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Nat Loh 🔜 DICE / GDC

@natloh.bsky.social
78 followers 58 following 51 posts

🌱Sustainable Leadership in Games🎮 🗺️Helping Designers Navigate their Careers💻 📭Available for Design Consultation📜 www.linkedin.com/in/natloh www.natlohdesign.com

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Reposted by Nat Loh 🔜 DICE / GDC
Nate Purkeypile: Solo Indie Dev🤘🏹🔪 @npurkeypile.bsky.social · 30/09/2026
I’m a solo dev (worked on Fallout) and just opened the STEAM PLAYTEST for my roguelike inspired by iconic ’80s horror flicks you are the HORROR VILLAIN stalk your victims use stealth & disguises turn everyday objects into weapons playtest is solo but co-op coming GONE FERAL
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 02/06/2026
The Kickstarter for this indie game I helped on has launched. Necrofane is inspired by FROM Software's first title, Kingsfield. Please check it out, give a share. Someone you know my love this game!
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 01/06/2026
Where did NVIDIA get these names from. They seem to off the wall to be AI generated.
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Reposted by Nat Loh 🔜 DICE / GDC
Ty 💀 @tys.work · 14/04/2026
My college is hiring a full time game design faculty, with a strong union! please share around, link in reply. $85k-100k Salary Benefits and retirement matching Design, Programming or Art disciplines Seattle Area
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 13/02/2026
Congrats to @kohler.bsky.social and the DE team. #Dice2026
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 29/01/2026
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Reposted by Nat Loh 🔜 DICE / GDC
Aaron Makes Video Games (and a podcast) @nemo10.bsky.social · 15/01/2026
The podcast is back! This week on Make Games, Drink Coffee, I spoke with @natloh.bsky.social about game design, leadership, masking, and the need for regular game developers for have a seat at the proverbial table when big companies decide how (and if) to use AI. www.makegamesdrinkcoffee.com
It basically repeats the post, don't worry about it.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 27/01/2026
Anyone else notice how bad Google Docs auto-correct has gotten lately. Sometimes it ignores typos and other times the word is changed into something completely unrelated to the current sentence. "Commiting" becomes commuting instead of committing. "Suprressing" becomes "Superceding" ??? I blame AI
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 21/08/2025
Does anyone have a clever pun or caption for this image? Cat-ra-oke? Meowtallica? "And I'm feeeeeeeeeline good"
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 20/08/2025
I finally got a perfect score in Dungeon Sweeper on my lunch break.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 15/07/2025
Are there any fictional worlds that use the metal Jabronium?
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 01/05/2025
Does his hair really look like instant ramen?
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 15/04/2025
If you missed my GDC talk with Monica Fan, Scott Fine, Damien Crawford, Jakub Kasztalski, and Joe Quadara, it is now up on the vault in the free content category! My topic was systemic complexity. Let me know if I missed something. gdcvault.com/play/1035079...
gdcvault.com
Independent Games Summit: Gameplay System Design for Indies Microtalks: A Soapbox
A well-designed gameplay system is essential to creating an engaging experience, and even minor adjustments can lead to significant improvements. However, for many first-time indie game developers, sy...
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 25/03/2025
If you're a publisher or VC partner and your team score formula is only "total years of experience" x "total shipped games" you're missing out on a key factor that could spell doom. "Total games shipped together."
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 24/03/2025
Glad to have survived the #gdc2025 con plague.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 23/03/2025
Dense and full of good information / resources. If you are considering a multiplayer / GaaS title and this article sounds wild / foreign to your ears, maybe reconsider that game, scope down, or hire a consultant to guide you through your design. I'm sure a lack of social design has ended some games.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 23/03/2025
Happy #Caturday #DrawMeLikeOneOfYourFrenchGirls
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 22/03/2025
@johnaustin.bsky.social proposed an amendment to my flavors of complexity examples that I like with Outerwilds moving into a Explorative Complexity category (+the Witness, Runic) and Disco Elysium taking up the Narrative Complexity spot. Thoughts? What games do you think fit these categories?
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 14/03/2025
I'm speaking at #GDC! If you are there, please consider attending the Gameplay System Design microtalks. I'll be talking about Systemic Complexity and I hope to see you there.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 08/02/2025
www.nature.com/articles/s44... every two minutes, you alternate between 100 C water and 30 C water for a total of 32 minutes (8x in each temp pool). If you ever want to spend all that time to cook a "scientifically perfect egg"
nature.com
Periodic cooking of eggs - Communications Engineering
Emilia Di Lorenzo and colleagues propose an approach to address the energy transport problem of cooking the albumen and yolk of a boiled egg at their optimal temperatures without separation. By altern...
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Reposted by Nat Loh 🔜 DICE / GDC
Jake Birkett - Veteran Indie @greyalien.bsky.social · 03/02/2025
NEW GAME ANNOUNCEMENT! A 1995 CD-ROM. A game buried for a reason. You flip a card. The screen glitches. Something is watching. Forbidden Solitaire—a dungeon horror from the creators of Ancient Enemy and Home Safety Hotline. store.steampowered.com/app/3414580/... With @slicknicklives.bsky.social
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Reposted by Nat Loh 🔜 DICE / GDC
Raph Koster @raphkoster.bsky.social · 13/01/2025
Yesterday we announced that we are doing a Kickstarter for STARS REACH. We're doing this because the climate for games investment is terrible. We've raised a lot of money, and expect to keep raising. Being able to show support from players helps. Even a Follow goes a long way:
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 01/02/2025
📢 Announcement! 🗣️I'll be speaking at GDC this year! 👯‍♂️I will be participating in the Gameplay Systems Design for Indies Microtalks with the incredibly talented Monica Fan, Scott Fine, Joe Quadara, Jakub Kasztalski, and Damien Crawford 📅Please consider adding this talk on your GDC scheduler app
schedule.gdconf.com
Independent Games Summit: Gameplay System Design for Indies Microtalks: A Soapbox | 2025 Schedule | Game Developers Conference (GDC)
Attend 750 sessions for game designers, programmers, artists, producers, audio, business, and marketing professionals over 5 days at GDC.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 30/01/2025
🎉 Congrats to my sibling Ariel Loh for winning a Grammy! 😮 www.grammy.com/news/2025-gr...
grammy.com
Recording Academy Announces Recipients Of Harry Belafonte Best Song For Social Change Award, 2025 Music Educator Award & Entertainment Law Initiative Writing Contest Scholarships | GRAMMY.com
Ahead of the 67th Annual GRAMMY Awards on Feb. 2, the Recording Academy has chosen the honorees of two prestigious Special Merit Awards — the 2025 Music Educator Award and the Harry Belafonte Best Son...
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 15/01/2025
1st diamond victory in Arena/Ranked
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 12/01/2025
First time to get 10 wins in #TheBazaar Arena 🙌
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 15/12/2024
On this day, at the Hudson Yards, I have fallen to #Mariahgeddon
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 06/12/2024
This holiday season, should you find Whamageddon not challenging enough, consider the new game plus version; Mariahgeddon. My score from last year was 3 days.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 28/11/2024
I finally got 10 wins with Dooley in The Bazaar. And in quite an epic fashion. This build was able to beat 66 gold out of the training bot.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 20/11/2024
It's either diamond or bronze wins (sometimes unfortunate journeys) for me. playthebazaar.com
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 18/11/2024
Happy Caturday, everyone!
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 13/11/2024
I finally got a 10 win victory in The Bazaar and it was a perfect victory. This is my new Balatro.
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Nat Loh 🔜 DICE / GDC @natloh.bsky.social · 13/11/2024
Hello Bluesky, it's time I stopped lurking. I'm Nat Loh, currently a freelance design consultant working with [redacted]. I've previously been a Design Director/Lead at Toys for Bob (Skylanders), Beyond Games, and Disruptive Games. Hear to talk leadership in games + cats
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