Reposted by Nickfer1991Makkon @makkon.bsky.social · 29/09/2026I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io 5426901011
Reposted by Nickfer1991Kenney @kenney.nl · 09/07/2026Got an hour to spare today or tomorrow? Leave some kind comments on things you enjoy. Tell a developer they're doing a great job, or let an artist know their work is incredible. It can make a big difference in someone's day, trust me. 21579180
Nickfer1991 @nickfer1991.bsky.social · 22/06/2026Curse of the Wolf landed 15th in the NES jam 2026! Not many ratings tho but I still feel it reflects the game pretty well lol games above mine are waaay more complex in gameplay, mechanics and even graphics :o mine was more wolf run and kill :v link to the resuts: itch.io/jam/nes-jam-... 010
Reposted by Nickfer1991Kenney @kenney.nl · 15/06/2026500 people have already joined Kenney Jam! ✨ From July 17th to 19th we challenge you to create a game using only game assets by @KayLousberg + me, are you up for it? itch.io/jam/kenney-j... 0456
Nickfer1991 @nickfer1991.bsky.social · 14/06/2026Curse of the Wolf is done and up! Crunched myself for this one lol But I love doing this sort of stuff :v hope it does well in the jam, but that doesn't really matter, the thing is: I made a game in 13 days 😎 nickfer1991.itch.io/curse-of-the... 010
Nickfer1991 @nickfer1991.bsky.social · 12/06/2026Day 12! The king's looking pretty epic! Last pic is all the enemies for the castle! All enemies are done but I would like to have something like the medusa's head in castlevania, I don't think I have enough time tho XD 000
Nickfer1991 @nickfer1991.bsky.social · 11/06/2026Day 10! Main menu is done and working! Need to test it with a more popular controller, looks like gdevelop doesn't really like my SN30pro... so annoying, but I have a PS4 controller I only need to go get it :v there's 3 days left, I think I'll be fine it's enough time! 200
Nickfer1991 @nickfer1991.bsky.social · 11/06/2026Day 10! Some progress on level 2 (Castle) and a new enemy model! Needs animations and some other stuff 000
Nickfer1991 @nickfer1991.bsky.social · 10/06/2026Day 9! Most of the first level is done, including music, story and SFX! Made some sprites for level 2, I'll reutilize some behaviors from the first group of enemies tho, and probably only modify those a bit! I need to draw the main menu screen and some other stuff but I think I have enough time 000
Nickfer1991 @nickfer1991.bsky.social · 09/06/2026Day 8! Only 6 days to go! Boss 1 model is done and animated, need to program its behaviors! I'll leave the game at 2 levels only, I'm loosing momentum like crazy :v 000
Nickfer1991 @nickfer1991.bsky.social · 08/06/2026Day 7! Busy with life today, so no big update... made some adjustments and that's it! Tomorrow I'll model the first boss and I'll post then! Hope you all had a nice weekend! 000
Nickfer1991 @nickfer1991.bsky.social · 07/06/2026Day 6! Added archers that shoot straight, up and down! Added torchman that walks around too! Also 30 meats = 1 life! Made progress on the map too! Thinking the game will have 3 levels but I'll probably complete and polish 2 and then decide, since I don't know how complex the bosses will be to make 000
Nickfer1991 @nickfer1991.bsky.social · 06/06/2026Day 5! For NES Jam 2026! Now with hud! This capture is from the intro, where we become a werewolf :o an x number of meats will give 1 life, and players will have 10 minutes to finish the thing! Still thinking if I should make it really hard like old nes games were lol 010
Nickfer1991 @nickfer1991.bsky.social · 04/06/2026Day 4! For NES Jam 2026! I think I have the main game loop working! One enemy AI is done, dudes come right to left with pitchforks and jump obstacles! 110
Nickfer1991 @nickfer1991.bsky.social · 01/06/2026joined NES Jam 2026 to take a break from the slow development on my other project! Theme is "Horrible Night to have a Curse!" so you're a werewolf :v I have like 13 days to do everything! I'm using gdevelop too, since the game only needs the looks and feel of the NES! Let's see how this goes lol 020
Nickfer1991 @nickfer1991.bsky.social · 31/05/2026learned a bunch of stuff, like proper/better back face culling for the black outlines and a better way to have the hairs shown correctly in the gltf file :o need some more animations and then programming in gdevelop! I've already made a little cutscene that I like a lot XD 020
Nickfer1991 @nickfer1991.bsky.social · 27/05/20262D design to 3D wip (no armature still, so it's not posing) hair looks great in this angle but it doesn't look that good from the side! Tried making it chunkier too but it doesn't looks as menacing as I need I'll keep workin on it 000
Nickfer1991 @nickfer1991.bsky.social · 25/05/2026today's progress, need to make the rest of the texture to look beat up as much as the orange parts :o container looks way too clean 000
Nickfer1991 @nickfer1991.bsky.social · 25/05/2026Looking for inspiration for my stuff, watched Mobile Suit Gundam 0080: War in the Pocket, this is the first Gundam stuff that I watch! Was expecting it to be more like pew pew robots pew pew but it's actually very well written and insanely well animated lol I recommend this 1000% 010
Nickfer1991 @nickfer1991.bsky.social · 23/05/2026hover cargo machine model, it will drop the first boss on stage, not sure if I should keep using this texture for all machines tho I might update it later #blender #gdevelop 042
Nickfer1991 @nickfer1991.bsky.social · 23/05/2026Claire can now charge and throw huge screwdrivers (still need some other effects but the tool is in the second pic lol) I wonder if I can make the things to get nailed when colliding with walls, that would be pretty cool and amazing 000
Nickfer1991 @nickfer1991.bsky.social · 21/05/2026New minidevlog on youtube! Sharing some of the stuff I added to the game like a new robot enemy, some visual effects and more! youtu.be/GxEJtCEqlG4?... #gdevelop #b3dyoutu.beG.O.E. Mini Devlog 2YouTube video by Nickfer1991 000
Nickfer1991 @nickfer1991.bsky.social · 30/04/2026from 2d drawn design to low poly 3d model: #krita #blender3d 000
Nickfer1991 @nickfer1991.bsky.social · 29/04/2026enemi desing, need to choose one of these #indiegame #gdevelop 041
Nickfer1991 @nickfer1991.bsky.social · 22/04/20260.3 Dialogue update this one isn't up yet! Been lost for a minute with zero inspiration but trying to move forward even if it is in small steps! Added a "dialogue system" to have characters talking :v with little portraits and everything youtu.be/sxps03aLNd8?...youtu.beG.O.E. Mini Devlog 1YouTube video by Nickfer1991 000
Nickfer1991 @nickfer1991.bsky.social · 16/04/2026working on a speech balloon thingy but I'm still not entirely happy with the look! I'll try and add the arrow pointing to the 3d model and find a better placement for the expression pngs (font is a placeholder, I'll use my own but I can't find the file for some reason lol) #GDevelop 000
Nickfer1991 @nickfer1991.bsky.social · 15/04/2026bro doesn't even care (working on dialog stuff today, I don't even know how to implement this lol but I have an idea) #blender #gdevelop 022
Nickfer1991 @nickfer1991.bsky.social · 11/04/2026small robot driver model done lol needs armature and animations #blender3d 010
Reposted by Nickfer1991Makkon @makkon.bsky.social · 11/04/2026pooping out of my mega burnout depression crash to remind artists that Procedural Generation (procgen) is not genAI. 11539123
Nickfer1991 @nickfer1991.bsky.social · 08/04/2026Animated this dude today, and I'm adding it to the G.O.E. project! Not sure about the colors yet, if making it more tank like or more work machine like, we'll see! For it's story for now it will be driven by a small sized person/alien thingy that you save #blender #gdevelop 010
Nickfer1991 @nickfer1991.bsky.social · 04/04/2026Prey 2006 it's another beautiful game, I'll probably upload my playthrough! Love the story but I love more the scenarios and worldbuilding! Game ends with a "Prey will continue..." that's kinda sad tho 000
Nickfer1991 @nickfer1991.bsky.social · 02/04/2026Updates! - G.O.E. (WIP) nickfer1991.itch.io/goe-wip/devl...nickfer1991.itch.io 010
Nickfer1991 @nickfer1991.bsky.social · 27/03/2026Finished updating all textures, it was painful! But now I can focus a bit on some other stuff like other characters and enemies? I need to figure out a story too, my stories have been so brain dead and empty lately I should be able to do better stuff 000
Nickfer1991 @nickfer1991.bsky.social · 23/03/2026Model update! Surprisingly easy (or better said non problematic) to add hands to the mesh and armature and update all the animations! Next it's to test on the n100 pc for performance and then re program all the game logic! Well looking at this pic looks like the wrench still lacks a texture too 000
Nickfer1991 @nickfer1991.bsky.social · 12/03/2026G.O.E is my submission to the Open-source Game Jam (Moop, #1)! I made a simple kinda metroidvania thing in two weeks! It's more like a prototype than a full game since I ran out of time :v Here's a link: nickfer1991.itch.io/goe-013nickfer1991.itch.ioG.O.E. 0.1.5 by nickfer1991Play in your browser 020
Reposted by Nickfer1991Kenney @kenney.nl · 23/02/2026Would you all like another teaser of my upcoming boomer shooter creator? Alright! #gamedev 2134237
Nickfer1991 @nickfer1991.bsky.social · 23/02/2026This can be played already! It's a game I made for a Minimalist Easy FPS Editor jam! nickfer1991.itch.io/goblins-unrest #EFPSE #RetroFPS 010
Reposted by Nickfer1991Kenney @kenney.nl · 19/02/2026I don't want to "jump on a quick call", ever. 2136336
Nickfer1991 @nickfer1991.bsky.social · 15/02/2026Done some map making in blender, tons to learn but I feel this invites exploration #blender3D #gdevelop 030
Reposted by Nickfer1991N a i t e l v e n i @naitelveni.bsky.social · 01/02/2026I made a Quake 2 style railgun this week. The first one has Joker colors ;) 1223948
Reposted by Nickfer1991Seco @secordrian.bsky.social · 16/01/2026#retro #godot #gamedev #indiedev #FPS #solodev #sci-fi Environments 713925
Reposted by Nickfer1991Seco @secordrian.bsky.social · 04/01/2026#retro #godot #gamedev #indiedev #FPS #solodev #sci-fi Main Server facility 215321
Nickfer1991 @nickfer1991.bsky.social · 04/01/2026Updated Santa's Unrest to v1.1 added a new house/map and a new weapon #gamedev #blender #efpse 041