nothke @nothke.bsky.social · 28/12/2024First pass of Tsubasa tarmac rims done on stream last night. Missing some brakes 😉 #ShakedownGame 0120 0
nothke @nothke.bsky.social · 27/12/2024Hi all, back to #ShakedownGame dev for a bit, I am left to model Tsubasa wheels, since right now they are using 2017 spec ones. Starting on stream in about 10 minutes 1130 0
nothke @nothke.bsky.social · 08/12/2024I'm slowly finishing an update for #ShakedownGame and (surprise!) going back to streaming! Starting now, I will be going over whats new, adding those missing menu items and making Tsubasa wheels :) See ya. 120 0
nothke @nothke.bsky.social · 08/12/2024Adding some dithering to #ShakedownGame, it both breaks up posterization banding and adds painterly A E S T H E T I C S ♥ Thx to Bumbadida on my Discord for suggesting it and doing an initial implementation 1314 0
nothke @nothke.bsky.social · 23/11/2024First time testing #Yugodot in local multiplayer with newbies. So far so good. #screenshotsaturday #GodotEngine 0182 0
nothke @nothke.bsky.social · 05/11/2024Did exactly the same kind of stuff in Trails of Tenere, worked quite well 110 0
nothke @nothke.bsky.social · 24/10/2024Tonight at 8:20pm CEST I'm doing live 3D modeling workshop at DC Krov - "How to PhotoSlap™️a Yugo!" - making trashy but functional models from photos. Here's a similar thing I did with a Moskvitch a year ago. Will try to stream too :) #gameart #gamedev 1233 0