newobject @newobject.bsky.social · 25/09/2026Did you know that if an AI does your crime you can't go to jail for it? 041
newobject @newobject.bsky.social · 24/09/2026worldspace (spatial fragment shader) halftone overlay, but halftones are kept at a consistent density regardless of distance/depth. the halftone texture is applied in hmm "object screen space" (?? not sure what to call this) so it doesn't swim as you move around. #indiedev #godot #gamedev 0247
newobject @newobject.bsky.social · 11/09/2026mistrakes were made ... but this will fix me, i'm sure of it 140
newobject @newobject.bsky.social · 31/08/2026Hoping bsky won't slaughter the fine detail in this image, but I now have a full 3d-to-separated halftone layers stylization running in-game: this is a 3d scene where distinct objects are stylized in screen space w/ different halftone patterns. Full lighting is running, so the torch flickers etc. 010
newobject @newobject.bsky.social · 29/08/2026friday night experiments w/ screen-printy/halftone-y filter over "stuff" 250
newobject @newobject.bsky.social · 27/08/2026behind the scenes look at us roguelike devs discussing incremental games 170
newobject @newobject.bsky.social · 25/08/2026Separated at birth? The "Adventure" dragon and Choose Goose 000
newobject @newobject.bsky.social · 26/07/2026@kenjennings.bsky.social for president 2028? Just saying… 010
newobject @newobject.bsky.social · 26/07/2026These things are insane, like Warheads made with battery acid 040
newobject @newobject.bsky.social · 19/07/2026Trying it tonight! (my printer was out of red and blue when I printed it lol) 022
newobject @newobject.bsky.social · 10/07/2026ON AVERAGE 17 PEOPLE A YEAR GO MISSING IN A BALL PIT. HAVE YOU EVER LOST ANYONE IN A BALL PIT? HAVE YOU EVER GONE MISSING IN A BALL PIT? 131
newobject @newobject.bsky.social · 23/06/2026This era of screen printed natural paperstock album sleeves, ... we gotta go back. I'm still fucking with screen printing juju in shaders. I really want a game to look like this some day. 000
newobject @newobject.bsky.social · 16/06/2026An increasing number of Godot 4.x games are doing this weird thing that looks like some kinda aliasing for scaled ui/graphics. In my own Godot work it never happens. The devs I talk to can't repro it. Anyone know what's going on? #godot 250
newobject @newobject.bsky.social · 30/05/2026technically a anticyberpapacy, and/or, we're gonna get a cyberantipope out of SV or something. incredible work from the writing department 010
newobject @newobject.bsky.social · 28/05/2026The ending of Dinosaur Jr.’s video for “Feel the Pain” is really something 020
newobject @newobject.bsky.social · 27/05/2026so, the answer is: orthographic it's so disturbing, someone recreated the scene in blender (original was from godot), where it even still happens w/ loop cuts trying to reinforce the "parallelness" that your brain is refusing to see here: 110
newobject @newobject.bsky.social · 27/05/2026What kind of projection do you think this is? That's a square. 310
newobject @newobject.bsky.social · 19/05/2026lol the game in the picture is one of the meanest games of all time imho, a machine that converts hate into points 041
newobject @newobject.bsky.social · 14/05/2026Folks, it’s time to bring back the classic interview question, “why are manhole covers round?” 120
newobject @newobject.bsky.social · 12/05/2026f'ing sick that Dan Seagrave is doing card art for Sorcery TCG. he's an insanely prolific metal album art guy and has made many many many of my favorite metal album covers of all time. (link to portfolio in reply) 130
newobject @newobject.bsky.social · 05/05/2026I will not rest until I make a scene this cool in a vidya game someday 030
newobject @newobject.bsky.social · 04/05/2026Found this old brief I put together when trying to direct the Ballionaire Steam art capsule. I think the artists understood the assignment :) 1130
newobject @newobject.bsky.social · 30/04/2026The foley work on the rolled ankle crunch is diabolical 010
newobject @newobject.bsky.social · 21/04/2026We're just gonna have to agree to disagree about this, GDScript? 110