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NO END STUDIO

@noendstudio1.bsky.social
269 followers 18 following 75 posts

🎮 Solo indie dev 🎮 Pixel Roguelite with RPG elements | Juicy combat & atmosphere | Discord server: discord.gg/mxnnnrUqP2

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NO END STUDIO @noendstudio1.bsky.social · 12h
Thanks! I think it's been a mix of both, honestly. I haven't really tracked which one brings in more followers, but I'm happy to see the community growing! 😄
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NO END STUDIO @noendstudio1.bsky.social · 14h
Thanks for the follow, Dave! Really appreciate the support and glad you like the particle effects! 😄
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NO END STUDIO @noendstudio1.bsky.social · 16h
250 followers! 🎉 Thank you all for the support. It really motivates me to keep improving the game and sharing more progress with you! 🔥 #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 15/10/2026
And somehow I still can't stop adding new features 😂
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Reposted by NO END STUDIO
David Delannay @david-delannay.bsky.social · 15/10/2026
Sound design for fun, pass over 3 scenes (magic, archer, melee) of @noendstudio1.bsky.social pixel art roguelite. Sound Design can really help the player understand what’s happening when a lots of things appear at the screen. Music made by @xdeviruchi.bsky.social #gamedev #indiedev #gameaudio
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NO END STUDIO @noendstudio1.bsky.social · 15/10/2026
Is it just me, or does fixing one bug somehow create 5 more? 💀 #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 14/10/2026
Nova finally got polished transitions ✨ #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 13/10/2026
Beam finally got smooth animations ✨ #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 12/10/2026
Thanks! I'm planning to release it on Android first, followed by iOS. I'm also hoping to bring it to Steam eventually!
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NO END STUDIO @noendstudio1.bsky.social · 12/10/2026
A look at the skill categories 👀 #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 11/10/2026
Introducing Melee Skill, a new skill category in the game (first version) ⚔️ #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 10/10/2026
Launching Nova Skill 🚀 Part 2: Spiral Orbit, Zigzag⚡ #ScreenshotSaturday #IndieGame #GameDev
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NO END STUDIO @noendstudio1.bsky.social · 09/10/2026
Launching Nova Skill 🚀 Part 1: Split, Spiral, Straight ⚡ #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 08/10/2026
Part 2: Pentagon, Hexagon, Heptagon, Octagon 🔷🧩 Same Nova Skill category, expanding into more complex patterns. Unique visuals, same core identity ⚡ #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 07/10/2026
Introducing Nova Skill, a new skill category in the game. It can take different patterns ✨ Same category, unique visuals for variety 💥 Part 1: Circle, Triangle, Square. #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 06/10/2026
Fixed beam collision! 🔧 Before: passed through walls and enemies After: works properly #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 05/10/2026
Yeah, definitely! Fast direction changes feel much smoother now and a lot less abrupt.
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NO END STUDIO @noendstudio1.bsky.social · 05/10/2026
Introducing Beam Skill, a new skill category in the game (first version) 🧪 #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 04/10/2026
Glad to hear that! Mostly the smoothing itself. I changed how the aim transitions between directions and that made the biggest difference.
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NO END STUDIO @noendstudio1.bsky.social · 04/10/2026
Smoother aiming! Before vs After 🎯 #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 03/10/2026
Showcasing Wizard and Archer Skills (Work in Progress) ⚔️ #ScreenshotSaturday #IndieGame #GameDev
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NO END STUDIO @noendstudio1.bsky.social · 03/10/2026
They’re meant to be fairly balanced overall, but some patterns can definitely feel stronger depending on the situation and enemy positioning.
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Reposted by NO END STUDIO
Mirage @menutowngames.com · 02/10/2026
Before I post more later, wanted to clarify... - Website versions of Games are updated first. - Newgrounds and itch. io are updated later.
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NO END STUDIO @noendstudio1.bsky.social · 03/10/2026
Glad to hear that! Each skill instance can have a different pattern to add variety. It’s not tied to upgrades or progression, it’s just part of how the skill can behave.
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NO END STUDIO @noendstudio1.bsky.social · 02/10/2026
Each skill can have multiple different patterns to create more variety, even though it’s technically the same skill. #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 02/10/2026
Glad you like it! ⚡
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NO END STUDIO @noendstudio1.bsky.social · 01/10/2026
Introducing Pattern Skill, a new skill category in the game. #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 30/09/2026
Two lightning skills… chaos everywhere ⚡ #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 29/09/2026
Testing AOE lightning... grouping enemies = bad idea ⚡ #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 28/09/2026
Thanks! Really glad to hear that! Sure!
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NO END STUDIO @noendstudio1.bsky.social · 28/09/2026
Improved enemy AI! Less overlap. Before vs After 🧠 #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 27/09/2026
Lightning has no sides ⚡ #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 26/09/2026
Solo game dev is a constant battle. You spend too much time making the game. Then you realize nobody knows it exists. You spend too much time marketing. Then you feel guilty for not working on the game. Somehow, you're always behind on one of them 💀 #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 25/09/2026
Burn them... or GET BURNED! 🔥 #IndieGame #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 24/09/2026
Thank you! I’m really glad you think so!
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NO END STUDIO @noendstudio1.bsky.social · 24/09/2026
Thanks! I’m really glad you think so 😄
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NO END STUDIO @noendstudio1.bsky.social · 24/09/2026
Electrified and bleeding enemies ⚡🩸 #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 23/09/2026
Burn + Curse = Meltdown 🔥🔮 #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 22/09/2026
Curse amplifies all damage 🔮 #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 21/09/2026
It’s Monday… back to fighting bugs instead of enemies 😂 #IndieDev #GameDev #IndieGame
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Reposted by NO END STUDIO
Mirage @menutowngames.com · 20/09/2026
- Added a few more NPCs that can be found through this method, these new ones appear at Night.
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NO END STUDIO @noendstudio1.bsky.social · 20/09/2026
Exactly. I think that shared experience is why the indie dev community can be so supportive.
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NO END STUDIO @noendstudio1.bsky.social · 20/09/2026
Definitely! That passion is what keeps a lot of us going.
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NO END STUDIO @noendstudio1.bsky.social · 20/09/2026
As a small indie dev, I know how limited indie budgets can be. I don't think game promotion always has to be free, but fair pricing can make a big difference for small developers. I really appreciate everyone who supports and promotes indie games for free 🎮 #IndieDev #GameDev
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NO END STUDIO @noendstudio1.bsky.social · 19/09/2026
Bleed spreads… then explodes 🩸💥 #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 18/09/2026
Poison + Burn = Total destruction! ☠️🔥 #IndieDev #GameDev #IndieGame
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NO END STUDIO @noendstudio1.bsky.social · 17/09/2026
Thanks! Glad you like it 😄
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NO END STUDIO @noendstudio1.bsky.social · 17/09/2026
Thank you! I’m really glad to hear that, especially from a pixel artist 😄 I really appreciate it!
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NO END STUDIO @noendstudio1.bsky.social · 17/09/2026
Stacking poison damage is so satisfying 💀💚 #IndieDev #GameDev #PixelArt
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NO END STUDIO @noendstudio1.bsky.social · 16/09/2026
Burned and cleared 🔥 #IndieDev #GameDev #IndieGame
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