but I'm powering through it to give my game a unique and consistent look and feel! #Blender | #IndieGameDev | #IndieDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 16/02/2025
Showing off updated asteroid debris scaling in the start menu. Happy Saturday 💚 ✌️ #IndieGames | #IndieGame | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 15/02/2025
Updates to the lighting and blasters in Astrovirus. Added ship headlights, atmospheric laser lighting, and improved impact debris. #IndieGame | #IndieGameDev | #MadeWithUnity
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 03/02/2025
Spent some of the weekend working to enhance the lighting system and fix the asteroid debris scaling. Still need to track down a lighting bug before I show off a video. #IndieGame | #IndieGameDev | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 29/11/2024
Initial proof of concept (cube runner inspired) -> implementation with free art assets -> learning to create my own art assets -> polishing for release. #IndieGameDev | #IndieGame | #MadeWithUnity
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 26/01/2025
A goal of mine for Astrovirus was to overwhelm the player with the amount of on-screen action while keeping a repetitive, simple, yet dynamic gameplay loop of "how long can you survive the asteroid field". I think I am getting there! #IndieGame | #GameDev | #Unity3D
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/01/2025
Astrovirus in-game tutorial is near complete. Happy #ScreenshotSaturday #GameDev | #IndieGameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 25/01/2025
The Virus and Crawler in-game tutorial elements are now complete. I love finding typos post build. #GameDev | #IndieGameDev | #MadeWithUnity
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 23/01/2025
Explainer for enemy scout ships is now complete in Astrovirus. #MobileGaming | #IndieGames | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 21/01/2025
Pause & tutorial for powerups added to Astrovirus. Collecting blue powerups provides lethal attack drone rings around the player to increase your blaster fire. Stacks 3x. Once depleted, drones launch forward and explode to clear a path. #Unity3D | #IndieGame | #IndieGameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 18/01/2025
Happy #ScreenshotSaturday Enjoy some screenshots from Astrovirus. #IndieGame | #GameDev
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Dean Coulter @superpunch.games · 18/01/2025
Feel like space shooter is a bit of forgotten genre. Anyone feel like they'd be interested in something like this, but mixed in with some FTL-like RPG elements. 🎮 🕹️ #gaming #gamedev #indiedev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 17/01/2025
Continued bug hunting for Astrovirus! Gameplay mechanics are working nicely together, time to go back through for some polishing. #IndieGameDev | #GameDev | #FollowFriday
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 16/01/2025
Ongoing player testing and bug hunting for Astrovirus. Missed the portal jump -> viruses stunned the player -> death by asteroid. Still have more in-game tutorial features to finish, but think I overhaul audio next. #GameDev | #IndieGameDev | #Unity3D
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 15/01/2025
Recent in-game tutorial update for Astrovirus now pauses the game to explain what the player is seeing as new objects pop up on screen. Here is what that looks like for viruses and portals. #IndieGame | #IndieGameDev | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 11/01/2025
Astrovirus updates: -kept start menu tutorial and "tap hologram for ship tips" -added toggle for in-game tutorial -showing off game pause + in-game tutorial for controls UI (sped up x2 speed) #IndieGames | #IndieGameDev | #MadeWithUnity
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Reposted by OFJOY | Astrovirus
OFJOY | Astrovirus @ofjoyllc.bsky.social · 30/11/2024
Come check out Astrovirus, where it feels like I am always just one feature away from release! #IndieGameDev | #MobileGames | #Unity3D
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 10/01/2025
Astrovirus update to in-game tutorial - Asteroids. #IndieGame | #IndieGameDev | #FollowFriday
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 09/01/2025
Received feedback to add an in-game tutorial with pauses to teach the player how to play Astrovirus. Added a check box to the start menu to turn this on and off. Videos coming soon! #IndieGameDev | #GameDev | #MadeWithUnity
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 22/12/2024
Happy #ScreenshotSaturday Taking a bit of a break for the holidays. Looking forward to jumping back into development for Astrovirus and setting a release date 👽✌️🚀 #IndieGameDev | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 21/11/2024
Keep your shields up if you don't want to keep an eye on your hull damage! #IndieGames | #IndieGameDev | #MobileGame
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 20/12/2024
The Crawler is a projectile launched from the small and agile enemy spaceships. It is non-lethal and creeps over your ship, trying to infect the player + reduce visibility of the asteroid field. #FollowFriday | #GameDev | #IndieGame
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 18/12/2024
Viruses from an unknown source harass you throughout your journey. They stun you if you let the timer run out. The timer ticks faster for each virus attached and more viruses are attracted if you don't lower your exposure level. Viruses can't survive a portal jump. #GameDev | #IndieGame | #Unity3D
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 18/12/2024
I let my exposure level get too high on this run. So many near crashes while stunned 🫣 #MobileGaming | #IndieGames | #GameDev
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 15/12/2024
Happy #ShowMeSunday Enough happening on screen in Astrovirus yet? #IndieGameDev | #GameDev | #Unity3D
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 14/12/2024
Happy #ScreenshotSaturday 👽✌️ Polishing and bug fixes continue for Astrovirus. #GameDev | #MadeWithUnity | #IndieGame
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OFJOY | Astrovirus @ofjoyllc.bsky.social · 14/12/2024
Enemy aliens eject from destroyed ships, shooting at you on approach. If you have enough fuel left to roll, you can shake them off before they have time to plant their bombs. #IndieGames | #GameDev | #Unity3D | #SpaceGame
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Reposted by OFJOY | Astrovirus
OFJOY | Astrovirus @ofjoyllc.bsky.social · 20/11/2024
Short gameplay demo of my space shoot 'em up with text overlay highlighting controls and mechanics. Should I use these for my tutorial? #IndieGame | #IndieGameDev | #GameDev
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