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Nicolas Barradeau

@nicoptere.bsky.social
968 followers 576 following 367 posts

freelance senior creative coder working at the intersection of nonsense and fuck-all 2D / 3D / dataviz / ML / AI www.barradeau.com

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Reposted by Nicolas Barradeau
The Public Domain Review @publicdomainrev.bsky.social · 07/10/2026
These 1920s costumes for dancing — more sculpture than clothing — by the avant-garde couple Lavinia Schulz and Walter Holdt, were born of an artistic philosophy of suffering: publicdomainreview.org/collection/t…
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Reposted by Nicolas Barradeau
Dan Marshall @danthat.bsky.social · 07/10/2026
The video advertising Unity's ew AI-driven autocomplete game maker has 'Mari' who has a game idea they "always wanted to make" and that idea is "Space Corridor" and it looks like this, and that's the strongest argument I can think of for keeping game dev out of the pro-AI crowd's hands.
A conversation between Theo and Mari. He asks "you know that game you always wanted to make?"A screenshot of Unity building a game called "Space Corridor".A generic 3rd person space marine in a generic scifi corridor. It is large and empty.
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Nicolas Barradeau @nicoptere.bsky.social · 07/10/2026
added a feature: an exporter to the BrickLink MOC format ("My Own Creations") complete with preview image and instructions 😄 + the ability to add the pieces required for a set to a 'basket' and links to the official LEGO store and the BrickLink service ✨️ => storage.googleapis.com/nicoptere/20...
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Nicolas Barradeau @nicoptere.bsky.social · 07/10/2026
troll level : ULTIMATE 😂 github.com/storytold
github.com
ArtCraft
Open Source Tools and Models for Creatives. ArtCraft has 41 repositories available. Follow their code on GitHub.
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Nicolas Barradeau @nicoptere.bsky.social · 07/10/2026
I know that feeling too well 😂
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Nicolas Barradeau @nicoptere.bsky.social · 06/10/2026
yes! I also wanted this very bad 😁 please try and let me know :)
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Nicolas Barradeau @nicoptere.bsky.social · 06/10/2026
BRICKAGEN 3000 is out! it lets you convert a 3D model into a - theoretically - builbable @LEGO_Group set. capture beauty shots, perform slight edits and export a complete instructions booklet ✨ try it here: storage.googleapis.com/nicoptere/20...
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Nicolas Barradeau @nicoptere.bsky.social · 05/10/2026
kept improving the app with new assembly motifs, SNOTs (sideways build), some edition features, fixed some bugs, improved the execution time but more importantly, I added a booklet exporter !! ✨️ 😃 it looks good and nerdy af though I'm not _entirely_ convinced it's usable 😅
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Nicolas Barradeau @nicoptere.bsky.social · 04/10/2026
I'll have worked for weeks on this 😔 the goal is to get expressive models with few well chosen and placed bricks rather than high density, voxel like, models, it's very tricky but it's getting pretty good 😄 online, realtime JS + WebGL
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Nicolas Barradeau @nicoptere.bsky.social · 01/10/2026
also made some progress on my lego thingy, getting pretty good 😄
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Nicolas Barradeau @nicoptere.bsky.social · 30/09/2026
my last contract for @googlearts was released today 🎉 it was a collab with artist @xin_liu_studio she wanted to use Neural Cellular Automata to create a world simulation, it was fun (& somewhat tricky too). it's called "nom nom" g.co/arts/cSRW3yq...
g.co
Xin Liu: nom nom - Google Arts & Culture
Enter artist Xin Liu’s nom nom, a simulation driven by Neural Cellular Automata and a Gemini weather system. Millions of interacting particles form an evol...
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Reposted by Nicolas Barradeau
Theo Priestley @theopriestley.net · 29/09/2026
Every AI CEO sounds like this.
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Nicolas Barradeau @nicoptere.bsky.social · 29/09/2026
OMAGAD ! what have I done?
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Nicolas Barradeau @nicoptere.bsky.social · 27/09/2026
attended a lightning talk by Isabel Fang about a project she did with David Ronai (@artificialisabel & @makio64) "the battle of AI" www.youtube.com/watch?v=zVJq... found it amazing & started a RL model to micro-manage units so that the LLMs can take high level decisions but then, factions happened!
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Nicolas Barradeau @nicoptere.bsky.social · 24/09/2026
I may have taken Geometry-Native Autoencoder too far but the result is glorious! the model has a 81 frames attention window where it knows the reference image, here I tried to chain 4 * windows and the poor fox has to shapeshift to remain in the frame 😂 jiah-cloud.github.io/GAE.github.io/
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Nicolas Barradeau @nicoptere.bsky.social · 23/09/2026
I released the code to test the BRICKATOR 3000 locally & retrain if you're feeling adventurous (untested) github.com/nicoptere/br...
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Nicolas Barradeau @nicoptere.bsky.social · 23/09/2026
whenever I hear 40% "less" something, I can't help thinking the previous version was 166.66% "more" something (wasteful, expensive, polluting, etc.) than it should.
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Nicolas Barradeau @nicoptere.bsky.social · 23/09/2026
Funny bc in France, Museums are very silent, almost religious places :) Markets otoh are very loud and haptic by nature, but often not accessible & with a limited reach (always the same people) I definitely meant clankers, scrapers, bots anything that uses or feeds a "AI" really, tools are useful.
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Nicolas Barradeau @nicoptere.bsky.social · 22/09/2026
the content itself should be accessible to any vetted user, with a strong a11y adherence if it's what you mean. if the question is how to make sure no scraping bot will ever enter, I don't know 😔
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Nicolas Barradeau @nicoptere.bsky.social · 22/09/2026
recently, I've been thinking more and more about a hidden web, untouchable by machines. a kind of fortress really.
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Nicolas Barradeau @nicoptere.bsky.social · 22/09/2026
at this point it's more interesting to use the detector as a way to pick an arbitrary set and do the exploration by hand 😄
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Nicolas Barradeau @nicoptere.bsky.social · 22/09/2026
generating models from the sets detected in image. I'm using the 2026 BrickNet (kulits.github.io/BrickNet/ ) with the 3 different assembly modes, I must be doing something wrong 🤔 it's not 'bad' but it's very random...
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Nicolas Barradeau @nicoptere.bsky.social · 21/09/2026
I managed to get my Lego brick detector to be "less dumb". it works fully in-browser with 2 models: YOLO-seg & a finetuned BrickNet. I had to create synthetic datasets, I learnt a lot... anyways, without futher ado, behold the "Brickator 3000" ! live demo => barradeau.com/2026/lego/
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Nicolas Barradeau @nicoptere.bsky.social · 20/09/2026
they were casual punks. legends. ( for french people at least )
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Nicolas Barradeau @nicoptere.bsky.social · 19/09/2026
shame! shame! shame!
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Nicolas Barradeau @nicoptere.bsky.social · 18/09/2026
oué, alors après une dataviz de kaplas ce serait peut être _un peu _ chiant à regarder ^' moi je dis que Lego aurait du s'arrêter AVANT de commettre les Bionicles, depuis, tout part à Vau-l'eau ...
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Nicolas Barradeau @nicoptere.bsky.social · 18/09/2026
here's the official page : developers.tripo3d.ai/en/events/tr... I'll attend & give a talk at the live event in Paris on October 17th, it's free and everyone is welcome to join so save the date and see you there ! bonus the name is funny in french #tripothon !
developers.tripo3d.ai
Tripo Developers
AI 3D Generation API — Text-to-3D, Image-to-3D, Rigging, Animation, Format Conversion
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Nicolas Barradeau @nicoptere.bsky.social · 18/09/2026
I'll be part of the Jury of #TripoAI 1st world building hackathon. it's a worldwide contest co-organized with other cool companies and if you're into VFX, games, XR or 3D printing you should give it a shot :) more info below
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Nicolas Barradeau @nicoptere.bsky.social · 17/09/2026
ok, I'm not saying it's good, just saying it's "encouraging"
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Nicolas Barradeau @nicoptere.bsky.social · 17/09/2026
trying to make sense of the LDRAW nomenclature from LEGO models ; it's a taxonomy nightmare. special bricks should have been made illegal a long time ago (yeah I'm looking at YOU "weird shit cluster"!! )
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Nicolas Barradeau @nicoptere.bsky.social · 16/09/2026
super cool!! 😍 more more more !
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Reposted by Nicolas Barradeau
Laetitia Nanni @letinani.bsky.social · 08/09/2025
Finally found a short moment to put together a little webpage! mostly just an excuse to play around with some WebGL GPGPU + render target combos in Three.js. By the way, I’m a web creative developer and sometimes Arduino tinkerer working with artists and installations ✨ www.laetitiananni.fr
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Nicolas Barradeau @nicoptere.bsky.social · 14/09/2026
lovely ! 😍
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Nicolas Barradeau @nicoptere.bsky.social · 13/09/2026
I’ll probably write an article, not you want me to talk though 😅
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Nicolas Barradeau @nicoptere.bsky.social · 13/09/2026
It was pretty good actually, community driven, casually chaotic, ~600 attendees, a good 100 of whom could have been speakers… good tech/inspo balance, in a word: a success 😀
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Nicolas Barradeau @nicoptere.bsky.social · 13/09/2026
By *ahem* « popular » demand, the pics I took on stage. Such an incredible crowd (speakers and attendees alike) such a lovely event ❤️ @threejsconf team gets all my love and respect, see you next year 😘
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Nicolas Barradeau @nicoptere.bsky.social · 11/09/2026
I gave a 2 minutes « talk » at the threejs conf, it was fun youtu.be/01hFLAxtA6k
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Nicolas Barradeau @nicoptere.bsky.social · 09/09/2026
cool, he (Lovis) is on my handshake list, near the top :) fal has quite a unique "stance" in the ecosystem, and priviledged access to some models too (Veo, I'm looking at you), I'm on my way to Paris, ETA ~20h
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Nicolas Barradeau @nicoptere.bsky.social · 08/09/2026
I made a volumetric smoke demo in #threejs earlier this year, it's essentially a raymarched 2D fluid simulation. the upcoming @threejsconf is the perfect occasion to release it :) it's called "Ashtray Requiem" and should work on mobile (somehow). barradeau.com/2026/ashtray... #threejsconf #webgl
barradeau.com
Ashtray Requiem
Interactive 3D Smoke Simulation Experiment
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Nicolas Barradeau @nicoptere.bsky.social · 07/09/2026
excite! :)
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Nicolas Barradeau @nicoptere.bsky.social · 07/09/2026
drumroll ! who's going to threejs.paris ? 🤚 I'll arrive on wednesday evening, I'll give a "lightning talk" on thursday or friday, I may even take part to a panel. anyways, hope to see you there! ping me if you're around 😀
threejs.paris
Three.js Conf Paris 2026 | September 10-11
Join the first conference dedicated to Three.js in Paris on September 10-11, 2026. Two days of talks, panels, networking, and a Seine after party.
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Nicolas Barradeau @nicoptere.bsky.social · 07/09/2026
😂 I can't wait! good times ahead :) threejs.paris/schedule and @arnicas.bsky.social I think they're more of a Claude community, Astra could be a hot topic at the next Blender Conf though :)
threejs.paris
Conference Schedule | Three.js Conf Paris 2026
Explore the two-day Three.js Conf Paris 2026 schedule of talks, panels, lightning sessions, networking, and the Seine after party.
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Nicolas Barradeau @nicoptere.bsky.social · 06/09/2026
don't forget to ask for shader-based modelling ; SDF, raymarching and such :)
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Nicolas Barradeau @nicoptere.bsky.social · 04/09/2026
reminder that, under certain conditions, a video model (here H3) can be used to create stable and qualitative 360° videos, much like a world model. these videos can later be used "as is" or to create 3D models (Gaussian Splats). below: input image => atlas of 16 video frames.
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Reposted by Nicolas Barradeau
Sakana AI @sakanaai.bsky.social · 03/09/2026
Can a general-purpose vision model tell real from AI-generated images with just a simple decision rule on frozen features? Our #ECCV2026 paper says yes. Blog: pub.sakana.ai/percept-lens/ Paper: arxiv.org/abs/2608.18523
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Nicolas Barradeau @nicoptere.bsky.social · 02/09/2026
nice ! :)
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Nicolas Barradeau @nicoptere.bsky.social · 02/09/2026
creating people is not trivial with text to images models (here @nvidiaAI 's SANA), one has to actively inject imperfections: asymmetries, wrinkles, eye bags, scars, freckles ... to get actual human-looking humans. same prompt w/wo injection
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Nicolas Barradeau @nicoptere.bsky.social · 01/09/2026
progress on the Non Photorealistic Render, now with more various objects, a visual debugger to check source images and meshes, improved curve placement etc. I really like where this is going 😄 each models ~ 280Ko for 8K splats and 150 splines
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Nicolas Barradeau @nicoptere.bsky.social · 01/09/2026
I'm doomed ... 507movements.com
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Nicolas Barradeau @nicoptere.bsky.social · 31/08/2026
glad you like it! 😄
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