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Noradex

@noradex.bsky.social
67 followers 190 following 221 posts

they/them I go by BonQ on other platforms. #p4g #p3p #p3r #p5r

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Reposted by Noradex
Neptune @neptune-npn013.bsky.social · 11h
Made a new P3P PC mod that aims to restore many of the original fonts and UI stylings from the PSP version gamebanana.com/mods/725361
Comparison image showing the original PSP release of Persona 3 Portable, this mod, and the original PC release
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Noradex @noradex.bsky.social · 16h
ive been slowly chipping away at a version of custom sub menu for persona 3 portable it's current scope is wayyyyyyyyyyyy too big for little ol me to test by myself, so i'm putting the code up on github please report actual bugs on the page itself enjoy! github.com/BonQerss/p3p...
github.com
GitHub - BonQerss/p3ppc.expandedsubmenu: Expands the sub menu with configurable options.
Expands the sub menu with configurable options. Contribute to BonQerss/p3ppc.expandedsubmenu development by creating an account on GitHub.
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Noradex @noradex.bsky.social · 08/10/2026
gamebanana.com/mods/724943 P3F Tiredness System is out!
gamebanana.com
P3F Tiredness System Mod for Persona 3 Portable (PC) | P3P PC Mods
A Persona 3 Portable (PC) (P3P PC) Mod in the Other/Misc category, submitted by Dexxtrip2
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Noradex @noradex.bsky.social · 08/10/2026
gamebanana.com/mods/714980 multiple weapons is out!
gamebanana.com
Multiple Weapons Mod for Persona 3 Portable (PC) | P3P PC Mods
A Persona 3 Portable (PC) (P3P PC) Mod in the Other/Misc category, submitted by Dexxtrip2
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Noradex @noradex.bsky.social · 07/10/2026
is it entirely possible to develop dyslexia randomly later in life because how the hell did i not notice my new thumbnail had 3 s's
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Noradex @noradex.bsky.social · 07/10/2026
oh my god mid rant i actually just fell for some ai post about fnaf in fortnite i think i'm gonna puke
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Noradex @noradex.bsky.social · 07/10/2026
and like sure, ai can do whatever the hell it can do now and make stuff real but at what point did we start normalizing making memes glazing work that is essentially 100% unreleasable like you are speaking so highly over something you physically cannot consume nor actually interact with
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Noradex @noradex.bsky.social · 07/10/2026
somewhere along the way i think everyone lost all critical thinking skills 10 years ago if someone told me they added master chief to smash for wii u, and i couldn't go to gamebanana and download it myself, i would just disregard it as fake and move on how is that not the consensus still
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Noradex @noradex.bsky.social · 07/10/2026
the worst part about is that i can't even find any actual info on it 17 different sources are saying 49 different things about how it actually works and they're all saying something different how are you supposed to believe that is an actual genuine mod and not some convoluted scheme 😔
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Noradex @noradex.bsky.social · 07/10/2026
oh my actual god that ai game merging nonsense i am constantly seeing is genuinely some of the most disheartening stuff ever as someone who makes mods the way people are talking so highly over it online actually has me worried for the future
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Noradex @noradex.bsky.social · 06/10/2026
gamebanana.com/mods/605406 version 3.0.0 is out! enjoy the update!
gamebanana.com
Kotone UI Overhaul Mod for Persona 3 Portable (PC) | P3P PC Mods
it's giving kotone... A Persona 3 Portable (PC) (P3P PC) Mod in the Other/Misc category, submitted by Dexxtrip2
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Noradex @noradex.bsky.social · 06/10/2026
took way too long but i finally worked out the main menu background recoloring look out for the kotone ui overhaul update in a little bit!
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Noradex @noradex.bsky.social · 05/10/2026
i’d assume the typical calling the current floor would just handle all the cleanup itself with no issues, but i’ll do some testing with it later
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Noradex @noradex.bsky.social · 05/10/2026
definitely struggling with the last 25% if a battle ends with a different swapped party member than you started with, they won’t appear on the field, and the next battle crashes the game should i iron that out properly, or just use a simple flowscript mod to force a field reload?
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Noradex @noradex.bsky.social · 04/10/2026
persona 3 fes tiredness system backport for once in a blue moon, my actual thought process behind the mod was actually as simple in execution the game actually retains 90% of the needed systems, just basically needed to restore the end of battle endurance reduction
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Noradex @noradex.bsky.social · 04/10/2026
fixed the crash! i'd say it's about 75% of the way there now, just need to iron out some more issues
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Noradex @noradex.bsky.social · 03/10/2026
work in progress tactical party swap mod
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Noradex @noradex.bsky.social · 01/10/2026
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Noradex @noradex.bsky.social · 30/09/2026
working on yu's personas to also go with joker's personas should i try to add the signature skills too?
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Noradex @noradex.bsky.social · 30/09/2026
more work on joker's personas
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Noradex @noradex.bsky.social · 30/09/2026
slightly better highlight video
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Noradex @noradex.bsky.social · 29/09/2026
also oml this highlight video is awful i will record a better one later
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Noradex @noradex.bsky.social · 29/09/2026
work in progress assist button mod instantly switches to the persona with an applicable weakness hit
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Noradex @noradex.bsky.social · 26/09/2026
current p3r femc project colors
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Noradex @noradex.bsky.social · 25/09/2026
that's what it was, i got it now
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Noradex @noradex.bsky.social · 25/09/2026
something about this is off but i can't quite put my finger on it
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Noradex @noradex.bsky.social · 24/09/2026
i kinda dig it
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Noradex @noradex.bsky.social · 23/09/2026
if anyone has suggestions for color themes to include, drop them below currently have one based off every persona game, restoring makoto blue, and the various colors used in the p3r.femc project
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Noradex @noradex.bsky.social · 23/09/2026
more Persona 3 Golden
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Noradex @noradex.bsky.social · 22/09/2026
more yellow also experimenting with logging in order to print any other instances of color mapped assets
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Noradex @noradex.bsky.social · 22/09/2026
ok i might be getting too deep into improving kotone ui overhaul
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Noradex @noradex.bsky.social · 19/09/2026
FES Knockdown System literally flipped a bit from 1 to 0 which passes their turn on get up lol
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Noradex @noradex.bsky.social · 19/09/2026
added system message and mitsuru variations to the warning too
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Noradex @noradex.bsky.social · 19/09/2026
instant invigorate in action
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Noradex @noradex.bsky.social · 19/09/2026
hey y'all, been a minute slowly working on some smaller patches while still chipping away at multiple weapons rare chest warning, always reveal treasure, p3r shuffle time, instant invigorate/regenerate/spring of life
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Noradex @noradex.bsky.social · 10/09/2026
a complete hard crash, but progress! chipping away at some QOL mods for P3P (sprinting, party member swapping, stair warping from square)
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Noradex @noradex.bsky.social · 10/09/2026
expanded skill menu test looks kinda weird..........
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Reposted by Noradex
ShrineFox ⛩️🦊 @shrinefox.com · 30/07/2026
A few nights ago, I brought my cat Ozzy to an emergency vet clinic for immediate life-saving urinary blockage intervention. Thankfully, he's stable now & has a treatment plan to prevent this from happening again. Any help toward costs is welcome and very appreciated. ❤ ko-fi.com/shrinefox/go...
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Noradex @noradex.bsky.social · 07/09/2026
@bubbleteacore.bsky.social since i saw you highlighted the P3R version of multiple weapons
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Noradex @noradex.bsky.social · 04/09/2026
oh my actual god the amount of ai slop github repos i'm seeing for adding DLSS5 slop to any game is actually mind boggling how does anyone look at it in use and not think it ruins any and all creative art direction
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Noradex @noradex.bsky.social · 04/09/2026
weirdly easy actually its weirdly like making a function itself in flowscript? except you still route the input and outputs through the normal hooked flowscript functions, and then add it as a valid function shoutout to movie player for the basis will update upgrade from chests with this later
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Noradex @noradex.bsky.social · 04/09/2026
challenging myself to see how doable creating a custom flowscript function is for P3P trying to optimize upgrade from chests so it doesn't use a gazillion arrays
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Noradex @noradex.bsky.social · 31/08/2026
very jank but also work in progress shifting needs a looooooooooooooooooooot of polish but sorta there
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Noradex @noradex.bsky.social · 31/08/2026
ok now follow up attack logic works plus i figured out how to do custom attack ranges and speeds so now bows and fists are closer to how they are in P3F
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Noradex @noradex.bsky.social · 31/08/2026
if you're interested in testing, please drop your discord handle below this and ill send the files through there
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Noradex @noradex.bsky.social · 31/08/2026
adding extra polish in preparation for a public beta on here stay tuned!
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Noradex @noradex.bsky.social · 30/08/2026
working follow up attack logic gonna quickly test yukari's bow to make sure it's working
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Noradex @noradex.bsky.social · 30/08/2026
axe progress
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Noradex @noradex.bsky.social · 30/08/2026
after 5 billion years, working gloves spent too long digging through ghidra to find where the attack ending frame was hardcoded, it's not.... all of the data was in enemy.bin the whole time :/
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Noradex @noradex.bsky.social · 29/08/2026
got gloves to show up + model.tbl research had to write a custom patch for the gloves logic since the loading of the _L.gmo and _R.gmo were hardcoded to only work with aigis and akihiko also working on a 010 editor template for MODEL.TBL (thus the size)
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