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Nomadotto

@nomadotto.bsky.social
281 followers 450 following 444 posts

Designer of Rex Regnat, Hench and other stuff too! Portfolio - sites.google.com/view/damonicdesigns Rex Regnat Print N Play - damonic-designs.itch.io/rex-regnat

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Reposted by Nomadotto
Gil Hova @gil.hova.net · 30/09/2026
OK, so: HYPOTHETICALLY, if I were to be accepted into the PAX Unplugged Rising Showcase, would anyone be open to helping me at the booth to demo Rough Roads? (boosts appreciated!)
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Nomadotto @nomadotto.bsky.social · 11/09/2026
The Player / Minutes / Age text is what I have the most trouble with.
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Nomadotto @nomadotto.bsky.social · 11/09/2026
I like the box and love the cat front and center, but I am finding the text a touch hard to read, even with the white outline.
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Nomadotto @nomadotto.bsky.social · 07/09/2026
Finally, I got to spend some good time with my friends and get a perspective on the Tabletop industry. I am glad that the indie, "ars gratia artis" ethos is still so strong. My love of tabletop is rooted in expression, community, and creativity, and I am glad that so many others share that (5/5)
static.klipy.com
Community: Abed Nadir's Thumbs Up
Alt: Community: Abed Nadir's Thumbs Up
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Nomadotto @nomadotto.bsky.social · 07/09/2026
This was the first major testing of Complicit (name subject to change), a 2 vs 2 worker placement + card game I'm developing with @nerdparker.com . We came away with a laundry list of changes (fully expected), but I'm heartened because the testers really seemed to love the game. (4/5)
The Complict logo, with a bunch of public domain heist movie stills
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Nomadotto @nomadotto.bsky.social · 07/09/2026
Train of Thought seems to be in an overall good place, with the playtesters really digging the theme and core systems. There are some small changes required to the board and some components, and I need to test a couple of changes to the Teach system, but things feel on track (ha ha) (3/5)
Some fine folks playtesting Train of Thought at the Unpub area
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Nomadotto @nomadotto.bsky.social · 07/09/2026
Hench sold out*, which is great! I think the packaging was a major factor, but it's nice to feel validated in pursuing something more approachable. For lessons learned, my booth layout was inefficient, I should have a copy set up for folks to see how it plays *I traded a few copies away (2/5)
Two goofs getting ready to move some Merch (at the Hench booth before the night market)
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Nomadotto @nomadotto.bsky.social · 07/09/2026
#PaxWest 2026 is in the books. It went amazing, and I want to thank @tedmannschaller.bsky.social and @connor.alwaysawake.games for organizing the PNW Tabletop Game Market, @nerdparker.com for helping me at the event, and all the other folks who helped to make things happen. Deets below- (1/5)
The Space Needle, seen from a divey breakfast jawn nearby.
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Nomadotto @nomadotto.bsky.social · 06/09/2026
It's happening!!! Come to the PNW Tabletop Game Market on level 0 of summit at Pax West if you want some quality games, and also Hench.
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Hollis makes games @hollis.computer · 05/09/2026
One day and a few hours from now, DAGnabbit! will be available at the PNW Tabletop Game Market, along with a bunch of other fantastic games by local designers. Find us all on Summit level 0 from 7-10pm tomorrow!
Promo graphic with the market’s logo, a map to the location, and the important details:
PNW Tabletop Game Market
PAX West
Saturday
September 5th
7-10pm
Summit - Level 0A close-up of a bag of DAGnabbit!. The label describes it as “A puzzly little flip-and-write game for 1-6 players, in 15 or so minutes, designed by David Hollis”
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Nomadotto @nomadotto.bsky.social · 05/09/2026
Night market dinner was a success! Look at #PaxWest, we are ready to sell some games!
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Nomadotto @nomadotto.bsky.social · 04/09/2026
I like the wooden indicators, and I think making the form-factor smaller is a good move. How hard are the indicators to make?
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Monster Wasteland @monsterwasteland.bsky.social · 04/09/2026
MONSTER WASTELAND IS NOW A KICKSTARTER #PROJECTWELOVE SORRY ABOUT THE CAPS THIS IS JUST INSANELY COOL I'M FREAKIN OUT A LITTLE BIT 💖
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Dan Thurot @danthurot.bsky.social · 03/09/2026
The Nights of King Ludd follows up @yoyoni.bsky.social's Chicago '68 with a very different sort of public demonstration: breaking stocking frames, burning mills, and forever having your movement's name tarred by propaganda. My preview: spacebiff.com/2026/09/03/n...
spacebiff.com
All Hail King Ludd
What recourse is there for the public when their leaders will not listen, their employers have broken the compacts that bind society, and their bellies gnaw with hunger? If two examples are suffici…
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Unpub @unpub.org · 03/09/2026
Playtest new games with Unpub at PAX West! Browse the game gallery and plan your visit: f.mtr.cool/79ms0ulk1d Or just show up! 🎲✂️
UNPUB at PAX West promotion over Seattle skyline with the Space Needle; invites visitors to game gallery — unpub.org/paxwestFloor plan of Summit Level 2 convention hall with an arrow and "UNPUB" highlighting the tabletop freeplay area.
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Nomadotto @nomadotto.bsky.social · 02/09/2026
For folks interested in Rex Regnat, I hoped to have the 2nd printing before Pax West, but things have been slower than expected. However if you're interested in a Print N' Play copy, I've set up an itch page here - damonic-designs.itch.io/rex-regnat Let me know if you encounter any difficulties!
damonic-designs.itch.io
Rex Regnat - Print n' Play by Damonic Designs
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Joseph Z Chen 🔜 PAX Unplugged @fanfactories.bsky.social · 02/09/2026
Here's what I'll be selling w/ my son this Saturday night at the PNW Tabletop Game Market at PAX West. Brick Brick Go, a brick building party game of creative prompts. Beyond Klask, six unofficial new days to play Klask!
Top down view of a bunch of cards and legos around a drawstring bag that says "Brick Brick Go".Five booklets that say Beyond Klask.
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Nomadotto @nomadotto.bsky.social · 01/09/2026
I'm interested! Always love when you do deeper dives, like your long post about biblical criticism and understanding texts.
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Nomadotto @nomadotto.bsky.social · 01/09/2026
Yup! But they both happen in the Fall (after conflicts), so for new players, it's easy to play a card with Deploy into a conflict, which you then can't really unwind/fix.
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Nomadotto @nomadotto.bsky.social · 01/09/2026
Rally and Deploy were easy to confuse for my group, particularly because our printing only had 1 aid sheet, but have very different effects. Also, supporters are gone once used until something gets them back.
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Nomadotto @nomadotto.bsky.social · 30/08/2026
Heck yeah! I will let you know when I am doing open play
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Nomadotto @nomadotto.bsky.social · 29/08/2026
Last is a newer project with @nerdparker.com - Complicit, a card / worker placement game for 2 teams of 2 in 45 minutes. You and your partner are trying to complete a heist in a cyberpunk future before the other team does. It's early days, but a lot of fun! Testing Saturday 5th 10:30am-2pm
Heist movie stills, along with the text  Complicit
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Nomadotto @nomadotto.bsky.social · 29/08/2026
Second is Train of Thought, a combination of 18xx-mechanics and classical philosophy, using a tightly contested worker placement system at the core. It plays 2-6 and takes about 90-120 minutes. It's pretty far along, and I'll be testing it Friday the 4th from 2-5 (as well as other times maybe...)
The Acropolis of Athens during the classical period, with the text: "Train of Thought" "A Game of Ideas and Arguments by Edward Damon"
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Nomadotto @nomadotto.bsky.social · 29/08/2026
First is Hench, a 30-minute, 3-6 player game of backstabbing cartoon minions in a VHS case. @danthurot.bsky.social has a great review of it here - spacebiff.com/2026/08/25/h... I'm selling it at the PNW Tabletop Game Market on Saturday 5th 7-10 pm. You can also order from me after the event!
spacebiff.com
Mooks
Hench is a strange, lovely beast. It’s as far as it gets from Edward Damon’s previous title, Rex Regnat, and not only because its Saturday morning cartoon vibe is a sharp contrast with …
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Nomadotto @nomadotto.bsky.social · 29/08/2026
Hey #PaxWest ✂️🎲 folks! I've got some games to show! If you'll be attending and/or any of these strike your fancy, reach out! I'll have details in the sub-posts below. I will shill these again before events, so don't worry if you miss this post 😄
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Nomadotto @nomadotto.bsky.social · 28/08/2026
I'm going to share the map from Train of Thought, a game I'm working on. It's still a bit busy, but I've really come to love it!
Hex Map from Train of Thought
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Always Awake Games (Connor) 🔜 PaxU @connor.alwaysawake.games · 28/08/2026
At first I was like “yay I get to do a countdown!” But now there’s a countdown…. Well, make sure to follow the Kickstarter! www.kickstarter.com/projects/alw...
A screenshot of an Instagram reel with the banner for the Out of Sorts Kickstarter and a countdown above it showing 10 days and 22 hours
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Nomadotto @nomadotto.bsky.social · 27/08/2026
I am a high-player-interaction sicko, so I would want to see the competitive version, but I think a lot depends on the vibe you're going for? The more placid the theme, the less player interaction you can get away with. I know that's not much help, sorry!
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Nomadotto @nomadotto.bsky.social · 27/08/2026
I think it's a great idea! There's a lot of design lessons tbat would be super helpful for folks, and are common knowledge for people who have done a lot of design, but aren't obvious for newer designers.
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Nomadotto @nomadotto.bsky.social · 26/08/2026
As somone who is considering staring into the kickstarter abyss, it's a very helpful thread. I'd also love to pick your brain about your (more scaled down) approach!
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Nomadotto @nomadotto.bsky.social · 26/08/2026
Dan has a lovely review of Hench up! If cartoon backstabbing minions tickles your fancy, check it out at #PAXWest or reach out after the event for a copy.
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Nomadotto @nomadotto.bsky.social · 26/08/2026
Thank you so much for your lovely review! Hench was an attempt to make something a bit lighter and more commercially viable, and I'm glad you had a good time with the cast!
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Nomadotto @nomadotto.bsky.social · 24/08/2026
I got a chance to play The Crew: Mission Deep Sea with my (initially somewhat resistant) family and they had a blast! Trick-taking is for everyone, and even older games are new and revolutionary for the right audience. Also tested a bunch of stuff, but that's less fun to talk about.
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Nomadotto @nomadotto.bsky.social · 24/08/2026
Had a really great @breakmygame.com ✂️🎲 prototyping event at Guardian Games. Train of Thought can use a bit more polish, but it's overall in a great place.
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Nomadotto @nomadotto.bsky.social · 24/08/2026
Here in Portland, Oregon, I would shout out two- Guardian Games (www.guardiangames.com), which has a huge selection and a super welcoming space in addition to hosting Break My Game events and Portland Game Store (www.theportlandgamestore.com) which hosts playtesting events most Saturdays!
guardiangames.com
Guardian Games
Guardian Games is a beloved Pacific Northwest retail destination for tabletop board games, collectible cards, miniatures, RPGs, and more. The flagship store is located in the heart of Portland, with o...
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Nomadotto @nomadotto.bsky.social · 22/08/2026
Heck yeah! Make sure you get something for your voice after 3 hours of intermittent hollering about cubes.
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Nomadotto @nomadotto.bsky.social · 21/08/2026
As a Portland Ebike rider, it's a great way to get around and you can replace a huge amount of short-distance car trips with something more fun.
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Always Awake Games (Connor) 🔜 PaxU @connor.alwaysawake.games · 19/08/2026
Out of Sorts is launching on September 8th and now it has a trailer! No flashy animations here though, just some low budget nonsense. Hope you enjoy! youtu.be/F3Nrsr8m9w4?... Follow on Kickstarter: www.kickstarter.com/projects/alw...
youtu.be
Out of Sorts Kickstarter Trailer
YouTube video by Always Awake Games
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Always Awake Games (Connor) 🔜 PaxU @connor.alwaysawake.games · 17/08/2026
PaxWest is gonna be here in a few weeks and I’ll have my first booth! It’s tucked away in the back corner and the text is too small, but it’s there! Come say hi at booth 4504!
A map of pax west summit level 2 zoomed in on the back corner with the always awake games booth highlighted.
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Phil Gross @mistergross.bsky.social · 12/08/2026
Give your heart to THE MONOLITH 8.18.26
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Nomadotto @nomadotto.bsky.social · 11/08/2026
Last box of Hench is packed (hopefully there will be another run later)! Game is submitted to the arbiters at BGG. Now to just sit and stress for the next month until PAX West...
Packed cardboard boxes of the board game Hench.
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Nomadotto @nomadotto.bsky.social · 10/08/2026
Tallycal isn't bad (yet). I use it to schedule board game nights with moderate success.
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Nomadotto @nomadotto.bsky.social · 08/08/2026
Dang! That was quick. I will be more vigilant next year
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Nomadotto @nomadotto.bsky.social · 08/08/2026
Yes, the ones I know of are. I have a vague memory that someone in the EU was trying to do something similar, but not enough to point you in a direction.
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Nomadotto @nomadotto.bsky.social · 08/08/2026
In the US, I've published things through the Indie Night Market system (www.newmillindustries.com/ignm is an example). You print 30-50 copies of your game and sell it at the market, so it's a great way for niche titles to be shared without the lift of a true self-publishing.
newmillindustries.com
Indie Games Night Market — New Mill Industries
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Zach Hoekstra @zhoekstra.bsky.social · 07/08/2026
🎲✂️ Get ready to play some politics, starting this October.
A pre-production box front of pactA setup shot of the game inside
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Nomadotto @nomadotto.bsky.social · 07/08/2026
That's my understanding, I want this to be a gentler experience
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Nomadotto @nomadotto.bsky.social · 07/08/2026
3) I have a major hand-attack theme in the encounter set. I know some people find discard kinda violating, but it ties in with themes of less, memory, and regret. Not sure if that's enough to justify it vs. the player experience. Anyway, enough talk, pretty cards time!
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Nomadotto @nomadotto.bsky.social · 07/08/2026
2) I am cheating by having Parley actions to deal damage ina couple of cases, rather than having two "tracks" of damage. This seems a lot friendlier for mixed groups, but is kind weird thematically. Arkhams demands combat, so it's sort of forgivable, but I don't know if it's immersion-breaking.
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Nomadotto @nomadotto.bsky.social · 07/08/2026
Some questions for folks who play a lot of Arkham Horror LCG - 1) How much telegraphing do you want before a boss encounter? In the first draft, entering the final location spawned the boss, now I have a "doorstep" location which spawns the boss nextdoor, which is fairer but less exciting
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