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Vlad Nefrace

@nefrace.ru
175 followers 179 following 47 posts

Making small games using ordinary (and not so) engines. Godot, Go, Odin+Raylib, PICO-8, TIC-80 nefrace.itch.io

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Vlad Nefrace @nefrace.ru · 05/10/2026
Movie Night #murderdrones #fanart #murderdronescyn #murderdronesn
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Vlad Nefrace @nefrace.ru · 25/08/2026
First attempt at doing something using drawing tablet #fanart #murderdrones #cyn #murderdronescyn
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Vlad Nefrace @nefrace.ru · 19/08/2026
An appetizer #murderdrones #fanart #murderdronesfanart #cyn
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Vlad Nefrace @nefrace.ru · 08/08/2026
Material collection goes as planned #murderdrones #Cyn #fanart
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Vlad Nefrace @nefrace.ru · 26/07/2026
дай отпор #murderdrones #fanart #murderdronesfanart #murderdronesdoll
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Vlad Nefrace @nefrace.ru · 25/07/2026
Feeling nothing #murderdrones #fanart #serialdesignationv
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Vlad Nefrace @nefrace.ru · 21/07/2026
The Long-Awaited Dinner #murderdrones #fanart #cyn
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Vlad Nefrace @nefrace.ru · 21/07/2026
Trying more simplistic art style because shading is hard lol #murderdrones #serialdesignationv #murderdronesv #fanart
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Vlad Nefrace @nefrace.ru · 20/07/2026
Looks like after a long break I've started my drawing journey. It was mostly inspired by Murder Drones and one specific character that I've specifically liked. Out of random tried to do the job in vector graphics with no previous experience "The Queen//The Fool" #murderdrones #Cyn #tessaelliott
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Vlad Nefrace @nefrace.ru · 20/05/2025
Sometimes you just need to learn basics so you know what you're doing. Odin + Raylib, custom simple lighting and dithering shaders + Trenchbroom maps and basic sphere-to-triangle collisions for the player. Loads instantaneous. Runs on potato PC.
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Vlad Nefrace @nefrace.ru · 28/01/2025
I saw that post just several minutes after I got interested in trying to do Odin+Sokol on the web. That's amazing!
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Vlad Nefrace @nefrace.ru · 21/01/2025
Welp, stupid code is fun but optimizations are also fun sometimes. So I've made a grid system for the scene to optimize collision detection and drawing. Now every moving object doesn't check every single other one. Now it can run at 200 fps on and old dual core laptop! #Odin #raylib #gamedev
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Vlad Nefrace @nefrace.ru · 14/01/2025
Tsost and dingnid
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Vlad Nefrace @nefrace.ru · 06/01/2025
Stupid code is not stupid if it works for you. Made a simple elastic collisions with naive object querying (every object loops over every other object) and simplest optimizations (if velocity is 0 then don't query). Still don't know if I need it. Also maybe gonna try Box2D. #odin #raylib #gamedev
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Vlad Nefrace @nefrace.ru · 30/12/2024
Some really small update on the new project I started making literally yesterday. Gonna be kinda simple arkadey space shooter with some ship configuration, interstellar traveling and (i hope so) fun gameplay! Need to be sure the controls feel fun first. Made with #raylib and #odin
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Vlad Nefrace @nefrace.ru · 20/12/2024
Welp, today's my birthday and all I gonna do is to is to stay at home with my wife and watch some movies
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Vlad Nefrace @nefrace.ru · 16/12/2024
I'm so excited for that jam to be there. Sadly gonna work through 27-28 so don't know if gonna be able to make anything playable. But i'm joining anyway!
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Vlad Nefrace @nefrace.ru · 16/12/2024
Personally, I don't feel the need for an asset store, but that's because I hardly use them. Most of the time, I try to write everything myself, and that's enough for me. Models and sprites are also always made by me or friends. Somewhat ugly but coherent is better than pretty and not matching IMO.
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Vlad Nefrace @nefrace.ru · 16/12/2024
And again someone just "Waiting for Godot" :D What does it mean to be "equivalent to blender"? I don't really understand that phrase. What features are you waiting to be there? For me personally Godot works fine as it is (except some bugs) and some things I can add using my own or public plugins.
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Vlad Nefrace @nefrace.ru · 14/12/2024
For me it's the same about Unity. It's just too unintuitive for me in comparison to Godot. I think it's just about you being familiar with one of them in the first place.
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Vlad Nefrace @nefrace.ru · 21/11/2024
I'm encountering the same issue here lol
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Vlad Nefrace @nefrace.ru · 17/11/2024
(2/2) We had a call with my new boss about some possible variants. B: We have frontend with react, Backend with PHP and database engineering with PostgreSQL. Me: What's the version of PHP? B: Currently its 7.x but were moving to 8.x Me (no PHP experience and a year in JS): I'm fine with PHP.
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Vlad Nefrace @nefrace.ru · 17/11/2024
(1/2) A month ago I was promoted to the new position in the dev team of our company. I'm currently in the tech support mostly working with Windows PCs and this promotion was here because I've made some nice progress in fixing software problems with new Linux PCs that were set up in some stores.
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Vlad Nefrace @nefrace.ru · 14/11/2024
Oh wow! That was really unexpected. Guess I need to post more new things then (: Well, I'm not doing anything besides of main job right now, but I have some plans for Odin gamedev, learning about multithreading and writing some simple turn-based multiplayer. December is going to be a fun month!
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Vlad Nefrace @nefrace.ru · 14/11/2024
Didn't expect to see myself here, thanks! Gonna need to make more posts about Odin :D
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Vlad Nefrace @nefrace.ru · 14/11/2024
That actually might be a great idea. Thanks!
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Vlad Nefrace @nefrace.ru · 14/11/2024
You should definitely look up their profile for instructions. The process is automated for "Game Dev" tag
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Vlad Nefrace @nefrace.ru · 06/11/2024
Ты только не забывай, что после зимы всё равно придёт тёплое лето. Всё наладится (:
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Vlad Nefrace @nefrace.ru · 02/11/2024
Nothing interesting happened lately so here's some random old photos that i've made #photography #photo
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Vlad Nefrace @nefrace.ru · 30/10/2024
Based Odin programmer
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Vlad Nefrace @nefrace.ru · 29/10/2024
Game devs, what's your way to deal with blank page problem? #gamedev
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Vlad Nefrace @nefrace.ru · 28/10/2024
Can't remember the first PC that was in our family. It was there before I was born. My first *owned* PC was tiny Acer Aspire One ZG5. It was also the first machine that I installed Archlinux onto. It was given me by my dad so I can have my own PC where I can do anything i want with the system.
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Vlad Nefrace @nefrace.ru · 25/10/2024
Until you got kicked from the *singleplayer* company because of lost connection
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Vlad Nefrace @nefrace.ru · 25/10/2024
Also i'm a bit of photographer (just as hobby) #photography
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Vlad Nefrace @nefrace.ru · 25/10/2024
The last one for today. Ragnarøkkr - fly on the rocket-powered chariot and fight Jormungand. Made in two days with Raylib and Odin (that one is on point here lol) nefrace.itch.io/ragnarokkr #odinlang #raylib #gamedev
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Vlad Nefrace @nefrace.ru · 25/10/2024
The Opening - you need to go to the deepest layers of the mysterious dungeon to retrieve the artifact that would help to seal the opening to that dungeon forever (that was the plan but we didn't implement half of the ideas) Godot 4.3, made for GBJam #12 nefrace.itch.io/the-opening #gamedev #godot
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Vlad Nefrace @nefrace.ru · 25/10/2024
Arkadodge - a small arkanoid with procedural levels and the additional mechanic - you need to dodge the blocks you've broken. Odin + Raylib, for that project i've made my own small tween library and it was super easy and fun! No public links now, sorry #odinlang #raylib
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Vlad Nefrace @nefrace.ru · 25/10/2024
Sorry, the last one was made for Pashtet Jam #3. That one is for #4 Shotgun Jump - made with Odin+Raylib, built for web using some Emscripten magic. You can only move by shooting in the opposite direction. Don't get caught! nefrace.itch.io/shotgunjump #raylib #odinlang #gamedev
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Vlad Nefrace @nefrace.ru · 25/10/2024
Operation Continental - another fun experiment, now with TIC-80 and Odin. Made for Pashtet Jam #4 in 2 days Clean the highest hotel in the city from bandits floor by floor. Watch out for the civilians! nefrace.itch.io/operation-continental #tic80 #odinlang #gamedev
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Vlad Nefrace @nefrace.ru · 25/10/2024
StarSpace - clean up the pathway in front of the space portal before the cruiser hits some debris! Godot 4.1, made for GBJam #11 nefrace.itch.io/starspace #godot #gamedev
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Vlad Nefrace @nefrace.ru · 25/10/2024
Night By The Fire - keep close to the campfire and defend it's fire and your life from various monsters (there's only two types of them and the campfire mechanics are unfinished lol :'D ) Made with Godot 4.0 in two days for Pashtet Jam #1 nefrace.itch.io/night-by-the... #godot #gamedev
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Vlad Nefrace @nefrace.ru · 25/10/2024
Christmas Lights Massacre - a small experiment using Go + WASM4 fantasy console. Jump around christmas lights and shoot some demons! nefrace.itch.io/christmas-li... #golang #wasm4 #gamedev
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Vlad Nefrace @nefrace.ru · 25/10/2024
Welp, I need to write some first post, right? So be it. Hi! I'm a amateur game developer (it's not my job and doesn't bring me money) trying make some small games. Mostly doing game jams with Godot, Odin+Raylib (my beloved), some fantasy consoles etc. Next posts will be about my jam games
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Vlad Nefrace @nefrace.ru · 25/10/2024
Надо написать свой на Одине :D
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Vlad Nefrace @nefrace.ru · 25/10/2024
Я всё никак не доберусь до попытки поюзать Hyprland, потому что никак не отвыкну от иксов и DWM
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Vlad Nefrace @nefrace.ru · 24/10/2024
Да, конечно
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Vlad Nefrace @nefrace.ru · 24/10/2024
Ни разу не художник, но уже парочку игр на Odin+Raylib для разных джемов сделал. Очень классная связка получается, даже после нескольких лет использования Godot. Делаю очень простой арт чисто чтобы не пустые квадраты. Как по мне - геймплей важнее картинки, особенно если речь про "мини игру"
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