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Neidio ~ ルイジロウ

@neidio.dev
784 followers 435 following 495 posts

3D Artist • Indie Game Developer 🇩🇪 Building stylized worlds with Blender Miniature painter & TTRPG nerd

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Neidio ~ ルイジロウ @neidio.dev · 41m
Today's progress from our blender session! ( • ̀ω•́ )✧ www.twitch.tv/neidio #art #Twitch #blender
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Neidio ~ ルイジロウ @neidio.dev · 4h
Modeling Figurines in Blender! Come hang out! ദ്ദി◝ ⩊ ◜.ᐟ www.twitch.tv/neidio
twitch.tv
Neidio - Live on Twitch
Modeling Figurines in Blender! | Playing Art
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Neidio ~ ルイジロウ @neidio.dev · 23h
Thank youuu 🥹😍
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Neidio ~ ルイジロウ @neidio.dev · 23h
Today's progress from our blender session! ( • ̀ω•́ )✧ www.twitch.tv/neidio #art #Twitch #blender
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Neidio ~ ルイジロウ @neidio.dev · 28/09/2026
Today's progress from our blender session! ( • ̀ω•́ )✧ www.twitch.tv/neidio #art #Twitch #blender
Image uploaded
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Tim Gaedke @timgaedke.com · 26/09/2026
talent is a lie
a cartoon picture of a frog throwing a crooked looking clay vase with the words “talent is a lie, just do it anyway”
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Neidio ~ ルイジロウ @neidio.dev · 26/09/2026
Today's progress from our blender session! ( • ̀ω•́ )✧ #art #Twitch #blender
Image uploaded
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Neidio ~ ルイジロウ @neidio.dev · 25/09/2026
Today's progress from our art session! (୨ˊ ³ `)ᐣ✎ ﹏ #art #Twitch #digitalart
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Neidio ~ ルイジロウ @neidio.dev · 23/09/2026
Today's progress from our blender session! ( • ̀ω•́ )✧ #art #Twitch #blender
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Neidio ~ ルイジロウ @neidio.dev · 21/09/2026
Thank you! 🥰
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Neidio ~ ルイジロウ @neidio.dev · 21/09/2026
Today's progress from the stream! ( ◡̀_◡́)ᕤ #art #stream
Image uploaded
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Neidio ~ ルイジロウ @neidio.dev · 20/09/2026
Today's progress from the stream! ദ്ദി◝ ⩊ ◜.ᐟ #art #stream
Image uploaded
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Neidio ~ ルイジロウ @neidio.dev · 18/09/2026
Thank you! 😸
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Neidio ~ ルイジロウ @neidio.dev · 18/09/2026
Graphic Design is my passion (. ❛ ᴗ ❛.) little sneak peak on stream project :D #art #stream
A futuristic gaming livestream “Starting Soon” screen featuring my stylized horned anime character kameko running through a bright tropical game environment. Large white and cyan text reads “STARTING SOON,” with “INITIALIZING STREAM…” and Japanese text below. The overlay includes a countdown timer, geometric sci-fi graphics, chat messages, an audio visualizer, and a music player showing “Skyrim - Mus” by Everness
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Neidio ~ ルイジロウ @neidio.dev · 16/09/2026
Most relatable post I've read all week xD
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Neidio ~ ルイジロウ @neidio.dev · 12/09/2026
This looks so extremely useful
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Neidio ~ ルイジロウ @neidio.dev · 12/09/2026
Thank you! :')
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Neidio ~ ルイジロウ @neidio.dev · 12/09/2026
Omg you are right xD
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Neidio ~ ルイジロウ @neidio.dev · 12/09/2026
Daily reminder! Artists check your silhouettes! ദ്ദി◝ ⩊ ◜.ᐟ #art #miniature #blender
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Neidio ~ ルイジロウ @neidio.dev · 11/09/2026
Another WIP! I'm really happy so far! o((>ω< ))o #art #miniature #blender
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Neidio ~ ルイジロウ @neidio.dev · 09/09/2026
Naaw, thank you! :')
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Neidio ~ ルイジロウ @neidio.dev · 09/09/2026
Now that everybody is hating on Zelda's nose i am a bit scared :'D #3dart #miniature
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Neidio ~ ルイジロウ @neidio.dev · 08/09/2026
working on a little something! o((>ω< ))o #blender #miniature
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Naolin Davis @naolindavis.art · 05/09/2026
I am fucking proud to be a @procreate.com user. Thank you for creating one of the best art programs in the world. procreate.com/ai
AI
is not
our future.

Where we stand
No generative AI
We deeply respect your hard-earned skills.

Your work belongs to you
We do not have access to your art, by design.

We take pride in privacy
Your activity is not tracked in our apps.

Creativity is made, not generated.
Generative AI is ripping the humanity out of things. Built on a foundation of theft, the technology is steering us toward a barren future. We think machine learning is a compelling technology with a lot of merit, but the path generative AI is on is wrong for us.

We're here for the humans. We're not chasing a technology that is a moral threat to our greatest jewel: human creativity. In this technological rush, this might make us an exception or seem at risk of being left behind. But we see this road less travelled as the more exciting and fruitful one for our c
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Neidio ~ ルイジロウ @neidio.dev · 06/09/2026
I love this printer! (⁠づ⁠ ̄⁠ ⁠³⁠ ̄⁠)⁠づ
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Neidio ~ ルイジロウ @neidio.dev · 06/09/2026
Back to printing! (⁠*⁠´⁠ω⁠`⁠*⁠) #miniature #3dprint
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A.Cat ִֶָ࣪☾. @angycat.bsky.social · 04/09/2026
Entry #2 #sketchtember26 : Background Studies! Well, this is def. not my strong suit ;_; I learned something tho! 📎 #art #background #artstudies #studies #sketchbook
Sketchbook page with pencil background studies. The second entry for a.cat's Sketchtember 2026
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Neidio ~ ルイジロウ @neidio.dev · 10/08/2026
Blender Quick Tip! You can create “manual” triplanar mapping in Blender by setting up projection planes and using the UV Project modifier on your mesh. A handy way to control texture projection without relying on shaders. #B3D #GameDev #3DArt
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Neidio ~ ルイジロウ @neidio.dev · 12/08/2026
Did i ever post this? (´・ω・`)? #art
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Neidio ~ ルイジロウ @neidio.dev · 23/08/2026
If anyone is interested in printing her ദ്ദി(˶ •̀ ᴗ -˶)
myminifactory.com
3D Printable Kiana - Seaborne Catgirl Warrior by Neidio
This miniature is based on a character very dear to me—Kiana.I originally created her for our ongoing Daggerheart playtest campaign, which we’re still exploring through a series of one-shots. After il...
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Neidio ~ ルイジロウ @neidio.dev · 23/08/2026
I just realized I've never posted the free mini I sculpted over a year ago... 😭 So here she is!! (๑˃ᴗ˂)ﻭ Hope you guys like her! #art #blender #miniature
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Neidio ~ ルイジロウ @neidio.dev · 18/08/2026
I 100% agree with this. It's something we can't influence. If your artwork is a product or brand there are ways to defend it's value, or get compensation. If it is to express a feeling, AI copying your work is nothing but a copy of an image, not the personal value attached to it.
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Neidio ~ ルイジロウ @neidio.dev · 02/08/2026
Please tell me at least one person gets this reference ヾ(≧▽≦*)o #indiedev #ue5
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Jettelly @jettelly.bsky.social · 12/08/2026
Very clean sci-fi portal by Deepak Kushwaha, modeled in Blender with the portal logic done in Geometry Nodes. 🌀 www.reddit.com/r/TechnicalA... #b3d #vfx #gamedev #indiedev
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Neidio ~ ルイジロウ @neidio.dev · 12/08/2026
I think I'll also share some of the modelling techniques i use for blockouts. ♪(^∇^*) #indiedev #blender
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Neidio ~ ルイジロウ @neidio.dev · 12/08/2026
Did i ever post this? (´・ω・`)? #art
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Neidio ~ ルイジロウ @neidio.dev · 11/08/2026
Deleting the cubes
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Neidio ~ ルイジロウ @neidio.dev · 11/08/2026
But that is not UV based, is it?
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Neidio ~ ルイジロウ @neidio.dev · 10/08/2026
It's super easy! And it can help to keep performance in check if you develop something for low end hardware :)
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Neidio ~ ルイジロウ @neidio.dev · 10/08/2026
Blender Quick Tip! You can create “manual” triplanar mapping in Blender by setting up projection planes and using the UV Project modifier on your mesh. A handy way to control texture projection without relying on shaders. #B3D #GameDev #3DArt
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Neidio ~ ルイジロウ @neidio.dev · 04/08/2026
It's a Mario 64 reference :)
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Neidio ~ ルイジロウ @neidio.dev · 02/08/2026
Please tell me at least one person gets this reference ヾ(≧▽≦*)o #indiedev #ue5
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Neidio ~ ルイジロウ @neidio.dev · 09/12/2025
I've put my beach theme onto an audio tape. (╹ڡ╹ ) #indiegame #vgm
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Krysidian @krysidian.bsky.social · 31/07/2026
Yeah, palettes are very, very much needed. Will share a lot more about this in the future #b3d #blender3d #3d #retro #dithering
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Fyrreheks @fyrreheks.bsky.social · 28/07/2026
I think I'm gonna call the food done. Might add some high varnish in a few spots to pop the broth, we'll see.
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Neidio ~ ルイジロウ @neidio.dev · 26/07/2026
100%
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Krysidian @krysidian.bsky.social · 26/07/2026
First tests rigging the chest and shoulder without shape keys, just helper bones imitating muscle behavior. Weight Painting didn't feel like my worst enemy for once. Character is for an upcoming Pilot I'm working on called #FCKDUPEXOGISM #b3d #rigging #blender #blender3d
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Neidio ~ ルイジロウ @neidio.dev · 26/07/2026
Looking clean!
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Neidio ~ ルイジロウ @neidio.dev · 22/07/2026
I turned this thread into a proper article! I also added some extra details based on the questions people asked, which hopefully makes things a bit clearer. Is there anything I missed? neidio.dev/blog/01face-... #techart #gamedev
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Neidio ~ ルイジロウ @neidio.dev · 23/07/2026
I simply export the controlling bones with the rest of the skeleton. Then I just build the drivers again in the engine. In my case unreal had equivalents to most blender nodes. In other engines I would do the same. If you did it once, building it a second time is just about engine knowledge. :)
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