Nate Butler @nate.rip · 28/09/2026please can we standardize this already 🙏 1p isn't even in the brawl here, sometimes there are 3 or more of these. 030
Nate Butler @nate.rip · 16/09/2026Congrats y'all - excited to see where things go for here. Now... deltadb OS please? 😁 020
Nate Butler @nate.rip · 15/09/2026I've been having a lot of fun letting agents do things together using telephone today. Give it a spin and let me know what you think! nate.rip/telephone 020
Nate Butler @nate.rip · 05/09/2026github.com/iamnbutler/g... will at least show a message now if your device doesn't support wasm or wgpu!github.comShow the no-WebGPU crowd something other than a blank page by iamnbutler · Pull Request #271 · iamnbutler/gpuikitWhy The hosted showcase (nate.rip/gpuikit) renders a <canvas> that gpui-web appends to <body> only after WebGPU has booted. A visitor without WebGPU — or one where the wasm threads'... 010
Nate Butler @nate.rip · 05/09/2026Yeah I'm unsure - it uses wgpu over wasm - so probably just unsupported on your device! 100
Nate Butler @nate.rip · 04/09/2026Yeah it is pretty wild. Honestly I would have known a lot more about how it all worked in the past but I'm pretty out of the loop at this point. The team has been killing it though. 100
Nate Butler @nate.rip · 04/09/2026Should be keeping up the velocity a bit more now, as I'll be doing a lot more exploratory work this year. That means less typescript, more rust! crates.io/crates/gpuikit 230
Nate Butler @nate.rip · 04/09/2026I'm back from pat leave, and been getting back into #gpui again! And thus, gpuikit 0.9 is out! nate.rip/gpuikit/ 4190
Nate Butler @nate.rip · 30/08/2026Is the Safari team doing some sort of social experiment? "What happens if we make Safari completely unusable for everyone?" Design crimes. 030
Nate Butler @nate.rip · 12/05/2026How the hell is this not useful— if only more software wasn’t filled with boring white fills and flat buttons in a single theme color. I want to fall asleep looking at almost every modern software. 000
Nate Butler @nate.rip · 06/05/2026It was the same at Facebook in my time there. Some lovely people.. but the collective, reward structure, and psychopathic leadership generates the worst possible outcomes every single time. 090
Nate Butler @nate.rip · 29/04/2026Both of these are objectively correct. Anything not neutral, flat and soul-less. 010
Reposted by Nate Butleramos @fasterthanli.me · 29/04/2026congrats to the @zed.dev team for reaching the 1.0 milestone :) it's been my daily driver for... a long time zed.dev/blog/zed-1-0zed.devZed is 1.0 - Zed BlogFrom the Zed Blog: The editor we set out to build is now 1.0. 5834
Nate Butler @nate.rip · 29/04/2026Congrats @nathansobo.bsky.social, @maxbrunsfeld.bsky.social , @as-cii.com, the entire team; and the community that helped make Zed what it is today! Much love from afar ❤️ 1111
Nate Butler @nate.rip · 18/04/2026It probably comes down to that you get value out of. I get little out of shipping things externally 🤷♂️ 000
Reposted by Nate ButlerMaggie Appleton @maggieappleton.com · 15/04/2026Got to talk at @aidotengineer.bsky.social conf last week about the need for collaborative AI engineering. All our current coding agents are single player. We're trying to scale up individual productivity, but creating tons of alignment problems in the process. We have no good tools for... 2213623
Nate Butler @nate.rip · 09/04/2026Yes!! I was just complaining about this: bsky.app/profile/nate... I'm sure things are being sand bagged on recent models. opus-4-5 is 10x faster in some cases now over opus-4-6 120
Nate Butler @nate.rip · 08/04/2026I guess it was unclear from the original screenshot. Other model is opus-4-5 000
Nate Butler @nate.rip · 08/04/2026> ✻ Churned for 5m 15s 4-6 ended up taking 10x the amount of time 😅 Results were basically the same 000
Nate Butler @nate.rip · 08/04/2026Same task, same prompt... why does opus-4-6 take 3,4,5,6x longer to do things?? 200
Reposted by Nate ButlerMaggie Appleton @maggieappleton.com · 07/04/2026Putting together the final touches on slides for my talk at AI Engineer conf this Thursday @aidotengineer.bsky.social Talking about how we need realtime, multiplayer, collaborative agentic dev tools. Not isolated, single player terminal instances. And showing one we've built at @githubnext.com! 11485
Reposted by Nate ButlerEris @isolyth.dev · 29/03/2026This just wasn't possible until like, yesterday 2335359
Reposted by Nate Butlerdax @thdxr.com · 29/03/2026right now everything in the world is telling you to go faster, ship more, add that feature, start another project so i'm actively working on feeling ok not doing any of that 514412
Nate Butler @nate.rip · 27/03/2026Unfortunately cache read/write killed it. Editing anything in history kills cash, driving up costs a lot. Anthropic nudged us away from the raw text approach due to that. 000
Nate Butler @nate.rip · 27/03/2026One of the original concepts of the first agent in @zed.dev that we never got to was the agent rewriting the history like this as you went - trimming out side quests and making the back scroll more of a canonical document Sometimes I miss the whole conversation just being an editable text document. 100
Nate Butler @nate.rip · 27/03/2026Not to suggest the problem as the fix but… we’ve been exploring fixes for these problems at @githubnext.com - Don built the repo assist workflow to help with these exact types of problems: dsyme.net/2026/02/25/r... It could also be tweaked to close those ai generated PR suggestions as well 🙂dsyme.net🌈Repo Assist: Crunching the Technical Debt with GitHub Agentic WorkflowsI have spent the weekend using GitHub Agentic Workflows to make Repo Assist, a generic, all-purpose automated repository assistant for software maintainers. For some repos, some of the time. I craf… 000
Nate Butler @nate.rip · 26/03/2026tfw you just barely catch in the scroll claude getting irritated it can't solve a problem with some test seeds, so it just decides to encode into the test to skip them... 231
Reposted by Nate ButlerZed @zed.dev · 25/03/2026Zeta2 is here. 30% better acceptance rate than Zeta1. 200x more training data, LSP-powered context, faster predictions, open weights. Try it now in Zed. We didn't just improve the model. We rebuilt the entire data pipeline behind it: zed.dev/blog/zeta2zed.devWe Rebuilt Zeta from the Training Data Up - Zed BlogZeta2 is our latest edit prediction model and it's 30% better than Zeta1. 2767
Nate Butler @nate.rip · 25/03/2026Somehow people got conned into thinking that is what good design is 😅 000
Nate Butler @nate.rip · 25/03/2026Been getting back to shipping some components for gpuikit - maybe a new release will come sometime this month... 0121
Nate Butler @nate.rip · 21/03/2026I assume most of open source heads this way tbh. Which is a little sad, but understandable at this point. Lots of great contributions to @zed.dev came about through open prs. 020
Nate Butler @nate.rip · 20/03/20264-6 feels like 4-5 got lobotomized - and people look at me crazy when I say it is bad 121
Reposted by Nate ButlerZed @zed.dev · 12/03/2026We're hiring an Open Source Engineer! 🦀 Build features, review PRs, shape how contributors engage with Zed. Interesting problems, Rust codebase, small team, fully remote. Your work ships in days and users notice. Know someone? Are you someone? 👀 zed.dev/jobs/open-so...zed.devJoin Zed: Open Source EngineerWork at Zed: Join us as a Open Source Engineer and help build the ultimate software development experience. 26916
Nate Butler @nate.rip · 10/03/2026Have the dubious honor of receiving my first open claw recruitment email 😅 time to start thinking about better filtering tools for email... 130